Oldhammer Goblin Unit & Boss (for KoW)

Today’s update shows off an “Oldhammer” Warhammer Goblin Unit made up of 2nd-3rd Edition models, almost entirely sculpted by Kev Adams back in the day and based on Rounds and turned into a KoW regiment by virtue of some blu-tac and a movement tray. These figures have been painted over quite a few years, with many painted 5-10+ years ago, a couple last year, and the last stragglers done in the last few weeks as part of my “finish those bloody things” drive. I’ll show them off in threes to start with.

Oldhammer Citadel Goblins, Marauder Goblin

Oldhammer Goblin Command Group

The command group of the unit (not that these things matter in the new edition of KoW, but I digress). The leader is “Kleaver” from the Goblin Battle Chariots box set with the addition of a Marauder Goblin Shield. The rest of the crew also found their way into this regiment. I think I started painting them to add to the chariots, which I never got painted and slowly faded into the depths of time. I’ll have to do something about those sometime soonish. Perhaps they can have some plastic crewmen?

Oldhammer Citadel Goblins, Marauder Goblin

Rear View of the Goblin Command group.

The other two are simply command figures from the late 1980’s, probably painted sometime in the 1990’s. I didn’t feel a need for a flag or pennant. Not all standards are giant flags, after all. I gave the musician a Nine Inch Nails back tattoo, since as a gobbo musician he’s clearly really into his industrial music. The leader got a red hood to make him really pop, especially given his chainmail coat and plate boots take away a lot of the opportunity to add colour and interest.

Oldhammer Warhammer Goblins

Oldhammer Goblins

Oldhammer Warhammer Goblins

Rear View of the second trio of Oldhammer Goblins

The next three feature two more from the 80’s command figures – the mod-posed figures are a Champion, a Leader and their cohort is a regular goblin from ’91. Though I think he looks like the sort to be a unit champion with his cute little glaive.

Oldhammer Warhammer Goblins

Three more Oldhammer Goblins. Two were originally Chariot Crew

Two of these three also came off the chariot sets mentioned earlier. The centre spear and hammer. Clearly the “red” spear is a close relation to the Hammer, and no doubt that helped me decide to paint the pair of them at the same time. All three of these were originally painted in the 1990’s…

Oldhammer Warhammer Goblins

Updated Scale Mail and Shield


…and then the two on the outer were “re-finished” this year. The copper and Bronze scale mail were originally red, and purple. Hideous, you might say? Yes. The shield was originally absent entirely – just a shield boss sticking out of the back of the figure, painted black – so I decided to add a shield. I went for a leering goblin face design. I’m not entirely happy with it, but it falls under “good enough” for me. I could spend time trying to figure out why I’m not satisfied with it, or I could just move on and do a better job on the next freehand shield. So I’ve chosen the latter.

Oldhammer Warhammer Goblins

A variety of Oldhammer Goblins – Perry, Olley and Adams.

These three are a little more interesting. The first goblin, with the hammer and net is an early slottabase figure, from the C13 Small Goblins range, circa 1985-ish. I haven’t managed to find this specific figure in the catalogues, but it looks to be the same style as figures like “Spear Thruster“, so possibly/probably sculpted by the Perrys. This one was entirely painted recently, and while I’m not super happy with how his musculature came out, the head is fine, and the mohawk was a fun old-school touch.

The other two figures were also painted years ago. The middle figure is one of Bob Olley’s Iron Claw Goblins from 1988. It’s from the same range that the recent Fanatics I shared came from, and he was probably even purchased in the same blister that they came in. I went for something entirely different on his shield, trimming off the edging and painting it in a kind of pseudo-3D goblin moon-face style. Why is the moon red rather than yellow? Probably so it’d stand out more against the green of the goblin’s hide. Dunno. It was an experiment, after all. That’s what the more individual metal models did for me back in the day, before mass plastics were the norm. I liked to experiment with a lot more of my models’ paint jobs, even if it meant that they lacked a unified unit look. The final figure, another of the late-’80’s “champions” also had a shield experiment.

Oldhammer Warhammer Goblins

Old, Oldhammer Goblins.

