Minotaurs Space Marines – Captain (or Lieutenant)

Minotaurs Space Marine Captain

Providing us with a short respite from the torrent of Nurgle Daemons is this guy – a hero model for the Minotaurs Space Marines that I haven’t done much with for the past few months. He was actually started alongside the second squad of Minotaurs, but I found him a bit hard to finish, mostly due to indecision on his loadout, his backpack, and his cloak.

Minotaurs Space Marine Captain

I knew that I wanted to use this particular figure (torso, legs and left axe arm) as the core of the figure, and I knew that I wanted to top it with a Puppetswar head, but that’s where things got tricky. We’d used him armed with a Storm Shield, so that was fine. The shield came from my little stash of Scibor Spartan bits, and I eventually found an appropriate Space Marine hand was in the current Devastators box, so I had to buy one of those to get the hand. (Don’t worry, I’ve got plenty of use for the rest of the box – so much so that I bought two!)

Minotaurs Space Marine Captain

But I wanted to give him the option for a ranged weapon. Probably a Storm Bolter. Then of course, the Space Marine Codex for 8th edition was released, and The Primarch’s Wrath was (re)introduced to the game. (I dunno, I wasn’t playing 40k during the dumpster fire of 6th/7th). Now I had a suitable weapon for Mon Capitan, but how to represent it? He looked kinda-okay with a storm bolter in the Storm Shield slot, but anything larger just looked ridonculous. Luckily the Intercessors boxed set came to my aid, and I stole a fancy-pants bolter from them and attached the straps to a backpack that I’d pilfered from my DeathWatch marines, since it was a little more fancy than the one I’d been working with to that point.

Minotaurs Space Marine Captain

You’ll now also see one of the other issues that held this guy up for so long. The cloak. It was a real “what to do?” problem. I kinda wanted to do a Greek Key pattern, but those are a massive pain in the arse to freehand, especially since you want them to be both straight and consistent. I also considered a giant Lambda in the centre of the cloak. In the end, I decided to do the key because I knew that’s what I really preferred. It took until last week after literally months and months of procrastinating. Because of course, February is about completing neglected models.

Minotaurs Space Marine Captain

The shield looks better in hand than it does here. The red on it is actually Citadel’s “Gemstone” paint, Spiritstone Red over the top of gold. It’s got that nice shiny, translucent effect in hand wheras in the photograph is just looks very flat.

Minotaurs Space Marine Captain

Remember when I was talking about weapon options? This is why I was talking about swapping in a Storm Bolter for the shield. I did this before the Codex came out, when weapon loadouts were a bit more limited. The wrist and shield hand are magnetised, and the initial plan was to also magnetise any ranged weapons. I left it magnetised for the completed model rather than gluing, because I liked the work I did on all of the parts of the model that would otherwise be obscured by that shield, and didn’t want them covered forever. I can of course also add other options to the wrist should the fancy strike me in the future.

So now – finally – the Minotaurs have a leader. I may leave him as a Captain, or he might well be replaced by someone in bigger, nastier Terminator armour down the line, and be demoted to Lieutenant.

Dreadnoughts!

When I finished off the Mentor Legion Dreadnought a couple of weeks ago, I took some pics with it alongside the Iron Warriors Dreadnought/Hellbrute. While I was out there, I also took a few snaps of my completed Loyalist Dreadnoughts together. Here’s a couple of the better ones.

I guess I should do another for (probably all three) of these chapters, but I probably feel like doing some more variety first. Both additional forces and maybe even (finally) cranking out a Contemptor or two…

Minotaurs Space Marines – Apothecary Heliodorus (2e, 1995)

Citadel Space Marine Minotaurs Apothecary 40k2e Oldhammer

I’d planned to finish three specific models this past weekend, but as it happens I got distracted by cleaning the house, sorting miniatures, mowing the lawn and watching the Mae Young Classic with Marouda, so in the end I only managed to complete a single figure – this Apothecary. Despite buying this model (and all of his contemporaries) on release back in the mid-1990’s, this is the first post-RT apothecary that I’ve painted, and boy, is he one fiddly model! I thought the Dark Angels Veteran Sergeant that I finished a couple of weeks ago was saturated in detail, but this guy puts him to shame.

The model itself is an Apothecary circa 1995 or so, with a metal arm with power sword from the 3rd edition Death Company box from 1999 pinned on. Not the first of the contents of that box that have popped up in my other units… The shoulder pad is a Forge World Minotaurs pad with a cloth draped down the arm, which looks good on one hand, but obscures a bit more detail than I’d like on the other hand.

“Clean” white is a notoriously tricky colour to get right. I can see why painting dirty white (Death Guard) and weathered white (World Eaters) is so popular. Still, I thought it best to keep his armour to the traditional white and keep the accents to red with a touch of gold and silver – keeping him tied in fairly strongly with the rest of the Minotaurs.

His Narthecium was a right bloody pain in the backside to paint. There are a lot of fiddly elements on it, and wanting to achieve a neat and clean look to it while picking out all of the distinct parts took a toll on my patience.

