Necromunda! Necro’17 Barricades (MechaNovember ’18)

Necromunda 2017 Barricades

Ok, now I’m feeling (mostly) better and the insano-weeks of work are over, it’s time for me to try and get this shitshow back up and running. We’ll start by posting up the remainder of November’s painting in the next few days, then I’ll do my round-up, then the community round-up, then I’ll start posting my December stuff. So be ready for a few days of consecutive posts…

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Once again, inspired by Wudugast’s recent painting shenanigans, I pulled my batch of Necromunda Barricades from my pair of Necromunda ’17 sets out of the tub I’d kept them in since clipping, cleaning and spraying them, and set to work.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

They were a good project for the past couple of weeks since I’ve been doing a lot of work from home, as they were something I could very easily dip in and out of for the most part, with a kind of staggered-assembly-line mentality, and the use of so many washes and thin layers necessitated frequent breaks from the models. As such, I tried to use them to cleanse my mental palette.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Originally, I’d planned to do them all completely in metallics, and then just weather them up. Then I had the bright idea of painting some of the doors in chipped and worn metal. Then I added another colour to the range of the doors. Then I decided that if I was doing this with the doors, I may as well do the same with the bulkhead barricades (which, incidentally, is the reason I never managed to get a single OriginalNecro Bulkhead painted. I really liked the appearance of the “filled in” ones in WD and rulebook images, but it seemed like WAY too much work back in the day…

So.. yeah. The palette of these grew organically.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Initially sprayed with a Krylon dark metal, then zenithally sprayed again with a custom metal that’s basically Ironbreaker.

Washed & wiped with 5:4 Dark Tone and Lahmian Medium (I think), then Vallejo Model Wash Dark Brown.

Then colour fills:
custom “Necromunda Blue” shaded with 5:4 AP Blue Tone and Lahmian Medium, Highlighted with VMC Ice Blue
Vallejo Heavy Blackgreen shaded with 5:4 AP Strong Tone and Lahmian Medium, Highlighted with MSP Meadow Green
VMC Iraqui Sand, shaded with thinned Citadel XV-88, Highlighted with VMC Pale Sand
Khorne Red, highlighted with Mephiston Red, then Evil Sunz Scarlet, shaded with 5:4 AP Strong Tone and Lahmian Medium

Foam-dabbed paint-chip damage. 2-tier – first VMA Black Metal then AP Plate Mail Metal. Overall Darker on light background, lighter on dark.

Solid spray with gloss varnish before further weathering & staining.

Shading across the board (shade & wipe) and some broad but thin-coat streaking with Vallejo Model Wash Dark Brown

Targeted shading (shade & wipe) on rivets and some fine streaking with Vallejo Model Wash Rust

Damaged edges feather-frybrushed with Vallejo Game Colour Smokey Ink.

Oxidised (new, dry) Rust with (variously) Vallejo Pigment: Dark Red Ochre & Kromlech Weathering Powder: Orange Rust.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

I know that I probably “should” probably paint up the “objectives” half of the set that’s also sold as the Necromunda Barricades and Objectives set, but instead the next thing up on the workbench of this nature will probably be some of the new GorkaMorka Speed Freeks Ork-styled Scenery (though it’s pretty nicely generic for post-apoc and hive world environments as well!) Then perhaps some more bulkheads. I’ve already clipped the ones off of the Rogue Trader Sprues…

And finally, another thanks to Wudugast. These got started (and even finished) painted because of your post!

Necromunda Scenery, Scotia Grendel Hatches – and a random bit of Resin Terrain (MechaNovember ’18)

Necromunda 2018 Sump Monster, Oldhammer Necromunda Escher, Scotia grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

This post is dedicated to (or blamed on) fellow Blogger, Wudugast and his recent terrain post Take Cover Part 3. Deep down on his post are a pair of hatches that are clearly from some sort of Necromunda-friendly kit. When I saw those, my “that would be quick and easy” sense perked up. I do like scenery bits that can be done simply like that.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then it turned out that they’re from a set that I don’t yet own Citadel Ryza Ruins set.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then I remembered that I have these – like the crates I posted a couple of days ago, I picked this set up in the 1990’s and have done literally nothing with them since. So I grabbed them out and painted them up. Naturally, they’re still available from Scotia Grendel. Funny thing was that the crates I finished a few days ago were in the same storage box that these hatches were in, and it was when I got these out that I got the crates out. Painted them after the hatches, but before the other stuff in this post was done. And three hatches hardly warrants a post, so they had to wait.

