Necromunda ’95! – Bounty Hunter with Bionic Arm (Gary Morley, 1995-6) (Squaddie September ’19)

Necromunda 1995, Bounty Hunter with Bionic Arm and Chainsword, Gary Morley, 1995-6

Today’s model is one of my favourites from the original Necromunda range. Sculpted by Gary Morley, this model is a good example to show that the guy really can sculpt well, and it’s probably worth noting that there is a story behind the obscenity that it the original Nagash sculpt. Anyways, this bounty hunter naturally needed to make it into my 1990’s gang (as a ganger).

Necromunda 1995, Bounty Hunter with Bionic Arm and Chainsword, Gary Morley, 1995-6

Once again, I’ve done some 2019 toning down of some of the more garish elements, and those that just didn’t look good to my modern eye. The end circle on the chainsword, along with the black and silver motor parts near the handgrip were red, the blue power cable for his (hotshot) lasgun was originally bright green, and the little parchment bounty tickets that are now white with “text” on them were previously red.

Necromunda 1995, Bounty Hunter with Bionic Arm and Chainsword, Gary Morley, 1995-6

No changes to the back half of him, aside from the cable I’ve already mentioned. The purple tribal-esque tattoos were inspired by those worn by Avril in Grendel Tales: Homecoming.

Necromunda 1995, Bounty Hunter with Bionic Arm and Chainsword, Gary Morley, 1995-6

I included this shot so that we can see behind the chainsword (as opposed to Behind the Music!) These pics came out a little soft/blurry, unfortunately, so I may redo them when/if I have time in the future.

Necromunda 1995, Bounty Hunter with Bionic Arm and Chainsword, Gary Morley, 1995-6

Finally, this guy plus the other two Necro figures from my old Grendel gang actually give me a group of three – so they qualify for a Squaddie September success! Yay me!

Shadows of Brimstone: Feral Vampires + Contrast Paint Experiment #9 (Squaddie September ’19)

Shadows of Brimstone: Feral Vampires

A several day break and then more Shadows of Brimstone models! Am I trying to tank my blog’s views? Half-jokes aside, once again these aren’t good models. The good old “easy wins” motivation based on them being quite simple looking on sprue, plus the chance to try out the Contrast Paints in a much more involved way got these going. I went with the three different coloured coats for the dual purposes of variaton, as well as (3) grunts, (2) elites, (1) leader should that kind of breakdown ever be needed. I left dark red available in case I have the resin “hero” figure somewhere in the mess of a Kickstarter delivery that this game had.

The official package (which I didn’t get – because Kickstarter) artwork quality is straight from RPG sourcebooks circa 1992.

Painting was pretty simple. They were all sprayed Grey Seer and I basecoated the coats in Contrast Dark Angels Green, Ultramarines Blue and.. um.. one of the browns. Gore-Grunta Fur maybe? Unfortunately, it looked …a bit shit. So I gave all three types some drybrushing to add some nice nuance to the colour and then a wash to finish. Yes, Contrast by itself wasn’t good enough for these shitty models. To be fair, I blame the sculpts as much as the paint. Thinned (with Medium) purple for their heads, snakebite leather over a yellow-white for the nails and teeth, and some Blood Angels Red for their mouths and the blood effects there – which was originally a bit of slop on the first couple that I intended to overpaint, before I decided to keep it and go with it on the rest. That’s pretty much it.

Shadows of Brimstone: Feral Vampires

So what did the Contrast paint add to the process of painting these models? Well, I guess motivation was a big part. They’re pretty mediocre models, so the idea of spending normal amounts of time painting them in the normal manner did not appeal at all, while simpletown Contrast painting did. Could I have gotten pretty much the same effect if I’d used traditional paints on these, as well as thinning my Army Painter Purple wash for the skin? Yeah, pretty much, although a bunch of their native shading is still quite evident on these models. On these, though – the Contrast Paints special powers are pretty negligible because I wasn’t satisfied with how they came out.

