Aeronautica Imperialis: Imperial Ground Assets (Orc-Slayer-Tober ’19) (Contrast Paint Experiment #13)

Aeronautica Imperialis: Imperial Ground Assets

Wait. Wut? Models that were released this year? Models that were released only weeks ago? What happened to this blog? Oh wait, it’s okay. They’re super simple. Yes folks, this is the Imperial half of the Ground assets box that was released recently fort Aeronautica Imperialis. A game that has extremely fond memories for many people in it’s previous incanation as a Forge World product that was recently re-released by GW-Proper. Now, I’ve been pretty good at holding to my 28-32mm only policy, with the only exceptions being Flames of War that I bought into many years ago, and Gaslands, which only requires a visit to the Hot Wheels/Matchbox aisle in the local department store. Oh, and X-Wing, though those are pre-paints, so they don’t count.

Aeronautica Imperialis: Imperial Ground Assets

Still, I was determined to skip this one, as I did Adeptus Titanicus last year – since I don’t need a new scale with models that don’t cross over into anything else. It was Altsain, of the blog A Tabletop Wargamer’s Diary who convinced me indirectly, as he managed to paint up the aircraft super easily, and talked about how well the game is suited and set up for scenario and campaign play, with a relatively few models, as opposed to an endlessly huge points-based bring-and-battle. So with that, I ordered a bunch of stuff online, and as fate would have it, my Ground Assets arrived before the core set, and so I started working on them.

Aeronautica Imperialis: Imperial Ground Assets

Once again I took inspiration from Altsain, by pretty much ripping off his paint scheme for the Imperial Forces. I did fine that his method of washing with Athonian Camoshade didn’t work so well for me, possibly because of my spray undercoats, and so I instead took the opportunity to bust out the Contrast Paints again. I found that an all-over of Militarium Green gave a nice effect, and then followed up with some Vallejo Model Air Metallic “Rust” (really a brown, dark copper shade of metal) for the trimmings where hje had used a brighter copper, a bit of iron primer, some washes and then a final drybrush of Vallejo Bonewhite. Then some translucent yellow as well as gemstone red and blue for lights across the models. It has shown me how well the Contrast Paints can work on smaller scale models, how much easier this colour was to use over the usual premade wash solution, and it can also be seen that they give quite a stark look to the shading and highlighting, especially following a lighter drybrush to further pick out the details. With a light green rather than a bone colour, they’d have remained much richer and a little warmer.

Aeronautica Imperialis: Imperial Ground Assets

Mine do look a lot more “dry” and muted compared to Altsain’s – who has ended up with much richer colours that are more akin to my usual, but I’m still happy with how mine ended up, especially as an evening-and-following-afternoon paint project. Oh, and some might wonder how these bloody things count as Orc-Slayers? Well, the Rynn’s World Campaigh that the game is based around is entirely Imperium vs Orks, so these models have literally been designed and produced specifically to battle nothing but Orks for at least several months before Another Challenger Appears. So ….yeah.

Also, forgive any typos. I’ve corrected seemingly dozens of them so far, but I’m sure some slipped through. My computer finally gave up the ghost a few days ago, and now I’m getting used to a new keyboard as I do the new-machine-new-install-everything-dance-thing taking up most of my time for the next few days on the replacement. So not as much painting as I’d hoped this weekend…

Realm of Chaos – The Death Guard #2: Poxwalkers #4-6 (Zomtober ’19) (Contrast Paint Experiment #12.1)

Nurgle Poxwalkers

Here’s the other three of my initial six Poxwalkers. I completed these last night and so now these will be going up as the next part of my Zomtober 2019 pledge. Technically, the challenge asks participants to finish a model per week and get them posted up each Sunday. I’ve instead batched them in two sets of three, and so now with six, I feel I’ve participated nicely even if I don’t manage to get any more of these suckers completed.

Nurgle Poxwalkers

These six have been done in the overall yellow-brown-ochre flesh scheme. The next batch of Poxwalkers I do will also be in the same overall look, and then once I get to the first set of duplicates, I’ll start to go down a different skin tone route, probably a little greenish.

Nurgle Poxwalkers

And below, you can see the next few. There appear to still be some missing parts from my Poxwalkers from the Dark Imperium set, so there’s not quite the full set of them below. Not sure if I’ll actually manage to get any more models done in time for Zomtober – as much as I’d like to have a few more done for each week, I still haven’t finished a single goblinoid for my own Orctober Painting Challenge, nor the Dreadtober painting challenge!

