Flesh Tearers Space Marines Razorback AFV (MechaNovember ’19)

Flesh Tearers Space Marines Razorback AFV

Something new finally for my neglected Flesh Tearers force! This Razorback was purchased second-hand from an internet-friend in Tasmania (Nerdfest), along with a bunch of other tanks and models. Many of the infantry have been reborn into Various Minotaurs that I’ve painted and shown here, while the vehicles have sat in a bit of a limbo, since I seem to be bad at getting that sort of thing completed.

Flesh Tearers Space Marines Razorback AFV

Nerdy actually did the basic build as well as added all of the bones to the front, and had even basecoated the thing red and then done the subtle black fade on the lower portion. He’d also masked much of the lower portion with blu-tac which I then just needed to strategically rub off to show the silver base underneath and create the paint chipping. My contribution was adding the 3D-printed Flesh Tearers icons, painting the metal and black, the details and adding more paint chips where I felt he vehicle would have more wear (on the ramps where they touch the ground, around hatches, etc) and the weathering. And obviously I also needed to paint the bones.

Flesh Tearers Space Marines Razorback AFV

The turret is made from pieces that clearly come from either two or three different resin kits. I’m not 100% sure if he’d intended for the shroud to go with the assault cannons on this, as they’re clearly from different kits and needed a little bit of filing and bodging to get together, bit they look alright once glued together. Both the turret and top plate of the Razorback are removable as well, so I could theoretically turn it into a Rhino APC or even A Predator Light tank (sans sponsons).

Flesh Tearers Space Marines Razorback AFV

Still, I’ve had this thing sitting around for a few years now, and even though updates have been difficult to get up, having these challenges (which started simply as personal challenges) has still helped me on a personal level to get stuff done – it’s the only reason I managed to motivate myself to pull this thing out of the cabinet and complete it! I’m now working on trying to get another (much older) Rhino completed as well for a different force, and have started on another of my ex-Nerdfest vehicles to add to the Flesh Tearer’s motor pool!

WAAAAGH! Pt.22: RTB02 Space Ork Raiders Trooper, 44202/3 Space Orks (1988) (Kev Adams)

RTB02 Space Ork Raiders Trooper, 44202/3 Space Orks, Oldhammer 40k, Rogue Trader, 1988, Kev Adams

Another four Oldhammer 40k Space Orks today – some that I didn’t manage to get finished last month for Orktober. But still – done a little late is still done! The three on the left are from the 44202/3 range, while the rightmost Boy is the “interesting” trooper sculpt from the Space Ork Raiders box. The leftmost boy with the bionic(?) eye also seems to have a Kev Adams Goblin face, so I’m not sure what’s been going on there with Da Doks…

RTB02 Space Ork Raiders Trooper, 44202/3 Space Orks, Oldhammer 40k, Rogue Trader, 1988, Kev Adams

Aside from that, these Boyz keep the desert/Blood Axe-y theme running. I tried to emulate a MARPAT-ish arid digital camo on two of their helmets this time. The Space Ork Raider Boy is also wearing a couple more scavenged armour pieces from our Sons of Dorn…

This leaves me two more to go from this batch of old-school Ork Boyz, and then an additional five for the “Paint 25 Orks by the end of the year” pact I have going with Wudugast….

WAAAAGH! Pt.22: Another three RTB02 Space Ork Raiders Troopers (1988) (Orktober ’19)

RTB02 Space Ork Raiders Troopers (1988) Kev Adams, Rogue Trader. Oldhammer, 44202/3 Space Orks

Quick post today showing the last three of October’s models. Here’s the money shot upfront of all the Old-School Orcs done for Orctober. Not too shabby, I reckon. They’re also pretty fond of those Sons of Dorn, my Orks….

RTB02 Space Ork Raiders Troopers (1988) Kev Adams, Rogue Trader. Oldhammer

No ETA on any round-ups. The short version is the shed is a dumpster at the moment, with the table covered in spray cans, boxes and half-sprayed bits of scenery. The weather is alternating between Aussie-summer-hot and cold and shitty and stormy, and I’m as busy as fuck with work due to being in the final few weeks before the end of November when everything comes to a peak. My current downtime is a small amount of painting and a lot of videogames and a break from intense blogging. I’m also in a fitness challenge at the gym this month where the categories are losing overall weight/dropping body fat percentage/dropping visceral fat/gain of lean body mass and a couple of other categories. So that means extra workouts, which=more tired, can’t be arsed blogging, or getting around to cleaning up the shed, and then round and round we go.