Shadows of Brimstone: Feral Vampires

But that’s really what I’m working out here. I’ve painted for over thirty years using basically the same methods, or more accurately, building on the same methods I learned as a kid/teen. Now these new paints have come along – and despite what too many people with more mouth than experience will tell you (especially on places like Dakka) – are not exactly the same as painting with washes or Les Bursley’s custom washes. They have similarities for sure, but they are different, and because I don’t have my head up my arsehole – I see a new set of tools and am figuring out how to use them and where and how they fit in my workflow.

Aside from “dedicated” models like these, I do find them really useful for small spot-points of shading, as they’re denser than traditional washes but more translucent than paint washes, and I’m finding that a lot of them are getting regular use in that manner.

As for these models? In the end, I have six more not-good-but-not-terrible completed models for the boardgame and any other use that might come up on the tabletop. Now to prep another little batch of nonsensical Brimstone models for the next lot…

Necromunda ’95! – “Catachan” Gangers with Lasgun; Meltagun/Flamer (Michael Perry, 1993-4)

Jungle Fighter with Lasgun 1 0437/2, Jungle Fighter with Melta-gun 0437/6, Necromunda 1995, Michael Perry, 1993-4

Here’s the final pair of the metal Catachan models used in my original Necromunda gang. Like the previous pair of Necro-Catachans, this pair was also designed to represent two versions of the same gang member. In this case, a ganger picked up the “specialist” (from memory) skill which then allowed them to use a special weapon (funny, dat!) At this point in time, I don’t think the metal Catachan with flamer was yet released – as the metal IG model ranges of the time each had some of the special and heavy weapons, yet lacked the full range – and so this meant that the closest I could come up with and use was the Meltagun. Either that or I thought that the Flamer design of the day – when seen on humans as opposed to Marines – looked a bit shitty. Because that would also be accurate.

Jungle Fighter with Lasgun 1 0437/2, Jungle Fighter with Melta-gun 0437/6, Necromunda 1995, Michael Perry, 1993-4

If you look at the weapon itself, it looks “close enough” to be used as a flamethrower. To really drive the point home, I did some 1995-level conversion by adding the fuel tank backpack, shoulder straps made from thin card and a fuel line cable from copper wire. His backup lasgun was added to the backpack, in the same way I tended to do with all my Necromunda heavies.

Jungle Fighter with Lasgun 1 0437/2, Jungle Fighter with Melta-gun 0437/6, Necromunda 1995, Michael Perry, 1993-4

As with the last pair, these guys were pretty much painted – though in a 1995 sense. I did touch up a small amount of damage, rebase them entirely, and then repaint a few of the more garish elements – toned down the guns from superbright blue, repainted the fuel line from lime green to striped black and yellow. I mean, we still have forms of all four primary colours here. Just two of them are less eye-meltingly bright now. I did decide to leave the pants in their original state. I’m also not quite sure what that red camo is supposed to blend into, but I digress – just think of them as “fashion” fatigues, the likes you’ve probably seen around at some stage.

While nothing especially outstanding, and still way more garish than I’d do them today, I’m happy to see this pair updated and once again – fully table-ready, 20 years later.

Conan Kickstarter’s Yogah of Yag + Contrast Experiment #8

Conan Kickstarter, Yogah of Yag, Monolith Games

I don’t make up these names. I couldn’t make up these names. Anyway, this rather odd model is another from the Conan Kickstarter. Anyway, this particular character is from more of the Conan Stories that I’ve never had a chance to read. The Wiki suggests that he has grey, elephant-like skin (Elephants and The Predator seem to be two of the main design inspirations for the model here) but I followed the artwork and went with the different skin tone for the large, weird model.

As with other models in this range that I know little to nothing about, I took my general painting cues from the box art as well as a bit of googling. The Conan Wiki describes this fellow as having “topaz” eyes, and so I went with the yellow that you can see here rather than the box-art red. Yellow because I felt that an actual topaz-like green would blend in too much with the Terradon Turquoise paint that I used as the basis for his skin. I did drybrush over the skin to bring it up, and it seems to have worked pretty well.

