Citadel WHFB Dwarf Daemon Slayer (1994)

Still doing some Dwarves mixed in with everything else at the moment. I’ve managed to finish this guy off a few days ago.

Citadel Daemon Slayer, 1994

Dwarf Daemon Slayer

I bought this one along with most of the other metal slayers from eBay a year or so ago, and started him as I was finishing off the first batch that I showed off a week ago. I’m not entirely sure who sculpted him, or his compatriots as he was released after Citadel stopped crediting their sculptors properly and everything became the work of “The Citadel Design Team”. Probably Colin Dixon, since he did many of the post-Perry Dwarves of that era.

Citadel Daemon Slayer, 1994

Tartan Pants turned out okay, but not perfect.

Much like most of his fellows, I was never fond of this model, as his hair is… ridiculous. A little less ridiculous that most of the Giant Slayers, I guess – as a tall, thin-crested mohawk like this one could exist much more easily than the multi-lane models sported by the Giant Slayers. I’m okay with his tartan pants, but in retrospect, I should have gone with blue, not red as there’s not the colour differentiation that I would have liked. Even allowing for the fact that they’re a little more defined in person. Ah well, I ain’t repainting him!

Citadel Daemon Slayer, 1994

The Gems on the other hand worked well.

Initially I had him based on a 25mm round, like his cohorts but then decided that he was a little big for it. Since I have a pile of 32mm bases, and I don’t need to worry about WHFB and don’t care what Mantic says about square bases for heroes in KoW (who have no facing anyway) I went with one of the bigger bases. The fact that it makes it a little more SAGA or AoS-friendly is simply by the by.

Citadel Daemon Slayer, 1994

Close-up of some of his tattoos.

Since this guy is an older veteran of many more campaigns, I tatt’ed him up more heavily than the Giant Slayers. Work on both arms, his back, and (only) one side of his face. Conversely, when I get the Troll Slayers done, they might only have shoulders and maybe some back work done, rather than the number on this guy’s arms of the single sleeves that most of the Giant Slayers have.

4th Edition WHFB Night Goblin Netter and Clubber

This pair was painted some and photographed some time ago – July 2015 – but for some reason the post never went up. In the interests of content – and conflict given the Slayers in my last post – here they are!

Like the other Goblins from the era, they’re just this side off of “Oldhammer” to the purists, but as I’ve said before – they’re close enough for me, as they were some of the first models released for 4th edition, during the time that Kev “Goblinmaster” Adams was still the sculptor of all things goblinoid.

4th Edition WHFB Night Goblin Netter and Clubber

Clubber and Netter

I’ve also given them the flame effect on their robe hoods, in pretty much the same style as I’ve used on my Night Goblin Fanatics. I’m wanting to put together a small Orc & Goblin force for Kings of War using my old metals. I just need to find some appropriate unit entries for the wilder stuff like these guys – not to mention do a hell of a lot of painting!

4th Edition WHFB Night Goblin Netter and Clubber

Rear View!

I’ve got some more of these guys on the boil, so hopefully I’ll have them up here sooner rather than later!

 

 

 

 

 

Citadel WHFB Dwarven Giant Slayers (1993-4)

While wandering around the house the other week while on the phone with my sister, I spotted a few Dwarven Slayer figures on a bookshelf, primed black as I’d gotten them from eBay and left them there a year or more ago. I had one of those “Huh, maybe I’ll paint these.” thoughts as I picked them up and looked at them, moving them to the painting desk. I hadn’t painted for a while, and just couldn’t stomach working on the Zombies that I showed last update. Looking at them, I figured that they’re mostly beards and flesh and axes, so not too hard – and most importantly, were something quite different to both the Undead and Gondor that I’ve been painting since January or February when I started the current painting challenge.

Citadel Giant Slayers 1993-1994

The first two of the new batch of Slayers.

I got the first guy done – the one on the left with a single axe and open palm, and to be honest, I really enjoyed painting him so I pushed on and finished his mate. I then realised I hadn’t done done any warpaint/tattoos. I wasn’t sure if I wanted to do them, since I was pretty happy with the figures as-is, but in the end decided to go with it – and so decided to do a bit of a melange of Celtic/Maori/Polynesian/90’s-style “tribal”. Mostly because “Braveheart”*-style woad is too easy/boring for models like these.

Citadel Giant Slayers 1993-1994

The first two Giant Slayers, reversed.

After painting the tattoos in with dark blue, I glazed over them with the paint base coat – a very old Dwarf Flesh (hex-style pots with white lids) to give that “tattoos under the skin” look. The bright orangey red is a little more muted than these photos indicate, but they’re still very bright. I considered adding some stubble at the shaved points of their heads, but went instead with a clean look under the tattooed skin. Besides, people who shave their heads regularly end up with normal-looking skin in that space anyway.

Citadel Giant Slayers 1993-1994

The second pair of Giant Slayers.

