Necromunda! Necro’17 Barricades (MechaNovember ’18)

Necromunda 2017 Barricades

Ok, now I’m feeling (mostly) better and the insano-weeks of work are over, it’s time for me to try and get this shitshow back up and running. We’ll start by posting up the remainder of November’s painting in the next few days, then I’ll do my round-up, then the community round-up, then I’ll start posting my December stuff. So be ready for a few days of consecutive posts…

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Once again, inspired by Wudugast’s recent painting shenanigans, I pulled my batch of Necromunda Barricades from my pair of Necromunda ’17 sets out of the tub I’d kept them in since clipping, cleaning and spraying them, and set to work.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

They were a good project for the past couple of weeks since I’ve been doing a lot of work from home, as they were something I could very easily dip in and out of for the most part, with a kind of staggered-assembly-line mentality, and the use of so many washes and thin layers necessitated frequent breaks from the models. As such, I tried to use them to cleanse my mental palette.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Originally, I’d planned to do them all completely in metallics, and then just weather them up. Then I had the bright idea of painting some of the doors in chipped and worn metal. Then I added another colour to the range of the doors. Then I decided that if I was doing this with the doors, I may as well do the same with the bulkhead barricades (which, incidentally, is the reason I never managed to get a single OriginalNecro Bulkhead painted. I really liked the appearance of the “filled in” ones in WD and rulebook images, but it seemed like WAY too much work back in the day…

So.. yeah. The palette of these grew organically.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Initially sprayed with a Krylon dark metal, then zenithally sprayed again with a custom metal that’s basically Ironbreaker.

Washed & wiped with 5:4 Dark Tone and Lahmian Medium (I think), then Vallejo Model Wash Dark Brown.

Then colour fills:
custom “Necromunda Blue” shaded with 5:4 AP Blue Tone and Lahmian Medium, Highlighted with VMC Ice Blue
Vallejo Heavy Blackgreen shaded with 5:4 AP Strong Tone and Lahmian Medium, Highlighted with MSP Meadow Green
VMC Iraqui Sand, shaded with thinned Citadel XV-88, Highlighted with VMC Pale Sand
Khorne Red, highlighted with Mephiston Red, then Evil Sunz Scarlet, shaded with 5:4 AP Strong Tone and Lahmian Medium

Foam-dabbed paint-chip damage. 2-tier – first VMA Black Metal then AP Plate Mail Metal. Overall Darker on light background, lighter on dark.

Solid spray with gloss varnish before further weathering & staining.

Shading across the board (shade & wipe) and some broad but thin-coat streaking with Vallejo Model Wash Dark Brown

Targeted shading (shade & wipe) on rivets and some fine streaking with Vallejo Model Wash Rust

Damaged edges feather-frybrushed with Vallejo Game Colour Smokey Ink.

Oxidised (new, dry) Rust with (variously) Vallejo Pigment: Dark Red Ochre & Kromlech Weathering Powder: Orange Rust.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

I know that I probably “should” probably paint up the “objectives” half of the set that’s also sold as the Necromunda Barricades and Objectives set, but instead the next thing up on the workbench of this nature will probably be some of the new GorkaMorka Speed Freeks Ork-styled Scenery (though it’s pretty nicely generic for post-apoc and hive world environments as well!) Then perhaps some more bulkheads. I’ve already clipped the ones off of the Rogue Trader Sprues…

And finally, another thanks to Wudugast. These got started (and even finished) painted because of your post!

Necromunda! – Ratskin Scout (Neglected Model September ’18)

Necromunda Ratskin Scout With Shotgun 2

Another Neglected model found in a figure case towards the end of September was this Ratskin scout, from the original release of Necromunda back in the mid 1990s’. This model was released in 1995 or thereabouts, and is a Michael Perry sculpt.

Necromunda Ratskin Scout With Shotgun 2

I had of course painted about half of it, and basecoated about 95% of it, but when I got it out of the case, I decided to completely paint the skin in a more ruddy tone, repaint the pants from the dark green that they were in originally with a brown leathery colour, redo the browns on the boots, and then try to differentiate the human skin tones from the similarly ruddy tones I’d used on the skinned rat. So… almost everything, only retaining the rat fur and using the rest as base coats at best.

