Necromunda Scenery, Scotia Grendel Hatches – and a random bit of Resin Terrain (MechaNovember ’18)

Necromunda 2018 Sump Monster, Oldhammer Necromunda Escher, Scotia grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

This post is dedicated to (or blamed on) fellow Blogger, Wudugast and his recent terrain post Take Cover Part 3. Deep down on his post are a pair of hatches that are clearly from some sort of Necromunda-friendly kit. When I saw those, my “that would be quick and easy” sense perked up. I do like scenery bits that can be done simply like that.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then it turned out that they’re from a set that I don’t yet own Citadel Ryza Ruins set.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then I remembered that I have these – like the crates I posted a couple of days ago, I picked this set up in the 1990’s and have done literally nothing with them since. So I grabbed them out and painted them up. Naturally, they’re still available from Scotia Grendel. Funny thing was that the crates I finished a few days ago were in the same storage box that these hatches were in, and it was when I got these out that I got the crates out. Painted them after the hatches, but before the other stuff in this post was done. And three hatches hardly warrants a post, so they had to wait.

Actually, let’s take a quick aside now – I do now finally know what colour to paint the floors which was one of the reasons they’ve sat untouched for two decades – my custom Necromunda Blue mix. What about the lockers? Military Green? Bright Red? Muted Blue? Plain (weathered) Iron? I should probably try to get the rest of these painted in the next couple of months…

Necromunda 2018 Sump Monster

Almost last but not least, the sump-monster which lies in wait for unwary gangers. Another pair of models that got clipped, assembled and painted straight from seeing Wudugast’s post – I really liked his pale and sickly looking renditions of these tentacles, so I did something similar, though using a deep turquoise and an ivory with a slight yellowish tinge. They don’t look great in these photos, admittedly – they’ve come up a bit too stark here – not sure if the shiny gloss varnish on them is helping a lot with that, to be honest. The pic at the top looks a lot more true to how they look in hand.

Necromunda Terrain, Kill-Team Scenery

Finally, there’s this thing. I’m not exactly sure what it is, or who made it. I got it with a whole lot of other secondhand stuff back in the 1990’s. I suspect that it was originally some homemade terrain that was cast, as it doesn’t have the fine detail of the other pieces I have from the same era, like the various Grendel pieces, or some of the other random bits I have that date back to the same period.

Necromunda Terrain, Kill-Team Scenery

It was also cast in a pretty horrible yellow resin. As you can see, there’s quite a few holes and bubbles on the thing. Some of the black paint I’d spray-primed it with back int he day had even flaked off. It does look very much like a homemade piece, though – cobbled together from various household items in an interesting manner. I think that’s a highlighter pen lid on the side.

Necromunda Terrain, Kill-Team Scenery

Anyway, I sprayed it with a beaten dark metal Krylon spray, drybrushed the thing in dark metallics, added my Necromunda Blue around the base, then considered adding some coloured metals and calling it a day – but then I had the bright idea of deciding to use it as an experimental piece for some of my GW scenery that I need to get working on properly. So it was time to break out the Vallejo Model Colour Iraqui Sand and Pale Sand, get chipping with Metal Black and Plate Mail Metal, get rusty with Rust Wash and get dirty and streaky with Dirt Brown Wash. The chipping medium that I added was a complete failure, as you can see. Or can’t see. I guess if I don’t mention it, you won’t know I tried to use it – but then, that’s what experimental pieces are for!

Necromunda Terrain, Kill-Team Scenery

A few decals before the weathering, heavier damage where there were more bubbles and miscast resin bits, and another piece of terrain that’s been sitting around here for literally two decades is finally ready for the table. Better yet, a badly cast piece that seemed to flake the paint appears to be stable (thank you, Krylon!) and will now look quite decent on the tabletop. Sure, it still ain’t pretty. It’s still ugly. Could I do better with it? Sure – but I have better things to spend my time on than this badly-cast thing, so it’s very much “good enough”.

What’s this piece got to do with Wudugast? I spotted it sitting on a table as I moved from one place to another while varnishing the hatches – and because I’ve been doing scenery – thought: “I should paint that fucking thing.” So I did.