These models date from the 4th-5th edition period of WHFB. So after I’d stopped playing. They’re actually “Giant Slayers” – so from that point in time when GW decided to split them off from regular old Troll Slayers, and did so by giving them bigger hair, as opposed to “simple” old giant mohawks. Hence the 4-lane mohawks these guys have. To be quite honest, I never really liked these models. I wasn’t a big fan of the Marauder ones that pre-dated them either – really only being a fan of specific models in the range (like this guy) and of course, the original sometimes-norse dwarf berserkers from WHFB and before – sadly, I only have the one. As it happens, and just as with Denethor (who I finished after these guys) – after painting them, I’m now quite fond of them.

Citadel Giant Slayers 1993-1994

Rear view of the second two.

Despite all this, I picked these up a couple of years ago to paint one day for my Dwarven KoW army. Which I guess I’ve now started in some form – at least for a small, legal “ally” sized force. I’ve got some ideas for these guys once they become a unit, but I’ll talk about that later. I picked up a ton of plastics from a mate in Tasmania last year for this army, so they’ll finally be getting some love after I get more of these orange-haired guys done. Probably.

Citadel Giant Slayers 1993-1994, Dragon Slayer

My “modern” slayers so far, all together.

This pic perfectly demonstrates what happens when figures from a similar range are painted in different batches. Beard-shade variance!

Aside from that, they’re painted in a style evocative of the White Dwarf magazines from the period of when they were released, rather than especially realistically. Bright orangey-reddish hair and beards, clean, stripey trousers, dark blue tattoos. Let’s face it, these models are far from realistic in their proportions or gear. I’ve always appreciated the Perry’s style of dwarves, which these and pretty much all GW and GW-alike dwarves followed in – but the proportions are horribly deformed compared to anything realistic. I figure I’m happy to just embrace it!

Besides, it’s not like GW has moved on from the 90’s Dwarf Ethos, either. If anything they’ve just gone further over the top

*Yeah, I know Braveheart is an absolute mess of historical anachronism – but everyone knows what Mel Gibson looks like with half a blue face, so it’s an effective visual reference point.

(Another unit of) Mantic Zombies! (6-Month Tale of Gamers Challenge)

Following on from the initial regiment/dozen Zombies that I painted last month, I started a follow-up regiment at the end of last month. The idea being that they could be used as two regiments – or more likely – combined into one horde (by keeping the regiment trays together). They would have been finished on the first weekend of this month, but instead I got them finished last night after work.

Mantic Zombies, Vampire Counts, Zombicide Black Plague, Deadwalkers

More Zombies!

This mob has been painted in much the same manner as the first dozen. Some coloured base coats, Army Painter washes (mostly purples this time), a bit of highlighting, then the clothing in a dark grey, washed with black/brown and then picking out the eyes, teeth, bone and wounds. Then varnish, flock, and Blood for the Blood God to finish.

Mantic Zombies, Vampire Counts, Zombicide Black Plague, Deadwalkers

Something, something Zombies.

Mantic Zombies, Vampire Counts, Zombicide Black Plague, Deadwalkers

Putty for intestines, and snapped off limbs leave a bone-like protusion.

The first dozen were essentially painted with what I can lazily refer to as “green”, “pink” and “grey” skin. This second batch can be summed up as “yellow” and “purple”. After being photographed on their own to show off, these guys have been mixed with the first batch to give a bit more variety. Once I start the third batch, whenever that turns out to be, they’ll primarily be another two skin tones. At that point I’ll do “brown” and “red” (or something) and then in turn mix those in with these guys. That was as I continue to paint more zombies, the overall variety will increase over time. I’ll probably take a bit of a longer break before I do the next two dozen, though…

Mantic Zombies, Vampire Counts, Zombicide Black Plague, Deadwalkers

A bit of bloody paint splatter makes a nice final touch.

Mantic Zombies, Vampire Counts, Zombicide Black Plague, Deadwalkers

Another dismembered zombie, and one that’s just a pile of viscera.

These models are probably the nicest of Mantic’s undead range – I’ve been finding that their skeletons are far less fun to paint than I’d expected – but the limited number of parts is less than ideal, so I’ve mixed in a fair few of their Ghoul parts.

Mantic Zombies, Vampire Counts, Zombicide Black Plague, Deadwalkers

Temporary unit shots, showing just these twelve.

Mantic Zombies, Vampire Counts, Zombicide Black Plague, Deadwalkers

And the reverse shot…

The unit shots of these guys were just taken for this blog post, as right afterwards, I mixed the models from the two zombie units so far, in order to mix the skin tones up a little more.

The completed Horde of Zombies!

 

And here they are!

The Madness of Denethor (6-Month Tale of Gamers Challenge)

Even as Gandalf and Pippin ran forward, they heard from within the house of the dead the voice of Denethor crying : ‘Haste, haste! Do as I have bidden! Slay me this renegade! Or must I do so myself?’ Thereupon the door which Beregond held shut with his left hand was wrenched open, and there behind him stood the Lord of the City, tall and fell; a light like flame was in his eyes, and he held a drawn sword.

