Realm of Chaos – Nurgle’s Children 2018 #15: Plague Toads (Forge World)

Forge World Nurgle Daemon Plague Toads

Back to Nurgle again today. Finally. A second trio of Plague Toads. Even though it’s been almost exactly two months since the first trio that I shared, I actually started on all of my Plague Toads at once, I just ended up splitting them off into their overall colours, and so the “brown” ones got finished first, and now, finally, I’ve finished the “green” trio.

Forge World Nurgle Daemon Plague Toads

These are some really nice models, really – but so very busy, especially when compared to the smooth lines of the new plastics. I’ve got a few more old-school metal Nurgle models still to assemble and get through before I go onto the plastics, though – as well as a bit more resin and a couple of extra surprises that I’m already working on.

Forge World Nurgle Daemon Plague Toads

As with the brown trio, I gave these green ones some broad stripes of darker green across their backs, the rear view being where they stand out the most. I felt that it gives the green a bit more depth and makes these unnatural, daemonic beasts look that little bit more “natural”.

I also ran some thinned purple and yellows through them in various places – again to vary their flesh tones that little bit.

Now here’s some individual portraits of the three of them – I’m basically out of words, so enjoy the photos!

Delicious!

Realm of Chaos – Nurgle’s Children 2018 #14: Plague Toads (Forge World) (June-It ’18)

Forge World Nurgle Daemon Plague Toads

Back to the Nurgle Daemons today. It’s been awhile, I know, but these three have been a slow march, mostly because other stuff keeps taking their spot in the queue. Now, finally though – it’s their turn to shine! Or glisten.

Forge World Nurgle Daemon Plague Toads

I’ve actually had these Forge World resin models for years now, but like so much in my collection, they were bought because I wanted them to eventually paint up for [army] and then they just sat there. Since this year I’ve been doing the Nurgle Daemon thing, they finally got their time. I still have a bunch of other metal Nurgle mobs to paint up before I allow myself to start on the plastics, but I’m allowing resin models to be painted thoughout.

Forge World Nurgle Daemon Plague Toads

There’s not really a great deal to write about these things. They’re pretty nifty in the current edition of 40k, and I assume quite nasty in AoS as well, though I honestly haven’t looked up their stats there yet. I’d have had these posted up earlier, but we’ve had an entire day and a half of rainstorms and occasional thunderstorms here, along with quite cold weather – which has meant a rather unsuitable climate for spraying. As we move into midwinter, that will of course only get worse, so I foresee a more sporadic posting schedule to come – where it will only be every few days (or on the weekends) I can manage to spray new models, so we’ll have “dead air” here on the blog while I wait for a suitable day and completed models pile up, followed by a mass of photos once I’ve had a spray day that gives me a backlog of stuff to spray.

Forge World Nurgle Daemon Plague Toads

Depending on how that goes, I might end up doing some more “thought” pieces, like finishing that post about paints that sits half-finished in my drafts folder, or some painting tutorials (provided I can remember to take the photos. I still need to do one on iron/metal, and I’ve been thinking of documenting how I paint Isengard Uruk-Hai and their skin. Provided I start painting the bloody things!

Here’s the usual size comparison shot, showing how they stack up to a couple of friends and a couple of foes.

They’re pretty nice models, all in all – at least in that messed-up Nurgle way. They’ve also got a pretty impressive stature to them, and are quite a bit bigger than I’d expected when I first ordered them, oh so many years ago.

Realm of Chaos – Nurgle’s Children 2018 #13: Malifaux Killjoy (Metal Version) as Herald of Nurgle

OK, no pretence here – I picked this model up a few years ago both because it looked like a cool model, and like something that would drop perfectly nicely in with my Nurgle forces. I know that Malifaux is supposed to be a rather excellent skirmish game, but I’ve already got a ton of games I’m not actively playing, so I’m not about to dive down that particular rabbit hole right now.

I figure that this guy fits perfectly well in a Daemonic Nurgle force for either 40k or AoS as a Herald. I’m pretty happy with how well this model turned out. It’s a great sculpt, and I guess that’s the thing that really inspires taking it that bit further. Could I have converted him slightly by sticking a monohorn on top of his head. Sure. Does he need it? I don’t think he does. He’s more of a small Great Unclean One than a large Plague Bearer.

