Star Wars Imperial Assault: General Veers

Star Wars Imperial Assault General Veers

Maximilian Veers was a male Human Major General of the Galactic Empire’s Imperial Army, famous for his leadership at the assault on Hoth in 3 ABY and other battles. Thank you Wookieepedia.

For some reason I didn’t think to look up a source image for Veers,  Instead, I relied on my memory – and got Veers’ hard armour colours wrong! (And also Weiss’ – As I painted them at the same time!) Well, in my defence, though – even images online have a bit of colour shift:

This image is the official FFG one for the Legion Veers model pack.

But this one is from starwars.com!

Still, even with that variation between steel blue and sea green, how could I have gotten the armour so very wrong?

Oh.

I guess I was remembering this action figure? Which I never owned as a child?

Or maybe this bust? Which I also don’t own. I guess we can see here that Media depictions of Veers’ armour has been ….consistently inconsistent over the decades.

To be fair, even the action figures have had just a tiny bit of variation over the years…

So my excuse is that i was operating from deep memory, rather than checking the source material. It does bother me a little bit, but not enough to repaint the bastards!

Star Wars Imperial Assault General Veers, AT-ST, AT-DP

Here’s Veers alongside his fellow Imperials from November’s painting. I never did get that hover-tank thing finished. Or started.

Star Wars Imperial Assault General Veers, AT-ST, AT-DP

And here’s the money shot – Veers alongside all three Imperial Assault walkers with a slightly Endor-inspired background. Now you know why I featured that scenery piece yesterday. To be fair, though – I’d planned to show it ages ago before I got overwhelmed by work. You also now know why their bases are decorated as they are.

“Endor”-style scenery …from the pet store.

I actually picked this up a couple of months ago now, but as I haven’t posted for a little while, I didn’t get a chance to photograph it until last night.

I first saw this at the local pet warehouse in the Aquarium section a couple of months ago, but didn’t have the spare funds at the time. I went back a couple of weeks later and they luckily still had a couple of them left. Now, at AU$50, it wasn’t cheap – but when compared to scenery kit prices, both from local places, GW, GF9 and many others, it’s actually pretty reasonable for something that’s finished and ready to plunk down on the tabletop and go. It’s the sort of thing that will work perfectly on a jungle-themed table, in a deathworld kill-zone, and across a whole lot of themes and time periods – from Borneo to Endor to Catachan.

I think it looks pretty bloody good, actually. The bridge and cave also offer additional “playability” for many wargames, which is always welcome. Having a piece that can be interacted with by your troops is almost always preferable to something that simply acts as a LOS-blocker, after all! Though let’s face it – a great looking LOS-blocker is always welcome as well! Our Space Marine, Primaris Marine, Wookiee and Imperial Officer provide scale. I’ll need to get some WWII infantry painted up for these things. Maybe I can do some over Christmas..?

Sure, I could spend a lot of time going to town on it and improving it further, but I’d much rather call this thing done without doing anything to it at all and using that time and energy on other stuff that’s yet unpainted or unfinished. I’ll need to keep an eye on the aquarium scenery in the future for more decently-priced pieces that can just be dropped straight onto the table with little to no work.

Necromunda! Necro’17 Barricades (MechaNovember ’18)

Necromunda 2017 Barricades

Ok, now I’m feeling (mostly) better and the insano-weeks of work are over, it’s time for me to try and get this shitshow back up and running. We’ll start by posting up the remainder of November’s painting in the next few days, then I’ll do my round-up, then the community round-up, then I’ll start posting my December stuff. So be ready for a few days of consecutive posts…

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Once again, inspired by Wudugast’s recent painting shenanigans, I pulled my batch of Necromunda Barricades from my pair of Necromunda ’17 sets out of the tub I’d kept them in since clipping, cleaning and spraying them, and set to work.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

They were a good project for the past couple of weeks since I’ve been doing a lot of work from home, as they were something I could very easily dip in and out of for the most part, with a kind of staggered-assembly-line mentality, and the use of so many washes and thin layers necessitated frequent breaks from the models. As such, I tried to use them to cleanse my mental palette.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Originally, I’d planned to do them all completely in metallics, and then just weather them up. Then I had the bright idea of painting some of the doors in chipped and worn metal. Then I added another colour to the range of the doors. Then I decided that if I was doing this with the doors, I may as well do the same with the bulkhead barricades (which, incidentally, is the reason I never managed to get a single OriginalNecro Bulkhead painted. I really liked the appearance of the “filled in” ones in WD and rulebook images, but it seemed like WAY too much work back in the day…

So.. yeah. The palette of these grew organically.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Initially sprayed with a Krylon dark metal, then zenithally sprayed again with a custom metal that’s basically Ironbreaker.