Actually, let’s take a quick aside now – I do now finally know what colour to paint the floors which was one of the reasons they’ve sat untouched for two decades – my custom Necromunda Blue mix. What about the lockers? Military Green? Bright Red? Muted Blue? Plain (weathered) Iron? I should probably try to get the rest of these painted in the next couple of months…

Necromunda 2018 Sump Monster

Almost last but not least, the sump-monster which lies in wait for unwary gangers. Another pair of models that got clipped, assembled and painted straight from seeing Wudugast’s post – I really liked his pale and sickly looking renditions of these tentacles, so I did something similar, though using a deep turquoise and an ivory with a slight yellowish tinge. They don’t look great in these photos, admittedly – they’ve come up a bit too stark here – not sure if the shiny gloss varnish on them is helping a lot with that, to be honest. The pic at the top looks a lot more true to how they look in hand.

Necromunda Terrain, Kill-Team Scenery

Finally, there’s this thing. I’m not exactly sure what it is, or who made it. I got it with a whole lot of other secondhand stuff back in the 1990’s. I suspect that it was originally some homemade terrain that was cast, as it doesn’t have the fine detail of the other pieces I have from the same era, like the various Grendel pieces, or some of the other random bits I have that date back to the same period.

Necromunda Terrain, Kill-Team Scenery

It was also cast in a pretty horrible yellow resin. As you can see, there’s quite a few holes and bubbles on the thing. Some of the black paint I’d spray-primed it with back int he day had even flaked off. It does look very much like a homemade piece, though – cobbled together from various household items in an interesting manner. I think that’s a highlighter pen lid on the side.

Necromunda Terrain, Kill-Team Scenery

Anyway, I sprayed it with a beaten dark metal Krylon spray, drybrushed the thing in dark metallics, added my Necromunda Blue around the base, then considered adding some coloured metals and calling it a day – but then I had the bright idea of deciding to use it as an experimental piece for some of my GW scenery that I need to get working on properly. So it was time to break out the Vallejo Model Colour Iraqui Sand and Pale Sand, get chipping with Metal Black and Plate Mail Metal, get rusty with Rust Wash and get dirty and streaky with Dirt Brown Wash. The chipping medium that I added was a complete failure, as you can see. Or can’t see. I guess if I don’t mention it, you won’t know I tried to use it – but then, that’s what experimental pieces are for!

Necromunda Terrain, Kill-Team Scenery

A few decals before the weathering, heavier damage where there were more bubbles and miscast resin bits, and another piece of terrain that’s been sitting around here for literally two decades is finally ready for the table. Better yet, a badly cast piece that seemed to flake the paint appears to be stable (thank you, Krylon!) and will now look quite decent on the tabletop. Sure, it still ain’t pretty. It’s still ugly. Could I do better with it? Sure – but I have better things to spend my time on than this badly-cast thing, so it’s very much “good enough”.

What’s this piece got to do with Wudugast? I spotted it sitting on a table as I moved from one place to another while varnishing the hatches – and because I’ve been doing scenery – thought: “I should paint that fucking thing.” So I did.

Scotia Grendel Resin Crates (and some other Resin Crates)

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

A bunch of crates today. One thing that my self-imposed “minimum 1 model per day, per month” this year has really helped along is getting various bits of scatter terrain done.

Scotia Grendel 10007 - Resin Crates

Four of these definitely come from some duplicated Grendel (now Scotia Grendel) sets that I got back in the mid-1990s. The other ones were painted a long, long time ago. Hm. I see a couple of spots where I missed on the washes. Thanks photos! I’ll fix those shortly.

Scotia Grendel 10007 - Resin Crates

The way I painted these and got the various subtle and more obvious variations in the wood colours was pretty easy. Paint them in various shades of brown, as well as some in grey and ochre (and mixes of grey and brown for a few – because unsealed wood slowly goes grey). Then they were all drybrushed with a bone shade, then washed with a 1:1 mix of Army Painter Dark Tone and Lahmian Medium. The end result is pretty good. They look realistic enough for the effort put in. Not actually realistic (they’d be much duller, the shaded areas wouldn’t pop like they do here) but we really don’t go for true realism for the most part in this hobby – more a kind of hyper-realism most of the time.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

These next four pieces are from a set I picked up later on, though still in the 1990’s. I suspect that they may have been from a WarZone-branded resin terrain set, since there were a limited few of those, and I did pick up a few of those back in the say. I need to un-photobucket that post, so marking it out here will help me to remember.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

Those resin sets did come in the exact same packaging as the generic Grendel terrain pieces back in the day, just with a different card backing. I can’t find any sign of them online of course – they seem to have largely disappeared – as have many hobby things from the early days of internet.

