D&D ̶M̶o̶n̶s̶t̶e̶r̶ Hero Manual 45: Nolzur’s Male Dragonborn Paladin

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

Another D&D model today – one of the Nolzur’s figures I picked up to use as Player Characters in the D&D board games. This figure was painted after the Naga-Salamander I posted yesterday, and shows a bit of progression on using the same blue-teal contrast paint, though in this case doing some normal hihlighting over the top of it, as well as the use of “normal” model paints on the “ear crests” and “beard” for a different tone.

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

I quite like a lot of the Nolzur’s models, really. Some of them (the older ones?) suffer pretty badly from mold lines in spots as well as somewhat bendy weapons, but this guy is chunky enough to come across nicely as a model with a bit of presence.

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

Simple, by-the-numbers kind of “paladin” scheme here, fairly bright armour with gold accoutrements.

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

One of the cooler things about this figure is the fact that it comes with this alternate head, spewing flame-breath.

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

I used a mixture of various transparent paints and Contrast paints to paint the flames as that section of the alternate head comes with the flame-breath cast in a transparent plastic. Some of it wasn’t so great to paint, but it all turned out alright in the end. Another hero done. Of course, by now, we’re well past the game where Marouda was actually using the Dragonborn hero….

D&D Monster Manual 44: Temple of Elemental Evil – Salamander

Dungeons and Dragons D&D Temple of Elemental Evil - Salamander

And now we’re back to regular models. Though I’m still playing catch-up posts from August into September. Yesterday and today were hell days for work – even though I”m (mostly) working remotely with some flexibility, there’s a deadline for next Tuesday so I pulled a late-nighter-early-morninger to get it all done, then headed in, then did my excercise when I got home, then crashed like the Hindenberg. (Too soon?) So this should have gone up yesterday, but you gets it now.

This thing is apparently a Salamander from D&D. Though I did that thing that I sometimes do, and didn’t bother to look up how the model “should” look (officially, at least) and just went with how it looked to me. And some of you may have already twigged, it looked to me like a Naga from World of Warcraft – one of my most despised types of enemies. So I looked up some examples of WoW’s Naga, and used one of my more commonly-encountered palettes of these over the years as my guide. You can see they’re quite colourful.

Which is kinda funny now, as I’ve literally just looked up what this model and officially looks like is properly called as I started writing this post. (The primer obscures the text underneath these newer figures, post Drizzt). So it’s just now that I’ve seen that it’s a Salamander, which is apparently a fire-based elemental (makes sense for the Temple of Elemental Evil, I guess) and that it should usually and properly be painted all firey and shit. Oops?

Oh well. I’m sure it’ll work just fine as a single model in a boardgame, and the D&D Police aren’t going to try to break down my door anytime soon, so we’ll live with it. 😀

Dungeons and Dragons D&D Temple of Elemental Evil - Salamander

As far as the model itself and painting it went, it’s an “ok” tier model at best, the facial detail is pretty dodgy. So I decided to use it as another Contrast Paint experiment, and also try out the new Tesseract Glow technical paint to see how it works – it’s the green element of the blend of blue through to yellow on the back and crest.

I mean, if I’d realised it was a red, firey elemental beforehand, I would have painted it more canonically, and just used it to try and push something like those black-red blands along the spine, but I don’t care enough to go back and change it or anything. This is the sort of figure I term a “trash model” – which isn’t quite as insulting as it sounds, but it does mean that it’s a model I don’t care about – so options are generally either to:

1) paint the fucker and get it done as quickly and painlessly as possible.

2) use it as a subject to experiment on and build my skills, without any worries that I’ll fuck up a sculpt I care about.

3) a little from 1), and a little from 2).

This model was very much a 3).

Dungeons and Dragons D&D Temple of Elemental Evil - Salamander

So while this model isn’t going to win any painting competitions (not that I enter them), something liek this definitely has valid uses – I know how several of the Contrast Paints look and behave (I like the Bone/Yellow mix on the underside, not keen on the Teal-Blue on the arms, but it looks ok on the tail, some messing around with a brand-new paint (the transparent-ish green) – and I have another painted model for a board game! (even if it’s the wrong colours!) 😀