WAAAAGH! Pt.2: 40k Ork Slugga & Big Shoota Boyz.

Warhammer 40k Ork Slugga and Big Shoota Boyz

Here’s the next few of Da Boyz that I’ve gotten onto recently. Only four this time rather than the seven shown a week or so ago, but getting finished models posted and the feedback that it entails helps a great deal to keep me motivated to keep painting. And besides, there’s well over 20 more Orks from this little initial foray to paint yet, so I need every bit of motivation I can get to get through them!

Warhammer 40k Ork Slugga Boyz

Warhammer 40k Ork Slugga Boyz

The first pair are the Slugga Boyz. Nothing too detailed to write about here. One Ork is fully outfitted with Auscam (Australian DPCU) while the other wears Choc-Chip (U.S. DBDU) pants and a camo loosely based on a variation on US M81 Woodland. Once again a few Fantasy Orc parts are mixed in, giving a bit more variety to the 40k plastics.

Warhammer 40k Ork Big Shoota Boyz

The Big Shoota Orks also wear a mixture of Auscam, Choc Chip and Coffee Stain (U.S. DCU) and feature a few fantasy bits mixed in. The ork head with the Bionik Eye is a metal piece, which I think came from a metal Big Shoota model. Both of these Big Shootas are simple conversions from regular shootas – back when I got my first 40k Boyz, there were no plastic Big Shootaz, Rokkits, Nobz… you get the idea. Later they became available in metal, and I’ve got a pair of metal Big Shootaz and Nobz coming up in the same big batch of Orks that I’m working my way through.

Warhammer 40k Ork Big Shoota Boyz

The “conversions” here are a pretty simple kitbashes. Simply taking a pair of shootaz for each, chopping the muzzles from one set and the whole barrels from the other two, then gluing them in an appropriate looking pair. I did also extend the ammo belt with some spare rounds. Not that it’s any kind of automatic’s worth of rounds, but it’s Warhammer, after all, so…

15 thoughts on “WAAAAGH! Pt.2: 40k Ork Slugga & Big Shoota Boyz.

  1. Great work. The Auscam was instantly recognisable (to a fellow Australian anyway) so well done. How did you achieve it if you don’t mind saying?
    As to the lack of ammo, I think we have to imagine that lots of grots must be running around lugging extra boxes (if we feel the need to account for such realities in our hobby, those who want to escape from reality can go with the “well it is Warhammer after all…” as you have!).

    Liked by 1 person

    • Thanks mate. The scheme is actually pretty easy, if a little tedious. Camo green (Straken Green) base, then just add the dots and “bunny ears” with goblin green (Warboss or Skarsnik Green), snakebite leather (XV-88), DA green (Caliban Green). Then a light drybrush with bone to add the dusty/worn look and you’re done.

      Unless you’re painting a single one-off figure, it’s much easier to do a decent-sized batch of the Auscam and work your way through. Doing multiple models one at a time is the worst way. (I’ve got a couple of platoons of metal IG army painted in Auscam.)

      Yeah, the Orks’ lack of ammo is much like Space Marines running around with no pouches and a single sickle bolter mag in their weapon. it just stands out a little more when it’s a heavy weapon… 😉

      Liked by 1 person

  2. Brilliant mate – I love that camo! Also love that the belt-fed big shoota would be blatting all its hot brass into the gunners belly (no doubt enraging the gunner and doing his accuracy the world of good!) Classic Orky know-wots :-))

    Liked by 1 person

    • Thanks Alex. Yeah, while it’s clear that the designer of the RTB01 Bolters didn’t understand how guns work – having the mag down the barrel miles away from the receiver – the GW designers generally did understand by the stage the shootaz were designed. I can only assume that they went for “rule of cool” in having the ammo as visible as possible over “this actually makes sense”.

      Liked by 1 person

  3. Pingback: WAAAAGH! Pt.9: 40k Ork Slugga Boyz’ ‘Eavy Weapons | Azazel's Bitz Box.

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