The narrative to that figure, if you will – is that he painted his shield himself. I always wondered how brutal creatures like Orcs and Goblins, who had brutal and crude weapons and armour always had such fine, delicate and artistic designs on their shields, banners and gear. I decided to paint this guy’s shield as though he’d painted it himself. [See boxout above] Recently. The skull is crude and simple. The blue (and red) paint is messy and spattered everywhere (including on his clothing) and the paint had also pooled at the base of his shield, leading to a mess on the metal where it was leaning on the ground in a pool of paint. Cast yourselves back to your Primary/Elementary School Art Room, and you’ll feel the inspiration for this guy.

On the backside of these three, both the Iron Claw goblin and the art-school candidate had their clothing repainted. Iron Claw boy lost his garish purple and yellow 1990’s tunic and skirt while The Artist’s blue scale mail was repainted in a bright copper.

Oldhammer Heartbreaker Goblin

Heartbreaker Goblin Leader.

Are Heartbreaker miniatures “Oldhammer”? Technically probably not since they were sculpted after Kev Adams left GW’s employ, but then again their aesthetic follows the 3rd Edition Warhammer Fantasy look and feel quite closely. This guy is still available today from Ral Partha Europe/RPE as part of their range of Kev Adams Goblins. I should buy some more of them sometime, but at 2 quid a figure by 12 or 24, that comes to £24/48 or a little shy of AU$50-100 for one unit, which is a bit hard for me to justify to myself right now. I just wish they had discounted unit prices for sets of 10 or 20. Basically, they’re super-cheap for heroes and unit leaders but it adds up quickly if you want to build whole units. (Though they’re probably still cheaper than whatever GW is charging for plastics these days!) Still, this guy is a great figure and for only 2 quid, an easy and easily-justified purchase.

Oldhammer Warhammer Goblins

Heartbreaker Goblin showing why *HE* is Da Boss.

I thought a size comparison would be apt to show how much of a meat axe this guy is compared to the other Warhammer Goblins. And now, The Unit Shots!

Oldhammer Warhammer Goblins

Oldhammer Goblin Regiment for Kings of War – Front.

Oldhammer Warhammer Goblins

Figure Placement within the regiment is important. I wanted to show off the red shield by not hiding it in the midst of the unit.

Oldhammer Warhammer Goblins

This side shows off “The Artist’s” shield, and the very old mid-80’s goblin.

Oldhammer Warhammer Goblins

Rear views are usually the least important in many ways, but back-mounted shields make sense from a thematic standpoint as well as an aesthetic one.

Thoughts and Reflections: Lords of the Fallen (PS4) – and other “Souls” Games

First up, an admission – I’ve never really played any of these “Souls” type games. I bought the SE of Dark Souls on PS3 years ago but couldn’t handle what I felt was the “loose” controls and put it down forever after less than an hour of play. Turned out later that the “loose” controls were simply the crappy DualShock3 sticks when compared to the superior 360 controller that I was so used to (I played most of my last-gen stuff on 360, due to it being the better console of the two – just as this-gen I’ve moved over to the PS4 – and yes, I own all four and no, I have no fealty to either faceless multinational company.)

So Dark Souls 1 on PS3 went back into the backlog pile, and has been there ever since.

Still, in the intervening years, I’ve read an endless stream of people praising these games to the high heavens and always kept one eye open towards having a go again at some stage. I tend to play games on easier levels these days – and that’s basically because I have a lot of video games, can afford to buy lots of video games, but between work, painting models and my other interests, I simply don’t have huge blocks of time to play video games any more like I did when I was younger and in school. I also have eclectic tastes, and like a lot of different stuff (as you can see with the model collection) and tend to like to buy too many games, so I like the idea of playing through a game to see and experience it, then moving on to the next one. I generally don’t have the time or inclination to spend 50 or 100 hours on one game when there are so many others around to play, so from that perspective, easier (or at least not brutally difficult) tends to be better.

The guy who killed the game for me.