Necromunda Ratskin Scout With Shotgun 2

Once the model was complete and ready to be sprayed, it took a dive from the little tray I was carrying it on, necessitating a trip back inside to have the damage repaired (hair, shotgun, shoulder pad) Luckily it wasn’t too badly mangled and was fixable.

Necromunda Ratskin Scout With Shotgun 2

I also decided to give him some simple warpaint, though I kept it fairly minimal. Enough to suggest the Native American influence on this line of models, but also pretty generic and a bit reminiscent of American Football players’ greasepaint (yes, I know they wear black). There are some pretty amazing Native American face/war paint designs online, so I think that’s something I’ll definitely revisit in some form down the line.

FRAG! “Space Marine” Kitbash.

For those who aren’t aware, FRAG! is a multiplayer PVP boardgame based on old-school FPS (First Person Shooter) games like multiplayer DOOM, Quake, Unreal Tournament and so on. When I first got this game, many years ago, I decided to build a couple of models especially for it – so this guy is OLD. I’m not sure where the others are, but I found this guy recently, and updated him to 2018 spec with a new base, so here he is! I could update him further, but (with the exception of the new base) he’s a bit of a time traveller from a certain time in my life, so I don’t want to mess with him any further. Basically, I’d rather just build a new, better one rather than fuck with this model.

Basically, he’s made from plastic Catachan Guardsman parts with a non-aquila Space Marine Torso and a weapon from the WarZone spare weapons set, painted in homage to the sorts of muscle-bound badass “Space Marine” types that game developers gave us to play as back in the day. Yes, his shoulders and their proportions (especially in light of his neck) appear egregiously bad, but that’s part of the charm of this figure to me (and they don’t look quite so bad in hand, somehow). And shit, look at the two models his parts come from! The idea for this guy came about based on the detailing on the backs of those original 40k 3rd edition boxed set torsos (that is no longer on the newer ones) and the particular head (I think it’s from a Sentinel crewman) with shades, chewing on a cigar. He’s on a Sedition Wars base, painted with a touch of Necromunda Blue, so he can always have a secondary position as Hive Scum or a mercenary or some such…

A little shopping trip…

So with a public holiday yesterday, Marouda and I went out and saw Deadpool 2, which was fun. (Probably the funniest online review can be found here. 6min video. Beware, spoilers.)

Anyway, after that, we stopped in BigW, which is one of those discount department stores like Kmart or Target. While we were in there, we checked out the toy section. The $10 Star Wars Hot Wheels ship above is probably a tiny bit small for the actual Resistance Bomber in X-Wing, but Im sure we can use it as a proxy, or as a shuttle instead of the little card token, or even as a damaged ship “terrain” to replace an asteroid.

I also recently ordered Gaslands (should be here …soon!) and I wanted to look at the toy cars.

So we got these:

The above were all $2 each. (Yeah, we got 2 of the armoured cars.)

This triple pack was $6.50.

These Jurassic Park Armoured Cars were $4.00 each. $2.00 for the cars, and $2.00 for the licenced IP, I guess.

I also saw these Hot Wheels tracks there.

Which reminded me that I recently saw (what I think are) these very products in use as walkways on someone’s Necromunda table. I believe it was on someone’s blog, actually. As you can see, the size works for both 32mm and 25mm bases. They’re made from pretty soft/bendy PVC, though, so I’ll need to be careful with them.

So at $4 each… I picked up 5 sets. $20 for all the extra walkways I should ever need. With this many I can easily chop and shorten as many as I want to. Perhaps I can even glue a little circular bit onto some of my terrain to notch the walkways onto. Now I just need to find which locally-available (spray) paints will properly adhere to this soft and bendy PVC…

All in all, more of a preview post than anything else, but what (should be?) a Gaslands force each for Marouda and myself for $20.50, plus something for X-Wing and some Necro-scenery. Not too shabby.

Necromunda! – Escher Leader & Heavy updated (Fembruary Painting Challenge 2018)

Last November, with the release of the new edition of Necromunda imminent, I dug out some of my old gangers with a mind to updating some and completing others. Well, like so many projects, stuff happens and they get put to the side. The same thing happened with my planned completion of my 3rd Edition Chaos Dwarf Blood Bowl team (maybe I should add them to the list for next month’s challenge?)

