Speed Freeks Scrap Piles #3 (January Terrain 2019)

Speed Freeks Mekboy Workshop Scrap Debris Piles

Today I have the third and final set of four scrap piles from the Speed Freeks/Mek Workshop set. I’ve still got the walls (four sets of three) as well as the Mek Workshop itself to do, but the walls vary between sprayed metallic across to still needing to be cleaned up, and nobody ain’t got time for that shit right now. I’ll do it when I go back to work to make lunchtimes and meetings more bearable. Same deal with the Ryza Ruins which will soon be bolstered with that new Kill Team stuff.

Speed Freeks Mekboy Workshop Scrap Debris Piles

Speed Freeks Mekboy Workshop Scrap Debris Piles

The techniques are identical to the previous two sets, posted recently. I’d hoped to get these posted up yesterday, but by the time I got the table cleared of the class of 2018, it was 9pm, I hadn’t eaten a meal since breakfast, and I was generally not in the right mood to photograph, photo edit or write a post. So you get ’em today, instead!

Speed Freeks Mekboy Workshop Scrap Debris Piles

Speed Freeks Mekboy Workshop Scrap Debris Piles

Unlike the other two sizes of debris piles, these ones are too large to fit two of them into my light box – hence all of the single pics.

Speed Freeks Mekboy Workshop Scrap Debris Piles

Speed Freeks Mekboy Workshop Scrap Debris Piles

Those piles of tyres get a bit repetitive, don’t they? This shot is really a great example of the drawbacks of GW’s plastic moulding tech and the lack of undercuts. It also really illustrates how these pieces are designed to be viewed from above – that “looking down on the models” or “God’s-Eye” perspective that we have as players.

Speed Freeks Mekboy Workshop Scrap Debris Piles

Speed Freeks Mekboy Workshop Scrap Debris Piles

Here’s another chipped paint close-up to go with the header pic.

Speed Freeks Mekboy Workshop Scrap Debris Piles

It ain’t so pretty close up. Which I guess is kinda the point, so it’s all good.

Here they are all laid out on a section of a wargame table.I’m happy with how they look – not too repetitive at all, considering we have only three sculpts of debris there. The orientation and paint disguise the repetitiveness rather nicely, I think.

And with a simulated battle between two Kill-Teams, fighting over the important tech located amongst the scrapheaps. When combined with other terrain on a real table, I think this stuff will look pretty bloody good, if I don’t say so myself!

That’s it for now for these. I’ll get onto the walls and the actual Mek Workshop in a month or two. No time for cleaning the mould lines off that crap right now, and way too much still to do!

Speed Freeks Scrap Piles #2 (January Terrain 2019)

Speed Freeks Mekboy Workshop Scrap Debris Piles

Today I have the next four sets of Scrap/Debris piles from the Speed Freeks/Mekboy Workshop sets. Same ethos as the ones I showed the other day – keep ’em interesting visually through use of colour and details – and most importantly – unique enough so that they can share a tabletop without looking like stamped clones.

Speed Freeks Mekboy Workshop Scrap Debris Piles

Speed Freeks Mekboy Workshop Scrap Debris Piles

Both sides of this pair.

Speed Freeks Mekboy Workshop Scrap Debris Piles

Speed Freeks Mekboy Workshop Scrap Debris Piles

…and both sides of this pair.

Speed Freeks Mekboy Workshop Scrap Debris Piles

Faust was asking about the paint chipping in the comments of the other post, and while it’s too late to do a proper tutorial on these (maybe on the walls in the future) I can still explain what I did to get the effect on these pieces.

  1. Spray Black
  2. Spray Dark Metallic
  3. Spray in an “iron” colour. Like silver, but not overly bright. I didn’t use Leadbelcher spray, but it would work perfectly for this.
  4. Drybrush the metal bits you’ll want to be extra shiny, post-chipping with silver.
  5. Heavy gloss varnish spray
  6. OPTIONAL: Paint over the bits you want to chip with PVA for more fragmented/crackled paint – I did this on some pieces but not on others.
  7. Mix Crackle Paint Medium with your chosen colour. It’s gloopy and thick and horrible. I used Greenstuff World’s medium. It’s probably the same with Vallejo or Jo Sonja or whoever else.
  8. Apply carefully over your chosen coloured area. Let Dry.
  9. Repeat 7-8 for all the colours you’re going to use on that piece, it just makes life easier later on.
  10. Shade and highlight those colours.
  11. Now the fun begins! Find something that’s not too sharp (I used a sculpting tool) and use some of the cracks to chip away at the paint. The extra-thick bits are also good. Pay extra attention to edges and dents in the sculpt, as places like that are more likely to have paint wear and chipping. Try not to gouge into the plastic, but even if you do it can be touched up. When you’re happy, stop.
  12. Weather, add rust (powders).
  13. Heavy gloss spray
  14. Matte Spray.