So with this as the background, I picked up Lords of the Fallen late last year. It looked very pretty in all of the pictures and previews. It was on sale for a good chunk less than it’s release price, and happened to be the Limited Edition pack with a few extras, and it turns out that it had sold well (!) enough that months later I even got the pre-order bonus code for another extra. Reviews of the game tended to talk about how it was a kinda-“Souls-lite” and “a bit too easy” – and while that tended to be a criticism, it was usually written by people who clearly played a shit-ton of Dark/Demon’s Souls and were well-versed in these games. I figured that this might be a good entry point for myself to this style of game, so I picked it up and onto the pile it went.

Now I have some time off work, and so I decided to install it and give it a run.

Well. I lasted less than an hour. When I turned off the PS4 I was tempted to eject the disc and snap it in half. Instead I put it in the case and threw that across the room, where it bounced off the couch and landed next to me, unharmed.

Basically, I loaded it up, fought the first tutorial-guy. Started to figure out how to play by killing a half-dozen blind “trainer” mobs, killed one “warrior” mob, then was thrown into battle with a Boss: The First Warden. My character, who controls ponderously got the living shit kicked out of him, over and over. I had already wanted to save the game to get back to before I’d even gotten to him (I often play games in small 20-min chunks, going back and forth between a game and my paint desk), so when I found that I was essentially in a death loop, I became more and more frustrated and eventually cracked up and turned the game off.

Another view of the guy who ended the game.

So what’s my point?

Basically, it seems that unless you’re already one of the converted, or love being brutalised by games and have an awful lot of free time to spend getting good at this genre, there’s no real entry point to these games for the rest of us. The usual internet feedback by the moron classes would tell me that I’m just butthurt because I’m bad at games. I’d partially agree. There are lots of games I’m not good at. I’m no RTS wizard, and never got into Starcraft properly. I don’t have the skills to rank up high in AoEII. I never learned to fly particularly well in any of the Battlefield games, and I’m no twitch-headshot master in CoD.

But other games and aspects I got bloody good at. Sometimes easily, but usually after a non-frustrating chance to develop my skills. In Lords of the Souls, I’m not good. And I am butthurt. I’m further annoyed by the addition of two sets of paid DLC: The Foundation Boost and The Arcane Boost – at three bucks apiece, their description states: The DLC package contains 2 special resource cards which can be redeemed for a small boost to help Harkyn get started. The resource cards are of course consumed on use, so if you decide to go for a second (or third) playthrough, you’d theoretically need to buy them again. I just feel that it’s quite dirty, expecting new and inexperienced players (ie the ones who will most likely need these boosts) to pony up an additional three/six bucks to get started.

Especially in light of that DLC, I’m rather pissed off that as a new player, there’s no opportunity to learn the game a bit more by fighting “normal” enemies, and that it’s going to take me an hour or more of ponderous, un-fun gameplay to get past the first boss, and I’m probably not going to bother investing that much time into something that’s not actually fun, so ultimately it’s been a waste of my cash.

And if this is the “easier” cousin to Dark/Demon’s Souls… well, I’m simply not ever going to bother with trying this genre again. And that’s the shame.


Edit – I’ve gone back to the game and given it some more time… and… well, I still stand by everything I wrote earlier. I killed and killed and re-killed one of the few guys that were upfront before the boss over and over before going back in to fight him after each death, and he dropped a fancy Bardiche (I think the game calls it an axe of some kind). With the additional reach, and the additional of cowardice and running away I eventually defeated the first, cheap boss. Not until after watching a YouTube video where the YouTuber went on about how easy it should be for everyone playing the game for the first time to defeat this first boss without being hit at all. /sigh

Shortly afterwards, I figured out how the exp system works in the game and spent some time going back and forth between the game and my goblin fanatics – essentially treating the game almost like a Roguelike. Kill some mobs, get some exp, buy a skill or stat point. Kill the same mobs, get some exp, buy a skill or stat point. Die a bunch, but essentially killing resetting and farming the mobs in the initial area (and the hidden cellar) like the bad old days when we used to claim multiple camps in EverQuest for an old-fashioned exp grind. Only instead of auto-attack doing the work, it’s a chop, chop, dodge instead. With a bunch of slow healing throws in for good measure. Just like caster soloing in EverQuest and meditating, come to think of it.