Washed & wiped with 5:4 Dark Tone and Lahmian Medium (I think), then Vallejo Model Wash Dark Brown.

Then colour fills:
custom “Necromunda Blue” shaded with 5:4 AP Blue Tone and Lahmian Medium, Highlighted with VMC Ice Blue
Vallejo Heavy Blackgreen shaded with 5:4 AP Strong Tone and Lahmian Medium, Highlighted with MSP Meadow Green
VMC Iraqui Sand, shaded with thinned Citadel XV-88, Highlighted with VMC Pale Sand
Khorne Red, highlighted with Mephiston Red, then Evil Sunz Scarlet, shaded with 5:4 AP Strong Tone and Lahmian Medium

Foam-dabbed paint-chip damage. 2-tier – first VMA Black Metal then AP Plate Mail Metal. Overall Darker on light background, lighter on dark.

Solid spray with gloss varnish before further weathering & staining.

Shading across the board (shade & wipe) and some broad but thin-coat streaking with Vallejo Model Wash Dark Brown

Targeted shading (shade & wipe) on rivets and some fine streaking with Vallejo Model Wash Rust

Damaged edges feather-frybrushed with Vallejo Game Colour Smokey Ink.

Oxidised (new, dry) Rust with (variously) Vallejo Pigment: Dark Red Ochre & Kromlech Weathering Powder: Orange Rust.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

I know that I probably “should” probably paint up the “objectives” half of the set that’s also sold as the Necromunda Barricades and Objectives set, but instead the next thing up on the workbench of this nature will probably be some of the new GorkaMorka Speed Freeks Ork-styled Scenery (though it’s pretty nicely generic for post-apoc and hive world environments as well!) Then perhaps some more bulkheads. I’ve already clipped the ones off of the Rogue Trader Sprues…

And finally, another thanks to Wudugast. These got started (and even finished) painted because of your post!

Technical Difficulties

Just a quick one today so people know what’s going on and where the monthly challenge update is – got through hell week at work last week, so the last three weeks should be pretty busy but not the insanely intense that the last month has been. Unfortunately, I’ve gotten properly sick in the last week as well. I think it’s very possibly (TBC) Helicobacter pylori, a bacterial stomach infection that isn’t quite a bag of fun. So I haven’t had the energy or interest to blog or look at other blogs.

Not a stress though. I’ll be fine, even if it takes a week or two. I’m not shopping for sympathy or anything like that. So here’s the near-future timeline: I’ve got three November posts of my own to photograph, write up and post. Well, one is basically written up but lacks photos, while the other two lack either. After those three posts, I’ll do my November wrap-up post, then a few days to a week after that, I’ll do November’s Community Wrap Up (so get yer shit posted up and linked to my OP so I can find them!)

In the meantime, December’s challenge is up, and offers quite a lot of freedom. So get painting and posting!

Yeah, YOU!

I’ll get caught up on people’s posts and replies to my own slowly over time. I tend to just go to the reader and then work my way down for an hour(!) or so when I have time. Right now, that’s not happening, though as I feel like arse – so be patient. Shit, I haven’t even watched any wrasslin’ in two weeks!

Almost feels like a Kickstarter update, doesn’t it?

See you soon!

Dauntless-Diabolical December: Community Painting Challenge

A trio of Astartes Dreadnoughts.

To finish up the year, we’ve got something that rolls in the options from a few previous months. Much like Jewel of July, the idea is that December allows a wide range of models from centrepieces to low-level heroes.

Krautscientist’s The Hound, Enkidu Lance, XII Legion 4th Assault Company.

So… what is this month for exactly?:

It’s for Heroes. Big or small. named or otherwise. A Lieutenant or a Medic or a Warlord Riding a Dragon. An Inquisitor’s aide or a Star Player or a Bounty Hunter.

