40k Tank Traps from Battlefield Accessories Set (Neglected October ’19)

40k Tank Traps, Citadel Battlefield Accessories Set

I just finished these tank traps/hedgehogs an hour or so ago, and took them outside to photograph them along with all of the models I’ve completed in the last few days to get photos for the next few days worth of posts. These tank traps come from the rather old Battlefield Accessories Set. I actually did paint these years ago, though I did so by painting them all copper and then giving them a brown wash. It actually looked okay, except not at all what these things would or should look like, so they got wheeled in again some time ago for a repaint (aka a respray, and then left in a tub), but with Conquest Magazine being a thing and the issue with the sprue coming out here in Australia a few weeks ago, it was time to finish off the old and paint up the new.

40k Tank Traps, Citadel Battlefield Accessories Set

Orks and Ork-friends chat respectfully near some local rust.

This time I went for seeing if I could effectively paint a more realistic depiction of rust, while still attempting to keep it quick and not too incredibly tedious and painful. Here’s the breakdown:

  1. Spray Dark Metal
  2. Light Spray mid-steel-type silver
  3. Daub all joins and rivet areas really liberally with Vallejo Model Wash: Rust
  4. Leave models to sit for three weeks because you can’t be arsed with them right now.
  5. Decide “fuck this” earlier this evening and make yourself do them even though you really still can’t be arsed.
  6. Daub with Citadel Technical Paint: Typhius Corrosion (the brown, textured stuff) using a large, flat-ended brush, making sure to keep it a bit messy.
  7. Drybrush with Citadel Dry Ryza Rust. Carefully at first, then less carefully as the process drags on way longer than you’d anticipated.
  8. Daub the join areas more carefully with Vallejo Model Wash: Light Rust.
  9. Be slightly disappointed that Light Rust isn’t much lighter than the other Rust wash.
  10. Mix some Vallejo Model Colour 70.911 Light Orange with Dr Faust’s Magic Wash base (1 part Future Floor Wax/Pledge One Go, 4 parts Distilled Water) to make a lighter orange rust wash.
  11. Apply over the top of the Light Rust, while the light rust is still wet.
  12. Allow to dry.
  13. Photograph.
  14. ???????
  15. Profit!

And here we are. I forgot to spray varnish them, but it’s 10pm now, the shed is locked up, I can’t be bothered going back outside and I want to get this post finished and queued up to publish in the morning. I’ll do it tomorrow. There will also be at least two more October posts from me, plus any models I manage to complete after work tomorrow. I’ll sort that out later.

Oh, the last few days have had more typos than usual – it’s the new mechanical keyboard that I got with my replacement computer. Still getting used to it, especially when typing with any speed…

On a semi-related note to my old PC dying and being replaced, I’m now even more behind in replying to comments on my own posts, replying to comments on other people’s blogs to me, a beard-painting description, keeping up with your blogs and posts there, and of course the Round-Ups. We’ll get there eventually.

40k Cities of Death Sewer Vent from Urban Conquest (Neglected October ’19)

40k Cities of Death Sewer Vent from Urban Conquest

Something a little more recent than those Rogue Trader Orks this morning. This …sewer vent(?) comes from the 40k Urban Conquest boxed set, which comes with some campaign rules for 40k as well as a sprue of terrain, which I dutifully clipped off the sprue, cleaned off the mold lines, sprayed this piece, and duly lost the rest of the kit into some tub or another somewhere. This thing, meanwhile sat around on the painting desk for most of that time with very little done on it. (Sprayed black, sprayed dark metal, basically). So as is often the case, I finally picked the thing off and made myself finish the damned thing.

40k Cities of Death Sewer Vent from Urban Conquest

It wasn’t so bad to finish off. The weatheroing powder seems to have come up a little harsher than I planned, though it’s looking a little messier here than in hand, as I want it to have a nice dusty and worn look so that it plays nice on a variety of table surfaces, I’m still good with it.

40k Cities of Death Sewer Vent from Urban Conquest

It’s a nice little piece, really. I’ve got a fair bit of smaller pieces of scenery that I need to complete before I crack onto any more of the ones from this set. As much as I’d like to get onto more of them, there’s a ton of other stuff to get done first.