The first of the heavy gloss sprays is to protect the black and silver base from the fact that you’ll be gouging away on top shortly. The last one is because it’s scenery, and so is likely to be more roughly handled than your normal, nice models.

Hope this is useful! Since I’ve done most of the work writing it up, I’m sure I’ll be able to recycle the text with a photographically-illustrated tutorial down the line!

Speed Freeks Scrap Piles #1 (January Terrain 2019)

Speed Freeks Mekboy Workshop Scrap Debris Piles

Since my copies of Speed Freeks arrived back in November, along with the Mekboy Workshop, I spent quite a number of work lunchtimes and meetings busily scraping and cutting away mould lines and bits of sprue to get them ready to paint. With what amounted to four sets of the terrain, that came to 4 large piles of Scrap/debris, 4 medium ones and 4 small ones. As well as that there’s 4 large Scrap walls, 4 medium and 4 small. Then there’s the actual Mekboy Workshop.

Speed Freeks Mekboy Workshop Scrap Debris Piles

That amounts to 25 individual bits of terrain that I’ve slowly been working on, bit by bit, since November. Yesterday, I finally completed the first four of them. The rest are at various stages of completion, from nearly-almost-so-close-to-done, to only clipped off the sprue and still needing to have those mould lines scraped off. With that in mind, I’m going to post them as I finish each “set”. So these are the first ones.

Speed Freeks Mekboy Workshop Scrap Debris Piles

There were basically three things I wanted to do with these sets: Did I say two? I meant three. THREE!!

1) Use enough colour to make the small details more distinctive than having them simply be piles of drybrushed silver. I’ve got plenty enough that will be following that scheme later. These have screwdrivers and pliers that you can make out!

2) Paint them so that they easily fit into  ̶G̶o̶r̶k̶a̶ ̶M̶o̶r̶k̶a̶ Speed Freeks, Necromunda, 40k… Fallout, Mad Max, any sci-fi, post-apoc, etc

3) Make each one unique.

Because why not, eh?

Speed Freeks Mekboy Workshop Scrap Debris Piles

Having 24/5 pieces to do, and the level of detail that I want to use means it’s taking me a lot longer to get done than a single set, so I’ll be showing the debris piles over the next few days, or week, or however long. Some of the walls have been started, some need to be cleaned up, the Mekboy Workshop is still on the sprue. So for that reason, this project will be another “series”until they’re done. Probably posted with each “set” of duplicated pieces until they’re all done.

Unfortunately, my last can of Testor’s Dullcote ran out just before I sprayed these, so despite the heavy coat of gloss and the satin coat that followed the weathering powders, they’re a little more shiny(ish) than I’d like. I’m still calling them done, though – as everything I finish from here on in (especially scenery) will need that final coat once I get hold of the stuff, which could still be a couple of weeks – and I plan to have a lot more scenery done before January is finished!

WAAAAGH! Pt.13: Keelhaul, Orc Warboss – and his faithful squghound, Muttley. (Neglected Model May ’18)

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks, Squighound

Another pair of Brian Nelson classics here today. These figures are relevant to me for quite a few reasons. More relevant in fact than anything I’ve painted since the initial pair of Celestial Lions last December – and with a personal backstory that goes way beyond then. Firstly, and probably least importantly, they’re another pair of Neglected Models – though I have to credit that particular challenge with being a strong motivation that drove me to get over my mental block on the Warboss and complete him – the very same can be said for the snotlings I completed very recently.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

As I mentioned in the Lions post linked above, I’ve only gotten back to painting the Orks last year, as a tribute to my brother who was the biggest single influence on my life and who is responsible for all of these geek interests. This pair of models mark the final models that were part of that original Ork warband that I was painting when he passed away over 10 years ago that I was only able to start again in on last year. There’s still more to come for the Ork army over time, but that entire first small force is now complete.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