Scotia Grendel 10007 - Resin Crates, Warzone Crates.

In the end, these boxes end up looking pretty good once completed. They can be used in quite a variety of games, pretty much anything from Warhammer Fantasy & Fantasy Role-Playing to the Colonial period through to 40k and Sci-Fi games. A couple of The Emperor’s finest and a pair of Zombie Hunters provide us with some scale. Probably should have had some Necromunda figures in the photos as well, come to think of it – since crates and barrels always fit into our games quite nicely. I guess the marines work for a Kill Team scale shot.

Realm of Chaos – Nurgle’s Children 2018 #15: WarZone 1st Edition Dark Legion Undead Legionnaires (as Poxwalkers): TG9511PB & TG9505PB (Unit-Ed October ’18) (Zom’tober?)

TG9511PB: Warzone Dark Legion Undead Legionnaires, TG9505PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

Yeah, another bloody mouthful of a post title. Maybe the worst yet. Still, there’s a lot of crossover with the content of this post.

Firstly, the models themselves. They’re 7 of the 8 models from the two old-school WarZone blisters, TG9505PB: Warzone Dark Legion Undead Legionnaires and TG9511PB: Warzone Dark Legion Undead Legionnaires. Clicking those links will take you to Prince August’s site where both are still available from original stock after all these years. Pretty good sci-fi zombies, to be quite honest. Old-school WarZone collectors often get in contact with me and ask if I have anything to sell so I like to point out when the figures on show are still available where possible. (If I ever do sell any, I’ll post them up here – I promise!)

TG9511PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

The missing eighth of the models was actually painted a few years ago. Now, I haven’t played WarZone for many, many years at this point – but some of the models were real crackers (some were awful as well, no argument there!) These sci-fi zombies with guns were always pretty cool looking, but I never really had much of a use for them. Still, I did a bunch of Blessed Legionnaires when I gave the Nurgle Cult army a first-go-round back in 2015 or so. Need to rebase that Spawn of Demnogonis as well onto a proper 32mm base.

TG9511PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

Obviously, this lot fits in with my own monthly challenge – that of Unit-Ed October. Because it’s a unit of models. A unit of 7 in fact – Nurgle’s (un)holy number! Coincidence, yes – but a fitting one. Paint scheme-wise, I painted 6 of them in the same Auscam as the main elements of my Imperial Guard force – the 11th Terror Australis Regiment. The 7th has his carapace armour painted in greys in a nod to his Warzone Bauhaus roots.

TG9505PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

And finally, I found out via Rantingsfromunder’s blog that there’s a thing called Zom’tober in the minis blogging community – though it’s one of those Blgospot ones, and we know that WordPress and Blogspot are a pain in the arse when it comes to getting on with one another. Unfortunately, it seems that Zom’tober has some pretty specific rules about completion that rule me out participating  …pretty much ever.

To take part you just need to paint one Zombie or Survivor (or more!) each week, in any scale you like, posting it to your blog by that week’s Sunday (we use Sunday’s as the end of each Zomtober week). So that means posting one or more newly painted Zombie or Survivor minis each week on or before the 7th, 14th, 21st and 28th this year.

Doesn’t really work for me. I finished 4 of these suckers at once 2 weekends ago, and then the final three last weekend – with the blood effects across all of them applied yesterday evening in two sittings. I mean, they’re zombies! Are there any other figures that lend themselves so well to batch painting?

TG9505PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

So while they don’t exactly fit into the Nurgle Daemons army, I’m sure that nobody reasonable would complain about a bunch of poxwalkers thrown in there as well. I’ll have to figure out where I’ve stashed the Blessed Legionnaires and that other zombie and pool the lot of them together for the next time I do an “army in progress” type shot for the Nurglites.

