Reaper Bones 77498: Werearmadillo (Neglected Model September ’18)

Today I have the next of this month’s Neglected Models – a somewhat random Reaper Bones model of a Werearmadillo. I’m not sure if this is a D&D-type thing (since many Reaper models are unofficial D&D critters) or just one of the really random things that Reaper puts out. Either way, it came out of a tub of Bones models several months ago when I was looking for something else because it looked easy to paint, then it got started, then pushed aside, neglected for months. I mean – just look at it – it’s not the most inspiring or exciting model out there – especially if you don’t specifically need an anthropomorphic armadillo for something and you’re just painting it as a random thing.

So I made myself get the lead out and get the thing finished so I could get it out of here. The model is on a 50mm rolled-edge base to get around how very warped it was, so it’s not an especially small model, though it’s far from tall due to its hunched posture. The integral base was more than a little awkward to clip down so I ended up leaving part of it and painting it as a rocky outcrop that it’s walking over. There’s nothing particularly interesting happening here, and I didn’t even look up photos of real armadillos. I just went with a couple of appropriate looking tones to differentiate the “armour” and the heavy, thick looking skin of the beast. Rather than going for blood dripping off the claws, I decided to instead dirty up the limbs and the claws with weathering powders, to represent that the creature likely spends a fair bit of time digging in the dirt.

So… yeah. No idea what I’d ever use this model for aside from the “maybe while playing Pathfinder or some other RPG or GMing a miniatures game where I need a random-ish monster one day” catch-all disclaimer. Ah well. Another model done!

Reaper Bones 77169: Flesh Golem

Reaper Bones 77169: Flesh Golem

But Azazel, didn’t you just paint Reaper Bones’ Flesh Golem recently? Why yes. Yes, I did. But that Flesh Golem was 77512. This Flesh Golem is 77169! Also, there’s three of them in the one post this time. Why three? Probably from Bones 1 when I went big with my pledge is my guess. Handily, when all together, they make a unit for Kings of War and the like.

Reaper Bones 77169: Flesh Golem

Perhaps I should check up on those KoW army lists and see if Undead Trolls (the profile I’m most likely to use for these) has units of six. Then I could combine them with the other recent trio that Other Joe Other Flesh Golem was part of. (time) Yes. Yes they can. And they’re Zombie Trolls. Damn, I haven’t played KoW in ages – I should really try to play more. All my bloody time is spent painting lately, though. Obviously, they can be used in any kind of fantasy RPG as well.

Reaper Bones 77169: Flesh Golem

This guy came up better than I’d expected. The “Eddie” aspect of his facial sculpt turned out especially well, I think – especially for a Bones model.

Reaper Bones 77169: Flesh Golem

This guy started with darker skin tones, which made the whole “pale corpse” thing a little trickier, but it seems to have worked out ok in the end as he’s visibly much darker than the others while maintaining a somewhat realistic skin tone.

Reaper Bones 77169: Flesh Golem

Finally, I decided to go for a really bloodied-up look for the third one, and went with the palest of the three models, so that the spattered gore would be that much more impactful, especially when his fellows also have their fair share of bloodied limbs and spatter. Both hands, lower chin and chest, as though he’s not only been in combat, but was victorious and had a bit of a fed to celebrate. I used both of the Citadel transparent red paints for the effect – Spiritstone Red (lighter) and Blood for the Blood God (darker), as well as letting it dry in spots before going over with another layer.

Because of how this phone camera seems to do contrast (quite starkly), a bit of the more subtle nuance of this model seems to have been lost in the photos (yes, really, subtlety on this figure). Just a little bit, anyway!

Reaper Bones 77169: Flesh Golem

Rather than pulling out a Space Marine for the scale shot, I decided to do it as a “family” photo, alongside Neferata (I see that high-contrast photography has always been a bit of an issue) and some Mantic Zombies.