Conan Kickstarter, Yogah of Yag, Monolith Games

Conan Kickstarter, Yogah of Yag, Monolith Games

You see, this model sat around with only the base done for months and months before the Contrast Paints combined with the Awesome August challenge got me motivated enough to work on the thing, because I was simply not feeling this model after cracking it out of the box. I have to say – the contrast paints worked pretty well on this model. I also use Apothecary White over the cloth parts, and it did end up a bit darker than I’d anticipated – finishing as a light grey, but it’s still decent looking. The gold parts were also painted in Vallejo Model Air Gold with Contrast Nazdreg Yellow added over the top, and then drybrushed again with the gold. Shame about the bendy staff. Sure, I could have replaced it with wire, but to be quite blunt: Fuck that noise.

Conan Kickstarter, Yogah of Yag, Monolith Games

Conan Kickstarter, Yogah of Yag, Monolith Games

Despite the plan being to finish this model for Awesome August, It didn’t happen and he was instead finished in Early September. There is still actuallyone more August model for me to post, but I need to make some space to properly photograph it, and I haven’t had the chance to sort all of that out yet, so I’ll just start to show my September models instead.

As I said in regard to Baal-Pteor: I’m still not especially keen on this figure, but what can I say? He’s done – and still looks decent for a boardgame model. Certainly good enough for me, once again. On to more and better models now!

Realm of Chaos – Nurgle’s Children 2019 #22: Beast of Nurgle V1 (1990) Awesome August ’19

Realm of Chaos, Lost and the Damned, Nurgle Daemons, 1990, Beast of Nurgle, Original Oldhammer

I finally finished it! I’ve had this model since it was released, back in 1990-1. It’s been glued together almost as long. One of the feel fell off, and was lost to time, so I had to recast it using Oyomaru (aka Blue Stuff) and Kneadatite (Greenstuff). Luckily, because Nurgle, it being slightly imperfect was fine. Despite the base feeling a little big (especially compared to the 40mm square it came with), I’ve gone for a 60mm round here rather than an oval for consistency with the new models that I’ll be adding later and mixing in.

Realm of Chaos, Lost and the Damned, Nurgle Daemons, 1990, Beast of Nurgle, Original Oldhammer

The Main reasons this one took so long to get painted were the gaping big bloody seam down the middle of the model’s face and body, because metal (finally sorted with putty) – as well as no pressing need to paint it for anything (now rectified with that Nurgle Daemon Army I’ve been working on), and working out a scheme (just based it on the other models in the force). So now the bloody thing is finally done! Hurrah!

Realm of Chaos, Lost and the Damned, Nurgle Daemons, 1990, Beast of Nurgle, Plaguebearers, Plague Bearers, Great Unclean One, Original Oldhammer

Here’s a nice little gathering of the old-school, original Oldhammer Realm of Chaos Nurgle Daemons. Well, except for the damned Nurglings! I guess I will have to paint them sooner rather than later after all!

I did also pick up three more of these a few years ago on eBay. And I have a V2 Beast that I bought just to use as tentacle bits who has since lost a few, so I’ve also got that in need of repairs. I also found a metal V3 beast in blister just the other day. (And I still regret passing on the pair of those I saw second-hand that one time). Once those five are assembled and painted though – all of my metal Nurgle Daemons will finally be done and I can allow myself to start on the newer plastic plastics while continuing to work through the last few resins.

Well, all the metal will be done except for the Nurglings… but they can be done on a more casual basis, surely?

Grenadier Miniatures Future Warriors: Biker with Flamethrower (Mark Copplestone)

A second model from Mark Copplestone’s Grenadier Miniatures’ Future Warriors range from the 1990’s today, and as with the previous model, he fits into Necromunda as well as whatever other modern, post-apoc, whatever kind of game I end up playing. This one was started in the 1990s as well, though the only part of the model that was completed back then was the Confederate Flag Bandana, while everything else was left at basecoated level or less, so basically all of the highlighting, shading and freehand has happened over the past few days. Kind of amusing how much of a potential trigger that bandana is today compared to when it was painted, though context is everything – just as my WWII German forces feature a few Swastikas and my Soviets forces bear Red Stars (ask my friend’s mum from the former Yugoslavia what the Red Star means to her – Hi Anna!) – so this figure absolutely looks the type that would wear this particular bit of clothing, and anyone offended by it being there should probably get a fucking helmet because life’s going to treat you much more harshly than this particular toy soldier’s paintwork.

