15mm Flames of War Dismounted DAK Panzer Crew – Battlefront Miniatures

15mm Flames of War Dismounted DAK Panzer Crew

Do these count as 2 models? That’s what they are, after all! This pair of tiny dismounted crewmen came from some pack or another of FoW models, many years ago and were individually based to serve as markers, before such things were commercially available. I think they were for “crew shaken” or “vehicle stunned” or some such (it’s been a LOOOoooOng time since I played FoW) – basically, the idea being that when an armoured vehicle was “stunned” for a turn, I’d put one of these little guys next to it to represent that the crew had bailed out temporarily.

15mm Flames of War Dismounted DAK Panzer Crew

So far, so uninteresting. I know.

Anyway, when Marouda and I had a muckabout game of TANKS! a few months ago (how time flies when life is shitful), I got out my old, half-finished DAK army for FoW and we used one or two of the tanks. I think I used the Tiger I as a Panther. I also got these two out, and they were used as counters. I think. Anyway, they ended up out, and seeing how simple that they are, they got transferred inside to the painting desk so they could be ignored inside instead of in a figure case outside. Cut to me actually noticing them recently, and re-realising that they could be finised with probably only a few minutes of work. So I (finally) did that.

Scheme was simple. Basic DAK-desert-y clothing & boot colours, and a black Panzer Corps jacket and beret for one of them. I should probably dig out some more of the little markers I made for things like pinned and dug in and whatnot and finish those too. Small wins are almost always worthwhile…

Ruined Watchtower: January Terrain 2019

Not a GW kit for a change, today’s terrain piece is a ruined watchtower. I can’t tell you who produced it, though – as I picked it up quite a few years ago now in a job lot with a whole lot of other bits and pieces.

Speaking of pieces, it was in several until I finally assembled the thing earlier this month, with this month’s challenge and the good spraying weather finally motivating me to finally get the thing done!

It went together simply, if not easily – with some drilling and clipping needed to get the pieces together. The different segments don’t fit together perfectly, but they’re close enough so that it can be difficult to notice.

Once again, the sheen from several layers of varnish combined with a lot of lights belies the more matte appearance that it has in person. It looks almost like flowing mud here! What can I say? My lighting options for larger pieces are pretty shithouse! It’s kinda hard to see, but I’ve attempted to have the orientation of the grass on the tufts “flow” with he contours of the model, as the whole thing has a pretty windswept look to it.

That big section where it looks like it’s fit together extraordinarily badly is part of the sculpt – it’s intentional – rather than being the result of my terrible modelling skills. I’ve mounted it on an inexpensive wooden teapot stand to give it a nice sturdy base, and rather than trying to bevel it to the ground or try to paint the edges in an awkward (to me) brown so it “fits in better” with my table surfaces, I just went full fuggit and gave it a similar black rim as I do with many of my bases. I did roughly sculpt some simple flagstones in the ground, giving the indication of a small path that may or may not continue on the battlefield surface.

The scale of this model seems a bit smaller than most “heroic” scale models. Here we have it with a few Heroes of Men from the LotR range, with their slightly smaller scale showing the sizing. True historical models would be a touch smaller yet, so would fit in even more nicely with the tower. I also thought our friend The Imperfect Modeller would appreciate how close this almost gets to a proper diorama! I’d just need an appropriate figure to put in Gandalf’s place there, and a pin to hold them there on!

FInally, as a point of contrast, I thought a couple of more modern-scale AoS Bloodbound figures (ok, one is at least 50% Shieldwolf) would be a nice counter to the above – as you can see, it’s still very much usable for Fantasy of pretty much any stripe. And the number of times that Space Marines have fought their foes over terrain that resembles Terra’s ancient medieval castles must be beyond count!

Necromunda Scenery, Scotia Grendel Hatches – and a random bit of Resin Terrain (MechaNovember ’18)

Necromunda 2018 Sump Monster, Oldhammer Necromunda Escher, Scotia grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

This post is dedicated to (or blamed on) fellow Blogger, Wudugast and his recent terrain post Take Cover Part 3. Deep down on his post are a pair of hatches that are clearly from some sort of Necromunda-friendly kit. When I saw those, my “that would be quick and easy” sense perked up. I do like scenery bits that can be done simply like that.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then it turned out that they’re from a set that I don’t yet own Citadel Ryza Ruins set.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then I remembered that I have these – like the crates I posted a couple of days ago, I picked this set up in the 1990’s and have done literally nothing with them since. So I grabbed them out and painted them up. Naturally, they’re still available from Scotia Grendel. Funny thing was that the crates I finished a few days ago were in the same storage box that these hatches were in, and it was when I got these out that I got the crates out. Painted them after the hatches, but before the other stuff in this post was done. And three hatches hardly warrants a post, so they had to wait.

