Fabricator’s Lair 3D Prints: Grimdark Industrial Promethium Reprocessing Factory

Fabricator's Lair 3D Prints: Grimdark Industrial Promethium Reprocessing Factory

Another 3D print today – more from good old Fabricator’s Lair! This one is a bit of a centrepiece, as you’ll see once we get to tthe scale shots. It can be found both in the Epic Scale Industrial Buildings set, or in the larger Epic Sector: Industry campaign bundle – which is the one I’d recommend.

Fabricator's Lair 3D Prints: Grimdark Industrial Promethium Reprocessing Factory

It’s a pretty substantial piece – and while you could print two or even four of them to go back to back (to back to back to back!) and it’d definitely look good, I think it also works just as well standalone, or backing into a different piece, or set in a table corner. The paint was much the same as the other Grimdark Industrial models I’ve painted so far – with a couple of Mechanicum Decals added in for good measure. – Including the use of paint markers for all of that god damned steel edging and grillwork!

Fabricator's Lair 3D Prints: Grimdark Industrial Promethium Reprocessing Factory

Yes, I very much need to get some Titans built and painted (or even some Knights!) – but here you can at least see the substantial size of this thing when compared to a regular LI tank, a Superheavy and even a Battletech Mech.

Fabricator's Lair 3D Prints: Grimdark Industrial Promethium Reprocessing Factory

For that matter, I think it also works pretty well as a piece of 40k or MCP, etc scenery for 32-40mm tables. Once again – just read the windows as vents.

This is another for Dave Stone’s Season of Scenery ’25 – Extended Edition. Only three more bits of terrain left to show for the challenge – and then my September round-up!

Fabricator’s Lair 3D Prints- Epic Sector: Industry – Generators

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

Back to Fabricator’s Lair‘s prints today. These little pieces can be found in the Epic Sector: Industry bundle and were something I kept printing as little “fill-in” pieces to make a print run last a little longer – for example, if I was printing something larger overnight or while I was at work and didn’t want Flippy to be sitting idle after finishing the main thing, I’d add one or two of these to the plate in order to have an extra little piece ready when I got back.

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

They’re pretty simple, but have a bit of detail on them. The little skull-in-a-cog icon made me want to edge that section with red (for some reason), and so I ended up extending that motif along the rest of the similar panels. I used an AK Interactive Paint hard-tipped marker (from the “military” set, not the “fantasy/sci fi brush” set) for the red and it was pretty quick and painless to apply. I also used black from those cheap Sharpie paint markers on Amazon, etc to base coat the cog and skull areas in black before drybrushing in silver and then using a white AK marker from the “brush” for the halved iconography. I was going to add some brass to the “cogs” on each generator but decided that there were already enough colours on these things and I didn’t want to turn them into warm-toned skittles.

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

They’re pretty well fit for purpose as Epic-scale terrain – just LOS-blockers for infantry and movement blockers for most vehicles.

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

They also work fine as more generic “flavour” scatter terrain for larger scale games. I guess as a bonus, MCP models can throw them at each other as well!

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

Once again, these models count for Dave Stone’s Season of Scenery ’25 – Extended Edition.