I’ve just gotten past the second boss, and did it in the super special sekret way (no blocking) to get the special reward of a better version of his shield. Not sure how much “skill” is involved in auto-lock and circle-strafing the boss to get a few whacks in when his guard opens up and quaffing the odd potion. While Marouda wouldn’t be able to do this, I’m not sure it’s an especially good marker of being “good at games” or “bad at games” – not that those titles are an especially useful marker of anything.

So at this point, my opinion has changed slightly. The game is awful to start with. I’m also not convinced that a throwback to EQ-style mob grinding to level up is an ideal mechanic, though. For those unfamiliar with EverQuest and mob grinding. Check out the South Park World of Warcraft video instead. It’s the same thing.

D&D Monster Manual 11: Castle Ravenloft Wolves, Rats and Giant Spiders

I haven’t had much to show recently. A combination of work ramping up as we come to the middle of the year, new duties at work on top of my usual turning out to be a far heavier workload than expected and of course, the onset of winter – shorter days and bloody cold! All of these factors have combined to drastically reduce  my output and energy. This weekend I managed to finish some goblins, but it’s basically so cold right now that I’m concerned that spray varnish could wreck the figures, so they’ll remain 95% done and unphotographed until we get a day that’s both warm enough and one where I’m able to be home to spray.

So in lieu of something newly-painted, I have some more Dungeons and Dragons Boardgame models today. These three aren’t the most exciting or inspiring figures from the Ravenloft Boxed set, but hey – they’re done and they work on the table.

D&D Castle Ravenloft Giant Spiders

The Spiders. Well, they’re not amazing sculpts and didn’t exactly inspire me, so I decided to look to one of the “local heroes” of spiders – The Australian Redback spider. Of course, the sculpts look nothing like an actual Redback, but what can you do? These were simply painted to what I’d consider a basic boardgame standard.

D&D Castle Ravenloft Wolves

Next up we have the Wolves. These are also somewhat average sculpts – though better than the spiders. I tried to make them look a little bit realistic, though their awkward pose, soft detail and super-heroic-scale proportions don’t help. While I’ve given a little bit of extra effort to them in trying to give them somewhat realistic colouration and some facial markings. While it would have been easier to simply paint them black or brown, that would bore me to tears. Of course, when blown up this large, they look awful. Such is the price of zoom photography.

D&D Castle Ravenloft Wolves

D&D Castle Ravenloft Wolf Faces

Again, I’ve gotten to a point where I felt they were “good enough” – because again – boardgame models, not centrepiece wargaming or display models.

D&D Castle Ravenloft Rat Swarms

Finally, the bases of Rats. Or Rat Swarms. Whatever. They’re actually fine for what they are. But let’s face it – how much can you bring yourself to care about something like this? Once again – boardgame models that are “good enough“. I’m hardly going to detail the faces on these little ones, after all.

Miniatures Review: Brigade Models – Celtos: Fir Bolg Skeletons

As I posted a couple of weeks ago, I ordered a bunch of toys from both old and new suppliers. All four orders have arrived safely – I did a mail pickup and got them all in hand last night and opened them all up. I’ll post about my RPE/Ral Partha Europe order next, but this time it’s Brigade Models.

As I mentioned before I recently picked up a couple of nice undead models via eBay and quickly got them painted up. I liked them enough to decide that I’d like to get more of them, so I tracked them down via “I-Kore” that was on their tabs, and some google-fu led me to Brigade Models who purchased Celtos (and possibly more) from I-Kore Games serveral years ago.

I’ve also been in contact with Tony from Brigade who seems a very nice bloke, and he clarified that 2 weeks to ship is their usual worst-case scenario. In Tony’s words:

“And as far as delivery times go, the ordering page says that 95% of orders are sent out within two weeks – most of them go out within 3-4 days (yours took three working days, and that’s only because I finished at the workshop long after the post office closed, otherwise it would have been two). The longer times stated on that page are worst-case times, simply to cover ourselves for those rare occasions when orders are held up for some reason – perhaps I should update the page to make that clear.”

