Realm of Chaos – The Death Guard #4: Poxwalkers #8-13 (Contrast Paint Experiment #12.2)

Nurgle Poxwalkers, Zombice Green Horde Orc Abomination

I’ve completed the next six Poxwalkers. At this point I need to either find the missing parts from the two other sets I’ve clipped off the sprue, just use the parts I have and go all Wuduast in converting them lightly and get another set ready, or put them aside entirely and sort out a new set and not lose the parts this time. Here they are alongside the Zombicide Orc Abomination from the other day – all the Zombie-ish figures from May’s painting all together, and also shows how well the Abomination would fit in with the Poxwalkers in my Nurgle force, as well as obviously with a Fantasy Undead force.. This works as a scale shot for the Abomination.

Nurgle Poxwalkers

For their clothing I’m trying to keep it reasonably logical – at least for those that are wearing clothing or regognisable scraps. In this case it means work pants that match the ones used in the initial bunch, some scraps of a lab coat, and a pair of white over-pants that looked to me like PPE.

Nurgle Poxwalkers

I added a little bit of bloodstain to the PPE pants, as well as some trails on the maggots. These really are brilliant sculpts across the board, with subtle details to the point where you can sometimes see that the maggots are supposed to be underneath their skin or clothing. When I see these, I tend to paint them as though they’re on the outside, since the detail is so subtle it just won’t be seen at all otherwise. Though I certainly appreciate it being there.

Nurgle Poxwalkers

The poxwalkers that wear more nondescript clothing like loincloths have just continued to get the dark green ones. No point going bright or too different with them, the way I see it. I went more “crusty” with the rust effects on this batch, though I’m sure they’ll still fit in just fine with the first ones.

Nurgle Poxwalkers

The rear view of them. I’m not being as creative as Ann is with them all being individually painted – nor as I noted earlier – Wudugast in converting and kitbashing each model – but varying them by each small batch is a happy enough compromise for me.

Nurgle Poxwalkers

And lastly, a group shot of my Poxwalkers so far. Not too bad so far, but there’s still a ton more of them to go…

21 thoughts on “Realm of Chaos – The Death Guard #4: Poxwalkers #8-13 (Contrast Paint Experiment #12.2)

    • Ha! I think I’ll go semi-Wudugast with the next batch. Mostly because I like to do mold lines at work and I have a queue of models to get cleaned up before I add any new models clipped off the sprue to that, so the existing ones will have to do for the time being!

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  1. Really nice work on these. The pox-walkers are surprisingly colorful when you put them together as a squad but it works in a way that gives off the impression of rot and pestilence. Hopefully that makes sense as it is kind of hard to describe. The most important thing is that they look fantastic as a group so keep ’em coming when you’re in the mood to paint them 🙂

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    • I think I do – it’s largely from keeping their skin tones (the “natural” parts of the models) desaturated while the colour comes from clothing, gear – and their tentacles, bone spikes, pustules and gore.
      They are at least mostly fun and pleasant to paint, so I’m sure that’ll help me keep on keeping on with them. One day I’d like to start on the actual Plague Marines, though! 😉

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      • I think you’re right on the skin tones versus the other parts of the minis. I’d imagine those Plague Marines will be a lot more effective on the tabletop but the Poxwalkers would certainly put fear into any foes of Death Guard too!

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