Unit-ed October: 2018 Community Painting Challenge. Also, Orctober/Orktober.

Once again we’re hitting the final week of the month, so once again it’s time to announce the next month’s Community Painting Challenge.

And once again, it’s to complete (remember – complete – you don’t need to start-to-finish anything in the one month) a “unit” of some description.

As with the last time we did this, the objective is simply to complete a group of models that fit together thematically. This could be a squad or a unit. It could be a gang or a team (Kill-Team, Bloodbowl Team, Guildball Team). It could be a retinue or a bodyguard – with or without their leader. It could be a tank platoon or a trio of Dreadnoughts or a trio of Ninjas. It can be wargame models, boardgame figures, models that fit into a diorama – just use common sense and context and it should be pretty obvious.

I think a minimum of three models for a “unit” is fair enough. Even though Space Marine Veterans can legally be a pair, or heroes and monsters in many games can be distinct “units”, let’s still go with trios+

However, this month is a dual-challenge month, so people are welcome to take part in one or the other or both. More on that below.

As always, the biggest distinction between these challenges and many others are that I only care about you completing these units. It’s not a “start-to-finish” challenge set during a single month, so regardless of whether you just missed out on finishing that squad this month, last month, or six months ago – or you’ve got stuff that you’ve been chipping away at for six months – or, indeed – if you’ve got units that have been shelved for months or even years, feel free to dig them out and join in.

Similarly, if you want to go start-to-finish, then feel free to go right ahead. If you have a squad of five figures and two are complete while the other three are bare plastic or metal, that’s fine too. It’s about completing units. The challenge is designed to easily fit into your (and my) painting schedule and be flexible enough to encompass quite a lot, and hopefully just act as a bit of an impetus or inspiration to get this stuff completed.

Now, about that second challenge (if you hadn’t already guessed from the post title) – Since this coming month is also October, the traditional Pun is Orctober/Orktober, which even GW is on board with this year. Regardless of their choices, I’m also happy to include Orktober as a secondary challenge for this month. Simply paint some Orcs/Orks/Uruks/Goblins/Half-Orcs/etc or Wargs/wolves/dire wolves/boars – with or without riders (or chariots), or some Orks hardware like Walkers, Kans, Trukks. Or Trolls/Troggoths. You get the idea by now. Something Orc or Ork-related. Maybe even Diggas qualify. Why not?

I don’t know how well I’ll go, but at the very least, I’ve got some Squig Herders, some Savage Orcs and a trio of Killa Kans all needing to be completed. Any of those I manage to get done will get me something for the Unit-ed October Challenge as well as Orktober. I like doubling up, so let’s see how well I can do!

(Frankly, if I could get them done this month, they’d be Neglected Models!)

And if you really aren’t interested in Orcs, you could always do some green models as a pretend tribute! 😉

That’s pretty much it. If you might be interested, you’ve got a week for thinking about it before the challenge starts – though if you’re keen there’s also no reason you can’t be working on your models. Because it’s only about completing models in October! 😉

There’s also no special criteria as to who can or cannot participate. If you’d like to participate, then you can. Simples.

Realm of Chaos – Slaves to Darkness Beastmen VI: Dog-faced Khorngor III (Neglected Model September ’18)

Citadel Oldhammer Realm of Chaos Khorngor Beastmen of Khorne Beasts of Chaos

Okay, so only one of this pair is actually dog-faced, and both seem kind of generic in the sense that one of them looks very Werewolf – though human sized rather than the Ogre-sized Werewolf that seems to have taken off in the past few years of Miniature Gaming. That figure in fact is the brother figure to Wilhelm Chaney, the original 2nd Edition Bloodbowl Werewolf (bottom of the linked page). As such, the model could easily be used as a Werewolf if needed for something, albeit one armed with sword and board.

The second one of this pair of early Khorngor could just as easily be used as a Slaangor, at least for us Oldhammerers, due to the bovine head that could tie nicely in with the original Keeper of Secrets.

Citadel Oldhammer Realm of Chaos Khorngor Beastmen of Khorne Beasts of Chaos

The reason I went with Khorngor for this pair – at least for the title of this blog post is because when I looked them up in Slaves to Darkness, they’re both pictured in the “Khorne” section as Khorngor. I’ve kept the paint suggestive but generic, so they can easily fit in with a “proper” Khorne unit, but also just as easily be used as unaligned Beastmen. Similarly, I’ve used Chaos Marauder shields on them, both because I think they work with the models and poses of this pair, and because I didn’t intend to freehand any rules of Khorne et al onto them.

