Minotaurs Space Marines – Apothecary Heliodorus (2e, 1995)

Citadel Space Marine Minotaurs Apothecary 40k2e Oldhammer

I’d planned to finish three specific models this past weekend, but as it happens I got distracted by cleaning the house, sorting miniatures, mowing the lawn and watching the Mae Young Classic with Marouda, so in the end I only managed to complete a single figure – this Apothecary. Despite buying this model (and all of his contemporaries) on release back in the mid-1990’s, this is the first post-RT apothecary that I’ve painted, and boy, is he one fiddly model! I thought the Dark Angels Veteran Sergeant that I finished a couple of weeks ago was saturated in detail, but this guy puts him to shame.

The model itself is an Apothecary circa 1995 or so, with a metal arm with power sword from the 3rd edition Death Company box from 1999 pinned on. Not the first of the contents of that box that have popped up in my other units… The shoulder pad is a Forge World Minotaurs pad with a cloth draped down the arm, which looks good on one hand, but obscures a bit more detail than I’d like on the other hand.

“Clean” white is a notoriously tricky colour to get right. I can see why painting dirty white (Death Guard) and weathered white (World Eaters) is so popular. Still, I thought it best to keep his armour to the traditional white and keep the accents to red with a touch of gold and silver – keeping him tied in fairly strongly with the rest of the Minotaurs.

His Narthecium was a right bloody pain in the backside to paint. There are a lot of fiddly elements on it, and wanting to achieve a neat and clean look to it while picking out all of the distinct parts took a toll on my patience.

Similarly, all of the vials on his belt (and those on his backpack) also added to the over-fiddlyness. I chose to paint his spotlight lamp in silver tones to represent it being unlit, rather than the more commonly seen bright yellow. Between the vials and lenses all over this model and the wreath on his shin and the bluish tinge of the power sword there are already quite a few colours on him and I want to avoid the “skittles” look that Space Marines (particularly HQ specialists) can sometimes start to have. That’s also why I kept the vials on his belt and backpack to a couple of tones of red with a little yellow for the sole variation. We don’t need blue and green on the vials as well.

In the end, I’m very happy with the final product, and I’m aware that I need to sort out an Apothecary for the Dark Angels as well, but I’m not massively enthused by the thought of doing another one of these guys particularly soon. I might have to give the DAs one of the Forge World sculpts instead to keep it interesting…

Minotaurs Space Marines – IX Squad: Devastator (1 Section & Complete)

Minotaurs Space Marine Devastators

I’ve finally managed to get time to spray, base and photograph the second half of my Minotaurs Devastator Squad. Like most of my Minotaurs units, there’s a bit of kitbashing going on to keep the models interesting.

Minotaurs Space Marine Devastator Sergeant

First up is the Sergeant. He was originally a gift from my mate Damo/Nerdfest09 over on Dakka along with 2 Lascannon and 2 Heavy Bolter Marines and painted in his earlier style of doing Minotaurs (a darker, more coppery armour colour than the brassy tone I use, and scratched metal weapons). I asked permission from him to tweak the model so that it fit in with the rest of my army and he said no problem, so I redid some parts of the model. The head I replaced entirely with a Maxmini Tribe of Black Lotus Helmet, since I wanted something a bit more obviously Spartan-influenced on the Sergeant. Some Liquid Greenstuff to obscure the eyes and facial details underneath, and then painted the eyes as lenses and the “face” as black enamel. Looking at it now, maybe I should have tried to sculpt a simple grill and paint that in silver. Oh well, maybe next time. Oh, and I have plans for the original sergeant’s head…

Minotaurs Space Marine Devastator Sergeant

I painted the red base and yellow lines on his chainsword, but went around the scratches that Damo had put on the original, to incorporate them into the finished model. I also added pteruges from Anvil Industry over his crotch – Centurion Leather Straps.

Minotaurs Space Marine Devastator Sergeant

The bolter that Damo had originally armed him with was also removed and replaced with a Combi-plasma for practical, gaming purposes.

Minotaurs Space Marine Devastator Sergeant

The backpack scanner’s metals were left pretty much untouched from Damo’s original scheme, showing the contrast between the original armour in tone (the armour was more coloured than the scanner) and the scheme I use. I also swapped out the left shoulder pad for a Forgeworld one, in keeping with the rest of the squad.