Scotia Grendel Resin Crates (and some other Resin Crates)

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

A bunch of crates today. One thing that my self-imposed “minimum 1 model per day, per month” this year has really helped along is getting various bits of scatter terrain done.

Scotia Grendel 10007 - Resin Crates

Four of these definitely come from some duplicated Grendel (now Scotia Grendel) sets that I got back in the mid-1990s. The other ones were painted a long, long time ago. Hm. I see a couple of spots where I missed on the washes. Thanks photos! I’ll fix those shortly.

Scotia Grendel 10007 - Resin Crates

The way I painted these and got the various subtle and more obvious variations in the wood colours was pretty easy. Paint them in various shades of brown, as well as some in grey and ochre (and mixes of grey and brown for a few – because unsealed wood slowly goes grey). Then they were all drybrushed with a bone shade, then washed with a 1:1 mix of Army Painter Dark Tone and Lahmian Medium. The end result is pretty good. They look realistic enough for the effort put in. Not actually realistic (they’d be much duller, the shaded areas wouldn’t pop like they do here) but we really don’t go for true realism for the most part in this hobby – more a kind of hyper-realism most of the time.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

These next four pieces are from a set I picked up later on, though still in the 1990’s. I suspect that they may have been from a WarZone-branded resin terrain set, since there were a limited few of those, and I did pick up a few of those back in the say. I need to un-photobucket that post, so marking it out here will help me to remember.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

Those resin sets did come in the exact same packaging as the generic Grendel terrain pieces back in the day, just with a different card backing. I can’t find any sign of them online of course – they seem to have largely disappeared – as have many hobby things from the early days of internet.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

In the end, these boxes end up looking pretty good once completed. They can be used in quite a variety of games, pretty much anything from Warhammer Fantasy & Fantasy Role-Playing to the Colonial period through to 40k and Sci-Fi games. A couple of The Emperor’s finest and a pair of Zombie Hunters provide us with some scale. Probably should have had some Necromunda figures in the photos as well, come to think of it – since crates and barrels always fit into our games quite nicely. I guess the marines work for a Kill Team scale shot.

Realm of Chaos – Nurgle’s Children 2018 #11: Scotia Grendel Dungeon Crawler & Devout Tormented

Scotia Grendel Dungeon Crawler & Chronopia Devout Tormented

Time for some March Posts, finally! This pair of model has been showcased before when I first completed them – the Leech in October 2014 and the Tormented in July 2015. The leech is one of three figures from the Scotia Grendel Dungeon Crawlers kit that I picked up bout 15-20 years ago. The big dude is probably unfamiliar to most readers, being a Devout Tormented from the Chronopia line of the mid-late 1990’s. Chronopia was essentially Heartbreaker’s take on Fantasy Skirmish following on from the Success of WarZone. It came in a two-pack with a resin-metal demon-centaur… thing that had some awful connection points.

Scotia Grendel Dungeon Crawler & Chronopia Devout Tormented

Originally the leech had no specific purpose aside from getting the thing painted. You know the sort of thing – generic D&D-ish monster for RPGs and narrative miniatures gaming and such that never actually gets used. The Tormented was originally to be a Daemon Prince in the first version of my Nurgle Chaos Cult force, that I sorta created based on some 3rd-4th edition rules (Lost & the Damned). In the current force the leech will be a Beast of Nurgle (I don’t care that the model’s physical profile is radically different – just compare the GW Beast models over the years!) and the Tormented will make a decent Chaos Spawn – in profile/stats at least. Think of him as a Daemon Prince that’s failed Papa Nurgle in the worst way and has been cursed to continue serving his Patron in such a state. You might have thought Khorne would be more appropriate – but just look at that horn. He’s gotta be Nurglesque! And the viscera fits as well.

My first take on a Nurgle Cult force.

While neither of these models has an outstanding paintjob or anything, I’m happy enough with what they are – a pair of decent looking older models that have had the smallest amount of touch-up, and have been rebased onto higher-lipped bases with some rocks and tufts added to them in order to make both figures fit in better with the Nurgle Daemon force – so they now both have a home.

That’s good enough for me!

Little Boxes …from Mantic’s Mars Attacks

These boxes are not on the hillside, nor are they made of ticky-tacky, but they are (almost) all the same.