It’s for Vehicles. A Motorcycle or a Maus. A Starship or a Gaslands Car. A Panzer IV to a Kettenkrad. A Rhino APC or a Konigstiger or a War Rig or a M’ak I. (or M’ak II?)

It’s for the more impressive scenery pieces. A desert oasis or a (ruined?) temple or a bunker complex or a single bunker or a skyscraper or a Ferratonic Incinerator or a Kwik-E-Mart. A forest worth of trees or a jungle worth of plants.

It’s for Monsters. Ogres or Ogors. Dragons, Giants, decent-sized Daemons. Bronze Bulls and Dinosaurs and Great Wight Sharks and Goremaw and Cthulhu.

It’s for Dieties and Demi-gods. Primarchs and Titans. Atlas and Aeres and Abaddon. Horus and Hercules. Venus and Vulkan. Saturn and Sanguinius.

It’s for Mechs and the Mechanicum. Steampunk walkers, Dreadnoughts, Imperial Knights, Warjacks, Tripods, Titans.

It’s for Dioramas and Vignettes. Historical, Fantasy, Sci-Fi. It’s all good. Even better if they also feature something from the above!

Ellen’s Idoneth Deepkin Eidolon

 

Sfjy’s Knight Castellan, in all its imposing glory.

Pandoras Bitz Box’ “The Five Day Duel”.

WestRider’s Noise Marine Dreadnought.

The Imperfect Modeller’s Duel between a Crusader Champion and a Red Dragon.

As always, the biggest distinction between this painting challenge and many others out there are that I only care about you completing these models. It’s not a “start-to-finish” challenge set during a single month, so regardless of whether you just missed out on finishing that diorama or tank this month, last month, or six months ago – or you’ve got stuff that you’ve been chipping away at for six months – or, indeed – if you’ve got models that have been shelved for months or even years, feel free to dig them out and join in.

Similarly, if you want to go start-to-finish, then feel free to go right ahead. It’s about completing cool things. The challenge is designed to easily fit into your (and my) painting schedule and be flexible enough to encompass quite a lot, and hopefully just act as a bit of an impetus or inspiration to get this stuff completed and finish the year on a high note!

Necromunda Scenery, Scotia Grendel Hatches – and a random bit of Resin Terrain (MechaNovember ’18)

Necromunda 2018 Sump Monster, Oldhammer Necromunda Escher, Scotia grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

This post is dedicated to (or blamed on) fellow Blogger, Wudugast and his recent terrain post Take Cover Part 3. Deep down on his post are a pair of hatches that are clearly from some sort of Necromunda-friendly kit. When I saw those, my “that would be quick and easy” sense perked up. I do like scenery bits that can be done simply like that.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then it turned out that they’re from a set that I don’t yet own Citadel Ryza Ruins set.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then I remembered that I have these – like the crates I posted a couple of days ago, I picked this set up in the 1990’s and have done literally nothing with them since. So I grabbed them out and painted them up. Naturally, they’re still available from Scotia Grendel. Funny thing was that the crates I finished a few days ago were in the same storage box that these hatches were in, and it was when I got these out that I got the crates out. Painted them after the hatches, but before the other stuff in this post was done. And three hatches hardly warrants a post, so they had to wait.

Actually, let’s take a quick aside now – I do now finally know what colour to paint the floors which was one of the reasons they’ve sat untouched for two decades – my custom Necromunda Blue mix. What about the lockers? Military Green? Bright Red? Muted Blue? Plain (weathered) Iron? I should probably try to get the rest of these painted in the next couple of months…

Necromunda 2018 Sump Monster

Almost last but not least, the sump-monster which lies in wait for unwary gangers. Another pair of models that got clipped, assembled and painted straight from seeing Wudugast’s post – I really liked his pale and sickly looking renditions of these tentacles, so I did something similar, though using a deep turquoise and an ivory with a slight yellowish tinge. They don’t look great in these photos, admittedly – they’ve come up a bit too stark here – not sure if the shiny gloss varnish on them is helping a lot with that, to be honest. The pic at the top looks a lot more true to how they look in hand.