My brother had three pseudonyms that he used over his life. Keelhaul was one that surfaced during his time playing PBM (play-by-mail) games, which were very much a thing before the internets arrived. He kept that one up in various games up until the end, and it fits in well enough with Orks, so this big bad bastard is now Keelhaul. Sure, he doesn’t look like a freebooter, nor does he have a pirate’s tricorne hat, but he’ll still happily keelhaul you using whatever is to hand. With or without water. Squggoth, Wartrukk, Battlewagon, Megatank, Kill-bursta. Moving or not. Doesn’t matter to him. A second dates back to his biker days, and fits perfectly with the Squighound – Muttley. I don’t think I need to say more on that one’s appropriateness.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

In terms of the modelling, I believe I swapped the head out from the original from another Warboss kit. I can’t remember if the cables from his head onto the torso were part of the torso (ie, a head AND torso swap) or if I sculpted them there. They look a bit rough when you get close, so it may well be the latter. I did have a metal “iron gob” from another kit carved and ready to glue in, but I couldn’t find it originally, and now don’t feel like I really need to add it, even if I did find it.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

As far as painting goes, we’ve got the usual camoflague patterns on his clothing, along with the usual dark metal. I decided to “skin” some of the parts that I’ve left as plain metal on the other Orks – speficially his shoulder pads and weapons. I went with the heavily weathered bone colour, since it worked so well with the Nob I painted a little while ago and also fit in well with the whole “desert camo” look of the force. The red lines are something I added to add some structure of sorts to his gear, kinda reflective of the stripes I often give to the weapons on Imperial and Iron Warriors models. Marouda said that it reminded her of a set of skins from a videogame, so there might well be a subconscious influence there as well.

Brian Nelson, Warhammer 40k, Squighound Brian Nelson, Warhammer 40k, Squighound Brian Nelson, Warhammer 40k, Squighound

I actually had the Warboss finished when I suddenly remembered that I originally had this specific Squig as his pet. This led to spending literally half of the day last Sunday looking for it and delayed this post by several days. Once again, Marouda came to the rescue when she got home and she found it in a tub that I’d only looked through about three times already, not seeing it repeatedly. With that, I was able to rebase and then paint Muttley over a couple of days, drawn out further by the cold weather making the spray varnish take forever to dry. I added some blood effects to his maw because he should be a slightly terrifying looking guard “dog” for his master, after all.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks, Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

I’ll get photos of the whole force up sometime soon. Hopefully I’ll be able to take some photos this weekend.

WAAAAGH! Pt.12: GorkaMorka Snotz as 40k Gretchin. (Brian Nelson, 1999) (Neglected Model May ’18)

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999

These little fellas have been on the go since 2005. They were part of the Ork Combat Patrol force that I was working on when my brother passed away, which got boxed away until last year when I was ready to start working on them again – which almost all of these WAAAAGH! series posts are. I’m very happy to have finally finished them off over the past few days, which included rebasing all of them. These figures aren’t “proper” gretchin, in fact (as the post title has already told you) “Snotz” from GorkaMorka in 1999. Which means I started painting them only about 6 years after buying them, which for me is actually pretty good.

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999

They’re based on little 20mm round bases. While rebasing them from their original GorkaMorka “football” grot bases, I did briefly try one out on a regular 25mm base, but it looked absolutely ridiculous, but fine on a 20mm base. I did have to order some more of them, as I only had a few from a Red Box Games order a couple of years ago. I’m sure they’re legal enough in the current version of 40k, as GW doesn’t seem too fussed about base size anymore.

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999I do recall when I showed the WIP versions of these models many years ago (must have been on DA-WAAGH forums) one guy told me that I had them on illegal bases, and then another guy chimed in stating that GW had said that any model could always be used on either the bases they came with, a larger base than that, or whatever the current base size was. Clearly a way to grandfather in things like the Rogue Trader-era terminators, or Abaddon the Despoiler, who originally came on a 25mm base. (I should really paint one of mine!)

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999

Now one thing that’s hard to miss is just how bloody luminous they are. Something that was a part of older Orc/Ork fluff was that essentially, the bigger and tougher an Ork was, the darker their skin became. Obviously the pinnacle of this sort of thing were Warbosses in 40k, and Black Orcs in Fantasy. On the other end of this spectrum was that goblins/gretchin tended to be lighter and brighter, and obviously snotlings are even moreso.

