Heavy Metal Thunder! Iron Warriors Vindicator (Mechanismo May ’19)

Iron Warriors Vindicator

It took another 5 months following the Iron Warriors Rhino that took me forever to complete, but now I’ve FINALLY got this Vindicator done! As with the Rhino and the Dreadnought (Hellbrute), this model was bought second-hand from the same guy back over a decade ago, and then took me a long, long time to get around to stripping off the over-done spikes and replacing a few parts.

Iron Warriors Vindicator

I built a new set of combi-weapons for the pintle turret mount, in this case a bolter and flamer combo. The launchers can work either as smoke or possibly as Havoc Launchers (I searched and searched, but I just couldn’t find a legit set of Havocs!)

Iron Warriors Vindicator

I removed a few sets of hazard stripes that weren’t to my liking and simply painted those panels either black or metallic. The striping on the weapons combined with the dozer blade seemed enough, so I didn’t feel a huge need to add in more on the top or sides.

Iron Warriors Vindicator

The Vindicator and its Demolisher Cannon obviously owes a direct debt of inspiration to the Sturmtiger from WWII. The reason that the Vindicator tank destroyer (and the Predator MBT, and the Whirlwind) are all based on the Rhino APC chassis – even today – is because the only plastic vehicles available in those early Rogue Trader days were the Rhino and the Land Raider (which with it’s WWI tank stylings was not going to work for these concepts).

As you can see above, we’ve got the very first Vindicator and what later became the Whirlwind from an old, old White Dwarf. Some time afterwards, in 1995-ish, TimDuPertis (later Armorcast) sold a licenced conversion kit that replaced the stock front glacis plate of the Rhino with the cannon. A few years later, GW rather suddenly cancelled the licences to make 3rd party products that companied liked Armourcast and Forgeworld (yes, really) and Epicast held. They then brought many of the designs that others had been creating into their new in-house resin shop, which is the Forge World that still exists today.

This particular model is actually long, long out of production, but it’s the original (GW) Forge World resin conversion kit on a Rhino Chassis, as seen above.

Iron Warriors Vindicator

So here it is. The third of those three Iron Warriors pieces finally complete. Now I have a few other half-finished vehicles to try and get complete, but I’m pretty open for my next big piece of Iron Warriors Heavy Metal. Predator? Land Raider? Sicarian? Basilisk/Medusa?

Legion of the Damned #5: Rogue Trader-Era RT01 (Aly Morrison, 1988)

Legion of the Damned Rogue Trader-Era RT01 (Aly Morrison, 1988) Oldhammer

It’s been quite awhile since I’ve posted (or painted) any more Legion of the Damned models, but today we have a pair of them – finished as part of Mechanismo May (after missing the end of Armoured April). The biggest reason my Legion of the Damned has petered out so much is because I tend to have a few models from my various projects on the go at any given time, and I like to finish the WIP ones before allowing myself to start more. That way, starting the new models are a “reward” of sorts for completing the previous batch. It takes awhile, but it does work out a lot better than my previous method of just starting new models all of the time, that appears to have just given me a thousand or so neglected models to wade through.

Legion of the Damned Rogue Trader-Era RT01 (Aly Morrison, 1988) Oldhammer

So why, dear reader, did it take me so long to get through this pair? Well, the answer is that I don’t actually like either of these models very much. As much as I like the character of the old Beakies from the Rogue Trader days, my personal aesthetics go with Mark Copplestone and Bob Naismith’s renditions, and the Aly Morrison ones – with their short, blunt helmets and extra-hunched poses are a distant followup. So with that, they can be a real chore to paint, and so this pair has taken me well over a year to get done. I can’t even remember when I began on them, quite frankly.

This pair were chosen for the Legion because of their sculpted details. The skull-shoulder studs and knee-skulls on the first “Brother Morris”, and the big-ass shoulder-skull on the second. Also, being Aly Morrison sculpts, I can “hide” the soft details on their helms to an extent by freehanding skulls on them.

