I just finished these tank traps/hedgehogs an hour or so ago, and took them outside to photograph them along with all of the models I’ve completed in the last few days to get photos for the next few days worth of posts. These tank traps come from the rather old Battlefield Accessories Set. I actually did paint these years ago, though I did so by painting them all copper and then giving them a brown wash. It actually looked okay, except not at all what these things would or should look like, so they got wheeled in again some time ago for a repaint (aka a respray, and then left in a tub), but with Conquest Magazine being a thing and the issue with the sprue coming out here in Australia a few weeks ago, it was time to finish off the old and paint up the new.
Orks and Ork-friends chat respectfully near some local rust.
This time I went for seeing if I could effectively paint a more realistic depiction of rust, while still attempting to keep it quick and not too incredibly tedious and painful. Here’s the breakdown:
- Spray Dark Metal
- Light Spray mid-steel-type silver
- Daub all joins and rivet areas really liberally with Vallejo Model Wash: Rust
- Leave models to sit for three weeks because you can’t be arsed with them right now.
- Decide “fuck this” earlier this evening and make yourself do them even though you really still can’t be arsed.
- Daub with Citadel Technical Paint: Typhius Corrosion (the brown, textured stuff) using a large, flat-ended brush, making sure to keep it a bit messy.
- Drybrush with Citadel Dry Ryza Rust. Carefully at first, then less carefully as the process drags on way longer than you’d anticipated.
- Daub the join areas more carefully with Vallejo Model Wash: Light Rust.
- Be slightly disappointed that Light Rust isn’t much lighter than the other Rust wash.
- Mix some Vallejo Model Colour 70.911 Light Orange with Dr Faust’s Magic Wash base (1 part Future Floor Wax/Pledge One Go, 4 parts Distilled Water) to make a lighter orange rust wash.
- Apply over the top of the Light Rust, while the light rust is still wet.
- Allow to dry.
And here we are. I forgot to spray varnish them, but it’s 10pm now, the shed is locked up, I can’t be bothered going back outside and I want to get this post finished and queued up to publish in the morning. I’ll do it tomorrow. There will also be at least two more October posts from me, plus any models I manage to complete after work tomorrow. I’ll sort that out later.
Oh, the last few days have had more typos than usual – it’s the new mechanical keyboard that I got with my replacement computer. Still getting used to it, especially when typing with any speed…
On a semi-related note to my old PC dying and being replaced, I’m now even more behind in replying to comments on my own posts, replying to comments on other people’s blogs to me, a beard-painting description, keeping up with your blogs and posts there, and of course the Round-Ups. We’ll get there eventually.
Something a little more recent than those Rogue Trader Orks this morning. This …sewer vent(?) comes from the 40k Urban Conquest boxed set, which comes with some campaign rules for 40k as well as a sprue of terrain, which I dutifully clipped off the sprue, cleaned off the mold lines, sprayed this piece, and duly lost the rest of the kit into some tub or another somewhere. This thing, meanwhile sat around on the painting desk for most of that time with very little done on it. (Sprayed black, sprayed dark metal, basically). So as is often the case, I finally picked the thing off and made myself finish the damned thing.
It wasn’t so bad to finish off. The weatheroing powder seems to have come up a little harsher than I planned, though it’s looking a little messier here than in hand, as I want it to have a nice dusty and worn look so that it plays nice on a variety of table surfaces, I’m still good with it.
It’s a nice little piece, really. I’ve got a fair bit of smaller pieces of scenery that I need to complete before I crack onto any more of the ones from this set. As much as I’d like to get onto more of them, there’s a ton of other stuff to get done first.
Here’s a scale pic of it alongside yesterday’s Orks. Old-school 40k alongside new-school 40k! Works pretty well in my books!
A long. long time ago.. as the song goes.. I was at a place across town here, looking at a place that sold Dragon 1:6 scale figures. it must have been in the 1990’s. While I was there, I saw a 1:36 mortar emplacement set going cheap. Being who I am, I thought it could be turned into scenery, and so I picked it up to do so. Regular readers will know the story from that point, where I never got around to doing anything with it, then eventually started on it, you know the drill.
So a week or so ago, I finished it off. It’s maybe not the best I could have done, but given that it’s been doing nothing for the best part of two decades, having it finally completed isn’t exactly a bad thing…
I mean, it looked okay, as is. Except for the rise and indentation where the mortar’s baseplate stuck on. I had to both cut that piece off and then putty it over, to give a flat area where miniaturemans can stand.
So here we are. Nothing spectacular, certainly nothing Awesome, but another bit of terrain for the table, finished!
