I have the final piece of this first wave of my Mechanicus Terrain this evening. A piece based on the core of the same pieces as the first one. And of course, the “family photo”, as I’m about to become much busier on Monday, which will slow down my production again no doubt.
As you can see, this piece has a mixture of the techniques used on both of the previous ones. The same “off-white” scheme as the dome, with the grime streaking combined with the rust effect, occasional bit of model-gouging and chipped paint of the first piece. I’ve also managed to get the crackle paint to work properly on this one as well, which gives the chipped paint a nicer, worn effect.
I still have three more “test” Mechanicus pieces that are still WIP, and they’ll have to be my “second wave” of models for these, as I need to clean up where I was working on them now – and none of them are particularly far along. I’m pretty happy with this one overall, but I feel like I also need to mix up the colours further. I’m not going to “skittles” these things, but a bit of Necromunda blue and Industrial Green for some of these pieces I think will work well enough. The trick will be simply to deploy them in “clusters” of the same colour as often as possible, so they look like a cohesive collection of machinery/objects in different areas of the table rather than the mess that will be if I mix them. I’ll probably have to have a few “silver/metal” pieces that I can use to unify everything and intersperse with the coloured pieces.
Very nice work on this latest piece, the crackle effect turned out really well. In several of the industries I worked in they had colour coding for the equipment, so your zoning would work well, although I have worked in some places where it was like working in a rainbow as there was no coordination to the colouring
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Thanks Dave. I guess it’ll be a mix of both leaning towards the latter until I can get a significant amount more of the stuff painted up! 🙂
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Brilliant bit of painting mate ,so realistic !.
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Thanks Pat. Sometimes stuff like this can be liberating as it allows for a lot of experimentation while trying to make it look realistic.
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That’s true mate ,when I try something new and it looks great it does give me a buzz!.
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Those really do look realistic! I’m actually stumped for words! I’m thinking there’s some industrial site somewhere not far from you that’s discovered it’s got some pieces of old plant missing and these are really full-size items that you have hidden in a (big) shed somewhere!
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As always, you’re too kind, John. The truth is that I just break in through a hole in the cyclone fence with my camera. 😉
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Excellent work! The crackle paint really came out amazingly here, as did your metal effects.
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Yeah, I’m very happy with the way it came out. Now just to manage to replicate it consistently.. And try it with the (much cheaper and more easily available) Jo Sonja’s crackle medium over the Green Stuff World…
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Lovely job mate!
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Cheers, Alex!
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Really good work I’ve got these sets also and when the uk weather allows me I’m going to rattle can them and start I love the running washes a great idea and I’ll be copying.
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Cheers mate. Please do post ’em up as you go. I’d love to see how yours turn out and steal any ideas I can easily incorporate. 🙂
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Looking great… the rust and peeling paint is most effective.
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Thanks! I’m going to keep trying out different effects (and colour combos) on these things, I think. So expect more in the future!
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I really like the effect you ended up with. I pretty much just used chipping effect on mine. That cracked look is really great and provided an interesting visual texture.
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Thank you. It came as a result of the playing with chipping that I did on the Speed Freeks terrain, though I’m sure that I’ll use different chipping and scratching effects as I work my way through the pile of this stuff I have. I’l have to check yours out – do you have any specific links you’d like to point out?
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Great work- weathering of the white paint looks very realistic.
Cheers,
Pete.
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Cheers Pete. It really does come up very well on the off-white, I find.
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The weathering on these is great. Good work on the previous two pieces but you really went above and beyond with this one, I’ll be studying these closely as inspiration for my own terrain 🙂
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Thank you, Wudugast. Please do keep posting yours up as they’ve been a huge source of inspiration and idea on these and the related pieces of terrain. That way we can both keep stealing ideas and inspiration from one another! 😉
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Sounds like a fine plan (although of course it means I need to get off my bum and get more actually painted!)
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Again, great work. The rust looks so real! Love it
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Thanks mate. Hopefully one day I can get a decent chunk of table done up in this style. 🙂
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Gorgeous! The rusting and rusty leaks are nothing short of wonderful.
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Thank you, Mikko. Hopefully i can improve on them with future pieces!
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Awesome! Looks like all the most worrying parts of my workplace. Beautiful work.
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Thanks! I’m going to have to get some more stuff done with just metal and super-heavy rust weathering. I’m thinking rows of pipes under gantries and walkways.
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Love the crackling paint – been wanting to work that into a few of my projects. Now I’m inspired. Been working on some ruined barriers that are supposed to be concrete that was shot up, and I’m not sure that will be a good use? I know some pigments will make the MDF look like old concrete – what do you think?
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