Beyond the use as a Herald in the Warhammer games, he also fits well into the Kings of War Undead army as a Flesh Golem or some such using the Undead Troll stats, or could optionally drop into a Renegades and Heretics 40k force alongside the Bones Flesh Golem as a Renegade Marauder Brute. Along with that, there’s obviously the D&D-ish role-playing options along with potential use as a Zombicide Abomination. Quite a cool model with a lot of versatility.

Rogue Idol of Gork (or possibly Mork): Forge World/Warhammer Forge (Monster March ’18)

Rogue Idol of Gork (or possibly Mork): Forge World

Here’s my final entry for the Monster March painting challenge being run by Swordmaster over at Path of an Outcast. As I noted yesterday when I posted up the giant Burrower, I had to shelve the idea of getting that Dracoliche and Bone Giant finished this month when I got sick, and so turned to a pair of models that didn’t need quite as much finesse to paint. The first was of course the Borrower, that I shared a couple of days ago. That one was painted start-to-finish, by virtue of being a rather simple model.

Rogue Idol of Gork (or possibly Mork): Forge World

This one, while equally a big bastard, is actually a lot more complex. Or to put it another way, allows for more of a complex paint job, while still keeping it rather simple. You could easily get away with a straightforward spray black/grey and drybrush the hell out of the thing, and end up with a decent looking model. I tried that initially, but it didn’t do it for me. Or more precisely, I didn’t think it was appropriate for this model – for me, anyway. More on that a little later.

Rogue Idol of Gork (or possibly Mork): Forge World

I originally picked this thing up several years ago with a thought to using it in Kings of War, using a “Giant” Profile or some such and running it alongside my Orcs. As such, I’d planned to give it a square base and so forth. I actually started to paint it in December, with a thought to using it as a personal “Stretch Goal” for Painting Decembuary, but given how December turned out, it didn’t get finished, and then just sat around for a couple of months, occasionally having a bit more done to it before I put it aside again. I had it based on a large oval base at one point, as I think that’s how the reissued version from Forge World comes, but I wasn’t entirely sure at the time, and so ordered a bunch of large bases from Reaper. When they arrived in April, I wrenched him off the oval and glued him down to the large circle, and it slowly took shape from there.

Rogue Idol of Gork (or possibly Mork): Forge World

On not wanting to keep the paint simple, I have a rationale – See, this model is a great big expensive chunk of Forge World resin. If I’m going to (yeah, foolishly) pay that sort of money for a single model, then I want to make sure I’m really doing it justice. There are a whole lot of glyphs carved onto the model. Some of the original studio paintjobs pretty much ignore them, but the current Forge World paintjob overdoes the colourfulness of the model, if not the glyphs. With this in mind, I painted them with thinned-down transparent paints from Warcolors, and finished them later by drybrushing my top-layer stone colour over them to make them stand out a little less and give them an old, worn look.

Rogue Idol of Gork (or possibly Mork): Forge World

After all of the rock painting was done, it was time to sort out the sculpted-on moss. I really hate sculpted-on moss. It tends to look shitty if painted. (The moss on the new Forge World studio example is positively glowing). So you’re left with pretending that it’s stone and ignoring it, painting it green and trying to ignore how bad it looks, or trying to do something with it by covering it – which is what I’ve done before and attempted again here. I’m not 100% sure if it’s the right choice, but it looks better to me than the other two options (that happened to be stages on the path to this.) Now he looks a bit like Moss Man from Masters of the Universe. So… hrm. So yeah, I wish they would skip the sculpted-on moss.

Rogue Idol of Gork (or possibly Mork): Forge World

The plan was to post this guy up yesterday, but it was close to midnight when I got the last of the flock onto him, as it took several applications. The stuff then had to dry, and, well, you get the idea. Easier to let it dry properly and then post him up in the morning. In the end, thanks to this painting challenge, I’ve gotten motivated enough to finally finish this model, giving me a second large beastie worthy of the moniker “Monster March”. There aren’t really any easy 40k stats for him (maybe a Greater Daemon without wings or spells?) but he’ll be usable in both Kings of War and Age of Sigmar. Right when I get around to playing either of them again.