The page hasn’t yet been updated, but I’m sure it will be soon. Naturally a part-time business needs to prioritise processing customer orders, and they clearly do so.

So, here’s how the stuff arrived:

My Package from Brigade Models

I wasn’t expecting miniatures to be sent in a padded bag, and I was a bit concerned initially. Both for the figures, and for the book inside. I’ve received enough badly-packed books in the post before – all too often just shoved in a bag or box right against metal models or plastic sprues, which does a nasty number on the book cover. So I took this as a bit of an ominous start.

Minis safely packed in a separate padded bag.

With this in mind, I was pleased to find the minis had not shredded the rulebook cover. The corners of the book were slightly bumped, but I was able to straighten them back up with my thumb, which was pleasing. I’ve gotten hardcover rulebooks that have had the corners and spines seriously smashed up in the past. Though the condition one’s book arrives in will have a lot to do with how nice or hateful RM and the international post are feeling at the time.

Celtos rulebook, plus 12D10. All you need to get started!

I picked up the Celtos Rules with my skeletons because the cost of an intro pack was very reasonable, Brigade’s webpage kindly allowed me to add 2 Fir Bolg (skeleton) starter packs, and so why not try out/read a reasonably priced new ruleset? The book is larger than A4, 128 pages and a decent weight. I haven’t had a chance to do more than flip through and look at some of the B&W artwork inside, but it’s a substantial enough object in itself.

And the models. The Milkshake that brings all of us to the Yard.

Since the rest of this post is pretty much a photo review of (a limited chunk of) the Celtos Fir Bolg range that would be of wider interest to people building Undead Armies for games like Warhammer Fantasy Battle, Kings of War and others, I’ve not cleaned up the models and I’ve also photographed each and every pack of the models I purchased – including duplicates.

Click the photos for a bigger picture.

So now: The models.

Brigade Models Celtos Fir Bolg Sampler Starter set.

Brigade Models Celtos Fir Bolg Sampler Starter set.

I got two of these, because Skeletons. I really like the Skeleton Leader with Axe model. The rest of them are basically a pack each of Skeleton Archers and Skeletons with Sickles with an additional trooper model included.

Brigade Models Celtos Fir Bolg Skeleton Archers

Brigade Models Celtos Fir Bolg Skeleton Archers

I also got 2 packs of the Skeleton Archers. Giving me 14 of them. Which will make a nice, neat KoW unit of 12 with 2 leftovers, which I’ll use to bump up Marouda’s existing Skeleton archer unit to 12 as well, also using the leftover Bones model and probably a cool leader model.

Brigade Models Celtos Fir Bolg Skeleton with Sickles

And also a pack of additional Skeletons with Sickles. 8 from the starter sets, plus three more here makes 11. Add a cool leader model (the Leader with Axe converted to a Sickle would look pretty sweet) or perhaps a drummer, and we’re golden. These come with damaged, vaguely Roman-esque shields.

Brigade Models Celtos Fir Bolg Skeleton Drummer

And here’s that drummer. And that’s also why I purchased him. I think.

Brigade Models Celtos Fir Bolg Skeleton Warscythes

Brigade Models Celtos Fir Bolg Skeleton Warscythes

Brigade Models Celtos Fir Bolg Skeleton Warscythes

Brigade Models Celtos Fir Bolg Skeleton Warscythes

I got 4 packs of Skeleton Warscythes. As with most of the range, there are only three unique sculpts. Still, just look at them! 1-piece metal skeletons with gigantic scythes. How could I resist? These guys will make a really nice, nasty looking unit once they’re painted up.

Brigade Models Celtos Fir Bolg Skeleton Spearmen Warband – One of each sculpt.

Brigade Models Celtos Fir Bolg Skeleton Spearmen Warband – All of the models

I purchased one of the Skeleton Spearmen Warband sets. This is one of the sets that has the “sorry no picture” picture on the Brigade Models site, which I find frustrating. They do have links to each individual model, but I prefer to see what I’m buying on the same page. In any case, this pack is a good one, and I’m happy with the contents.