Similarly, all of the vials on his belt (and those on his backpack) also added to the over-fiddlyness. I chose to paint his spotlight lamp in silver tones to represent it being unlit, rather than the more commonly seen bright yellow. Between the vials and lenses all over this model and the wreath on his shin and the bluish tinge of the power sword there are already quite a few colours on him and I want to avoid the “skittles” look that Space Marines (particularly HQ specialists) can sometimes start to have. That’s also why I kept the vials on his belt and backpack to a couple of tones of red with a little yellow for the sole variation. We don’t need blue and green on the vials as well.

In the end, I’m very happy with the final product, and I’m aware that I need to sort out an Apothecary for the Dark Angels as well, but I’m not massively enthused by the thought of doing another one of these guys particularly soon. I might have to give the DAs one of the Forge World sculpts instead to keep it interesting…

Minotaurs Space Marines – IX Squad: Devastator (1 Section & Complete)

Minotaurs Space Marine Devastators

I’ve finally managed to get time to spray, base and photograph the second half of my Minotaurs Devastator Squad. Like most of my Minotaurs units, there’s a bit of kitbashing going on to keep the models interesting.

Minotaurs Space Marine Devastator Sergeant

First up is the Sergeant. He was originally a gift from my mate Damo/Nerdfest09 over on Dakka along with 2 Lascannon and 2 Heavy Bolter Marines and painted in his earlier style of doing Minotaurs (a darker, more coppery armour colour than the brassy tone I use, and scratched metal weapons). I asked permission from him to tweak the model so that it fit in with the rest of my army and he said no problem, so I redid some parts of the model. The head I replaced entirely with a Maxmini Tribe of Black Lotus Helmet, since I wanted something a bit more obviously Spartan-influenced on the Sergeant. Some Liquid Greenstuff to obscure the eyes and facial details underneath, and then painted the eyes as lenses and the “face” as black enamel. Looking at it now, maybe I should have tried to sculpt a simple grill and paint that in silver. Oh well, maybe next time. Oh, and I have plans for the original sergeant’s head…

Minotaurs Space Marine Devastator Sergeant

I painted the red base and yellow lines on his chainsword, but went around the scratches that Damo had put on the original, to incorporate them into the finished model. I also added pteruges from Anvil Industry over his crotch – Centurion Leather Straps.

Minotaurs Space Marine Devastator Sergeant

The bolter that Damo had originally armed him with was also removed and replaced with a Combi-plasma for practical, gaming purposes.

Minotaurs Space Marine Devastator Sergeant

The backpack scanner’s metals were left pretty much untouched from Damo’s original scheme, showing the contrast between the original armour in tone (the armour was more coloured than the scanner) and the scheme I use. I also swapped out the left shoulder pad for a Forgeworld one, in keeping with the rest of the squad.

Minotaurs Space Marine Devastator Missile Launchers

Minotaurs Space Marine Devastator Missile Launchers

When outfitting the Devastators, I knew that I wanted to use the two Lascannon models that Damo gave me, which left me with working out what weapons I wanted to use to compliment them. One of his Heavy Bolters has been in use for some time now, and the other is awaiting a new squad to join. I went with the traditional jack of all trades – missile launchers. I used Calth parts for the weapons. The right-hand model is mostly Calth MKIV parts, along with FW MKIV Minotaur shoulder, along with a Anvil Vanguard Torso, which I bought a bunch of years ago for my Minotaurs as the gorget makes them strongly resemble MKVIII armour, which the Minotaurs were said to have a fair supply of. I didn’t bother on this guy because of his arm being in the way, but the bare chest also makes them easy to add transfers or other details to.

Minotaurs Space Marine Devastator Missile Launchers

Minotaurs Space Marine Devastator Missile Launchers

The other bloke wears a more cobbled-together suit using a bunch of FW parts with the same Calth Missile Launcher. MKV head and Torso, MKII legs and shoulder, A bit of wear, staining and scoring on the launch area of their weapons, and they’re done. Incidently, the official FW Minotaurs transfer sheet (sadly OOP now) has their Devastator badge as the “explosion” variant. Clearly though, the Lambda is the most appropriate to use for Space Spartans.

Minotaurs Space Marine Devastator Lascannon

Minotaurs Space Marine Devastator Lascannon

The two Lascannon operators both wear pretty standard MKVII armour. I retained much of the work on the weapons, adding the red weapon casings and putting in the brass of the barrel coils. I might have repainted the barrel tip casings, but I wanted to keep the great heat-discoloured metal that Damo had done, so I left them as-is.

Minotaurs Space Marine Devastator Lascannon

Minotaurs Space Marine Devastator Lascannon

Once again, FW Minotaurs shoulder pads were added and the armour was “brassed up” a bit from the original to fit in with the rest of my force.

Minotaurs Space Marine Devastator Squad

And finally, we have the completed squad, with both sections present. Next for the Minotaurs are some HQ units, and then some Terminators.

