Dauntless-Diabolical December: Community Painting Challenge

A trio of Astartes Dreadnoughts.

To finish up the year, we’ve got something that rolls in the options from a few previous months. Much like Jewel of July, the idea is that December allows a wide range of models from centrepieces to low-level heroes.

Krautscientist’s The Hound, Enkidu Lance, XII Legion 4th Assault Company.

So… what is this month for exactly?:

It’s for Heroes. Big or small. named or otherwise. A Lieutenant or a Medic or a Warlord Riding a Dragon. An Inquisitor’s aide or a Star Player or a Bounty Hunter.

It’s for Vehicles. A Motorcycle or a Maus. A Starship or a Gaslands Car. A Panzer IV to a Kettenkrad. A Rhino APC or a Konigstiger or a War Rig or a M’ak I. (or M’ak II?)

It’s for the more impressive scenery pieces. A desert oasis or a (ruined?) temple or a bunker complex or a single bunker or a skyscraper or a Ferratonic Incinerator or a Kwik-E-Mart. A forest worth of trees or a jungle worth of plants.

It’s for Monsters. Ogres or Ogors. Dragons, Giants, decent-sized Daemons. Bronze Bulls and Dinosaurs and Great Wight Sharks and Goremaw and Cthulhu.

It’s for Dieties and Demi-gods. Primarchs and Titans. Atlas and Aeres and Abaddon. Horus and Hercules. Venus and Vulkan. Saturn and Sanguinius.

It’s for Mechs and the Mechanicum. Steampunk walkers, Dreadnoughts, Imperial Knights, Warjacks, Tripods, Titans.

It’s for Dioramas and Vignettes. Historical, Fantasy, Sci-Fi. It’s all good. Even better if they also feature something from the above!

Ellen’s Idoneth Deepkin Eidolon

 

Sfjy’s Knight Castellan, in all its imposing glory.

Pandoras Bitz Box’ “The Five Day Duel”.

WestRider’s Noise Marine Dreadnought.

The Imperfect Modeller’s Duel between a Crusader Champion and a Red Dragon.

As always, the biggest distinction between this painting challenge and many others out there are that I only care about you completing these models. It’s not a “start-to-finish” challenge set during a single month, so regardless of whether you just missed out on finishing that diorama or tank this month, last month, or six months ago – or you’ve got stuff that you’ve been chipping away at for six months – or, indeed – if you’ve got models that have been shelved for months or even years, feel free to dig them out and join in.

Similarly, if you want to go start-to-finish, then feel free to go right ahead. It’s about completing cool things. The challenge is designed to easily fit into your (and my) painting schedule and be flexible enough to encompass quite a lot, and hopefully just act as a bit of an impetus or inspiration to get this stuff completed and finish the year on a high note!

Necromunda Scenery, Scotia Grendel Hatches – and a random bit of Resin Terrain (MechaNovember ’18)

Necromunda 2018 Sump Monster, Oldhammer Necromunda Escher, Scotia grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

This post is dedicated to (or blamed on) fellow Blogger, Wudugast and his recent terrain post Take Cover Part 3. Deep down on his post are a pair of hatches that are clearly from some sort of Necromunda-friendly kit. When I saw those, my “that would be quick and easy” sense perked up. I do like scenery bits that can be done simply like that.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then it turned out that they’re from a set that I don’t yet own Citadel Ryza Ruins set.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then I remembered that I have these – like the crates I posted a couple of days ago, I picked this set up in the 1990’s and have done literally nothing with them since. So I grabbed them out and painted them up. Naturally, they’re still available from Scotia Grendel. Funny thing was that the crates I finished a few days ago were in the same storage box that these hatches were in, and it was when I got these out that I got the crates out. Painted them after the hatches, but before the other stuff in this post was done. And three hatches hardly warrants a post, so they had to wait.

Actually, let’s take a quick aside now – I do now finally know what colour to paint the floors which was one of the reasons they’ve sat untouched for two decades – my custom Necromunda Blue mix. What about the lockers? Military Green? Bright Red? Muted Blue? Plain (weathered) Iron? I should probably try to get the rest of these painted in the next couple of months…

Necromunda 2018 Sump Monster

Almost last but not least, the sump-monster which lies in wait for unwary gangers. Another pair of models that got clipped, assembled and painted straight from seeing Wudugast’s post – I really liked his pale and sickly looking renditions of these tentacles, so I did something similar, though using a deep turquoise and an ivory with a slight yellowish tinge. They don’t look great in these photos, admittedly – they’ve come up a bit too stark here – not sure if the shiny gloss varnish on them is helping a lot with that, to be honest. The pic at the top looks a lot more true to how they look in hand.

Necromunda Terrain, Kill-Team Scenery

Finally, there’s this thing. I’m not exactly sure what it is, or who made it. I got it with a whole lot of other secondhand stuff back in the 1990’s. I suspect that it was originally some homemade terrain that was cast, as it doesn’t have the fine detail of the other pieces I have from the same era, like the various Grendel pieces, or some of the other random bits I have that date back to the same period.

Necromunda Terrain, Kill-Team Scenery

It was also cast in a pretty horrible yellow resin. As you can see, there’s quite a few holes and bubbles on the thing. Some of the black paint I’d spray-primed it with back int he day had even flaked off. It does look very much like a homemade piece, though – cobbled together from various household items in an interesting manner. I think that’s a highlighter pen lid on the side.

Necromunda Terrain, Kill-Team Scenery

Anyway, I sprayed it with a beaten dark metal Krylon spray, drybrushed the thing in dark metallics, added my Necromunda Blue around the base, then considered adding some coloured metals and calling it a day – but then I had the bright idea of deciding to use it as an experimental piece for some of my GW scenery that I need to get working on properly. So it was time to break out the Vallejo Model Colour Iraqui Sand and Pale Sand, get chipping with Metal Black and Plate Mail Metal, get rusty with Rust Wash and get dirty and streaky with Dirt Brown Wash. The chipping medium that I added was a complete failure, as you can see. Or can’t see. I guess if I don’t mention it, you won’t know I tried to use it – but then, that’s what experimental pieces are for!

Necromunda Terrain, Kill-Team Scenery

A few decals before the weathering, heavier damage where there were more bubbles and miscast resin bits, and another piece of terrain that’s been sitting around here for literally two decades is finally ready for the table. Better yet, a badly cast piece that seemed to flake the paint appears to be stable (thank you, Krylon!) and will now look quite decent on the tabletop. Sure, it still ain’t pretty. It’s still ugly. Could I do better with it? Sure – but I have better things to spend my time on than this badly-cast thing, so it’s very much “good enough”.

What’s this piece got to do with Wudugast? I spotted it sitting on a table as I moved from one place to another while varnishing the hatches – and because I’ve been doing scenery – thought: “I should paint that fucking thing.” So I did.