Something both familiar yet new today – it’s another Fallen Dark Angel, though this time it’s the first (almost) entire model I’ve made from my Betrayal at Calth stash. At this point I think I’ll put together two squads of Fallen – one made of old-school Rogue Trader-era metal models, and one made of more modern plastics and resins – clearly, this guy is the test model for the latter group.
The shoulder comes from Forge World’s Horus Heresy Dark Angels add-ons. Yeah, the chapter icon should be dinged and shipped as well, but I took some artistic licence here to leave it looking old but undamaged. I’d potentially use some other parts, such as the Forge World DA torsos and helms amongst the squad as well.
I have a concern that there’s just too much chipped armour on this guy. I think it’d be fine if he was not wearing a helm, because then we’d still have his head as a focal point, but with him wearing the helmet – even with the eyes and the old-school stripe there, it disappears a little – at least in these photos. It could be poor photography, I guess?
This squad will be loaded up with a bunch of combi-weapons and/or special weapons. I haven’t decided between plasma or melta yet, and I need to check the rules again to see how many they can take. In my mind I see this particular group being aligned to The Emperor, if not The Imperium, so unless they’re fighting Dark Angels, they won’t be teaming with my Chaos armies. Well, maybe against Xenos, but only with not-chaos-chaos, such as Iron Warriors. Not bloody Death Guard or Word Bearers.
Here he is, alongside his Oldhammer brethren. As can plainly be seen, he towers above these older models – I must say – not helped at all by the fact that every one of them is rather hunched over for some reason.
The third member of my small collection of Rogue Trader Marines in the heavily-scuffed livery of the Original Dark Angels – to be used as Fallen Angels in modern gaming. This chainsaw-wielding lunatic with the wild hair was first sighted by myself in Chapter Approved: The Book of the Astronomican, back in the day. As The Fallen are old. Really, really old, despite the machinations of time within the Warp, I mixed grey in with the brown of his hair, and moreso on the highlights. I also had those old “Motörhead” facial hair pictures of Andy Chambers in mind while painting his hair.
His helmet got the appropriate old-school treatment of a red stripe, though I left the eye lenses dark, as the helm is obviously not going to be active while it’s mag-locked to his hip. Despite only having painted three of these guys, I’ve really enjoyed doing each one of them (once I forced myself to finally get going on the long-started-and-stalled Brother Holt, anyway).
The old-school-inspired palette combined with a bit of the Forge World-style penchant for weathering makes these guys really quick and simple to paint, while still looking great. Of course, there are more modern touches such as weapon casings not exclusively being drybrushed silver and the basing (I might add some powders to them once the entire force is complete for consistency). I’ll keep this style unique to this force which will keep them visually distinct from my other forces, and I have concerns that if I were to use the “dark & scuffed” look on too many other forces, they could easily start to look samey. There is another force I’ll be working on in future who might get weathered and scuffed armour, though the armour certainly won’t be black or near-black as these guys are.
Here’s the trio so far. One of the hardest parts of this force is finding figures that will fit in. I’ve only got a limited number of the old metal RT marines around, I’ve got very specific places that some of them are destines for, and on top of that – sometimes they go missing, such as another trio I’d planned to add to The Fallen. I could easily add some plastic RTB01 marines, I suppose – though I don’t want to overdo the use of those here, either. Maybe a couple of them can fit in, I guess – though I’m (apparently) going for more of a close combat oriented squad here. I do plan to drop in some modern DA parts mixed with older armour marks, Calth marines and some Forge World DA parts down the line, but I’d much prefer to finish off some more of the old metals first.
I’ve recently painted the second of my “Oldhammer” style Fallen Dark Angels. “Brother Napier” this time – as named in the old catalogue. Unlike many other models, this guy wasn’t really started. Having some black on the model doesn’t really count as part-painted, unless I’m doing a drive of “only finishing models that have been started in some way”, but either way I needed to re-prime him anyway.
For his markings, I’ve applied some really old (RT-era, natch) transfers. I could have tried to freehand, but I do like my chapter iconography to be perfect. He’s rocking the old-school RT-sergeant’s stripes on his pauldron, which I did colour-fill from the transfer’s original plain white. Full chapter bade on his (understated by today’s standards) powerfist – power glove in those days!
Something I really noticed on this figure is just how easy it was to paint. Seriously. Black armour, a grey lining, then careful sort-of drybrushing on wear points and the odd thin line for scratches over the armour. Really quick and easy, and it looks effective. Just got to keep the messiness looking neat and focused rather than like the model’s simply been randomly drybrushed with silver. I likely will continue to keep most of my marine models “clean”, but I’ll retain this colour scheme across all of my Fallen and it should be a doddle to get the painting done while giving them a unique look amongst all my power armoured models.
What’s not old, scratched-up armour is a dark brown leather. A less-glowing skin tone with some scar tissue and requisite 5-o-clock shadow, and black-to-greying hair completes the look. The greying sides is a particular note to the original Brother Napier.
Since I only have the pair of these done so far, I thought a 2-shot was in order. Both of these guys have rather hunched postures, something that was common to the original RT-101 line. I’ve got a few other original metals to allocate here and there. The hardest part is working out which ones to use in which army. I’d love to set up a full squad of RT-101 marines for The Fallen, but I’ve got a couple of them earmarked for Legion of the Damned and Iron Warriors, as well as my RT-inspired Crimson Fists project. There’s just not enough to go around – I need some more old metal beakies!
I’ve always found the background of “The Fallen” of the Dark Angels quite an interesting one. While some seemed to treat them as just another flavour of Chaos Space Marines, I always preferred the angle of them being fugitives from the Dark Angels, but still basically loyal to the Emperor and Humanity, of not the Imperium proper. One of the positives that came from The Gathering Storm series (aka 40k End Times) was the release of Cypher and a bit more of an exploration of The Fallen as a tabletop force beyond bland CSM, with rules and a bit of fluff explaining how they pretty much fall on all points of the spectrum – from loyalists to die hard chaos worshippers.
This suited me well. I’ve got a lot of the old metal Rogue Trader-era Space Marines, though most are earmarked for other projects, but there’s a few of them that I’ve always wanted to turn into Fallen. Something about Brother Holt (so named in that first catalogue from 1988) always struck me as being a perfect Fallen Angel. The damaged, incomplete armour, scarred visage, and just something about the overall sculpt just placed him there for me.
So like so, so, many other models in my collection, he sat barely started for a solid decade or more until recently. Spurred by reading through The Gathering Storm books and once again – the imminent (at the time) coming of 8th edition, I went looking for this guy in my old figure cases, got him out, rebased him and finally got him finished. Well, completely repainted him from the little that was barely started. I went for original Dark Angels livery, but scratched up, weathered and damaged in the extreme of the Forge World style that I usually eschew in favour of the cleaner look, which I did retain on his bare skin.
I will build at least a squad of Fallen Angels, and possibly/probably a small “warband” style “army” that can run in smaller 40k games, and serve as an ally to non-DA imperial forces in larger games. I like the idea that they would openly declare themselves to be a mobile, Crusading force of Dark Angels (sometimes joined by Cypher) when assisting human forces/IG/PDF or even other Marines – and given their clear stature as Astartes, livery and gear – generally speaking, who would know to question them more deeply?