RTB02 Space Ork Raiders Troopers (1988) Kev Adams, Rogue Trader. Oldhammer

So it’s not in a terrible way, but I just can’t be bothered blogging much right now. Some years I pretty much just drop off the face of the planet this time of year. I don’t want to dump the challenges – both for your motivation as well as my own – I still want to get my own models done, even if I don’t have the hours that it takes to spend on the blogs doing all the posting and admin. I’ll post when I can, but I’m not going to knock myself out over my hobby blog right now. 🙂

WAAAAGH! Pt.21: 44202/3 Space Orks (1988) (Orktober ’19)

Oldhammer 40k, 44202/3 Space Orks (1988)

Still kickin’ it Rogue Trader-style today. I’ve got three of the Rogue Trader Orks that I started painting before, alognside and after the recent RTB02 Ork troopers. Allowing myself to finish this trio was my “reward” for wading through the troopers.

Oldhammer 40k, 44202/3 Space Orks (1988)

As you can plainly see here, I’m still leaning pretty hard into the general Desert Camo/scavenged gear theme. I mean, given the shape of that shoulder pauldron, what choice did I have really than to paint it as one that had been scavenged and cut to be fit for a new purpose. Useful stuff, that Ceramite! At one point I was going to go into the DAK theme, given the sculpts on some of these early Orks, but it’s a bit on the nose for me in 2019. There might still be a palm tree with an Orky Skull underneath at some stage, but I don’t feel a need to emulate the uniforms – even when the models are basically wearing them, like Flamer (Burna?) Boy here. I’ve got a couple more RTB02 troopers finished, and a couple more to try and finish tonight to post alongside before we tick over into November. Wish me luck!

40k Tank Traps from Battlefield Accessories Set (Neglected October ’19)

40k Tank Traps, Citadel Battlefield Accessories Set

I just finished these tank traps/hedgehogs an hour or so ago, and took them outside to photograph them along with all of the models I’ve completed in the last few days to get photos for the next few days worth of posts. These tank traps come from the rather old Battlefield Accessories Set. I actually did paint these years ago, though I did so by painting them all copper and then giving them a brown wash. It actually looked okay, except not at all what these things would or should look like, so they got wheeled in again some time ago for a repaint (aka a respray, and then left in a tub), but with Conquest Magazine being a thing and the issue with the sprue coming out here in Australia a few weeks ago, it was time to finish off the old and paint up the new.

40k Tank Traps, Citadel Battlefield Accessories Set

Orks and Ork-friends chat respectfully near some local rust.

This time I went for seeing if I could effectively paint a more realistic depiction of rust, while still attempting to keep it quick and not too incredibly tedious and painful. Here’s the breakdown:

  1. Spray Dark Metal
  2. Light Spray mid-steel-type silver
  3. Daub all joins and rivet areas really liberally with Vallejo Model Wash: Rust
  4. Leave models to sit for three weeks because you can’t be arsed with them right now.
  5. Decide “fuck this” earlier this evening and make yourself do them even though you really still can’t be arsed.
  6. Daub with Citadel Technical Paint: Typhius Corrosion (the brown, textured stuff) using a large, flat-ended brush, making sure to keep it a bit messy.
  7. Drybrush with Citadel Dry Ryza Rust. Carefully at first, then less carefully as the process drags on way longer than you’d anticipated.
  8. Daub the join areas more carefully with Vallejo Model Wash: Light Rust.
  9. Be slightly disappointed that Light Rust isn’t much lighter than the other Rust wash.
  10. Mix some Vallejo Model Colour 70.911 Light Orange with Dr Faust’s Magic Wash base (1 part Future Floor Wax/Pledge One Go, 4 parts Distilled Water) to make a lighter orange rust wash.
  11. Apply over the top of the Light Rust, while the light rust is still wet.
  12. Allow to dry.
  13. Photograph.
  14. ???????
  15. Profit!

And here we are. I forgot to spray varnish them, but it’s 10pm now, the shed is locked up, I can’t be bothered going back outside and I want to get this post finished and queued up to publish in the morning. I’ll do it tomorrow. There will also be at least two more October posts from me, plus any models I manage to complete after work tomorrow. I’ll sort that out later.