Necromunda Terrain, Kill-Team Scenery

Finally, there’s this thing. I’m not exactly sure what it is, or who made it. I got it with a whole lot of other secondhand stuff back in the 1990’s. I suspect that it was originally some homemade terrain that was cast, as it doesn’t have the fine detail of the other pieces I have from the same era, like the various Grendel pieces, or some of the other random bits I have that date back to the same period.

Necromunda Terrain, Kill-Team Scenery

It was also cast in a pretty horrible yellow resin. As you can see, there’s quite a few holes and bubbles on the thing. Some of the black paint I’d spray-primed it with back int he day had even flaked off. It does look very much like a homemade piece, though – cobbled together from various household items in an interesting manner. I think that’s a highlighter pen lid on the side.

Necromunda Terrain, Kill-Team Scenery

Anyway, I sprayed it with a beaten dark metal Krylon spray, drybrushed the thing in dark metallics, added my Necromunda Blue around the base, then considered adding some coloured metals and calling it a day – but then I had the bright idea of deciding to use it as an experimental piece for some of my GW scenery that I need to get working on properly. So it was time to break out the Vallejo Model Colour Iraqui Sand and Pale Sand, get chipping with Metal Black and Plate Mail Metal, get rusty with Rust Wash and get dirty and streaky with Dirt Brown Wash. The chipping medium that I added was a complete failure, as you can see. Or can’t see. I guess if I don’t mention it, you won’t know I tried to use it – but then, that’s what experimental pieces are for!

Necromunda Terrain, Kill-Team Scenery

A few decals before the weathering, heavier damage where there were more bubbles and miscast resin bits, and another piece of terrain that’s been sitting around here for literally two decades is finally ready for the table. Better yet, a badly cast piece that seemed to flake the paint appears to be stable (thank you, Krylon!) and will now look quite decent on the tabletop. Sure, it still ain’t pretty. It’s still ugly. Could I do better with it? Sure – but I have better things to spend my time on than this badly-cast thing, so it’s very much “good enough”.

What’s this piece got to do with Wudugast? I spotted it sitting on a table as I moved from one place to another while varnishing the hatches – and because I’ve been doing scenery – thought: “I should paint that fucking thing.” So I did.

Scotia Grendel Resin Crates (and some other Resin Crates)

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

A bunch of crates today. One thing that my self-imposed “minimum 1 model per day, per month” this year has really helped along is getting various bits of scatter terrain done.

Scotia Grendel 10007 - Resin Crates

Four of these definitely come from some duplicated Grendel (now Scotia Grendel) sets that I got back in the mid-1990s. The other ones were painted a long, long time ago. Hm. I see a couple of spots where I missed on the washes. Thanks photos! I’ll fix those shortly.

Scotia Grendel 10007 - Resin Crates

The way I painted these and got the various subtle and more obvious variations in the wood colours was pretty easy. Paint them in various shades of brown, as well as some in grey and ochre (and mixes of grey and brown for a few – because unsealed wood slowly goes grey). Then they were all drybrushed with a bone shade, then washed with a 1:1 mix of Army Painter Dark Tone and Lahmian Medium. The end result is pretty good. They look realistic enough for the effort put in. Not actually realistic (they’d be much duller, the shaded areas wouldn’t pop like they do here) but we really don’t go for true realism for the most part in this hobby – more a kind of hyper-realism most of the time.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

These next four pieces are from a set I picked up later on, though still in the 1990’s. I suspect that they may have been from a WarZone-branded resin terrain set, since there were a limited few of those, and I did pick up a few of those back in the say. I need to un-photobucket that post, so marking it out here will help me to remember.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

Those resin sets did come in the exact same packaging as the generic Grendel terrain pieces back in the day, just with a different card backing. I can’t find any sign of them online of course – they seem to have largely disappeared – as have many hobby things from the early days of internet.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

In the end, these boxes end up looking pretty good once completed. They can be used in quite a variety of games, pretty much anything from Warhammer Fantasy & Fantasy Role-Playing to the Colonial period through to 40k and Sci-Fi games. A couple of The Emperor’s finest and a pair of Zombie Hunters provide us with some scale. Probably should have had some Necromunda figures in the photos as well, come to think of it – since crates and barrels always fit into our games quite nicely. I guess the marines work for a Kill Team scale shot.