40k Cities of Death Sewer Vent from Urban Conquest

Here’s a scale pic of it alongside yesterday’s Orks. Old-school 40k alongside new-school 40k! Works pretty well in my books!

Stonehaven Dwarves – Miner (Neglected Orc-Slayer-Tober ’19)

Stonehaven Dwarves Miner

The next Orc-Slayer for the month is a Dwarf who I’ve had kicking around in the Neglected Pile for quite some time now – a Miner from the Stonehaven Miniatures Dwarven Adventurers Kickstarter Campaign from back in 2012. To be quite honest, I don’t recall much about the campaign, but it was affordable, delivered either on time or extremely close to it, and was all around pretty pleasant, with some nice models as a result. Not amazing models, mind, but nice.

This sculpt is a little rough around the edges, or more precisely, the eyes. And so after starting him a few years ago and losing all inspiration because of his weird little head, he ended up just sitting around and got shoved away into containers a few times. After completing the Dwarf Bolt Thrower Crew and then the Dwarf Lord recently, I found that it did inspire me to continue Dwarf Hunting a little more, and this guy was fished out of purgatory, and given the “git ‘er done!” treatment.

Stonehaven Dwarves Miner

As it’s a kind of odd model with both a fantasy feel as well as a 19th Century one, I decided to just streeeetch that out a little more so that he works ok not only as a Dwarf, but also potentially as a more 40k-centric Squat Miner for a bit of that Rogue Trader-ish feel. He’s not twisted or converted enough for Inq28, but as a lighter hearted Rogue Trader-ish model he works for me. To drive home this conceit, I painted his jacket as an orange work jacket with yellow flouro strips. Because.. well, why not? A bit of weathering powder finished him off, and I skipped the usual patch of grass my dwarves get, because miner, duh!

Realm of Chaos – The Death Guard #3: Poxwalker #7 (Zomtober ’19) (Contrast Paint Experiment #12.2)

Nurgle Poxwalker

I’ve started the next batch of Poxwalkers – seven of them this time (I found a couple of baggies of Poxwalker bits, but not all of them until a week after assembly). Now I’d usual;ly hold off until I had, well, more than one model of this sort, but the thing is that the Zomtober 2019 challenge asks us to post up the undead fellas on the Sunday. Now, given that I’ve already had a Sunday post, but my timezone is +10, (+11 at the moment, because we’re on Daylight Savings now), so this post will go up early on my Monday morning, but still on Sunday for Western Europe, the UK and the US. So I’m calling that good. I’m typing this Sunday nighgt my time as I wait for the PVA on the flock to dry, so I can take this little orange bastard outside and photograph him, so I can then edit the photos, insert them into this post, and then set the timer for 6am my time…

Nurgle Poxwalker

So yeah, this is the only Zombie I got done in the last week, and I only managed that by concentrating on the one of them today and putting the other six aside while I worked on thsi one and a few Orks. Pity my Dreadtober, which is looking like a bleak non-finish at this point as this working week’s going to be punctuated by a 12 or 13-hour day on Wednesday. Yeah, break out the tiny violins, but it does mean there won’t be much more time to paint before the end of the month, and definately not enough time to finish something as involved as a Dreadnought…

Nurgle Poxwalker

Something I really like about a numbe ro fthese Poxwalker figures is that they manage to tell a bit of a story in their sculpt. This guy for example wearing a torn protective suit with a cannister and gauge hanging off it. I decided to enmhance it a little by showing exactly what was in the cannister with a bit of freehand, and how much was left (none!) with a touch of colour. It doesn’t really come across in the photos, but the yellow strips on his outfit are a flouro yellow, and I’ve tried to get a rubbery grey appearance to his boots, gloves and hood.