Another of my old and neglected WarZone 1st edition models completed. This one is a Dark Legion Gomorrian Emasculator (yes, I had to look it up). This one had pretty much been sitting for years, with only the skin and metal basecoated. While the sculpting is technically quite adept, the overall design of the model is basically pretty shithouse. Which pretty much gives the simple and straightforward explanation of why it took me so long to get back to, and also why it’s still easily available today for not much money.
I think my initial motivation for starting to paint it was to use it as a Chaos Spawn-type thing in the first iteration of my Nurgle force, which was to be a Lost the the Damned-type army. Anyhow, it’s now finished. The final motivation being to just knucle down and get the fucking thing off my painting desk. I kept to the cow-brown aesthetic and just highlighted the flesh so it could pass for either oily/sweaty skin or a kind of horse-fur-sheen, and pinked-up some scarred tissue around the edges of the metal implants.
“Buff Dudes” goes a little off the rails.
Given the size of it, I suppose I could theoretically use it as an Obliterator proxy in the right kind of Chaos force, but for now, it’s just another hunk of painted lead off my desk and out of the backlog. I don’t hate the model. The sculpt is odd and badly-proportioned and it’s a bad design, but it’s got a dorky charm to it somehow. I’m also good with my paint on it. Nothing amazing, but a solid, decent paintjob, and about as much as the model deserves. As with a lot of my current models, there’s some use of thinned Contrast paint used in the shading of the musculature, on the horns, teeth, hooves, etc. I find that used like this it gives a bit more control than using a traditional wash, and the outcome is quite decent.
Yep, well, it’s not the world’s most exciting terrain piece, but it’s something with solid use, both in terms of gameplay as well as making table setups look a bit more …right. As you can see, they’re quite good for practical use. Those Escher models are also the old-school metals, so as long as the figures can balance towards the middle of their bases, they should be right due to the design of the stairs allowing for bases to “nest” underneath them.
It’s a simple combination of two “triangle” pieces, as well as two “stair” pieces, glued side-by-side to make the staircase a little wider and more accessible to 32mm and 40mm bases. It was a bit of an trial piece to see if I should do more of the same type of thing
Here it is alongside the Mantic Bunker I completed a couple of months ago. Because of the fairly small footprint, it can also be placed on top of other pieces to connect them to even higher levels, which I think will become more useful as I complete more pieces of scenery. I’m not sure how many more of the staircase pieces I have, and as I said, this did take two of them. So… Whattaya think? Should I put together another couple of these, or should I save the parts for more permanently integrated terrain pieces?
Today we have a model that’s very much both a Neglected model, as well, as – obviously – scenery. As with the rest of the Scotia Grendel stuff I’ve shown off here over the past few years, I’ve had this piece since the 1990’s but never managed to paint it. I did start it a couple of years ago, but my interest in completing it petered out due to, well, a lack of interest until quite recently.
What turned my interest around was the scheme that I (recently-ish) painted the Balewind Vortex in, followed by the Warhammer Underworlds Nightvault Arcane Hazards. (that’s a bloody mouthful, innit?) The deep blue-greens appealed, and the overall model felt like it woul dbe a good fit in with the other pieces done in the same scheme. So I went with that, and it still took over a month, but I finally got it done at the very end of June!
So now I finally have another piece that can see the light of a tabletop, and as you can see above it fits in nicely enough with the general undead theme that the rest of the similarly-painted GW models have. Done!
Back at the start of last year (2018), I finally dug out a bunch of my Mantic Battlezones sprues from one of their endless Kickstarter campaigns and put together a building. I next sprayed it a dark metal, and then ruminated on what next to do with it. This past summer (Christmas 2018/19 for us Aussies) I tried to finish it, but only got partway through, and so it wasn’t until April that I finally got it completed.
When I first showed this piece in it’s WIP-form back then, I also asked for thoughts on how to paint it up, and the overwhelming response as for a dirty, “underhive”-esque scheme, so in the end I went with a custom spray can of what I call “Necromunda Blue” – based on a swatch from the blue that was so predominant throughout the terrain from the original Necromunda release
The interior (which can’t be seen in these shots) was sprayed in a light, yellowy-green, before dirtying-up. Not that anyone will ever properly look at it The exterior of the bunker was hit with Plastic Modelling Company weathering spray to stain it and dirty up the crevasses, before being wiped off.
Slices of industrial-striped custom decals were laid down in various logical-seeming places before either the random drybrush-wipes of metallic or the weathering spray
A simple piece in the end, but the colours are neutral enough so that it fits an exterior battlefield in 40k or a hive world factory in Necromunda quite easily, along with other games in related genres and settings. Time to assemble the next one and see if I can get it done in less then two years!(?)