Legion of the Damned Rogue Trader-Era RT01 (Aly Morrison, 1988) Oldhammer

In the end, these models have come up decently, and I am now happy enough with them to incorporate them in with the rest of my Legion. It’s that thing I’ve encountered a fair bit where through the painting process, I really quite dislike the model(s) I’m working on, but once completed, I’m pleased enough with the final result that I no longer resent the models, and can even quite like them in their final form. With a Multi-Melta and Plasma Gun between them, I have the Special and Heavy weapons for a squad here, so I’ll have to check my existing painted models and work out a Sergeant and 7 Legionaries to go with them to fill out another game-friendly squad.

WAAAAGH! Pt.15: Ork Big Gun Kannons (2001) (Mechanismo May ’19)

Ork Big Gun Kannons (2001)

Following on from the last post, which featured a pair of artillery pieces on desert bases, today we have a pair of artillery pieces on desert bases! Of course, there are more than a few differences between the two pair. With my 40k Ork force being (nominally, at least) based on Blood Axes in that they have a military-ish desert theme running throughout – which is why they also have rough-looking Imperial-style numerals painted on them.

Ork Big Gun Kannons (2001)

I’ve had these on the go for quite some time, having picked them up from…. I’d guess eBay, as they were both second-hand and acquired separately. (And both missing the fittings sprue) – but one problem I always had with them was the basing issue – basically what to do with them. I wanted to have them based, but also wanted to ensure that they could be used on a wide variety of terrain, and particularly butted up against fortifications. Eventually, I figured out the (obvious) solution – Magnets!

Ork Big Gun Kannons (2001)

As one can see, this solved the problem quite nicely. and so the finished models can sit on their textured bases on the battlefield, and they can also be removed if and when needed to be placed behind cover, on fortifications and anywhere else those 60mm bases become an awkward issue.

Ork Big Gun Kannons (2001)

Here’s one of them with the pair of crew-grots I finished in April – amazingly, these two are even the proper crew for this artillery piece! The main problem here is that Ork artillery now have 5 (or is it 6?) crew each, so even with another pair of crew coming soon, my models will still be a mile behind the current ruleset. I guess 40k snotling or even fantasy goblin proxies will be the order of the day!

Mentor Legion #9 – Scout Squad (Armoured April ’19)

Mentor Legion Space Marine Scout Mentors

Today I have the final five of last month’s models – a squad of five Space Marine Scouts from the Mentor Legion (aka Mentors). As with my previous entries in this army, I’ve used the original/old school livery, though in the case of these models that’s limited to their chapter badge being the “Owl Face.”

Painting Scout Space Marines for me is always a divergent project of sorts, as the common practice of painting them just like their parent chapter, maybe with off-white cloth parts just doesn’t make sense to me. For scouts, at least. With that in mind, I prefer to use camo schemes, along with muted tones, and then throw in a bit of ridiculousness because Space Marines. In this case, it’s the clean, bone chest aquilas, the bits of non-dulled metal scattered across the models along with the teal of their shotgun shells and such (red would have been a little too much!) Oh, and that rope on the sergeant’s hip. Naturally, I was obliged to paint “Geordi LaForge’s” visor in gold.

Mentor Legion Space Marine Scout Mentors

Here’s a little focus on their Chapter Icons, along with a slightly better look at the camouflage pattern used on their armour – inspired by the classic US Woodland.

Mentor Legion Space Marine Scout Mentors

Last shot has a couple of the scouts – a Sergeant and a Neophypte alongside a Tactical Sergeant. Now, I just need to actually, finally complete one of those Tactical Squads to modern rules compliance!

WAAAAGH! Pt.14: Gretchin Grot Loaders/Big Gun Kannon crew (Brian Nelson, 1999) (Neglected Model May ’18)

Gretchin Grot Loaders/Big Gun Kannon crew, Brian Nelson

I’ve had this pair of metal grots for quite a few years now, bought in some sort of eBay transaction that I can’t even recall, probably alongside (one of the) Ork artillery pieces I have floating around here. They’ve also been sitting around on my painting desk in various states of slightly-started for the better part of about two years now. Recently, this meant that I noticed them and set to completing them, as part of the recent spate of getting a bunch of neglected models done, regardless of the “official” months’ challenge.

