WAAAAGH! Pt.4: GorkaMorka Slaver a.k.a. Ork Runtherd (1998)

Citadel GorkaMorka Slaver, 40k Ork Runtherd, Brian Nelson (1998)

A bit of a slow week this last couple of weeks for posts as I had exhausted my backlog of recently-painted-but-unshown models, and to be blunt had a bit of the old blogging-burnout. I’ll slowly catch up on people’s posts and keep on painting here to get more new models finished. Still, I do have something today – one of the models I’d planned to complete a couple of weekends ago but only managed to do during the week. This guy is from the GorkaMorka range, which was a side game of GW’s (now known as “Specialist Games”) and the sort-of successor and replacement for Necromunda in their release schedule. GM never took off like Necromunda did, and my group never actually played it at all, which I felt was a shame, since it looked like a fair bit of fun. I did, however pick up a ton of GM kits, which I guess might start to be assembled and painted now that I’m resurrecting the Orks.

Citadel GorkaMorka Slaver, 40k Ork Runtherd, Brian Nelson (1998)

Palette-wise, I kept him fairly simple and muted. A robe that started as off-white before being dirtied up quite a bit, some leather gubbins and the old Pilot’s cap all in browns finished him off.

Of course, Bruce Spence’s iconic character of the Gyro Captain is a visible inspiration for this figure’s look – not to mention several other Orks through the years. Of course, Mad Max 2 has been a huge influence over much of popular culture in general and 40k in particular – and especially so for Orks. I mean Just Look Anywhere.

Citadel GorkaMorka Slaver, 40k Ork Runtherd, Brian Nelson (1998)

Ork Slavers are generally also called Runtherds, and have been so since the RT days. One thing that is for sure is this figure was called “Ork Slaver” for it’s GM release. So this means there’s something missing here!

Citadel GorkaMorka Slaver, 40k Ork Runtherd, Brian Nelson (1998)

Now at this stage I don’t have any runts ready for this guy to herd …yet. But rest assured, when they get sorted out, this guy will make an appropriate reappearance here on the blog.

Citadel GorkaMorka Slaver, 40k Ork Runtherd, Brian Nelson (1998)

He’s comin’ ta getcha!

WAAAAGH! Pt.3: 40k Ork Slugga Boyz.

Warhammer 40k Ork Slugga Boyz

Another three Slugga Boyz today. I’d have potentially had something different to show but I ended up spending most of yesterday Spring Cleaning the house, so these three are all I have finished at the moment. The Ork on our left is fully kitted in Coffee Stain (DCU) camo, while both of his comrades wear Auscam (DPCU) on their lower half. The Boy with the chainsaw above his head has a British 2-Colour Desert DPM vest while the third Ork wears Australian “Desert Auscam” (DPDU) (v.3).

Warhammer 40k Ork Slugga Boyz

Once again, there are some fantasy Orc bits mixed in, but that’s par for the course at this stage.

Warhammer 40k Ork Slugga Boyz

Here are the Orks I’ve finished so far. Not too many (at all!) by Ork standards, being a horde army – but I’m happy with each of the models, and like the Vikings before them, each model is an individual. I’m really pleased with the way they’re turning out, especially since they were pretty much a forgotten, long-shelved project for literally over a decade. The sort of thing that you’d like to get back to but don’t think you necessarily ever will.

Finally, with everything happening in the world in the last little while, I’d just like to give my best wishes to everyone to stay safe and look after one another. We as individuals can’t do anything about NK, but having seen Harvey, Katia, Chiapas and Irma devastate so many places in the last few days, with Irma far from finished and Jose still on the way there’s been an awful lot so far but still a lot to come, so stay as safe as you can.

WAAAAGH! Pt.2: 40k Ork Slugga & Big Shoota Boyz.

Warhammer 40k Ork Slugga and Big Shoota Boyz

Here’s the next few of Da Boyz that I’ve gotten onto recently. Only four this time rather than the seven shown a week or so ago, but getting finished models posted and the feedback that it entails helps a great deal to keep me motivated to keep painting. And besides, there’s well over 20 more Orks from this little initial foray to paint yet, so I need every bit of motivation I can get to get through them!