Minotaurs Space Marine Devastator Missile Launchers

Minotaurs Space Marine Devastator Missile Launchers

When outfitting the Devastators, I knew that I wanted to use the two Lascannon models that Damo gave me, which left me with working out what weapons I wanted to use to compliment them. One of his Heavy Bolters has been in use for some time now, and the other is awaiting a new squad to join. I went with the traditional jack of all trades – missile launchers. I used Calth parts for the weapons. The right-hand model is mostly Calth MKIV parts, along with FW MKIV Minotaur shoulder, along with a Anvil Vanguard Torso, which I bought a bunch of years ago for my Minotaurs as the gorget makes them strongly resemble MKVIII armour, which the Minotaurs were said to have a fair supply of. I didn’t bother on this guy because of his arm being in the way, but the bare chest also makes them easy to add transfers or other details to.

Minotaurs Space Marine Devastator Missile Launchers

Minotaurs Space Marine Devastator Missile Launchers

The other bloke wears a more cobbled-together suit using a bunch of FW parts with the same Calth Missile Launcher. MKV head and Torso, MKII legs and shoulder, A bit of wear, staining and scoring on the launch area of their weapons, and they’re done. Incidently, the official FW Minotaurs transfer sheet (sadly OOP now) has their Devastator badge as the “explosion” variant. Clearly though, the Lambda is the most appropriate to use for Space Spartans.

Minotaurs Space Marine Devastator Lascannon

Minotaurs Space Marine Devastator Lascannon

The two Lascannon operators both wear pretty standard MKVII armour. I retained much of the work on the weapons, adding the red weapon casings and putting in the brass of the barrel coils. I might have repainted the barrel tip casings, but I wanted to keep the great heat-discoloured metal that Damo had done, so I left them as-is.

Minotaurs Space Marine Devastator Lascannon

Minotaurs Space Marine Devastator Lascannon

Once again, FW Minotaurs shoulder pads were added and the armour was “brassed up” a bit from the original to fit in with the rest of my force.

Minotaurs Space Marine Devastator Squad

And finally, we have the completed squad, with both sections present. Next for the Minotaurs are some HQ units, and then some Terminators.

Minotaurs Space Marines – IX Squad: Devastator (2 Section)

Taking a brief diversion from Dark Angels (still need to finish their Tac Sergeant – hopefully later today!) – but instead I have the Bolter half of a Devastator Squad for the Minotaurs. Once again, with luck I’ll finish the heavy half of the squad later today, but with poor weather for spraying in general, work tomorrow and so forth, it’ll likely be a few days at best until I can get them photographed and posted up.

Minotaurs Space Marines - IX Squad

As with a lot of my Minotaurs, I’ve added in a few third party components here, which today are all from Anvil Industry, who are one of my favourite suppliers of unofficial bitz. Two of the marines have scopes added to their bolters while once again I’ve sprinkled in a couple of Anvil’s “Spartan” helmets. The tabard is also from Anvil, though they’re currently OOP for some reason.

The other additional parts are of course Forge World’s Minotaurs shoulder pads that look pretty impressive as always. My only gripe with them is that some of them seem completely inappropriate for the left shoulder pad. I did finally come up with a solution for that, which I’ll post up a bit later on.

Anyway, I hope you enjoyed this short update, and hopefully I’ll have more from both the Dark Angels and the Minotaurs ready to show and ready to go very soon!

Minotaurs Space Marines – Group Shot!

Minotaurs Space Marines, Minotaurs Space Marine Dreadnought

Over the past few months, people in various places have asked me for some group shots of my models. Last weekend, I finally got a chance to take some photos, so here are my Minotaurs.

Minotaurs Space Marines, Minotaurs Space Marine Dreadnought

Yeah, I know. I need to get some command units finished since the force is technically leaderless at this point. I’ve got that Librarian who is WIP still, and a Captain who is mostly blu-taced together.

Minotaurs Space Marines, Minotaurs Space Marine Dreadnought

At least Dreadnoughts look to be as effective as they should be in 8th Edition. I should get moving on the other Ancients as well. Oh wait, “Ancient” means something else, now!