Ok, this is a scenery post, and a simple one at that, as it deals with a few pieces of minor scatter terrain. A long time ago, I backed Mantic’s Mars Attacks Kickstarter, and amongst all of the stuff that I received (and still haven’t used.. shhh!) was a few sets of the scenery accessories.

Mars Attacks Accessory Pic from Iron Saint’s Children of the Kraken Blog – go visit!

Naturally, I forgot to take a photo of the Accessory pieces before I started on any of this stuff, and Mantic’s photos don’t show them very well. It is in fact a very good gaming set. It turns out that I had four of them. Unless I find another 1 or 2 in boxes someday. I actually started painting the post boxes and rubbish bins back in summer, about 9 months ago, but managed to mess up the salt weathering. So the whole project went into limbo. A few days ago I spotted the box-barricades sitting on my painting desk and so decided to clean them up in a vaguely useful way – by painting them!

All 4 sides of Mantic’s Mars Attacks box stacks.

So here they are. Exciting, no? I kept them as generic as possible so they can work in as many settings as possible, from historicals through moderns, zombipocalypses and to sci-fi in about 28 to 38,000 years’ time. (When most things are still oddly recognisable when compared to nowadays.)

Crates. Probably from Grendel.

I also found a couple of resin crates that had been bought in the 90’s and sitting around part-painted for years, and spent the whole of 10 minutes that it took to finish them as well. I have the attention span of a flea, sometimes… I think they’re probably originally from some set by Grendel/Scotia Grendel, since that’s where most of my really old resin junk originates from.

Mantic Mars Attacks Boxes

Size and thematic comparisons.

Finally, some Zombipocalypse survivors, Space Marines and Dwarves help out with showing the scale and how they fit in decently well with all three disparate types of model. They’re a little on the small side, and while they’ll work well as meeples for barricades in games of Zombicide, they feel a little like those annoying foot-high “walls” that videogames use to keep our otherwise athletic heroes from straying outside of the designated play area… They might work better stacks on top of other items to create useful cover, but even as is they make for decent ground clutter.

Scotia Grendel Skull Fountains

Another blast from the past today. Well, not that long ago in some ways and a long bloody time in another.

These scenery pieces, more of the Grendel stuff I picked up in the mid-1990’s sat like so many others in storage for pretty much 20 years until 2013, when I finally got them out and finished them. Sometime around the 8th of August when I finally tallied up a bunch of stuff finished in the weeks before then.

Scotia Grendel Skull Fountains – Front-on.

As with so many of these old scenic pieces, they’re still available in Scotia Grendel’s website: 10010 – Skull Fountains. Amusingly the description on the webstore suggests that to make them particularly evil, you can paint the water as blood(!) I don’t think painting the liquid as water ever actually occurred to me. The paint was the usual greys for stone without any additional brown weathering along with an attempt for a kind of brushed-steel look with a minimal amount of rust, provided by my early experiments with MIG enamel washes. The blood was painted via a mix of GW and Vallejo reds and a touch of orange, with clear red and gloss varnish added after the rest of the pieces were matt sprayed.

Scotia Grendel Skull Fountains – Side-on.

As you can see, they’re drop-moulded and so the back side of them are completely flat and lacking in detail. You can butt them up against a wall, or either side of a dungeon archway or whatever. If you want something less dungeon-ey and more wargame table-y that’s free-standing, I guess you can always butt them up together like I have above.

Scotia Grendel Skull Fountains

A little scene to provide scale for the Skull Fountains.

Edit – After getting a request for scale shots on Dakka, I went out and added this one. They’re a fair bit bigger than they look when in the isolated shots.

Scotia Grendel Ruined Keep & Ruined Gothic Archway

No figures to show off today. The painting’s been going well, but I’ve got to get out and take some more photos soon. In lieu of anything new, here’s some scenery that I painted a long, long time ago and photographed last year.