WHFB Dwarf Lord with 2-Handed Axe (Colin Dixon? 2000’s) (Neglected Orc-Slayer-Tober ’19)

WHFB Dwarf Lord with 2-Handed Axe, Colin Dixon? 2000's

Here’s a long-Neglected model that the completion of the three Dwarf crewmen the other day springboarded me to finally completing. I bought this one when it came out, back in 2000-something. (I can’t find it in the catalogues, and can’t be arsed scouring through my old White Dwarf magazines).. It’s a model that looked good in the White Dwarf, but was not fun at all to paint. There’s a lot of busy detail on the thing, and especially so while painting – so it did what so many other models have done. It sat in a box/tub/etc for over a decade, started but unloved and unfinished.

WHFB Dwarf Lord with 2-Handed Axe, Colin Dixon? 2000's

So nothing fancy here. I was motivated to paint a dwarf or two after completing the aforementioned crew, and so I used that to complete this model. Opening up Orctober to Slayers-of-Orcs also gave me a bit of extra motivation in some ways, but I mean, it was well Neglected regardless. So it was going to count on completion regardless. Not a bad model once done. Gluing that axe onto it makes a big difference, I’ll certainly say! Most importantly – done, done and onto the next one!

It’s Bloggerin’ Time!

Now that I’m (briefly) getting a chance to catch my breath before work goes into mental overdrive as we plummet to the end of the year, I’m trying to sort out and catch up on a few things. yes, the Community Challenge roundups for the last three months are now in process, I need to clean up the War Room (again) so I can take some Army-In-Progress Photos like I planned to but didn’t do for Army August, I continue to unfuck my blog from the stink of Photobucket (All my old Zombicide Posts are now Free! – Go Check ’em Out if you’re interested!)

I mean, I don’t mind paying for a service, but I won’t be extorted, so you know, fuck em.

Anyway, I also want to clean up some of the blog links I have, and obviously I need to remove the dead links, and the ones to blogs that haven’t been maintained for many months or even years now, and those whose bloggers have disappeared from the face of the planet entirely.

I also intend to remove those blogs that I don’t have any interaction with, and whose authors don’t have any interaction at all with this blog. Unfortunately, the WordPress/Blogspot divide does cause a rift between the communities (and I hate the lack of a simple “like” option for Blogspot) but such as it is, that there are many bloggers based on one side of the fence who make an effort on the other. So it is what it is, but I see little point in linking on my page here to bloggers who don’t interact here or with myself. Unless, you know, I’m keeping the link there for my own reference.

The upside of this, and the reason I’m posting this instead of just getting shit done behind the scenes like we all usually do – is that I figure it’s also time to update those blog links. So if you’re someone who is a part of this community, don’t already appear on my blog links on the sidebar, and would like me to add you, then let me know. I’d also ask that you add a link to this blog on your own. If you’re already on the sidebar, it’d be cool if you could add me if you haven’t already. Oh, and I’m also happy to add links to people in the book review circle that us painting/gaming geeks have crossed over with.

Obviously any of you who wish to update your own links with one another can thrash (or thresh) that out with one another in the comments here or anywhere else you’d like to.

WHFB Dwarf Bolt Thrower Crew (sans Bolt Thrower!) (Colin Dixon, 1998) (Squaddie September ’19)

WHFB Dwarf Bolt Thrower Crew, Colin Dixon, 1998

Here’s what are my final trio of models for Squaddie September ’19 (Yesterday’s Zombies were October-completed, post-queue-jumpers because of the post time requirements of Zomtober). Not nearly as much as I’d planned to get through (yet again), but I had a shitload of work at work, and a shitload of other stressful shit to deal with (other peoples shit, of course!) When going to work is your respite, you know that something’s seriously fucked up in your life.