Actually, let’s take a quick aside now – I do now finally know what colour to paint the floors which was one of the reasons they’ve sat untouched for two decades – my custom Necromunda Blue mix. What about the lockers? Military Green? Bright Red? Muted Blue? Plain (weathered) Iron? I should probably try to get the rest of these painted in the next couple of months…

Necromunda 2018 Sump Monster

Almost last but not least, the sump-monster which lies in wait for unwary gangers. Another pair of models that got clipped, assembled and painted straight from seeing Wudugast’s post – I really liked his pale and sickly looking renditions of these tentacles, so I did something similar, though using a deep turquoise and an ivory with a slight yellowish tinge. They don’t look great in these photos, admittedly – they’ve come up a bit too stark here – not sure if the shiny gloss varnish on them is helping a lot with that, to be honest. The pic at the top looks a lot more true to how they look in hand.

Necromunda Terrain, Kill-Team Scenery

Finally, there’s this thing. I’m not exactly sure what it is, or who made it. I got it with a whole lot of other secondhand stuff back in the 1990’s. I suspect that it was originally some homemade terrain that was cast, as it doesn’t have the fine detail of the other pieces I have from the same era, like the various Grendel pieces, or some of the other random bits I have that date back to the same period.

Necromunda Terrain, Kill-Team Scenery

It was also cast in a pretty horrible yellow resin. As you can see, there’s quite a few holes and bubbles on the thing. Some of the black paint I’d spray-primed it with back int he day had even flaked off. It does look very much like a homemade piece, though – cobbled together from various household items in an interesting manner. I think that’s a highlighter pen lid on the side.

Necromunda Terrain, Kill-Team Scenery

Anyway, I sprayed it with a beaten dark metal Krylon spray, drybrushed the thing in dark metallics, added my Necromunda Blue around the base, then considered adding some coloured metals and calling it a day – but then I had the bright idea of deciding to use it as an experimental piece for some of my GW scenery that I need to get working on properly. So it was time to break out the Vallejo Model Colour Iraqui Sand and Pale Sand, get chipping with Metal Black and Plate Mail Metal, get rusty with Rust Wash and get dirty and streaky with Dirt Brown Wash. The chipping medium that I added was a complete failure, as you can see. Or can’t see. I guess if I don’t mention it, you won’t know I tried to use it – but then, that’s what experimental pieces are for!

Necromunda Terrain, Kill-Team Scenery

A few decals before the weathering, heavier damage where there were more bubbles and miscast resin bits, and another piece of terrain that’s been sitting around here for literally two decades is finally ready for the table. Better yet, a badly cast piece that seemed to flake the paint appears to be stable (thank you, Krylon!) and will now look quite decent on the tabletop. Sure, it still ain’t pretty. It’s still ugly. Could I do better with it? Sure – but I have better things to spend my time on than this badly-cast thing, so it’s very much “good enough”.

What’s this piece got to do with Wudugast? I spotted it sitting on a table as I moved from one place to another while varnishing the hatches – and because I’ve been doing scenery – thought: “I should paint that fucking thing.” So I did.

Scotia Grendel Resin Crates (and some other Resin Crates)

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

A bunch of crates today. One thing that my self-imposed “minimum 1 model per day, per month” this year has really helped along is getting various bits of scatter terrain done.

Scotia Grendel 10007 - Resin Crates

Four of these definitely come from some duplicated Grendel (now Scotia Grendel) sets that I got back in the mid-1990s. The other ones were painted a long, long time ago. Hm. I see a couple of spots where I missed on the washes. Thanks photos! I’ll fix those shortly.

Scotia Grendel 10007 - Resin Crates

The way I painted these and got the various subtle and more obvious variations in the wood colours was pretty easy. Paint them in various shades of brown, as well as some in grey and ochre (and mixes of grey and brown for a few – because unsealed wood slowly goes grey). Then they were all drybrushed with a bone shade, then washed with a 1:1 mix of Army Painter Dark Tone and Lahmian Medium. The end result is pretty good. They look realistic enough for the effort put in. Not actually realistic (they’d be much duller, the shaded areas wouldn’t pop like they do here) but we really don’t go for true realism for the most part in this hobby – more a kind of hyper-realism most of the time.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

These next four pieces are from a set I picked up later on, though still in the 1990’s. I suspect that they may have been from a WarZone-branded resin terrain set, since there were a limited few of those, and I did pick up a few of those back in the say. I need to un-photobucket that post, so marking it out here will help me to remember.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

Those resin sets did come in the exact same packaging as the generic Grendel terrain pieces back in the day, just with a different card backing. I can’t find any sign of them online of course – they seem to have largely disappeared – as have many hobby things from the early days of internet.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

In the end, these boxes end up looking pretty good once completed. They can be used in quite a variety of games, pretty much anything from Warhammer Fantasy & Fantasy Role-Playing to the Colonial period through to 40k and Sci-Fi games. A couple of The Emperor’s finest and a pair of Zombie Hunters provide us with some scale. Probably should have had some Necromunda figures in the photos as well, come to think of it – since crates and barrels always fit into our games quite nicely. I guess the marines work for a Kill Team scale shot.