Gretchin Grot Loaders/Big Gun Kannon crew, Brian Nelson

So I did just that. Over the course of a day or two or three, this pair of gretchin went from bases done and a messy green all over their bodies to done and now, finally, out of the way. of course, I still need to complete a weapon for them to crew. And I’ve got three or more of those. And of course, in the current rules, those weapons are crewed by five gretchin each. So… there’s still a bit of work to do there, and no doubt you’ll see these little fellas again when I start to get those done. For April’s activities, though – this is as far as I got!

DUST Bunkers (February Terrain ’19)

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker, Deep Cut Studios Beach Mat 6x4

My final February pieces today – a set of four Bunkers from the DUST games. They’re basically the Dust Axis Heavy Laser Bunker and the Allies Heavy Phaser Bunker, as I picked up wo of each when they were on clearance. I initially sprayed them grey in December, or January? …and then they just sat there for a period of time until one day in February I decided to just get the huge fucking things done and off my scenery painting table, so I went all out on them for the rest of the day, and then a little finishing the next morning, then done.

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker

The base coat is a darkish dirty grey, followed by several layers of drybrushing using (horrible to use) craft paints to lighten them up a little. Next was a round of varnish, followed by painting on some of that Vallejo Model Wash and then wiping it off. One more later of varnish, a little more drybrushing, more varnish, and then a heavy coat of Testors’ Dullcote in an attempt to dull them down.

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker

The doors were sprayed a darker grey, drybrushed a slightly lighter grey, and then a metallic with a subtle bit of rust, and then done. Grates in the middle of each done in a similar way. There are also a (large) number of artillery pieces that go with these (2 each, so 8 arty pieces), but I’ll paint those sometime down the line.

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker, Deep Cut Studios Beach Mat 6x4

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker, Deep Cut Studios Beach Mat 6x4

As you can see from the tabletop photos, I had a particular idea of how they can all be used – though they’re pretty versatile and could be used in pretty much any biome – from ice/snow to desert to temperate without a problem. I wanted to team them up with my Deep Cut Studios Beach Mat, which I’d planned to do a review of after buying it but haven’t gotten around to doing yet.

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker, Deep Cut Studios Beach Mat 6x4

DUST Axis Heavy Laser Bunker, Allies Heavy Phaser Bunker, Deep Cut Studios Beach Mat 6x4

So I just rooted around a little in some of my scenery tubs to get some suitable bits and pieces out to make up a beach invasion table, obviously inspired by Normandy/the Atlantic Wall. I couldn’t find my little trees, and there are of course a whole lot of other small bits and pieces like additional crates, hedgehogs and such that I either couldn’t find or are still WIP, but still, this quick and easy table looks pretty good, if a tad one-sided. It’d certainly be good for a scenario game with infiltrators, sentries and a bit of espionage!

February Terrain Challenge – Sector Mechanicus #3

I have the final piece of this first wave of my Mechanicus Terrain this evening. A piece based on the core of the same pieces as the first one. And of course, the “family photo”, as I’m about to become much busier on Monday, which will slow down my production again no doubt.

As you can see, this piece has a mixture of the techniques used on both of the previous ones. The same “off-white” scheme as the dome, with the grime streaking combined with the rust effect, occasional bit of model-gouging and chipped paint of the first piece. I’ve also managed to get the crackle paint to work properly on this one as well, which gives the chipped paint a nicer, worn effect.

I still have three more “test” Mechanicus pieces that are still WIP, and they’ll have to be my “second wave” of models for these, as I need to clean up where I was working on them now – and none of them are particularly far along. I’m pretty happy with this one overall, but I feel like I also need to mix up the colours further. I’m not going to “skittles” these things, but a bit of Necromunda blue and Industrial Green for some of these pieces I think will work well enough. The trick will be simply to deploy them in “clusters” of the same colour as often as possible, so they look like a cohesive collection of machinery/objects in different areas of the table rather than the mess that will be if I mix them. I’ll probably have to have a few “silver/metal” pieces that I can use to unify everything and intersperse with the coloured pieces.