Another trio of D&D Trash Models today from the boardgame, The Legend of Drizzt. The coloured plastic is a quite nice little thing if you’re not planning to paint your figures, but once again the attempt to turn out something that retaained the semi-translucent qualities of the plastic didn’t work out all that well. In the past, I’ve tried washes, and this time I experimented with Contrast Paints. They’ve turned out ok, but not exactly amazeballs. Could I have done a better job on these if I’d painted them using traditional means? Sure. But as with msot of these board game models I want to get them out quick and easy, and if I’m going to spend a bit of extra time making undead look good, I have plenty of Nighthaunt models sitting around unpainted that much more deserve the time.
Still, when we get to the Drizzt game shortly, I’m sure these will look absolutely fine on the table, and that’s the key thing for this model trio!
Another quick one today – and another pair of terrain bits I started just before last month’s Terrain Challenge by Dave Stone concluded – but completed a little late, in the first days of this month – a pair of Fountains from Mantic’s Terrain Crate Temple set. (And yes, I got two of the sets). I was originally going to paint them differently, but decided to go identical so they can easily be used on the same table. These will be pretty versatile – they work for historicals, fantasy, moderns, and sci-fi – as our lovely spokemodels here illustrate. Hell, I could even see these in a trashed urban area in something like Fallout 3 or 4….
Two posts in the same day? Yeah, I don’t like doing it this way, but I want to catch up rather than have the September posts run halfway through October (like August did to September). As it is, there’ll still be a few into October. Why not combine lots of stuff into fewer posts? I used to do that, but I like each thing to have its own post mostly because it makes things a ton easier for me when I go back looking for specific posts and/or models, so I’ll combine stuff from the same lines or that work thematically closely, but these fountains don’t play well with the mechanical whatsit from the previous post, so they each get their own…