Reaper Bones 77504: Death Star Lillies (Neglected Model May ’18)

Reaper Bones 77504: Death Star Lillies

Another pair of simple Bones models here – and yes, that’s really what they’re called. These ones work as both Neglected Models for this month as well as some potential Nurglesque Scenic items for 40k/AoS/Warhams. Beyond that, they also work as Deathworld plants in a more general 40k sense, or any kind of Pulp and/or D&D setting as giant carnivorous plants. One problem that …drew out their painting time was the fact that they got tacky when I painted them with normal paint, despite the layer of Liquid Greenstuff that I had applied. I’ve overpainted them this time using Reaper’s own HD paints, though there’s some Vallejo mixed into the highlights and some AP washes with Lahmian Medium for the purple shading. Sealed with Reaper’s own brush-on, so we’ll see if this shit can stop the figures from becoming tacky. edit – seems to work, but it’s very satin as most brush-on Matt varnish turns out to be.

Reaper Bones 77504: Death Star Lillies

A Plaguebearer provides a sense of scale. As you can see, these are neither tiny, nor huge.

Painting Reaper’s Bones Goremaw – Looking for Feedback.

I’m kinda stuck on Goremaw here. After seeing Dave Kay’s painted up as part of Painting Decembruary, I decided to get mine prepped for painting by getting it assembled, then “priming” it in watered down Liquid Greenstuff to cut down on the horrible, sticky, tacky reaction that Bones PVC seems to have with model paints as well as spray primers. So now that’s finally done. Then there’s working out what to do with it – using the stats for the Forge World Dread Maw in Age of Sigmar and perhaps the Spined Chaos Beast for 40k seem reasonable.

As well painted as the official Spined Chaos Beast is in the above photograph, it’s a pretty awful model, so I have no particular desire to purchase one or track one down. So Goremaw will fit that nicely enough. So we’ve got the use and stats sorted, but how to paint? I’ve already done Purple Worms. I’m very happy with them but don’t wish to revisit that scheme with Goremaw.

I could go Nurgle-themed, which would be green carapace with yellowish-ochre underbelly and purplish-red mouth. Broadly similar to the Shadows of Brimstone Burrower. Also has the benefit of looking somewhat naturalistic. Maybe.

Khorne? Deep red or orangey-red, again with a yellowish-ochre underbelly and either crimson or purplish-red mouth. Also quite a “dragon-y” look. I guess the green one could also say that to an extent. Maybe.

Tzeentchian? Blues.. nah. Too close to the purple that I already want to avoid. Slanneshi? Some sort of pastel look? Pink? Nah.

“Undivided” so I can run it in any/multiple force? Black on the carapace and fleshy underside somewhat like my (still unfinished) version of Be’Lakor?

I think either black/flesh for Undivided, or green/ochre for Nurgle or red/ochre for Khorne. But I’m still not sure. Anyone else have any thoughts or arguments for any of those three? Any way-out ideas? (be warned, I’ll probably disregard most of those, but I am open to ideas) if so, please do leave a comment, though be aware, it’s not a poll!

Reaper Bones 77512: Flesh Golem (Neglected Model May ’18)

Reaper Bones 77512: Flesh Golem

This rather attractive figure is a Reaper Bones model that has been clogging up my desk for some time now. I’ve also seen it called “Obese Flesh Golem”, though I’m not sure if that’s ever been an official alternate title, since Reaper has a few figures that are just listed as “Flesh Golem”. I’ve got the other Bones figure as well, so perhaps I should also dig that one up to replace this guy on the paint desk. I picked this guy up as part of Reaper’s Bones III “Stoneskull” expansion.

Reaper Bones 77512: Flesh Golem

Rather obviously, I’ve gone for a yellow/ochre base to this guy’s flesh tones. Both because I like to vary my zombie-skin and also as a bit of a test run for a batch of my future plastic plaguebearers. I was tempted to paint sections of him in completely different skin tones, but going too patchwork runs the risk of making the figure look ridiculous. Also, I just wanted to finish the damned thing.

Reaper Bones 77512: Flesh Golem

A Celestial Lion Space Marine provides scale.

As far as gaming goes, this guy has a pretty wide set of potential uses. Obviously fantasy role-playing, but also the Undead army for Kings of War, and I’ve also got plans to put him to work in a Renegades and Heretics army for 40k. (Nurgle, natch!) Hell, he can potentially be an Abomination when we get back to Zombicide – especially Black Plague as he’s very much a reainimated kind of chappie.

