Officio Assassinorum: Cullexus Assassin (40k2e, 1999)

Officio Assassinorum. The Order of Imperial Assassins. The face of death to whomever is unlucky enough to see them, and many who never even catch a glimpse of their killers.

This is the “Head 1” version of the model. I think I have the alternative version, unpainted, somewhere. It utilises the same torso and body, and given the “throwing grenade” pose of the torso, I doubt we’re going to get a radically different model when I do eventually find and paint him.

The Culexus Assassin, of course was released last out of the four (five?) Imperial Assassin types. The first, obviously was the Rogue Trader-Era “Ninja” Assassin, of no fixed temple. Now my memory is a little sketchy, but I recall the original being superseded over the course of three months worth of White Dwarf by the trio of the Vindicare (Sniper), the Callidus (Close Combat Shapeshifter) and the Eversor (All-out Psycho-Killer Berserker). Later on, with Codex: Assassins, they introduced the Culexus, who is a psychic “null” and a thing called the Animus Speculum bolted onto their gigantic, Xenomorph-like heads. When the eye of the Animus opens, focused “negative psychic energy” is unleashed and does a right number on any Psykers nearby, and in particular on its target.

Having read through Index 2 to see what this guy is like in-game, I can see he’s a bit of a glass cannon, and appropriately nasty against psykers. Assassins were a nasty surprise to anyone who came near them back in 2nd edition, which was when I most often employed Assassins – this fellow in particular against a friend who’s Slannesh army was fond of rather potent psykers.

I’m not sure how often a weapon like this will manage to see the tabletop in my games of 8th, which will largely be focused on smaller, friendly games for some time as the forces are built up. Perhaps he could be rolled out for especially large games? Certainly once we get to the stage of Daemon Princes and Greater Daemons being rolled out to the table, he’d have a place then.

Realm of Chaos: CH5 Chaos Familiars

:And now for some more truly Oldhammer models. These Chaos Familiars date from 1986-88, and were sculpted by Jes Goodwin and Bob Naismith. I believe the two on the outer are Goodwin sculpts, and the middle one could be by either.

Warhammer Oldhammer Ch5 Chaos Familiars

CH5 Chaos Familiars: Manequin (sic), Beastling and ..unnamed?

I painted these models a very long time ago. Sometime not too long after the Space Marine Paint Set was released, based on the robes the unnamed familiar is wearing. (Shades of the Watchers in the Dark!). I painted two of them with Tzeentch in mind – being the most magically-oriented of the Chaos Powers, and a nice chance to paint something different to my usual Khorne’ dominated stuff. I’m still very happy with how they came out, especially the duo-tone on Manequin.

Warhammer Oldhammer Ch5 Chaos Familiars

Rear view of the Familiars

All they needed recently was a tiny touch-up and rebasing onto more modern bases. If you think they look a little big for familiars, it’s because I’ve used 20mm round bases that I got with some of my Red Box Games minis. Our final image provides a better sense of scale, provided by a friendly passing Oldhammer Champion of Nurgle. These guys are small! Smaller than a goblin. Like Snotling sized.

Warhammer Oldhammer Ch5 Chaos Familiars, Manequin, Beastling Chaos Champion of Nurgle with Halberd

Scale Shot!

And in a surprising bit of awesomeness, I recently found that most of these figures are still available from Games Workshop even today, as part of the limited range of Direct-only metals that they still stock. Even more amazingly, they’re available for a reasonable price. If you’re someone who likes these cool old models, I’d change the flag on the GW website to your own one, and get them while you can! If you’re into familiars like this, Heresy also makes some cool familiars that fit with the same old-school Warhammer vibe, and Andy could probably use your cash a little more than Kirby…  I’ll be buying that pack as soon as I can get some spare dosh together.

Realm of Chaos – Slaves to Darkness Khorngor Beastmen

More Realm of Chaos era beastmen today. Once again, these are Khorngor – Beastmen of Khorne. One is (probably) intended as such, while the others are generic beastmen painted as followers of Khorne from back in the day. I believe all four are again Jes Goodwin sculpts, though I’m not 100% sure on the bulldog head. He could be one of Kev Adams’ or Mark Copplestone’s sculpts from the same range?