Like the others I’ve completed recently, these are Jes Goodwin sculpts, and the quality shows through even today. Such a shame he’s no longer sculpting…

Star Wars Imperial Assault: Wookiee Warriors

Star Wars Imperial Assault Wookiee Warriors

A nice, simple update today – just a pair of Wookiees from Imperial Assault. This pair work as a pair of player allies in the game in the campaign game, or a pair of troopers in the “vs” Miniatures Rules. We haven’t yet used them in any context, but I imagine they’d be rather nasty in melee.

Star Wars Imperial Assault Wookiee Warriors

There’s not a great deal to discuss here. After rebasing onto 32mm round bases (which they still manage to overhang in that pose) The paint was an interesting exercise as I wanted to create some interesting fur tones with some depth and variation, while making them distinct from one another as well as from Gaarkhan and …any other Wookiees I may have been painting at the time. *cough*

So I’m pretty happy with how that turned out. More practise on things like fur variation is never unwelcome for model painting, so there it is!

Reaper Bones 77498: Werearmadillo (Neglected Model September ’18)

Today I have the next of this month’s Neglected Models – a somewhat random Reaper Bones model of a Werearmadillo. I’m not sure if this is a D&D-type thing (since many Reaper models are unofficial D&D critters) or just one of the really random things that Reaper puts out. Either way, it came out of a tub of Bones models several months ago when I was looking for something else because it looked easy to paint, then it got started, then pushed aside, neglected for months. I mean – just look at it – it’s not the most inspiring or exciting model out there – especially if you don’t specifically need an anthropomorphic armadillo for something and you’re just painting it as a random thing.

So I made myself get the lead out and get the thing finished so I could get it out of here. The model is on a 50mm rolled-edge base to get around how very warped it was, so it’s not an especially small model, though it’s far from tall due to its hunched posture. The integral base was more than a little awkward to clip down so I ended up leaving part of it and painting it as a rocky outcrop that it’s walking over. There’s nothing particularly interesting happening here, and I didn’t even look up photos of real armadillos. I just went with a couple of appropriate looking tones to differentiate the “armour” and the heavy, thick looking skin of the beast. Rather than going for blood dripping off the claws, I decided to instead dirty up the limbs and the claws with weathering powders, to represent that the creature likely spends a fair bit of time digging in the dirt.

So… yeah. No idea what I’d ever use this model for aside from the “maybe while playing Pathfinder or some other RPG or GMing a miniatures game where I need a random-ish monster one day” catch-all disclaimer. Ah well. Another model done!

Technical August ’18 – Community Round-Up

Faust’s Beholder finally gets a base!

Faust’s weathered Necromunda bases with hazard stripes.

Faust’s Necomunda bulkheads with rust and glowy bits

After a bit of a delay, I’m finally getting this post finished. Better late than never, right?

The first Technical maestro for this month is Faust, from Doubledowndice. He’s been busy in August, having figured out a way to mount that grinning Shapeways Beholder to a base, and has also been working on hazard stripes and rust effects as well as glowing (radioactive) drops to add additional depth and interest to his Necromunda scenery and bases.


Pandoras Bitz Box’ “The Five Day Duel”.

Pandora’s Bitz Box from Krakendoomcool did something new in creating an action vignette featuring an Imperial Fist and a Genestealer locked in Mortal Kombat mortal combat. There’s a lot going on here – snow basing, blood (and ichor) spatter, a bolter round mid-flight as well as some reposing work (often something overlooked). All of this combines with some wonderful paint to create something really evocative.


Pandora’s Bitz Box’ Bran Redmaw

PBB also finished this conversion of Space Wolves Wolf Lord, Bran Redmaw in August – which is basically a complete (re)build with extensive greenstuff work. If you ask me, it looks like a bought one!


WestRider’s Noise Marine Dreadnought.

Alexis “Westrider” West (depending on which blog/comments you’re reading) from Cascadian Grimdark completed this Noise Marine Dreadnought, featuring a fair bit of work in kitbashing elements from several different kits along with putty work in a few spots. I’m not sure what that one, pink-ended tentacle is supposed to be, but I’ll probably be alright not knowing exactly what it is. The shoulder-riding slave/master is also magnetised for use as an objective marker or scenario play. The window panels on the legs (and on the arm) feature a marbling effect which was an additional “something new” for Westrider and Technical August.