Brigade Models Celtos Fir Bolg Skeleton Spears Pack #1

Brigade Models Celtos Fir Bolg Skeleton Spears Pack #1

And now the guys that brought me to Brigade in the first place – it took me a little while to find them on their page. I got two of Skeleton Spears Pack #1 and one of Skeleton Spears Pack #2.

Brigade Models Celtos Fir Bolg Skeleton Spears Pack #2, kinda.

Brigade Models Celtos Fir Bolg Skeleton Spears Pack #2, fixed?

Yes, that’s right. Out of the 59 metal skeletons I purchased, the one mispack that was made just happened to be one of the two models that brought me here in the first place. D’oh! Still, I’m sure that the lads at Brigade will sort it out without a hassle.

On another note, something I realised once I had my models in hand was that they’re listed as “blister packs” on the Brigade Models website. All of the models I received were in zip-lock baggies. While I’ve got no problem with that personally – about half of the metal I’ve purchased from both Foundry and Warlord have come in baggies just like these – and actually prefer it in many ways since there’s far less packaging waste, it’d probably be worth the time for Brigade to go through their listings and remove the word “blister” from them. I could see figures ordered for a gift, or for someone who was really set on blisters causing someone to get upset. And more importantly, it’s inaccurate.

With the exception of the Skeleton Spearmen I purchased above, most other units in the Fir Bolg range don’t have linked pictures, and instead have lists. This one is particularly useless for people like me who like to choose each model, since there are (at least) 10 different Skeleton Spearmen in the Fir Bolg range. Do you get a variety? 5 of the same sculpt? Random spearmen? Specific ones?

Some of the army packs have unclear language as well: Does 5 Flesh Eaters with Leader & Champion mean 5 models total, or 5 Flesh Eaters plus a Leader & Champion model – for a total of 7 figures? It doesn’t say including, but then it doesn’t say plus either. “With” on the other hand, is more ambiguous.

I’m just hoping that they manage to update their webpage with more unit pictures to negate these issues. There are more units and warbands, and even two different army packs I’d consider purchasing if only I could see exactly which figures (and how many – as noted above re the Army packs) are included in them. Brigade is more than welcome to use any of my photographs here free of charge to illustrate their models – all I’d want is attribution and perhaps a link to this blog somewhere. Just contact me if you’re interested.

My High-Tech photography studio. Part of a plastic storage unit with baking paper laid over it, a printed background and three cheap lamps with white LED bulbs.

Overall, I’m very happy with my pile of skeletons. Most figures had very little flash. Some had a fair bit, but it’s the type that easily scrapes off. A few figures (scythes, archers) have larger chunks of metal that will really need to be clipped off, but that’s a pretty simple job. If you have any experience with metal miniatures, these will be a doddle to clean up, and I find 1-piece skeletons of this sort really easy and (dare I say?) fun to paint up. I expect that they’ll look just as good as my first two once they’re all painted up. I really like one-piece metal skeletons with extra details but without too much extra crap hanging off them. There’s a nice old-school vibe to them, and even these models aren’t actually “oldhammer”, they have a similar kind of feel to me.

Now the really important bit – Would I recommend these models and/or purchasing from Brigade? My answer is yes to both. The skeletons here are clean sculpts, overall clean crisp casts and they’re sturdy one-piece models that are perfect for gaming with. I’ve got the Wargames Factory plastic skeletons, and while they have much finer details, I’m always a bit scared that they’ll break if I look at them funny. Otherworld also have some lovely looking skeletons, but they’re also very fine and even worse – multipart. (And they’re not cheap, either!)

So there’s good reason why I’ve just bought 60 of these Celtos models for my army building. They have a 90’s kind of design feel to them, but without getting into the super-chunky look for the most part. They could easily fit into Vampire Counts-style undead forces, and also into the “levy” side of Tomb Kings forces, in that they have no pseudo-Egyptian gear on them, but are generic enough to pass for the less important rank & file (or add TK shields to instantly “TK them up”.) It goes without saying that they work very well for any kind of generic undead force, and so suit games like KoW to a tee. You could even use them for Celtos!