Anyway, while these figures have stayed within the dozen or so figures in my “do these next” section, they’ve kept getting overtaken by queue jumpers of all description, so now I’ve finally gotten at least the first two of five done, due mostly to Alex’s Fembruary challenge.

Both of these figures are 1st Edition Necromunda Escher Heavies. I simply weapon-and-backpack-swapped the pair of them, since in 1st Edition Necromunda, leaders could have a plasma gun and I needed a figure to represent that. As a bonus, the “Heavy stubber” model featured braids, which resembled Susan Veraghen, who was a truly kick-ass warrior in the Grendel: War Child mini-series, as well as in some of the subsequent stories told in issues of Grendel Tales.

For my Necromunda gang, she was renamed Zarina Veraghen, and was my gang leader. Not Escher, though. My gang of those days was called “Grendel” and was composed of both male and female figures. I used different gang templates over different campaigns (and only Van Saar once or twice, despite “Techno!”)

The other heavy with mask remained a heavy, and was used simply with the Heavy Stubber, which I tended to use as my starting heavy weapon – I think, it’s been awhile!

I’ve always been happy with how the heavy came out. I think she’s a good example of having the tiger-striping on the leggings turn out well.

She’s also a good example of tattoos having turned out quite well. If I were doing them today, I’d have mixed in a bit of flesh to give them that sub-dermal look, but since I’m already happy with them I decided not to mess with it when bringing these two models up to date. I guess her tatts have been recently touched-up.

Really, this pair are very much the same as in their original state as far as the paint goes. New bases for the new generation, and a little bit of touch-up here and there is all it took.



If painting them from scratch today, I’d have probably toned down the brightness levels on some of their accoutrements, but I think they still work well enough today, despite being a little garish.

But, you know, new figures painted from scratch, and those finished from a half-done point will probably not have all of the primary colours on them so prominently. Probably.

And here’s the four of them together. Skittles, anyone?

Necromunda! – A first pair of Escher Gangers updated.

So I’ve started to look into my archives and bring out some of my Necromunda figures and give them the 2017 treatment. This means finishing figures that were never completed, giving them new bases – and of course – de-skittling them. I’m going to do them a pair at a time for the time being, since it means I can concentrate on the models as individuals and actually get them done – something I find much, much harder when doing models in larger groups – even 10 at a time for anything that’s not-identical.

Rather then typing a lot of words, I’ll just show the models.

Here’s how they were previously. Not a lot of changes: dirt bases, since I wanted them to be as generic as possible at the time. I was never happy with the tiger striping on the leggings, so they were cleaned up. While I think the green armour plates looked decent, it did lead to a bit too much happening in terms of colours. Scabbards have been changed to a dark blue, and I’ve changed the weapon furniture from green (originally designed to look the same as my Imperial Guard) to greys. I did leave the shotgun belts and some other pouches in a light khaki green.

They’re still pretty bright and colourful, but at least they’re a little less like skittles…

Sci-Fi Quonset-style Bunker for Necromunda/Shadow War/40k

Today I have a blast from the past. A quonset-style sci-fi bunker that dates from the 1990’s. I assume that it originated from either Amorcast or Epicast, though I can’t find it in Armorcast’s current online catalogue and it’s not made from the weird, expanded foam-like material that a bunch of my other Epicast buildings are made from, so…. dunno? I know if I could find it available again, I might be tempted to pick another one or two up.

With the recent release of Shadow War: Armageddon (aka Necromunda: Redux), my copy of the hardcover finally winging it’s way over to me, and the impending release of 40k 8th Edition, I thought it appropriate to share some of my older scenery pieces that perfectly fit both games.

I actually painted this thing back in the day when I got it, which means it’s also been used in any number of games through the years. I picked it up and painted it during the days of Necromunda, which explains the blue-grey of the base, and the hazard stripes around the door. Which to be fair, does look like it’d cut you in half pretty easily. At least it’s got some warning lights!

The rear view shows the sloppiness of what was considered good enough by many terrain makers of the day, especially for larger pieces like this. Not to mention my own indifference to filling small bubble holes. It looks like a Tamiya product lid of some description was added in by the original “sculptor” for some detail.

A Minotaur Space Marine provides us with scale for the terrain piece. Looks like it’d be a little crowded in there. Perfectly in keeping with Warhammer 40,000, then!