Warhammer 40k Ork Slugga Boyz

Warhammer 40k Ork Slugga Boyz

The first pair are the Slugga Boyz. Nothing too detailed to write about here. One Ork is fully outfitted with Auscam (Australian DPCU) while the other wears Choc-Chip (U.S. DBDU) pants and a camo loosely based on a variation on US M81 Woodland. Once again a few Fantasy Orc parts are mixed in, giving a bit more variety to the 40k plastics.

Warhammer 40k Ork Big Shoota Boyz

The Big Shoota Orks also wear a mixture of Auscam, Choc Chip and Coffee Stain (U.S. DCU) and feature a few fantasy bits mixed in. The ork head with the Bionik Eye is a metal piece, which I think came from a metal Big Shoota model. Both of these Big Shootas are simple conversions from regular shootas – back when I got my first 40k Boyz, there were no plastic Big Shootaz, Rokkits, Nobz… you get the idea. Later they became available in metal, and I’ve got a pair of metal Big Shootaz and Nobz coming up in the same big batch of Orks that I’m working my way through.

Warhammer 40k Ork Big Shoota Boyz

The “conversions” here are a pretty simple kitbashes. Simply taking a pair of shootaz for each, chopping the muzzles from one set and the whole barrels from the other two, then gluing them in an appropriate looking pair. I did also extend the ammo belt with some spare rounds. Not that it’s any kind of automatic’s worth of rounds, but it’s Warhammer, after all, so…

WAAAAGH! 40k Ork Slugga Boyz.

Warhammer 40k Ork Slugga Boyz

I actually started these models back in 2005, using a mixture of Fantasy and 40k Brian Nelson Ork components. I was originally making up one of those “Combat Patrol” forces (which is also how the DA and IW started life), though the entire Ork project was derailed hard due to a family tragedy which really hit me very hard. I’ve been eyeing the Orks I’d started back then a bit in recent months to get out and finish, and now I’ve started on them again. It’s been one of the reasons I’ve been getting back into painting the odd fantasy Orc and Goblin this year. Kind of “warming up” my greenskin painting skills. This army is going to be a tribute of sorts, so I want to do it justice.

Warhammer 40k Ork Slugga Boyz

The CP force originally had 2 mobs of 10 (or 12ish?) Boyz. One mob of sluggas and one of shootas, with ‘heavy shootas and rokkits as the support weapons, along with metal Nobz, led by a Warboss and with some grotz and a slaver on the side. While they were all (mostly) built, none were actually completed in terms of paint, so I’m getting onto that now – along with making some additions. I don’t want to get carried away though – if I’m working on too many forces, none will get done to any satisfaction, so the Greenskins will be a nice side, palette-cleanser project for the time being, and I can take a serious look at them when their codex comes out. If I can get them to around PL30+ or so while painting them in this way, then so much the better and they can hit the table before the book comes out.

Warhammer 40k Ork Slugga Boyz

I went with camo (or “kamo”) for their scheme because I enjoy painting it. It’s a lot more work than painting them in more basic browns and greys and blues and reds or whatever, but this way painting them manages to keep me interested. I won’t be doing too much with heavily green-based camo, since their skin is green and I don’t want them to blend into one another. Also, being Orks, I can vary the patterns and colouration as much as I like, since uniform isn’t exactly a strong concept to them.

Warhammer 40k Ork Slugga Boyz

While I guess painting them in camo makes them nominally Blood Axes when it comes to having to choose a Clan for rules purposes, I have to admit I never liked the Ork Clans or many of the background changes when it was introduced during late-RT and early 2e. The whole “fungus men” thing has never sat with me, so I simply ignore that aspect in my own head-canon. (Similar to how I ignore “Mon’Keigh – and may Gav Thorpe forever burn in hell for that one!) Some of the Clans were conceptually okay (Snakebites – the semi-feral Orks, for example) but too many of the examples and paint schemes went way too far down a ridiculous and garish road, reducing Orks to a silly sideshow of the comedy joke army of the 40k universe. I can handle a few jokey things, like squigs and the way gretchin are portrayed (and the Goff Rokk Band), but generally speaking, I like my Orks guttural, angry and brutal, and want to reflect that with my force. Much more original RT-Rulebook (and ironically, 3rd ed Rulebook) than ‘Ere We Go.

Warhammer 40k Ork Slugga Boyz

Anyway, these are the first of what may never be a huge army (horde armies have a LOT of models to paint), but what should be a cool looking, brutal force. 🙂
I’m glad to have these guys back on the painting desk after so long.