Cheeseburger the Bear (Reaper Bones 77494: Dire Bear)

Here’s a model that I randomly found in a baggie of Reaper Bones models from one of their Kickstarters. I believe I pulled it out at the same time I found the Carrion Worms, so it’s been sitting around for a couple of months now, having a little bit done to it every so often.

The fur had actually been done for some time, and the model just kept getting shoved out of the way from one spot on the desk to another, until I was doing the basing on another trio of models last weekend, so I grabbed the bear to do it’s base at the same time.

So a couple of days ago I saw it there, and decided to finish it off. A couple of hours later and the fur was finished, claws and muzzle and mouth and eyes painted, matt painted on and some tufts added. Anyone who has played Far Cry 5 will understand why I’ve called this bear Cheeseburger (though it also makes me think of the ROH/NJPW Wrestler).

I’m pretty happy with how Cheeseburger’s face turned out. It’s the first time I’ve painted a realistic Black Bear’s face (albeit on a simple Bones model), and it was quite a bit of fun.

In gaming terms, it’s a pretty flexible model. Obviously there’s a place for it in Roleplaying Games, but also anything scenario based, such as Historicals, Fantasy, even some sci-fi. There’s also potential for use in any army (again, especially Fantasy and Historical) that has animal or beast handlers – even 40k could work here – Dark Eldar/Drukhari Clawed Fiend, anyone?

I’ve only just considered that I could have made an awful pun and titled this post “Bear-ly Legal”, but on second thought while puns like Who Let the Dogs Out, etc are fin and fun, Bear-ly Legal might attract the wrong kind of crowd via searches. 😉

It does remind me of an amusing and wholly-unrelated anecdote that I’ll share here. Back in the mid-90’s when I used to play The Warhams with a regular and fluid group in a store in Melbourne’s CBD, there were a couple of other younger, 20’s guys who were also into wrestling, as I was. One evening we were talking about one particular guy lending me a pair of videotapes that he’d gotten hold of. One called Hardcore Heaven and the other called Barely Legal. We were discussing how good they were supposed to be (I’d heard of them, but not ever seen them). Another guy who overheard the discussion warned us that we needed to “be careful” with stuff like that. After a minute or so, we explained to him that we were talking about a different Hardcore Heaven and Barely Legal than what he thought we were on about. We were of course talking about Extreme Championship Wrestling’s first two PPV events. You’re welcome.

Oh, and here’s a size shot of the Big Guy. Pretty happy with how this one turned out, especially given that it’s a Bones model with soft detail and weird, difficult mould lines. The good news at least is that while both of those do stand out a bit in these oversized photos, they’re not really an issue for the model in hand.

Reaper Bones 80001: Ape-X (Monster March ’18)

Reaper Bones 80001: Ape-X

Here’s a figure that at first seems to be an odd entry. It’s a model that came with one of the Bones Kickstarters that I’ve backed, and is now available at retail as Ape-X over on Reaper’s webstore. As with many of the models released in Bones, Ape-X is a reworking of one of their previous models, in this case, Ape-X: Supervillan from their Chronoscope line. Original, metal Ape-X also has a drill attachment for his right arm as well as the gatling gun. I think I may actually have the metal version around somewhere in a tub filled with Reaper models.

Reaper Bones 80001: Ape-X

In any case, this model has been part-painted for a couple of years now – and when I started trying to get some other, similar figures completed for Squad: March, I decided to work on him at the same time in the hopes of also getting him painted to completion. He’s far from my most awesome paintwork, but Bones isn’t the world’s best material to work with (look at the “straight” lines on the power pack on his back!) and so it’s certainly good enough for tabletop – and I’m happy to leave it at that!

Reaper Bones 80001: Ape-X, Necromunda Escher.

He’s not gigantic, but at least Troll or Ogre-sized. That counts, right?

Since he’s a big guy, I thought I’d throw him in here as a small, extra entry for Monster March as well. I’m still fully intending to try and get the proper big guys done (though this weekend was wiped out since I’ve had a throat infection that just killed my painting off) – but think of this guy as something like a Stretch Goal. Just upfront rather than later.