Thomas’ Tzaangor Twistbray

And the “dark shot”.

Thomas from High Times on the Eastern Fringe completed a pretty awesome Tzaangor Twistbray (Shaman) Voidgazer conversion, including a scrying stone that has some really nice layered effects on it with almost translucent paints – really giving it some nice depth. As you can see from both the light and dark shots above, the use of yellow-green flames really give the model an unusual effect that really looks magical while standing out in a really nice way.


Krautscientist’s Freehand Marine Shoulder Pads.

Krautscientist from Eternal Hunt did some lovely freehand work on a pair of his WIP Deathwatch Kill-Team Members. It’s certainly shaping up to be one impressive unit, both in terms of uniqueness, build and paint!


Alex’ Malal Pantheon of Chaos Champion.

Alex of Leadbaloony fame painted this Chaos Champion (possibly of Malal) from the Panthenon of Chaos Kickstarter. He used a series of washes over a silver armour base in order to create the Deep Purple shades that work so effectively here.


Ellen’s Space Wolf Kill Team.

Ellen from Lavender Miniatures and Gaming created a Space Wolf Kill Team, personalising her models by sculpting wolf pelts onto the unadorned models of the Primaris Reivers using greenstuff. (Along with Space Wolfy headswaps and the addition of other wolfy detail pieces!) Ellen also experimented with several kinds of material in order to give then snowy, winter bases. To top it off, this was Ellen’s first attempt at sculpting using greenstuff. They look bloody good, and that’s a pretty amazing result for the first time doing so!


Mark Morin’s Armorcast 3-Crater Set

Mark Morin began a major overhaul of his gaming table with the addition, modelling and painting of some terrain from Armorcast. The first set being this 3-Crater Set that he based, added materials to blend them in with their new bases and then went to town using a variety of Vallejo pigments and some experimentation with different fixatives. Seeing them as they came over on Mark’s blog and the photo I’ve posted here really shows how successful he’s been here.

Mark’s Armorcast Rusted Sci-Fi Walls…

…and Mark’s Armorcast Ruined Buildings.

Mark also started these walls and ruins in August, but didn’t get them finished until this month (September). Since this Community Round-Up post is so late, I’m fine with adding these in as an honourable mention.


Carlo’s old-school Necromunda Van Saar Juve.

Carlo from Deuteros Games‘ model is both old-school and very contemporary, all at once. It of course is a Van Saar Juve Ganger from the original release of Necromunda. Carlo has done a pretty sweet job of a highly detailed base, featuring cables as well as weathered hazard striping, section edge highlighting and blending across the entire model and even a tint of pink to the Juve’s hair.


Argent Badger’s Trollkin Warders.

Argent Badger of The Bovine Overlord has gone all Warmahordes for the August Challenge. Specifically a unit of Trollkin Warders that show him taking on that bugbear of many of us painters – yellow! Judging from these models, he’s clearly conquered that particular foe, and soundly added the techniques to his personal painting toolkit.


Dreadaxegames’ Relictor plasma gunners.

Dreadaxegames (Dreadaxe?) from Dreadaxegames has gotten his Relictors project up and running – his work for Technical August was on plasma glow. He’s used different shades to differentiate between the traitor weapon and the loyalist plasma cannon. The other new technique he’s used here has been gluing and painting sand and the addition of tufts on the bases of his models.


Imperial Rebel Ork stretched his comfort zone with this lovely little freehand rose.


The Imperfect Modeller’s Duel between a Crusader Champion and a Red Dragon.

Last for August, but by no means least is The Imperfect Modeller‘s diorama featuring a pair of Reaper Miniatures’ figures – a Crusader Champion and a Red Dragon. together on a piece titled “The Dragon Slayer”. He’s got OSL lava glow, modelled lava flow, and also the assembly and painting of a Dragon going here as personal challenges. Something that would be very easy to miss on this model is that TIM is typically pretty much a historical modeller, and that he has only recently begun to dip into Fantasy and other more fantastical genres.


And bringing up the rear is my own rather meagre stuff from Technical August. Though while replying to Faust I realised that the Jawa’s eyes were done with an off the cuff experiment on using a new method that I hadn’t done before of the “hmm.. I wonder if THIS will work?” type. Ah well, I’m not taking the photos again!