Scotia Grendel Ruined Gothic Archway

I bought both of the sets mentioned up top around the same time, but I vastly preferred this entranceway “Ruined Gothic Archway” to the “proper” one that came with the set, so this is the one that I ended up painting up to go with the walls. Much more “Gothic” and since the main game this stuff was used for over the years was 40k…

Rear View of Ruined Gothic Cathedral

Imagine my surprise and pleasure at seeing that the rear of the arch piece was void of all detail whatsoever – just a smooth resin piece from a one-piece pour mold. The base was fine, but I decided that I had to do something about the lack of detail on the upper. I scraped out the stonework with a hobby knife, and did my best to weather and stress the stonework using the tools I had at my disposal in the mid-1990’s. So probably the end of a file and a hammer, by the look of things.

Scotia Grendel Ruined Keep wall sections

As can be expected, these walls from the Ruined Keep have seen a lot of action over the years in no end of configurations. Another of the unpleasant surprises from the Grendel Kit once I opened it was the fact that all of those windows were sealed. As in cast-solid. It took my pin vice, a hobby knife and no small amount of time to cut them all out.

Scotia Grendel Ruined Keep ruined towers

As you can imagine, these “ruined towers” have seen a lot less action. Mostly due to being shorter than a Space Marine in height, so not exactly much of a ruined tower in any of their cases. Three or four steps hardly makes a tower, after all…

Scotia Grendel Ruined Keep with Gothic Archway – “Closed” layout.

Here’s the typical “closed” layout I’ve used in games for the entire set. It really could use some more wall sections to look a bit more reasonable.

Scotia Grendel Ruined Keep with Gothic Archway – “Open” layout.

And here’s the “Open” layout that gets used much more often, as it allows models to move through the ruins while taking cover from their enemies. Now that I’ve been gathering and painting a lot more scenery in the last couple of years, I could do a lot more interesting things with these. For example combining them with the WHFB Gothic Graveyard kit, as well as other things I’ve picked up and painted, like those Confrontation brick walls. I need to get some Hirst Arts molds as well, the Graveyard scenery kit looks promising.

Deathworld Fauna – Part 1.1 – Scotia Grendel Dungeon Crawler (Leech)

Back in March, I found two out of the three figures from the Scotia Grendel Dungeon Crawlers kit that I picked up bout 15-20 years ago. (Damn that makes me feel old!) Because of the way that things seem to work in my life and on the painting desk, the frog-thing and millipede-thing have been MIA for a couple of months now (they might be in the shed, perhaps?) and I ended up finding the leech-thing, conveniently already glued to a 60mm base with some putty ’round the edges. Not wanting to tool around too much rebasing and agonising over the scheme – since that’s a great way to never get anything finished – I decided to get that sucker painted.

So here it is:

Scotia Grendel Dungeon Crawlers Giant Leech

I figure this thing can work just as well as a 40k-sci-fi alien leech as a D&D-style fantasy giant leech. So, you know, whatever. I went with green and mustard yellow since the underside was sculpted with a bit of contrasting texture, so I thought I may as well transfer that to the palette. Same deal with the pinky-purple tongue and the bone teeth, again so they stand out.

Scotia Grendel Dungeon Crawlers Giant Leech

 

A nice thick layer of polyurethane varnish on the model keeps it looking suitable shiny and yucky. I also added some Vallejo realistic water mixed with some transparent yellow to create the slime effect on the side of the model where the slime-holes(!) are located, and some realistic water without colouring onto some of the mouth-parts and tongue.

Scotia Grendel Dungeon Crawlers Giant Leech

I found that the figure looked too small for its base, and to help fill in the empty space without going overboard – or adding in fantasy or sci-fi-specific extras, I just went for some of the larger tufts that I had sitting around in the packets. Often those are the hardest ones to find a use for and they end up on scenery, since they’re too large for use on almost all miniatures.

Scotia Grendel Dungeon Crawlers Giant Leech with Warhammer High Elf for scale.

Finally, a big-hat Warhammer High Elf for scale. I should really finish this guy’s unit off. I bet it would take less than half a day if I ever manage to pull my fist out…  Actually, I’ve got some scenery that just needs finishing off that could be measured in probably less than half an hour…

Full disclosure – I actually painted this thing a couple of weeks ago but didn’t get around to posting it. After a pretty productive two weeks or so of painting I’m in a bit of a ..not burnt out, but kinda taking a rest. Also, my wife bought me a PS4 as a belated birthday gift, and so I’ve been running around Mordor after work and on the weekends instead of sitting and painting like I’m “supposed” to…