Minotaurs Space Marines – IX Squad: Devastator (2 Section)

Taking a brief diversion from Dark Angels (still need to finish their Tac Sergeant – hopefully later today!) – but instead I have the Bolter half of a Devastator Squad for the Minotaurs. Once again, with luck I’ll finish the heavy half of the squad later today, but with poor weather for spraying in general, work tomorrow and so forth, it’ll likely be a few days at best until I can get them photographed and posted up.

Minotaurs Space Marines - IX Squad

As with a lot of my Minotaurs, I’ve added in a few third party components here, which today are all from Anvil Industry, who are one of my favourite suppliers of unofficial bitz. Two of the marines have scopes added to their bolters while once again I’ve sprinkled in a couple of Anvil’s “Spartan” helmets. The tabard is also from Anvil, though they’re currently OOP for some reason.

The other additional parts are of course Forge World’s Minotaurs shoulder pads that look pretty impressive as always. My only gripe with them is that some of them seem completely inappropriate for the left shoulder pad. I did finally come up with a solution for that, which I’ll post up a bit later on.

Anyway, I hope you enjoyed this short update, and hopefully I’ll have more from both the Dark Angels and the Minotaurs ready to show and ready to go very soon!

Minotaurs Space Marines – Group Shot!

Minotaurs Space Marines, Minotaurs Space Marine Dreadnought

Over the past few months, people in various places have asked me for some group shots of my models. Last weekend, I finally got a chance to take some photos, so here are my Minotaurs.

Minotaurs Space Marines, Minotaurs Space Marine Dreadnought

Yeah, I know. I need to get some command units finished since the force is technically leaderless at this point. I’ve got that Librarian who is WIP still, and a Captain who is mostly blu-taced together.

Minotaurs Space Marines, Minotaurs Space Marine Dreadnought

At least Dreadnoughts look to be as effective as they should be in 8th Edition. I should get moving on the other Ancients as well. Oh wait, “Ancient” means something else, now!

Minotaurs Space Marines, Minotaurs Space Marine Dreadnought

All in all these guys add up to a Power Rating of 25 under the 8th Edition rules, so it’s pretty safe to say that they’d get their shiny brass arses kicked by the Iron Warriors right now. So what am I working on? I’ve started selecting/putting together the models for a third Tactical Squad and a Devastator Squad. I probably “should” be working on more exotic stuff and things like transports, but there you go…

Minotaurs Dreadnought “Aeres”.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

What? A Castraferrum Dreadnought? Are those even still a thing? It’s ok. I have a Contemptor lined up for later. Anyway, enough sarcasm.

The Minotaurs Space Marine project that I’ve been working on (albeit slowly) has featured a lot of models that aren’t considered particularly exciting these days. Late-RT/2nd Edition Metals, Assault on Black Reach marines, 2e starter box marines and so many refurbished marines. On that very same theme, my first Minotaurs Dreadnought is simply an AoBR (5th Edition starter, 2008) plastic dreadnought.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

As with most of these things, I started it ages ago (less than a year ago this time!) and only completed it recently. Almost by accident, really. One positive (I guess) of my “butterfly” painting style is that there’s pretty much always something reasonably cool that just needs a little bit more to push it to completion. My randomly picking up this dread off the desk on a Saturday afternoon and making myself actually complete it being a prime example…

The model is pretty much stock AoBR. The only additions being the smoke launcher on top and a few bits of Forge World’s Minotaurs Brass Etch – the Icon on the front of the sarcophagus and the Lambda with wreathed Phi on the left shoulder. A single Minotaurs transfer on the right shoulder and a Lambda (from Warlord Games’ Spartan set) on the right greave.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

Luckily, the arms are tight enough that they don’t require any glue or anything at all to leave them both poseable and potentially swappable. The painting method was achieved with the same method as the regular Minotaurs – the model was sprayed silver, then zenithally highlight-sprayed a brighter shade of silver and then the bright brass was achieved with washes and a very careful highlight drybrush and some edging. Various elements of the dreadnought’s “skeleton” were subtly shaded with a blue tone, while others were done with brown, or only with black. Red was the only accent colour used, aside from green on the lenses and bone scrolls.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

While I considered using some additional colour, or adding something to the left shoulder-front, I didn’t want to get too carried away as I feel that the Minotaurs should feel quite Spartan. (Pun intended, obviously!) The whole thing was finished with a satin varnish rather than the usual matte since I wanted to retain some of the soft shine that the model had when the paint was done. I’ll need to matte in the drilled-out holes of the multi-melta barrels, though.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

Coming up with appropriate text for the small scrolls was annoying. A simple reference to Minos which has just got to be the name of a world they recruit from, or at least a key vessel in their warfleet. Aeres of course is the name of the warrior entombed in this Dreadnought. Chosen because it sounds good, fits nicely in the small frame of the scroll, because I could paint it decently enough, and probably because I was listening to a podcast talking about Austin Aries the other day when I was working on the dread.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

Finally, a shot of Aeres alongside a few of his battle-brothers. May their enemies quake in fear!