Zvezda KV-1 Platoon (MechaNovember ’18)

Zvezda Soviet KV-1 Tanks 1/100

A quick one today. I’m still trying to do some painting some nights at home, but work is now in insano-mode – so most nights I have no energy to paint, let alone blog, let alone read blogs or go through comments – so that stuff is super-scattered at the moment. I’ll catch up when I can, but it’ll be a few weeks before work eases off, and no break until we finish on the 21st of December. At which point all that Christmas junk takes over, so no normalcy until perhaps a week after that when I can go to sleep for a week or so and not have to deal with people…

The models are from Zvezda, which is (appropriately) a Russian company. I got five of them – probably in a set of five. I know tank platoon sizes varied by nation, time and even size of tanks during the war, so I’ve just painted the five of these as a set, with consecutive numbers. Speaking of markings, I have managed to learn a little about Soviet tank markings, so I’m quite aware that these wold not be accurate. (Often Soviet armour had no markings, the red hull star was not especially common, I’ve got guards icons on one side, etc) – but like my T-34/85 platoon, I’m okay with going with “easily recognisable as Russian tanks by my non-modeller or treadhead wife & friends even if there are also American/British/German tanks all over the table.” Which we can call “Hollywood WWII”, if you like.

Zvezda Soviet KV-1 Tanks 1/100

The thing is that I find armour markings are a horrible minefield, even if you’re trying to get everything right. Soviets seeming like one of the easier ones to get right. I’ve got British tanks here where trying to work out the “correct” markings have cockblocked me for more than a year. There are people out there who definitely know their shit, but even with a guy online willing to answer questions, knowing exactly what to put onto (and not put onto) a tank so that it’s accurate is a bloody nightmare, especially when there are ones that you’d like to get right to a specific kind of vehicle in a specific unit in a specific theatre. “Hollywood WWII” is much easier…

Zvezda Soviet KV-1 Tanks 1/100

The painting on these was pretty straightforward. I assembled them months ago, and even sprayed them months ago, firstly with a custom spray can matched to an image of the “bottle green” type of Soviet Armour colour, then zenithally sprayed with a lighter shade of same. They then sat unloved for several months until 2 weekends ago, when I did everything else over the Sunday.

A couple of layers of drybrushing Reaper’s HD29812 Meadow Green over the entire things, then Vallejo Coloured Primer Dark Panzer Grey on the road wheels and tracks (the worst, most tedious part of painting any tank, IMO). Then added the decals (Zvezda tanks don’t come with any decals, so I picked up some from Battlefront, which were hard to find in stock). For their choice and placement, I pretty much followed the lead of the aforementioned T-34/85s. The main difference was that given these tanks are 1/100 rather than 1/56, I used decals for the crew’s graffiti and turret numbers.

Next up were two layers of sponge weathering across the hulls and turrets to represent paint chipping and general wear on the surface of the green paint. The first in Vallejo Model Colour 70.994 Dark Grey followed by Vallejo Game Colour 72.045 Charred Brown. I painted the stowage in Vallejo Model Air 71.017 Russian Green, gave the tracks a light drybrush with Model Air 71.072 Gun, then hit the whole lot with Vallejo Model Wash 76.514 Dark Brown, thinned down with “Dr Faust’s Magic Wash Base” – which you make yourself out of 1 part Pledge with Future Shine and 4 parts Distilled Water. (Keep it in a large dropper bottle).

Eventually, I’ll get to play with them. Need to get more armour in this scale done, first – but rulesets I own and would like to use with them include Flames of War, Bolt Action’s Tank War (shrunk down to 1″=1cm), TANKS!, and probably What a Tanker! in the future – as I continue to follow Mark Morin’s adventures with the game.

Done!

Vikings, Fjórtán!

Wargames Foundry Viking Berserkers

So it has been a little while since I last wrote up a post – even though the most recent post just went up a couple of days ago I had actually written up a batch of posts last weekend and queued them up so that they would publish throughout the week using the WordPress scheduler. I haven’t done very much painting in the last week either, as I am a little bit burnt-out with the whole painting and blogging thing at the moment. I don’t think the August Challenge has worked for me all that well either unfortunately due to a combination of tiredness, work(ing late every night) and annoying weather. Usually around this time of year – September-November-ish, I’ve gotten the painting doldrums as well, so I guess that’s on cue as well.