I’ll see, but I don’t know if I’ll manage to get any more Poxwalkers done in time for Zomtober, let alone the four Zombicide Abominations that I started or the Survivor/Zombvivor. They will, however, most likely be finished not long afterwards, and if I manage to complete anything else before the end of the month, I’ll get them posted up. I’ve also got a few more greenskins I’m close to completing for Orctober, so they might pip the Zombies to the post as I need to have 25 of them completed by the end of this year…

WAAAAGH! Pt.20: RTB02 Space Ork Raiders Troopers (1988) (Orktober ’19)

RTB02 Space Ork Raiders Troopers (1988) Kev Adams Rogue Trader Orks

A few months ago – back at the end of May to be precise, Wudugast posted up some shots of his 40k Ork army for Army April, and ruminated about potentially completing another 25 boyz this year for a total of 100. Seeing this, I saw a chance to help motivate both him – and rather importantly – myself to get 25 Orks painted each and offered to do it as a mutual challenge. Since then, Wudugast has completed and shown another 10 Boyz, as well as a Mek and his Grot, while I on the other hand have completed ….nothing to date. So with Orktober being a thing, as well as regular old October pointing out how close the end of the year is, I found it time to remove my fist from my backside and get some Orks bloody well finished!

RTB02 Space Ork Raiders Troopers (1988) Kev Adams Rogue Trader Orks

RTB02 Space Ork Raiders Troopers (1988) Kev Adams Rogue Trader Orks

Luckily I had at least gotten some models started. 20 old-school, Rogue Trader Orks, to be precise. The ones I’ve got here are some trooper models from the very first Space Ork boxed set (and the second 40k box set ever) RTB02 Space Ork Raiders. I’m not sure if I have a full set of the boxed set due to the many repeated sculpts (13 troopers), though I do have all of the individual models. Being that I’m going old-school with these models, I thought a nods both to the original boxes and the Rogue Trader book was in order, as well as later narratives found in the various wars for Armageddon with some of the scavenged gear being worn.

RTB02 Space Ork Raiders Troopers (1988) Kev Adams Rogue Trader Orks

RTB02 Space Ork Raiders Troopers (1988) Kev Adams Rogue Trader Orks

As with my other Orks, I’ve retained the variety of desert camo clothing being worn, in the pseudo-Blood Axe way I’m putting this force together. Mismatched camo, of couse, as it represents whatever they’ve managed to scavenge off the battlefields and trade from others. Most likely from enterprising Grots rather than directly from da humies.

RTB02 Space Ork Raiders Troopers (1988) Kev Adams Rogue Trader Orks

RTB02 Space Ork Raiders Troopers (1988) Kev Adams Rogue Trader Orks

These Orks were completed in three batches, and if I’d been posting regularly over the last couple of weeks, they’d have most likely have been in three seperate posts as I completed them. As it happens, they all fit into the one post perfectly, as they’re all models from the same boxed set. There are a few more on the way, but they sit still-unfinished on the paint desk as I type this shortly before posting this up, so they’ll likely be along in the next week – along with a few more that aren’t from the RTB02 box for variety. With these eight though, I’m at least started on my Ork Challenge Pledge. At almost the end of October. Only 17 more to go…

Mechanovember ’19: Monthly Hobby Challenge

Pandora’s Bits Box’ Imperial Knight

Even while the blog goes through a dry period and the round-up posts start looking a tad Neglected, the challenges continue… following on from last November, we once again have something that’s a bit specific, but still hopefully something that’s still flexible enough to fit in with people’s existing projects (and half-painted/abandoned models). As a bit of a small Mea Culpa for the lack of round-up posts lately, I’ve made sure to showcase some of the work of each participant from last November’s Mechanical November ’18 challenge.

Mark Morin’s French Renault 35s and SOMUA S-35s

The idea for this month’s theme is to paint mechanical models. Now, this might seem restricting, but the way I see it, the theme can be applied pretty broadly. Tanks and indeed, any kind of vehicles work, including Steam Tanks that Dwarfs or Renaissance humans might use. All manner of Droids and Robots, obviously.

Mantic BattleZones Bunker

Lots of terrain pieces work – particularly some of the new-ish stuff from Games Workshop (Sector Mechanicus) but then also a lot of other terrain works well also – Mantic’s Industrial Battlezones for instance and of course no end of resin options from a hundred different companies.

Even smaller stuff like some of the Sci-fi scatter terrain that’s out there can be shoehorned in there.