I know that pre-emptive fuck-off might seem a bit odd to the usual readers here, but the WordPress is set to auto-post stuff to the Twitters, and we all know that there are a lot of people there who’s primary hobby is being recreationally offended, so.. y’know. 😉

In terms of painting, as I said – I kept to the base colours painted on 20 years ago (aside from the new base – painted to fit into modern, post-apoc or Necro) and so the main areas of interest to me was emulating the writing on his cutte from the previous guy (painted 20 years ago) adding that diamond patch to the front, and then trying something a little new with the tattoos. I’ve been wanting to skill myself up to the point of being able to paint full sleeves that don’t simply look like blue-green arms or a completely indistinct mess, but get to the point of having visible designs, even if you cant quite make out what all of it actually is. Kinda like seeing real people’s tattooed arms from a distance. Only on a 28mm model. I’m not there yet, but I feel like this guy’s arms are my best effort yet, so it’s something I’ll definately continue to practice.

Here he is alongside his brother. I’d like to get a few more of these guys going sooner rather than later, but they’ll probably have to wait until I’ve been through the rest of the stuff from the Necromunda case before I get stuck into any more of these. Still, there’s at least one more from the Future Warriors range to be completed from my Necro case…

Necromunda ’95! – “Catachan” Gangers with Lasgun; Autopistol and Chainsword (Michael Perry, 1993-4)

Jungle Fighter with Lasgun 4, 0437/1, Jungle Fighter Sergeant 1 0437/4, Necromunda 1995, Ganger with Lasgun, Ganger with Autopistol and Chain Sword, Michael Perry, 1993-4

Yeah, I liked using Catachan models in my Necromunda gang. Here’s another (two) of them – in fact this was the first of the Catachans to be used as a ganger (the Blue Camo dude from last week was actually the last of them). From memory, the first of these two models was the model with the Lasgun. I think he may have picked up some close combat skills, and despite GW telling us back then that we needed to keep our models WSYWIG, there was no way I was going to chop up or otherwise fuck with my models once they were finished. I did have a suitable model to turn the guy into a Close Combat specialist, though – so I simply got a Catachan Sergeant and gave him a pistol swap. The Chainsword was probably just a regular sword. I can’t recall, but it was close enough in my estimation and nobody ever complained – so all good (remember – these were the days before a wide range of easily accessible plastics!)

There is a little 1990’s “conversion” at work here on the “Sergeant” model, since he originally had a headband and an eyepatch, so I carved the eyepatch off and carved an eye into the face of the model with a scalpel, and turned the headband into a bandanna by carving the top of it (and his hair) down. I also swapped out his bolt pistol for the Autopistol (from the metal Necromunda Weapons sprues of the day).

Jungle Fighter with Lasgun 4, 0437/1, Jungle Fighter Sergeant 1 0437/4, Necromunda 1995, Ganger with Lasgun, Ganger with Autopistol and Chain Sword, Michael Perry, 1993-4

I’m pretty sure in later campaigns, the CC-oriented model was used to designate a juve starting with CC kit, later graduating to a full ganger and the right to carry a lasgun. I’ve got a vague memory about him having the sharpshooter skill as well (was that the name of it?) so it could be that the rifleman was painted first to be that ganger after picking up that skill in the first campaign and the CC happened in the second – and then the juve use in the third. I can’t recall – we played a LOT of Necromunda back in those days – and it was fucking glorious!

Shout-out to Ara, Jared, Matt, Ange, Brad, Aman, Josh, Dave and the rest of the gang from those days who will never see or read this.

These two models were fully painted, but needed touch-up and paint repair from wear and tear over all those games, as well as entirely new bases, so they still count as “completed” because renovations to 2019 standards have always still counted. While they’re entirely suited to tattoos, these two won’t be getting them as they’re also time capsules from 20 years ago, and besides, they’d need to match perfectly for when I use them as the same guy as opposed to twins, or clone-brothers, or very close gym-bros. Just one more rep! You can do it, brah!