Oh, the last few days have had more typos than usual – it’s the new mechanical keyboard that I got with my replacement computer. Still getting used to it, especially when typing with any speed…

On a semi-related note to my old PC dying and being replaced, I’m now even more behind in replying to comments on my own posts, replying to comments on other people’s blogs to me, a beard-painting description, keeping up with your blogs and posts there, and of course the Round-Ups. We’ll get there eventually.

40k Cities of Death Sewer Vent from Urban Conquest (Neglected October ’19)

40k Cities of Death Sewer Vent from Urban Conquest

Something a little more recent than those Rogue Trader Orks this morning. This …sewer vent(?) comes from the 40k Urban Conquest boxed set, which comes with some campaign rules for 40k as well as a sprue of terrain, which I dutifully clipped off the sprue, cleaned off the mold lines, sprayed this piece, and duly lost the rest of the kit into some tub or another somewhere. This thing, meanwhile sat around on the painting desk for most of that time with very little done on it. (Sprayed black, sprayed dark metal, basically). So as is often the case, I finally picked the thing off and made myself finish the damned thing.

40k Cities of Death Sewer Vent from Urban Conquest

It wasn’t so bad to finish off. The weatheroing powder seems to have come up a little harsher than I planned, though it’s looking a little messier here than in hand, as I want it to have a nice dusty and worn look so that it plays nice on a variety of table surfaces, I’m still good with it.

40k Cities of Death Sewer Vent from Urban Conquest

It’s a nice little piece, really. I’ve got a fair bit of smaller pieces of scenery that I need to complete before I crack onto any more of the ones from this set. As much as I’d like to get onto more of them, there’s a ton of other stuff to get done first.

40k Cities of Death Sewer Vent from Urban Conquest

Here’s a scale pic of it alongside yesterday’s Orks. Old-school 40k alongside new-school 40k! Works pretty well in my books!

Realm of Chaos – The Death Guard #3: Poxwalker #7 (Zomtober ’19) (Contrast Paint Experiment #12.2)

Nurgle Poxwalker

I’ve started the next batch of Poxwalkers – seven of them this time (I found a couple of baggies of Poxwalker bits, but not all of them until a week after assembly). Now I’d usual;ly hold off until I had, well, more than one model of this sort, but the thing is that the Zomtober 2019 challenge asks us to post up the undead fellas on the Sunday. Now, given that I’ve already had a Sunday post, but my timezone is +10, (+11 at the moment, because we’re on Daylight Savings now), so this post will go up early on my Monday morning, but still on Sunday for Western Europe, the UK and the US. So I’m calling that good. I’m typing this Sunday nighgt my time as I wait for the PVA on the flock to dry, so I can take this little orange bastard outside and photograph him, so I can then edit the photos, insert them into this post, and then set the timer for 6am my time…

Nurgle Poxwalker

So yeah, this is the only Zombie I got done in the last week, and I only managed that by concentrating on the one of them today and putting the other six aside while I worked on thsi one and a few Orks. Pity my Dreadtober, which is looking like a bleak non-finish at this point as this working week’s going to be punctuated by a 12 or 13-hour day on Wednesday. Yeah, break out the tiny violins, but it does mean there won’t be much more time to paint before the end of the month, and definately not enough time to finish something as involved as a Dreadnought…

Nurgle Poxwalker

Something I really like about a numbe ro fthese Poxwalker figures is that they manage to tell a bit of a story in their sculpt. This guy for example wearing a torn protective suit with a cannister and gauge hanging off it. I decided to enmhance it a little by showing exactly what was in the cannister with a bit of freehand, and how much was left (none!) with a touch of colour. It doesn’t really come across in the photos, but the yellow strips on his outfit are a flouro yellow, and I’ve tried to get a rubbery grey appearance to his boots, gloves and hood.

I’ll see, but I don’t know if I’ll manage to get any more Poxwalkers done in time for Zomtober, let alone the four Zombicide Abominations that I started or the Survivor/Zombvivor. They will, however, most likely be finished not long afterwards, and if I manage to complete anything else before the end of the month, I’ll get them posted up. I’ve also got a few more greenskins I’m close to completing for Orctober, so they might pip the Zombies to the post as I need to have 25 of them completed by the end of this year…