Ordering from Brigade was pretty seamless and as I noted up top, the long processing time I was concerned about turned out not to be the case, and my stuff went out very quickly. One small mispack out of all of the models I ordered is a pretty good ratio (and if it were a different random spearman I probably wouldn’t even care!) VAT is removed at checkout if you’re outside the UK, and shipping is worked out as well, as you go.

Pile ‘o’ Phat Lewtz

Now I’m really looking forward to getting them painted up!

Update! The first batch is painted!

A Trio of Reiksgard

As I typed this post up, I became aware once again just how random my output is. This is a result of too many models and a short attention span when it comes to painting. There’s always something new and shiny that has caught my attention and taken it away from whatever I was already painting. Combine this with a propensity to regularly buy more models off eBay and other second-hand sources, and I’ve got way too many half-painted models sitting around. Now that I’m trying to engage with finishing these things, and only rarely allowing myself to start new models (mostly those that fit into an existing project, like the Moria Goblin Shamans and Captains that I found the other day) it seems that my output is even more random. Especially since I’m posting things as I finish them much more frequently, rather than holding them back for months or years till something is “finished” (though I’m still doing that [i]as well[/i] – at present with the plastic Moria Goblins that are waiting on their commanders.)


For the past year or more, I’ve had a smallish pile of these guys taking up space on my paint desk. Bought from someone, somewhere at some stage (or eBay) they’ve taken up space for several years in their badly-half-painted original form. When I started getting into KoW, I planned to paint them properly, but was discouraged by the fact that I only had 10 of them (even my truncated units take 12 models) and worse yet – they’re a mix of 2-handed swords and 1handers with shield. I’ve wanted to flesh them out into two full units for some time, but the prices of Reiksgard on Foot on eBay are, frankly, ridiculous. Well, this weekend, I finally had enough – I spent far too much on two lots of them (though both reasonably priced by comparison to the usual), and decided to knock a few of them out.

Citadel Reiksgard with 2-handed weapons

My first three Reiksgard

Citadel Reiksgard with 2-handed weapons

Some other views of the Reiksgard. Sexy red stockings!

To start with and for ease of painting, I chose three identical models – and beyond that, I chose three without shields. Started on them Friday evening, finished them Saturday afternoon, and by Sunday the varnish was dry. Probably worth pointing out that I did a lot of other things over the weekend besides just paint these. Mostly work-related. Yay.

I went with red stockings since it’s easier to highlight/shade than Black or White and more visually interesting. Also, I’ve got about a million Warriors of Minas Tirith in Silver plate armour with black leggings, and so I wanted to do something different, and a bit more “Warhammer”. In short, they’re nothing especially special, but they’re neat and they’re done – quickly.

This also marks the “official” start of my Empire Army, which I’ve been collecting on and off for a couple of years now. I can’t see myself rushing into them, but as I finish a unit here and there they can naturally ally to others in KoW. Gondor would appear to be a natural first stop. Or perhaps one of my Basilean armies…

Classic C23 Citadel Ogres for Kings of War – Unit 3: Warriors with 2-Handed Weapons

After last weekend, the latest unit of my old-school Ogres finally got finished, with the completion of “Bounty Hunter”, who like so many other models I’ve been completing recently was started 10+ years ago. Without too much chatter, here they are:

C23 Ogre “Bounty Hunter”

C23 Ogre "Bounty Hunter"

As I said, this guy had been part-painted and in a minis case for some amount of time probably approaching 20 years – sometime around when the others were started and the initial ones were painted, in any case. I’ve kept as much of the original paint I started with him and worked on the rest. Still, I had one hell of a mental block to overcome in order to finish him.

C23 Ogre – Gutlagg, Ogre Executioner

C23 Ogre - Gutlagg, Ogre Executioner

Rear view of Gutlagg – showing his tattoos.

Gutlagg here was basically finished years ago. I may have even shown him off on these pages before, but now his unit is finished, and he’s been promoted to the unit leader. So hey!