Minotaurs Space Marines, Minotaurs Space Marine Dreadnought

All in all these guys add up to a Power Rating of 25 under the 8th Edition rules, so it’s pretty safe to say that they’d get their shiny brass arses kicked by the Iron Warriors right now. So what am I working on? I’ve started selecting/putting together the models for a third Tactical Squad and a Devastator Squad. I probably “should” be working on more exotic stuff and things like transports, but there you go…

Minotaurs Dreadnought “Aeres”.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

What? A Castraferrum Dreadnought? Are those even still a thing? It’s ok. I have a Contemptor lined up for later. Anyway, enough sarcasm.

The Minotaurs Space Marine project that I’ve been working on (albeit slowly) has featured a lot of models that aren’t considered particularly exciting these days. Late-RT/2nd Edition Metals, Assault on Black Reach marines, 2e starter box marines and so many refurbished marines. On that very same theme, my first Minotaurs Dreadnought is simply an AoBR (5th Edition starter, 2008) plastic dreadnought.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

As with most of these things, I started it ages ago (less than a year ago this time!) and only completed it recently. Almost by accident, really. One positive (I guess) of my “butterfly” painting style is that there’s pretty much always something reasonably cool that just needs a little bit more to push it to completion. My randomly picking up this dread off the desk on a Saturday afternoon and making myself actually complete it being a prime example…

The model is pretty much stock AoBR. The only additions being the smoke launcher on top and a few bits of Forge World’s Minotaurs Brass Etch – the Icon on the front of the sarcophagus and the Lambda with wreathed Phi on the left shoulder. A single Minotaurs transfer on the right shoulder and a Lambda (from Warlord Games’ Spartan set) on the right greave.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

Luckily, the arms are tight enough that they don’t require any glue or anything at all to leave them both poseable and potentially swappable. The painting method was achieved with the same method as the regular Minotaurs – the model was sprayed silver, then zenithally highlight-sprayed a brighter shade of silver and then the bright brass was achieved with washes and a very careful highlight drybrush and some edging. Various elements of the dreadnought’s “skeleton” were subtly shaded with a blue tone, while others were done with brown, or only with black. Red was the only accent colour used, aside from green on the lenses and bone scrolls.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

While I considered using some additional colour, or adding something to the left shoulder-front, I didn’t want to get too carried away as I feel that the Minotaurs should feel quite Spartan. (Pun intended, obviously!) The whole thing was finished with a satin varnish rather than the usual matte since I wanted to retain some of the soft shine that the model had when the paint was done. I’ll need to matte in the drilled-out holes of the multi-melta barrels, though.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

Coming up with appropriate text for the small scrolls was annoying. A simple reference to Minos which has just got to be the name of a world they recruit from, or at least a key vessel in their warfleet. Aeres of course is the name of the warrior entombed in this Dreadnought. Chosen because it sounds good, fits nicely in the small frame of the scroll, because I could paint it decently enough, and probably because I was listening to a podcast talking about Austin Aries the other day when I was working on the dread.

AoBR Dreadnought, AOBR Marines, Castraferrum Dreadnought, Minotaurs Dreadnought, Minotaurs Space Marines.

Finally, a shot of Aeres alongside a few of his battle-brothers. May their enemies quake in fear!

Minotaurs Space Marines – VI Squad

Minotaurs Space Marines - VI Squad

Minotaurs Space Marines – VI Squad

I finally completed the last of these guys a few weeks ago now. As is usual, they (almost) all got started together and then kinda got split into pairs and trios to get through the detailing stage. I enjoy painting marines more as individuals, and it becomes less of a grind, so it works for me.

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Vanguard, Puppetswar Temistokles

Minotaurs Space Marines Veteran Sergeant and Plasma Gunner.

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Vanguard, Puppetswar Temistokles

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Vanguard, Puppetswar Temistokles

The sergeant is a bit of a bits-delve. New tactical legs, a 2nd edition powerfist, Anvil IndustryVanguard” (not-Mk8) chest and cape and topped with a Puppetswar “Temistokles” head. I had to carve off the lower part of the PW helmet to allow it to fit into behind the gorget. The pteruges on both figures come from Anvil again, and the plasma gun came from my stockpile of FW bits. I went RT-old-school with the Plasma Gun paint since it fit in perfectly with the Minotaurs’ weapon casings – red with copper coils. I considered doing something more fancy with his cloak, but he’s just a sergeant and pure red works for Spartans. I’ll get jiggy with someone else’s cloaks down the road, I’m sure.