Anyway, enough venting for the moment. These three modes have a sort-of-interesting story on how they got to be completed. Basically, I got them out, primed and based them about 2-3 years ago right after painting all those WHFB Dwarves. The normal ones, not the Slayers. The thought was to do something a bit different and a bit more fun after slogging through all those infantry. Unfortunately, it didn’t work out that way, so they’ve sat on a tray on my desk ever since, pretty much being ignored…

WHFB Dwarf Bolt Thrower Crew, Colin Dixon, 1998

…that is, until a few weeks ago. I used some of the same blue as I’d previously used on my dwarfs whole repainting the cable on the Necromunda Bounty Hunter. It didn’t take much paint, and because it was a Vallejo Dropper bottle, there was some leftover on my palette. Now I hate to waste paint, so I looked frantically all over my desk for something to use it on (I do this sort of thing often) and spied these three dorfs. So they got their tunics and pants done. Same thing happened shortly afterwards with some off-white, so the loader’s shirt got basecoated. A couple of days ago, while painting the street lines on the Zombicide Abominations to finish them off, I was left with a bunch of yellow, so their belts got it.

After completing the Abominations, I took a look at the three dwarves. Now I really like Colin Dixon’s sculpts from this particular line of WHFB Dwarves, so I decided that they were pretty straightforward sculpts and thought that with a bit of effort, I could get them done in the final three days before the end of September. So I put my nose to the grindstone as much as I could within other time committments, and I got them done.

Of course, I still do need to paint their Bolt Thrower (sculpted by Norman Swales), but that’ll have to wait for a month beyond September. It qualifies for October’s Neglected Model Challenge, as well as November’s upcoming “Mechanovember” Challenge as it’s a mechanical device, albeit a simple one. This means chances are better than 50% that I’ll have it done before the end of the year. Or before the end of next year. Wish me luck…

Realm of Chaos – The Death Guard #1: Poxwalkers #1-3 (Zomtober ’19) (Contrast Paint Experiment #12)

Nurgle Poxwalkers

And with this trio of figures, my force of modern Death Guard officially begins! Initiated as part of my Contrast Paint Experiment series after seeing and being inspired to get started on them by what Krautscientist did with his GW sample models, not to mention seeing painters like Wudugast and Ann pound them out for month after month – but even so, they kind of stalled a bit on the desk – I’d planned to finish these in August, then September as part of Squaddie September, but they missed both marks. Now, thanks to the Zomtober Painting Challenge over on Brummie’s Wargaming Blog, I’ve got the first three of my initial half-dozen of the suckers finished this afternoon. For those who are unaware, the Zomtober Challenge is to paint up a Zombie or a Survivor each week and have them posted up by the Sunday.

Nurgle Poxwalkers

Thankfully, there appears to be enough flexibility to allow people like me who are more likely to get the zeds (or poxies) painted up in a single or pair of batches to participate as well as allow non-standard Zombies like these Poxwalkers to contribute. So I’ve been able to leverage that into some painted models. Of course, “Poxwalkers” and the new, “horny” design tweak is simply GW’s slight reworking of the previous “Plague Zombie” concept into something more trademark-friendly for their own purposes. So it’s all the same, pretty much.

On the Contrast Paint front, these models are pretty much perfect for the stuff – organic, mutated, discoloured, not-quite-right, and highly detailed. All factors that make the Contrast Paints work perfectly with them while being quite forgiving of the colours looking a bit off or improper here and there. It’s pretty much guaranteed that once the other half of the six I started are done, I’ll be starting on some more, regardles sof whether they get finished during Zomtober or not.

And yeah, since these things aren’t Nurgle Daemons but are instead part of the chaff from the Death Guard, they officially mark my beginning to paint the 40k-Mortal half of my Nurgle forces…

Small Scenics: More Little Boxes …from Mantic’s Mars Attacks (Scenic September ’19)

Mantic Mars Attacks Crates Boxes

Two years ago, I managed to paint all of the boxes from my Mantic Mars Attacks urban scenery. Great stuff, job done.

Then earlier this year, I found quite a few baggies more of the stuff. What could I do but seperate them into some tubs and …entirely forget about them for quite a few months? At least in September, I managed to get them done and out of the way. So following on from both that post two years ago and yesterday’s Incredibly Interesting Traffic Pylons, we have 20 small piles of boxes. To quote myself from two years ago:

They’re a little on the small side, and while they’ll work well as meeples for barricades in games of Zombicide, they feel a little like those annoying foot-high “walls” that videogames use to keep our otherwise athletic heroes from straying outside of the designated play area… They might work better stacks on top of other items to create useful cover, but even as is they make for decent ground clutter.

Sadly, I didn’t manage to get any of the larger pieces of terrain I’d hoped to complete. Looks like Terrain’s getting shoehorned into one of the next couple of months challenges again – gotta motivate myself to get that shiznit done!