C23 “Ogre Thug”

C23 "Ogre Thug"

This guy has a name, but he’s usually just referred to as “Ogre Thug”. There are two versions of this guy with just a small variation between them. This one has a small pouch attached to his chest, while the other has a small armoured disc. Since I somehow ended up with three of this guy, including both variants, I ended up converting two of them. One can be seen here, with the original mace head replaced by a hammer head and the spike on his helmet removed. The guy showcased on this page was originally painted in an embarrassingly garish scheme. (Yes, how he appears here is heavily toned down). His weapon mod was also embarrassingly bad. So bad in fact that I don’t think I took any photos of him at all before reworking him. His mace head had been replaced with an Advanced HeroQuest (Or Dark World? Something like that, anyway) Ogre’s Big ugly tree-club with a spike added to it. It looked awful. I ended up adding a Mantic Ogre’s 2-hander blade to it, and it looks roughly a million times better now.


Ogre Index:

Jes Goodwin Classic Citadel Ogres #1

Jes Goodwin Classic Citadel Ogres #2 – Berserkers!

Bob Olley’s Classic Citadel Ogres

Golfag’s Ogre Mercenaries

Mantic’s Ogre Shooters: Units 1 and 2.  And Based.

Mantic’s Ogre Shooters: Units 3 and 4.

Mantic Ogre WIP 1 (and army concepts/some of the other ogres pre-touchup and rebasing)

Mantic Ogre WIP 2

Night Goblin Squig Hoppers and Iron Claw Goblin Fanatics

The first two figures in this update are a pair of the first batch of Squig Hoppers released by GW for 4th Edition WHFB, back in 1991-1992. WHFB3 (the “Oldhammer” edition) didn’t feature Squigs in any form, and goblins were really just goblins. When WHFB4 came around with it’s 40k-codex style army books, Goblins gained several subtypes in a properly-supported form, such as Night and Forest. I seem to recall mentions of Night Goblins predating 4th edition, so there’s that. Night Goblins have kind of become the de facto subtype in more recent years as opposed to the more generic ones from WFFB3. Anyway, I really quite liked these models, and so I collected quite a few of them. One of these two was painted quite awhile ago (5 years? 10? Who knows!) while the other was started right afterwards and only finished last year. It was shown last year in near-complete WIP form at one point, but I never showed off the completed model.

Citadel Night Goblin Squig Hoppers

Night Goblin Squig Hoppers

As I’ve stated elsewhere – sure these Kev Adams sculpts look cartoony, disproportionate, and not especially realistic. But they do have real character. I’m well aware how often “character” is used as a kind of code/excuse for poor sculpting of older models, but here I really do mean it as a positive.

Citadel Night Goblin Squig Hoppers

Rear View of the Squig Hoppers

These models might be a year or two out from “Oldhammer”, but being from the Kev Adams run of goblinoids, they’re Oldhammer and Old-school enough for me. More importantly, they’re great models in their own right that still stand up well today.

Iron Claw Goblin Fanatics

Bob Olley’s Iron Claw Goblin Fanatics

The second pair I’m sharing today were both painted a long, long time ago. Back when I used to actively play WHFB, in fact! These are Bob Olley sculpts – Goblin Fanatics from his Iron Claw range circa 1998. Since they’re painted in the colour scheme of Night Goblins, they’d have been painted during the early days of 4th Edition.

Iron Claw Goblin Fanatics

Goblin Fanatics showing off the Night Goblin Moon, and the Red Eye.

As regular readers will know, I’m not an especially big fan of many of Bob’s sculpts, and these are no exception. Still, back in the day you pretty much only had what was available – and this was it. No eBay, no internet shopping and mail order to GW from Australia was a rare and exciting occurrence. Especially for a teenager or young adult. You can see that the flame motif used on my more recent Night Goblin Fanatics goes way back, though. Because I am nothing if not imaginative and experimental.

With these models being real outliers of the “weird and random” part of the WHFB Orc and Goblin list, they don’t really fit in to a KoW Goblin Army as the list stands right now. Hopefully with the “officially unofficial not-GW army lists” that are supposed to come out later on in the year, these guys will find a home on the tabletop again in 2015.