FRAG! “Space Marine” Kitbash.

For those who aren’t aware, FRAG! is a multiplayer PVP boardgame based on old-school FPS (First Person Shooter) games like multiplayer DOOM, Quake, Unreal Tournament and so on. When I first got this game, many years ago, I decided to build a couple of models especially for it – so this guy is OLD. I’m not sure where the others are, but I found this guy recently, and updated him to 2018 spec with a new base, so here he is! I could update him further, but (with the exception of the new base) he’s a bit of a time traveller from a certain time in my life, so I don’t want to mess with him any further. Basically, I’d rather just build a new, better one rather than fuck with this model.

Basically, he’s made from plastic Catachan Guardsman parts with a non-aquila Space Marine Torso and a weapon from the WarZone spare weapons set, painted in homage to the sorts of muscle-bound badass “Space Marine” types that game developers gave us to play as back in the day. Yes, his shoulders and their proportions (especially in light of his neck) appear egregiously bad, but that’s part of the charm of this figure to me (and they don’t look quite so bad in hand, somehow). And shit, look at the two models his parts come from! The idea for this guy came about based on the detailing on the backs of those original 40k 3rd edition boxed set torsos (that is no longer on the newer ones) and the particular head (I think it’s from a Sentinel crewman) with shades, chewing on a cigar. He’s on a Sedition Wars base, painted with a touch of Necromunda Blue, so he can always have a secondary position as Hive Scum or a mercenary or some such…

28 thoughts on “FRAG! “Space Marine” Kitbash.

    • It doesn’t get pulled out very often, because it’s a game that needs quite a few players. I’d say 4 at a minimum but better with 4+. Simple mechanics, so it’s fast to learn and accessible to new players.
      I’d describe it as fast-paced, frenetic, chaotic – so it does a good job of capturing the “feel” of those old-school multiplayer shooters (UT for me, personally) where death (for someone) is always around the corner but respawns are quick. It’s the kind of game that you play once, everyone wants to play it again, so you change the map and do, and then everyone wants to play again, so you change the map again and do, then everyone has enjoyed it a lot but you want to play the next game and don’t pull FRAG! out again for a little while.
      Within those considerations, it’s a good game, though.

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