Another Crisis Protocol model today! Today we have the blue-furred Hank McCoy, aka Beast! I first encountered Beast in his original X-Men run as a kiddo when given random old comics, and then again later on when I started reading X-Men in the 1980’s (and for some reason Beast had gone from Hulk-style kinda thick-set to blue and furry?)
I know that Beast has had other looks – Google shows him with a weird cat face, there’s pictures of him with glasses (because I guess, smart = visually impaired?), and pictures of him looking like Frasier Crane for some reason. This particular figure came with an option for a bespectacled head and also a book in that fist-hand. I went for the non-specs version because this is how I always picture Beast, and the non-book version because he’s in this game to fight people – not read them a bedtime story featuring calculus.
As per usual with these bases, I added some smashed slate to help blend the sculpted rubble in with the plastic base. The figure did look pretty plain, though – so I added a lot of rust to the damaged scaffolding in order to add some reddish/warm tones to counter point all the blue.
Rather than blending, I went with predominantly drybrushing on this model in order to give his skin/fur a rougher texture – more akin to fur than a perfectly smooth blended surface would have been. I also did a little bit of careful stippling to help it along.
I want to get a decent number more of these Crisis Protocol figures painted this year, though in practical terms that could end up just being one or two figures a month with all of the rest of the things I’m painting at the same time. I’ve got another two in progress on the desk, and another two in partially-assembled pieces on the desk, and another three assembled and sitting on the tray – so who knows how productive the next months will turn out?