Realm of Chaos – Nurgle’s Children 2018 #7: Mamon Transfigured, Fel Icon of the Tainted (Forge World). Painting Decemb-uary 2017-18: Postscript 2

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

So here we are again with yet another Nurgle Daemons army post. Sorry to anyone that’s getting bored with this particular project, but it’s probably most accurately described as my main focus for the time being, and I know how much of a hobby butterfly I can be, so I’m taking as much advantage of my own sustained interest for as long as I can sustain that interest.

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

The model I’m sharing this time is the Forge World model, known alternately as Nurgle Daemon Prince and Herald, or Mamon Transfigured, Fel Icon of the Tainted. He has rules for both 40k as well as Age of Sigmar, which is a nice touch. He’s also got a little mate on the Forge World page – a slug-bodied, bionic-armed Herald of Nurgle who I have sitting here – and while I’ll get to him as well, I’m in no huge hurry as I’m still working on a bunch of metal Nurgle plaguebearers right now, with even more old metal Nurgle stuff queued up right behind them – and I don’t want to start too much more before completing a bunch of the stuff already on the go.

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

This model was of course started as part of Painting Decembuary, and unfortunately just missed out on completion at the end of January. I did manage to complete it during the following few days, in the first weekend of February – so I’m still happy about that. I’d have showed it earlier, but I thought it more appropriate to break up the Nurgle a little with the Minotaurs Captain, and we might have ended up with two Plaguebearer posts in a row if I showed the last post after this one…

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

We’ve started referring to this guy as “rustbucket” around here. I’m still not 100% happy with the rusty barrel, but I’m okay with it now after having done a bit more to it. It’s a little harder in a sense, as it’s got a fair bit of detail sculpted onto it. The tiny little blight flies were a nice touch I found on his right arm when painting him. I painted them with metallics, like Blue Bottle flies.

As with the other larger Daemons of Nurgle, he’s standing on a decent chunk of slate to enhance his stature. Rather than blood and viscera at his feet, I’ve given him a bit of Nurgle’s Rot-slime instead. The rest of the scheme is very similar to what I did with the 2nd-gen Great Unclean One. A yellow-green spray basecoat, with green wash, and then other colours blended into the skin – most notably Bugman’s Glow.

It’s a pretty nice model overall, and certainly one that makes a nice centrepiece – or by modern GW’s standard, a medium-sized centrepiece. Until I finish a more recent giant Nurgle Monster however, this guy rules the roost here.

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

Mamon comes with four Nurglings “built-in”. Two riding his shoulders and two enjoying the hot tub on his back. I tried to paint all four of them so that they’d stand out from Mamon’s skin, without making them all too similar.

I used a few layers of water effects inside the barrel and on the dripping fluids. I also mixed in a little bit of green wash and also flouro green paint into the resin, which also submerged one of the skulls entirely as well as raising the “water” levels on the Nurglings. Rather than trying to pop them, I pushed the little bubbles to what I felt was an amusingly appropriate point on the model, so it looks like the Nurglings are having a good old fart in the tub.

Originally, the goop in the barrel was going to be dark, but I think the luminous green I added on top of it works pretty well. What is it? We probably don’t wanna know!

Here’s a final pic, showing the three “Big Boys” of my Nurgle Daemon force together, along with a Plaguebearer to provide a sense of scale. I think the slate on these guys helps to emphasise their size and importance without being over the top. They’d still tower over the smaller figures (well, maybe not the original GUO so much), but the basing certainly gives them more gravitas without being over the top.

I really need to get another, proper group shot of this army-in-progress done soon. I expect that will be one of the next couple of posts…

Wight King with Baleful Tomb Blade

After a week of not being able to find my camera, and therefore given the option of using my newish phone for photos (sorry, Samsung, you’re not quite there yet) instead, and also not quite sure what I had taken in the last batch, I’ve found it last night!