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999

Why so many photos of the 4 sculpts x4? Because look at them! They’re snotlings! No-one is ever going to look at them as much as a few people online have just looked at them right here right now. Certainly not on the table when there’s other big and eye-catching stuff there, but at the same time there’s a lot of work here. This is their brief moment in the sun. At some point I’ll get onto the “proper” gretchin models that I have from Rogue Trader and 2nd Edition, as well as the tidy collection of GorkaKorka gretchin, vehicles and of course Da Red Gobbo.

GorkaMorka Snotz, 40k Gretchin, Runtherd, Brian Nelson, 1999

In the meantime, here they are with their Runtherd, also from the GorkaMorka range. Having completed these models, I’m left with only one more figure from that original warband – the Warboss. He’s been on the painting table again for the last few days, so my hope is to finish him off in the next few days and then get him posted up here. varnishing him is going to be a problem with the current UK weather that has somehow made its way down here to Australia (actually, today’s downpour and cold comes from Antarctica). Wish me luck!

Squad: March – Personal Round-Up.

I haven’t posted in a few days. I needed a break after a month of daily posts. So now I’m back, and here’s my own personal Squad: March round-up. I managed to complete five squads, based on needing to finish various numbers of models. I had another squad almost finished, but getting sick put the kibosh on that, as well as another that I’d hoped to finish, as well as two others I did a little bit of work on. I guess I’ll have plenty to work on for the next Squad Month in June.

Shagrat, Mordor Black Uruk Commander, Mordor Black Uruk-Hai Banner, Mordor Uruk-Hai - Lord of the Rings: SBG

Space Ork Boyz Mob

Uruk-Hai Berserkers of Isengard - Lord of the Rings: SBG

Flesh Tearers Space Marines Assault Squad

DUST Tactics: Axis Gorilla Kampfaffen, Marcus, Reaper Bones 80001 Ape-X

Space Ork Boyz Mob

In the end, the squads I ended up painting being almost a case of squad-based neglected models as well. A bunch of the ones I’m hoping to knock out next Squad-month also fit that bill.

I’ll post up a Squad:March community round-up with everyone else’s models shortly. Hopefully I don’t forget anyone’s stuff. 😮

WAAAAGH! Pt.11: The other 40k Ork Nob Complete = Boyz Mob #2 Complete (Squad: March ’18)

40k Space Ork Nob

While it might seem cheaty to finish a single model and call it another squad complete, that’s exactly what I’m going to do here. Mostly because finishing this Ork Nob does indeed finish off another Mob of my Orks. I left him and his mate from a week or so ago to paint last – after I completed all of Da Boyz, because I wanted to do a little bit extra on them – and painting these metal Nobz to lead them would serve as my reward for slogging through the plastic boyz.

40k Space Ork Nob

I may have combined the two of them into a single post, but when my camera’s battery ran out, it put paid to that, as I didn’t get it charged and more importantly back out to take photos again for a few days. I’m good with that regardless, as it let me focus on this guy a little more in the photos.

40k Space Ork Nob

As with the previous Nob, some coloured washes on his armour plates and choppa to suggest heat discolouration when it was being forged (or beaten into shape!) as well as the Blood Axe-ish camo clothing and the tusks and horns on his helm painted in bone rather than silver (which just didn’t work well).

40k Space Ork Nob

Hm. I need to go and grab the model to check what’s going on with that spot of white underneath that toof on his armband. (Later: It was a spot of paint. Fixed now!)

For something a bit different on this guy, I took the opportunity to experiment with some rust discolouration effects on white-painted metal. Not a terrible start for a first try, I’d hope you agree? I might try incorporating some crackle medium next time I try it and see how well that works. When I get working properly on Ork vehicles and walkers, there should be plenty of opportunities to keep playing with these techniques.

Space Ork Boyz Mob

And a shot of him with his minions. This leaves …not too much more to complete this first Ork force from 2005. Just the Warboss, and a herd of Grotz. I used the GorkaMorka Snotling models, so we’ll see just how painful they turn out to be, as they’ll all have to be rebased in this “cracked earth” style before being finally completed. I’m guessing, pretty painful. Once that’s done, I’ll do an army shot. I can probably force myself to complete the Warboss during Neglected May, and the Grotz for Squad: June…