Dave Kay’s Ape-X

Cyborgs, including non-human cyborgs are as perfect fit.

Buck Surdu’s Soviet KV-1 and KV-2 tanks.

Did I mention tanks? Pretty sure I did!

Argentbadger’s Barathrum Warjack

Walkers of all types, obviously are appropriate. Star Wars, AT-43, DUST, Konflikt ’47, Martian walkers.. you get the idea – as well as the obvious 40k stuff.

mcmattila’s Ork Deff Dreadnought

Didn’t get your Dreadtober piece finished (or started?) No problem, finish it in November and post it up for this month’s challenge!

Tarmor’s Chaos Androids/Necrons from Space Crusade

Some armies are obviously better served than others here. Necrons and Adeptus Mechanicus being a pair of standouts – but I’m happy to consider power armour of whatever kind to be mechanical…


Thomas’ Thousand Sons Forgefiend

…and of course many of those Powered Armoured Armies have bigger and nastier and downright weird mechanical stuff attached to them…

Faust’s Custom-built BloodBowl Dwarf Deathroller

Some things that don’t immediately come to mind as mechanical are absolutely that. (Including some of the weird stuff that comes from games like Blood Bowl or Malifaux). Most fantasy war machines fit the bill and even moreso for historical ones – after all, what is a trebuchet, if not a mechanical device? And yes, chariots are welcome!

Just Needs Varnish’s Marmon Harrington CTLS light tank & Nissan 80 truck

And follopwing on from that – naturally normal cars and trucks – both unmodified…

Maenoferren22’s Dark Future Cars

…or of the Mad Max/Car Wars/Dark Future/Gaslands variety fit in here as well.

Pete S /SP’s A-10 Warthog/Thunderbolt.

Aircraft? Well, yeah, obviously. As a group, we don’t seem to paint up a whole lot of them, but they certainly fit the bill for Mechanovember!

Krautscientist’s Truescale Deathwatch Castigator, Lamentor and Carcharodon Astartes.

And of course.. power armour of whatever stripe.

So have a look at your painting desk, your shelf of shame or even the grey hordes and see what you wanted to get done anyway that you could fit in here.

This challenge starts on the 1st of November and as always, runs until the end of the month. if you finish the model at 11:58pm on the final evening, that’s fine – just get it varnished and photographed in a few days and I’ll include it in the community round-up. I always give a few days grace period.

There’s also no special criteria as to who can or cannot participate. If you’d like to participate, then you can. Simples. Just link your post/models back to this post or leave a comment below with a link so I can find your stuff during the round-up time.

That’s pretty much it. If you might be interested, you’ve got a few days for thinking about it before the challenge starts – though if you’re keen there’s also no reason you can’t be working on your models. Because it’s only about completing models in November! 😉

Aeronautica Imperialis: Ork Ground Assets (Orctober ’19)

Aeronautica Imperialis Ork Ground Assets

And here’s the other half of the AI Ground Assets box, to go alongside (against!) the Imperials from a week or so ago. These ones didn’t get hit by the Contrast paints, instead they had a much more traditional method of painting.

Aeronautica Imperialis Ork Ground Assets

Pretty simple really, spray black, spray dark metal, drybrush lighter metal, black wash, brown wash, rust wash. Pick out some bits in different metals and the odd greenish wash where applicable. Then pick out panels in bone, highlight them by streaking over with an off-white, carefully applied(!) rust wash to stain the white panels, then a streaky drybrush of silver. Done!

Aeronautica Imperialis Ork Ground Assets

I went with the white/bone rather than a red or different colour as it fits in more with the desert-y schemes I’ve used for my Orks to date, and a bit of a dual Rynn’s World/Armageddon connection that I plan to expand on further with my models.

Aeronautica Imperialis Ork Ground Assets

As far as me completing a new box set of new figures, I should point out that there’s still two sets of tokens (14 in total, I think) that are lagged out at the moment, and I think I’ve even lost one. So no fear on me completyely completing an entire new kit/box too quickly! 😉

Once I (find and) complete them, I’ll do the full box set group shot. Otherwise they might just end up in the monthly round-up. When I get to it, that is.. I still haven’t done my own for the last couple of months..