This fine fellow is Citadel’s Wight King with Baleful Tomb Blade, originally released a few years ago as part of the Vampire Counts line, he survived the transition to Age of Sigmar pretty much intact, now being a part of the Deathrattle sub-faction faction of the Death Grand Alliance. Or to those of us who don’t much care about all of that, he’s a cool looking Wight model. Like, I’m not a guy who hates AoS. The system is fine, and the models are as great as ever (generally!) but the background doesn’t do much for me, so I mostly ignore it.

This lord has an impressive cloak. I don’t usually highlight strong colours to white or near-white, especially when using colours as opposed to shades of grey, but this cloak seemed to warrant it as a rare example.

He’s based on a 40mm resin base from Back-to-Base-ix. In retrospect, I think he’d “fit” much better on a 32mm, but he’s been mounted and part-painted since before 32mm based were a thing, and I wanted the resin base to elevate him to more of a hero status. I’ve also used round bases on my fantasy models for aesthetic reasons since long before AoS was a thing, and since heroes in KoW don’t have a facing, I saw no reason to consider changing. The crimson flowers and grass tie him in with the other heroes in the Undead army.

The only strong colour on this model is really the red, with the sword having a blueish tint that marks it as a magical blade, rather than simply an old, corroded one. Perhaps it glows blue when Orc-kind are nearby?

Discount Gorechosen? AoS Starter Khorne Bloodreaver Hero

Age of Sigmar Starter Khorne Bloodreaver Hero

In the last couple of years under the direction of new CEO, Kevin Rountree, Games Workshop has seemingly remembered that it’s a games company. The results of that has been a flood of new boxed games, most of which have been for the dual purpose of bundling models – i.e: Discounting their overpriced models without actually, officially discounting and also to produce games, which are giving their rules writers some chops and experience in, you know, rules writing. Happily, many of these products are actually good games by all reports.

Age of Sigmar Starter Khorne Bloodreaver Hero

One of these games I’ve picked up is Gorechosen. The game where Khorne’s champions beat one another to death in an arena setting in a very-much-beer-and-pretzels style game that’s reminiscent of a WWE Royal Rumble kind of thing. Well, more like a Fatal Four-Way Elimination match to nitpick, but I digress. It’s quite a good, light, fast game. So for me it was a no-brainer to pick up since I only had one of the models included (via an eBay secondhand thing) and their individual prices are, frankly, horrific (remember, I’m an Aussie – so take your local prices and make them even worse!)

What sucks is that in several regions (including my own), the game appears to not only be sold out, but hit with the dreaded dual “No Longer Available” and “Sold Out Online” stamp, which is a real shame, but speaks as to the way GW is pumping out these games with a very limited and defined shelf life. It also means we’re up a certain creek if we need to replace any components due to loss or damage. Bah. If the game sounds interesting, I’d get thee to a demo game or pick it up while you can. I’m sure there should be copies of it for cheap on eBay with the models stripped out, and as you can see, those are easy to proxy in – so as I said – a worthwhile fun, simple game to add to the collection for a varied session.

Age of Sigmar Starter Khorne Bloodreaver Hero

Anyway, the models are (too) sweet, and not having painted any Khorne in quite some time, I decided instead of getting right into them, I’d choose a few other models as proxies, that while still looking impressive, aren’t quite as expensive or involved as the official models. That way I’d have some things to play the game with while getting my Khorne Mojo going again – and then I can paint the proper models. In the meantime, this guy in WIP form, the Champion of Khorne, Champion of Nurgle, and Khorngor Champion (and a couple of others) have been getting some playtime in.

Age of Sigmar Starter Khorne Bloodreaver Hero

Colour scheme is pretty close to the “official” one, which in turn is pretty much Khorne-standard as established over the last 30 years. When I paint more of these guys and turn them into units for AoS/KoW/etc I’ll probably start to vary them more into something approaching different “uniform” schemes and effects (lacquered armour, etc) for every 8 or 16 of them. Without being too uniform of course, because chaos. I’ve added the little skull to the base not only as an aesthetic choice, but as a “front” marker. Miniatures (and GW’s ones in particular) often seem to have their bodies facing one direction while their heads face another – which is fine – but Gorechosen is a game where facing is a thing, so I’m using skulls to mark the “front” of the models that will be used in the game. The rest of the base is painted in keeping with the arena floor used in the game.