Citadel Miniatures Lord of the Rings Denethor

Denethor, Steward of Gondor and Lord of the City.

This model is of course a likeness of John Noble as Denethor, Steward of Gondor. Sculpted by one of the Perrys from memory, this figure was released shortly after Return of the King was released, and is now sadly discontinued. It’s quite a good likeness, especially given the truescale nature of the model.

John Noble as Denethor

As Denethor is a rather understated model despite being fairly important in the story of LotR, I wanted to make him stand out in some way – even if he’s far from a must-have combat machine like his sons. I attempted to do so by mounting him on a back-to-base-ix resin base to raise his stature a little above the rank and file of Gondor. I painted the base as stained white stone – perhaps some of the ruins of Osgilliath? A little bit of ivy and a couple of tufts add the little colour to what is otherwise a very monochromatic model.

Citadel Miniatures Lord of the Rings Denethor

Denethor. On his way to the loo.

I started painting Denethor sometime years ago, but never really got far beyond the black. Last year, I started working on him and got his cloak to a point where I was quite happy with it. I then gave it a black wash to bring it back down and unify it, which just fucking wrecked the whole thing. You know when you hear about people having a bad mistake happen to a model and then throwing it in the bin? That kind of thing. More recently, I worked on him a little again, this time stalling out due to still being frustrated by the wash wrecking it last time, but it’s been sitting on my painting desk, and is one of the models I had specifically in mind when starting this challenge. Given the month that it’s been, I decided to work on Denethor this last weekend so I’d have something “legal” finished for the painting challenge in the Gondor category..

Citadel Miniatures Lord of the Rings Denethor

Denethor, gliding across the battlefield.

I’ve tried to replicate Howe’s 5 o’clock shadow and also distinguish the shades of black/grey/white between his cloak, the fur lining and his hair. Howe can look quite pale and gaunt in colour in some stills from the film, though in others his face is much closer to normal. I tried replicating that, but I felt that he was already monochrome enough, so I added a subtle amount of colour back into his face.

Citadel Miniatures Lord of the Rings Denethor

Denethor! Grimly surveying the dead and dying.

Aside from obvious scenario-based uses in LotR games, Denethor can also make an appearance with my Army of Gondor on the Kings of War battlefield. Possibly as a “Wizard”, where the Fireball spell could represent Denethor directing artillery fire onto his chosen target, Bane-Chant representing his oratory driving his troops to greater valour on the field of battle, and so forth…

Small Fortune and a Little bit of Glory

So the last couple of weeks has been exceedingly unpleasant, with one of the least pleasant aspects of life making a sudden and unwelcome appearance. I stopped painting for a little while, but wanting to get back to normal, I’ve started again. The first figures I painted haven’t been varnished yet, so I’ll show them in a week or so. In the meantime, my group got together a few days ago and gave Fortune and Glory, an Indiana Jones-styled boardgame set in the late 1930’s a go. We just used the basic rules, since we were learning them.

Fortune and Glory Nazi Zeppelin

Nazi Zeppelin. Insert Hindenberg-related joke here.

The basic rules don’t actually use Villain characters – or more relevently to this post – the Nazi Zeppelin or the Aztec-styled pyramids. However, when we were packing up after midnight – after having the win stolen from me by Marouda, and then from her by Orez – I noticed that some of the little model-tokens would paint up exceedingly easily. So I made that a mini-project to knock over quickly.

Fortune and Glory Nazi Zeppelin

Reverse shot of the Zep. Now add your Page/Plant jokes.

The Zeppelin actually has those little swastikas sculpted into the tail fins. Not that I’m squeamish about that sort of thing, as I play historical games, do a bit of historical study and have a pretty clear understanding on who the “bad guys” were. One day I’ll actually get some Bolt Action Germans painted up as well. The Zep isn’t an amazing model – it’s very much a boardgame piece. I had a little bit of a play with the base and flying stem to give an impression of terrain and sky, but I’m not going to knock myself out turning out a piece of art. Likewise with the highlighting and shading on the Aztec temples.

Fortune and Glory Pyramids Temples Tombs

Mesoamerican/Aztec-style Pyramids.

The mesoamerican pyramids got painted in a sandstone-ish style. Not necessarily entirely accurate, though in some photos on Google Image Search they can indeed look like this – but mainly because a bit of colour looks better for game pieces. – And because they can be placed anywhere in the world – look at that one! It’s in Egypt!

Fortune and Glory Flying Frog Productions

A promotional still from Fortune and Glory – The Colourised Adventures.

And here is how they might look when being played. I’ve given them a solid coat of gloss varnish, followed up by matte. There’s a bunch of Nazi and Mobster models as well. I’ll probably paint the Nazis as SA brownshirts rather than as DAK, and the mobsters in simple black “mobster suits”. I imagine that both would be pretty simple to do, but I’ll get to them later. Probably.