I haven’t included a link to Puppetswar because despite their designs being utterly fantastic, their service and casting was atrocious. Probably the worst consumer experience I’ve had from an online retailer. Certainly the worst in years. here’s the gallery of my order, and here’s the saga, more or less as it happened. Here’s a post from another bloke that was made after I ordered mine, but before mine had arrived – so you know, it’s not just me. While I’d like to pick up more of their items and see if they’ve improved, I’m just not willing to send more money their way after all of that.

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Vanguard

Minotaurs Heavy Bolter Gunner and Corporal

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Vanguard

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Vanguard

Something interesting about this squad is that with the exception of the Sergeant, they are all recycled marines – all of the torsos and legs came from Nerdfest09 over on Dakka, when I purchased the scraps of his Blood Angels/Flesh Eaters force a few months ago. The heavy bolter guy was actually complete and painted by Nerdy and sent as a gift, so he had more of a touch-up to match the rest of the squad (and a FW resin shoulder added along with a new “Spartan” head replacing the bare head that will in turn go on a Carachodon or Flesh Tearer in the future).

The others were in various states, and so most have new heads and all have new arms, as they tended to be more CCW-geared – though a few were headless and many were ‘armless anyway. I bought a couple of sets of Minotaurs pads off FW several years ago, and between the sets there were a few miscasts. FW were kind enough to replace them (their CS is pretty damn good) and so given the theme of this squad, I used a few of those pads here as well. Hopefully they don’t stand out unless you’re really looking for them! The second marine here is the “Corporal” who will be the second combat squad leader. He was chosen because of the small tabard and MK8 torso.

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Spartan Head

Minotaurs Space Marines.

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Spartan Head

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Spartan Head

These three are just standard tactical Space Marine troopers. I tried to match up the shoulder pad types on these guys. Another Anvil Spartan head makes an appearance here as well.

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Spartan Head

Minotaurs Space Marines.

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Spartan Head

Minotaurs Space Marines, Forge World Minotaurs Shoulder Pad, Anvil Industry Spartan Head

Finally the last three of the squad, including another Spartan head and one marine that had been given some “battle damage” to one of his armoured greaves. The BA arm and bolter came out fine when painted in a non-BA style, and really I’m very happy with how these guys came out – especially as they’re almost all “recycled” marines given new life. As these guys were completed in September, they count as an “additional unit” for my Tale of Gamers painting challenge. I need to try and get something finished this month for the challenge, but it’s going to be bloody hard to do so…

Next up for the Minotaurs will be a Librarian, Captain (or other officer type) and a Dreadnought. I’m waiting on a Devastators box to steal an open right hand for the Captain, and I need to get some very thin plasticard for the Dread, so both of those have stalled out. Once I get back into painting then, I think the Librarian will be next up…

Minotaurs Space Marines – V Squad

I’ve gone and (finally) completed the last four models for my first squad of Minotaurs Space Marines. Their designation is V squad since I needed a squad number that would fit in their teeny little sculpted tactical marks, and I have almost entirely 40k 2nd Edition decals – at least easily accessible. I plan to have I squad as blinged out, II squad as somewhat less blinged, but still a little bit fancy pants. III wouldn’t fit, and the old-school solution to IV and VI squads seems to be “make your own by combining the V and the I”.

AOBR Tactical Marine, Minotaurs Space Marines

Three more models from Assault on Black Reach (2008), and a Missile Launcher marine from the Second Edition Boxed set (1993).

2e Space Marine Missile Launcher, AOBR Tactical Marine, Minotaurs Space Marines

And yes. I’ve had that guy sitting around in various boxes ever since I bought the starter set right after release back in ’93.

Citadel Space Marine Veteran Captain Flamer Marine Missile Launcher, Rogue Trader 40k2e Oldhammer AOBR Tactical Marine, Minotaurs Space Marines

Looking at this squad, made of 2e and 5e models, it’s amazing how little that the Space Marines have changed since their “update” from the initial run of Rogue Trader “Oldhammer” Beakies to the current form in the early 1990s. A little more bulk, and a little more bling, but very much the same series of models. And I’ve finally got a bunch of these starter models painted! Now working on the next squad, – VI – using some recovered secondhand marines as the base models and some resin pads including a few miscast ones. Sure, FW replaced them, but it would be wasteful to not use them anyway in some form, right?