Anyway enough of my bitching. Today I have a few more Viking models to share.
Wargames Foundry Viking Berserkers
Wargames Foundry Viking Berserkers
These models have been on my desk for a while now – basically since I completed the last completed Vikings that were shown awhile back. The way I’ve worked on my Vikings for the past 2 or 3 years is that there’s always a half-dozen to twenty of them on my painting desk, and as I complete the final models in one batch, I choose, clean up, base and start on the next ones – so there’s always some Vikings there to pick away at. Now, all 5 of these Vikings are berserkers – 3 male and 2 female from the various pre-set blisters available from Wargames Foundry.
Wargames Foundry Viking Berserkers
Wargames Foundry Viking Berserkers
While painting these models I wanted to go for a slightly more desaturated palette than usual and tone down on the amount of rich dyes that the figures were using – figuring that berserkers would be a little bit less concerned with looking Viking Fabulous and more concerned with practicality or looking a bit more workmanlike. For the same reason, their Shields are a bit duller and attempt to show some off the wood grain underneath the paint. They are also not so clean and pristine like the Shields on the rest of my Vikings, and the free hand designs are both simpler and a little rougher.
Wargames Foundry Viking Berserkers
Wargames Foundry Viking Berserkers
Naturally in Saga these figures would all be armed with daneaxes and none with shields or dual weilding, but these are the figures that I have – so what are you going to do? They will be able to work as a unit in quite a few games, I’m sure and I don’t think anybody that I’m likely to play in SAGA is really going to bitch about them all that much.
One thing that’s probably worthy of note is that these berserkers are all wearing wolf pelts rather than bear pelts. A couple of the other Foundry models are clearly wearing bear pelts, but surprisingly few of them! I will show those ones off once I get them painted. Eventually. Anyway that’s enough of my rambling for today – hope you enjoyed the figures and hopefully I will have another post sorted for tomorrow!
Edit September 13: IRO posted a comment about the skin tones I’d gotten on these guys. I noticed when I saw his comment that the twitter sidebar had an image of Kota Ibushi from something I’d retweeted from New Japan Pro Wrestling. I’ve reposted the image above, because it really stuck and surprised me in terms of the skintones when I saw this pic on the sidebar next to the models – and stuck with me .

Cheeseburger the Bear (Reaper Bones 77494: Dire Bear)

Here’s a model that I randomly found in a baggie of Reaper Bones models from one of their Kickstarters. I believe I pulled it out at the same time I found the Carrion Worms, so it’s been sitting around for a couple of months now, having a little bit done to it every so often.

The fur had actually been done for some time, and the model just kept getting shoved out of the way from one spot on the desk to another, until I was doing the basing on another trio of models last weekend, so I grabbed the bear to do it’s base at the same time.

So a couple of days ago I saw it there, and decided to finish it off. A couple of hours later and the fur was finished, claws and muzzle and mouth and eyes painted, matt painted on and some tufts added. Anyone who has played Far Cry 5 will understand why I’ve called this bear Cheeseburger (though it also makes me think of the ROH/NJPW Wrestler).

I’m pretty happy with how Cheeseburger’s face turned out. It’s the first time I’ve painted a realistic Black Bear’s face (albeit on a simple Bones model), and it was quite a bit of fun.

In gaming terms, it’s a pretty flexible model. Obviously there’s a place for it in Roleplaying Games, but also anything scenario based, such as Historicals, Fantasy, even some sci-fi. There’s also potential for use in any army (again, especially Fantasy and Historical) that has animal or beast handlers – even 40k could work here – Dark Eldar/Drukhari Clawed Fiend, anyone?

I’ve only just considered that I could have made an awful pun and titled this post “Bear-ly Legal”, but on second thought while puns like Who Let the Dogs Out, etc are fin and fun, Bear-ly Legal might attract the wrong kind of crowd via searches. 😉

It does remind me of an amusing and wholly-unrelated anecdote that I’ll share here. Back in the mid-90’s when I used to play The Warhams with a regular and fluid group in a store in Melbourne’s CBD, there were a couple of other younger, 20’s guys who were also into wrestling, as I was. One evening we were talking about one particular guy lending me a pair of videotapes that he’d gotten hold of. One called Hardcore Heaven and the other called Barely Legal. We were discussing how good they were supposed to be (I’d heard of them, but not ever seen them). Another guy who overheard the discussion warned us that we needed to “be careful” with stuff like that. After a minute or so, we explained to him that we were talking about a different Hardcore Heaven and Barely Legal than what he thought we were on about. We were of course talking about Extreme Championship Wrestling’s first two PPV events. You’re welcome.

Oh, and here’s a size shot of the Big Guy. Pretty happy with how this one turned out, especially given that it’s a Bones model with soft detail and weird, difficult mould lines. The good news at least is that while both of those do stand out a bit in these oversized photos, they’re not really an issue for the model in hand.