As always with these things, it’s very easy to accidentally miss someone’s post, so if I missed your unit post, or one of your units, please prompt me in the comments (with a link!) and I’ll edit this post ASAP! Linking to the initial challenge post with your posts always makes thing easier for me – I can just follow the pingbacks when assembling these round-up posts and it’s far harder to miss anyone!

Realm of Chaos – Slaves to Darkness Beastmen V: Dog-faced Khorngor II (Neglected Model September ’18)

Citadel Oldhammer Realm of Chaos Khorngor Beastmen of Khorne Beasts of Chaos

What’s the hot new thing for all the hip players out there? Beasts of Chaos? Beastmen? Well, time for me to be topical for a change (no, not like that lotion…)

Which brings us to the first of this month’s neglected models – a pair of my old Khorngor Beastmen from the Realm of Chaos era. The armoured one of the two is the only one of these that I have, while the second, less armoured model here is one of three of the same sculpt duplicated in my collection.

Citadel Oldhammer Realm of Chaos Khorngor Beastmen of Khorne Beasts of Chaos

Like the pair that I just linked, this pair were again part of my nascent Imperial Guard in days gone by (aka, the original Rogue Trader era), but were kept when I sadly sold off my original Guard force and stripped – only to have started repainting in… well, fuck knows when. But it was when I was still giving my fantasy models square bases, and even using green flock. So quite awhile ago. All I really did was base them and basecoat the fur on the one, and that plus adding some bright red armour with horrible bright yellow trim on the other. So basically, these two were the opposite of something like the Warzone guy I shared the other day where it was mostly touch-ups – this pair was pretty much done from (almost) scratch. Such are the variations within the category of Neglected Models.

Citadel Oldhammer Realm of Chaos Khorngor Beastmen of Khorne Beasts of Chaos

Citadel Oldhammer Realm of Chaos Khorngor Beastmen of Khorne Beasts of Chaos

One thing I am particularly happy with is the freehanding on the shields, especially the red one. I originally worked up some Chaos Marauder shields, but then checked out what I’d given previous Khorngor and so went with the freehand route instead. I’ve got a couple others coming up who I’ll probably give those sculpted shields to, though. When I finish them. Interestingly, it seems that the upcoming Battletome for Beasts of Chaos features rules to Mark our Beastmen once again, so proper Khorngor (and the others) will be a thing on the tabletop again.

Mantic Terrain Crate – First bits of painted scatter.

Mantic Terrain Crate

A few weeks ago I had my Mantic Terrain Crate Kickstarter pledge arrive. I basically got the “one of everything” pledge, so it was interesting to go through all of the bits and pieces, and see what came out nicely, what was warped and fixable, what was warped to hell, and what I could just start working on and knock out quickly and painlessly. Of course, I ended up mixing the pieces together without regard for which set they came from, since my intent was completely to work out which ones I wanted to paint first.

Mantic Terrain Crate Logs

Logs are pretty simple, but they work for what they are. Sure, you could do much nicer and more detailed logs with real wood, but these are nice enough and easy to paint. So they work for me.

Mantic Terrain Crate, Hay Bales, Boxes, Crates

Similarly, bales of hay and wooden crates are fine. These single crates are detailed on 5 sides rather than 6, so they’ll always have the “grate” side on the top. I’m fine with that, but it’s just worth noting. The hay bales on the other hand are detailed on all six sides.

Mantic Terrain Crate, Boxes, Crates

The multi-crate stacks are pretty decent as well. They’re like a similar but larger version of the old resin ones that were sold by Grendel (and probably others) since the 1990’s. They’re pretty solid bits of scatter and can be used as background stuff in many genres of game or even as objective markers. I gave some of the individual boxes in the stack some (very) subtle differentiation with extra glazes of Flesh, Soft and Strong Tone, but wanted to keep them all pretty similar. Just enough variation so that the viewer doesn’t notice the variation while also adding enough small difference so that you don’t consciously notice that they all look exactly the same.

So while this might not be a super exciting post, and it’s certainly not a comprehensive review of the Terrain Crate stuff, but these pieces are the first that I’ve painted, and they’re all of solid quality – especially once painted. They’re not boutique resin-level quality, but for the price, they’re pretty nice. I’ll continue to offer my thoughts on the Terrain Crate stuff as I continue to work my way through them.