Oh. And after taking the above photos, I found the 8th model. While he’s fully painted, he does need a bit of touch-up to get him to the point where he’ll nicely fit in with the rest of his cohort here. I might attempt to get him done before the month ends, so I can bump my monthly total up that little bit more towards the 31 I want to have done…

Edit – Got that last one touched up, retook three of the photos tonight (following night to original post) and replaced the original pics of three with the four.

WarZone 1st Edition Warzone Cartel Special Agent: TG9510PB (Neglected Model September ’18)

WarZone 1st Edition Warzone Cartel Special Agent: TG9510PB, Heartbreaker Hobbies

Another WarZone 1st Edition model today – one of the four from the WarZone Cartel Special Agents pack. He is, of course a Neglected Model and has been touched up and had some aspects repainted to fit in with current-quality models. I’d have posted this a few days ago, but I’m still burnt out, so much so that I actually forgot that I hadn’t posted this model (and the one that’s the subject of tomorrow’s post, also.)

WarZone 1st Edition Warzone Cartel Special Agent: TG9510PB, Heartbreaker Hobbies

Once again, the model features nWo logo, the rationale behind this was that my force back in the day was nWo-branded Cybertronic, so it only made sense for the Cartel allies that I’d theoretically use to also feature the same iconography, for easy IFF on the tabletop. Updates to this model as part of Neglected September included patching up the chips that went to the bare metal, completely rebasing it, cleaning up and re-highlighting some parts of the jacket, and updating his hair from yellow-as-blonde, to a more realistic sandy colour (though it still looks a bit more yellowish in these pics than in hand).

WarZone 1st Edition: Jake Kramer – Capitol Hero

WarZone 1st Edition: Jake Kramer - Capitol Hero, Heartbreaker Hobbies

Today we have another figure from my archives that just needed a small amount of touching up (and rebasing) to be restored and good enough for the 2018 table. The Warzone hero, Jake Kramer. For those familiar with Warzone, and especially first edition, you may recall that Jake is a hero from the Capitol faction, which is the U.S.A.-themed one. The more observant of you will probably have noticed the great big Union Flag taking up most of Jake’s shirt, under his jacket. I can’t recall the exact reasoning behind this, though it would safely have been one of two reasons:

  1. I thought Jake was Imperial, because to me he just looks Stereotypically British to me with those muttonchops.
  2. I thought the model looked Stereotypically British with those muttonchops, and since I didn’t play Imperial nor Capitol I just painted it that way because I didn’t give a fuck about using it “properly” in one of my forces, so it was just a model to paint.

Both great reasons, I’m sure you’ll agree. 🙂

WarZone 1st Edition: Jake Kramer - Capitol Hero, Heartbreaker Hobbies

For those people interested in picking up this figure (I get quite a few messages when I post WarZone models asking me if I want to sell anything) – this guy is still available from Prince August for just a few Eurobucks.

Reaper Bones 77498: Werearmadillo (Neglected Model September ’18)

Today I have the next of this month’s Neglected Models – a somewhat random Reaper Bones model of a Werearmadillo. I’m not sure if this is a D&D-type thing (since many Reaper models are unofficial D&D critters) or just one of the really random things that Reaper puts out. Either way, it came out of a tub of Bones models several months ago when I was looking for something else because it looked easy to paint, then it got started, then pushed aside, neglected for months. I mean – just look at it – it’s not the most inspiring or exciting model out there – especially if you don’t specifically need an anthropomorphic armadillo for something and you’re just painting it as a random thing.

So I made myself get the lead out and get the thing finished so I could get it out of here. The model is on a 50mm rolled-edge base to get around how very warped it was, so it’s not an especially small model, though it’s far from tall due to its hunched posture. The integral base was more than a little awkward to clip down so I ended up leaving part of it and painting it as a rocky outcrop that it’s walking over. There’s nothing particularly interesting happening here, and I didn’t even look up photos of real armadillos. I just went with a couple of appropriate looking tones to differentiate the “armour” and the heavy, thick looking skin of the beast. Rather than going for blood dripping off the claws, I decided to instead dirty up the limbs and the claws with weathering powders, to represent that the creature likely spends a fair bit of time digging in the dirt.

So… yeah. No idea what I’d ever use this model for aside from the “maybe while playing Pathfinder or some other RPG or GMing a miniatures game where I need a random-ish monster one day” catch-all disclaimer. Ah well. Another model done!