Oldhammer Jes Goodwin Realm of Chaos Beastmen

An early “Gor”style beastman and a Bulldog-head Khorngor.

When I was young, I was a fan of Khorne. Blood for the Blood God, Skulls for the Skull Throne, a combination of maddening blood rage and marital honour. While that last thing has kind of fallen by the wayside in recent years, Khorne remains a firm fan favourite for GW and no doubt teenagers the world over. Is it any wonder that the SigMarines battle KhorneReapers and BloodSmashers and all the rest?

So with this deep background in mind, we’ll let that suffice as the explanation as to why the generic goatheaded beastman was painted with Khornate-friendly armour. The shield on the other hand shows my own humour of the day. It’s not a Union Flag – it’s a variation of the eight-pointed star of Chaos. I do remember that this shield bothered by friend Jared something fierce. He might have found it broke the atmosphere of the game or something like that. Bulldog-face was actually painted with brown leathers and pretty much no markings of alleigance to Khorne, which I found odd. I repainted his leathers to a deep red, to keep the original feel of my original paint while tying him in a little more with his Khornate brethren.

Oldhammer Jes Goodwin Realm of Chaos Beastmen

Two more “Generic” Beastmen painted as Khorngor.

These two are clearly Goodwin sculpts. The one on the left seems to have the head of a horned dog, while the other has that Satyr face yet again – this time with a giant, crazy mohawk nestled in between some big-arse goat horns!

Oldhammer Jes Goodwin Realm of Chaos Beastmen

Beastman Shields denoting devotion to Khorne.

As in my last post featuring Khorngor, the shields are just a little abstract – though still pretty easy to distinguish. Just a matter of figuring out how to paint a rune of Khorne on that shield on the left, and a tiled pattern probably inspired by Wayne England’s style of painting.

Oldhammer Jes Goodwin Realm of Chaos Beastmen

Oldhammer Beastmen of Khorne ready for some bloodletting!

Finally, the unit shots. One regiment of Khorngor Beastmen to use The Herd rules and be allied to whatever Chaos is called in Kings of War. I did cheat by stuffing the Night Horror Apeman and the Khorne-worshipping Skaven in the rear to make up the numbers, but once I get the part-painted backlog finished, I’ll pull out some completely unpainted beastmen and finish this unit off properly!

Oldhammer Jes Goodwin Realm of Chaos Beastmen

Oldhammer Jes Goodwin Realm of Chaos Beastmen

Realm of Chaos – Slaves to Darkness Khorngor: Dog-faced Beastmen

A few more of my old Beastmen from the Realm of Chaos era. This time, a foursome of Khorngor – Beastmen of Khorne. Distinguished by their visages being of dogs, which was a distinctive Khorne thing back then, but has pretty much faded away over time. All four (ok, three!) are Jes Goodwin sculpts.

Oldhammer Realm of Chaos Beastmen

Khorngor Beastmen of Khorne

I had two of this sculpt, and as always when I ended up with duplicates in the past – particularly for more individual models such as Chaos ones, I wanted to distinguish them. I did so with both their fur and flesh colours as well as their shields. Military green loincloths provided both some contrast and a way for them to occasionally be part of a Traitor Imperial Guard regiment.

Oldhammer Realm of Chaos Beastmen

Shields of the Khorngor

Very distinct shields provide a couple of quite different takes on the Rune of Khorne. One influenced by Ian Miller’s work, and the other being a little more abstract, but still recognisable. Shaving the rims off those old plastic shields was (and still is) a simple matter that gives a bit more real estate to play with while giving those shields quite a different look and feel.

Oldhammer Realm of Chaos Beastmen

Rear view of the Khorngor

These two were both painted in the 1990’s and required relatively little work to update. Cleaning up and re-brightening the metal and some of the lacquered red armour, as well as rebasing.

Oldhammer Realm of Chaos Beastmen

A pair of Bulldog-faced Khorngor

These next two aren’t duplicate sculpts, but they’re close. They clearly share the same base sculpt, most likely the one on our left as the one with chainmail and tentacle feels more like a conversion. Again I’ve trimmed the rim off the shield to give more space. The skull is freehand, as is the smaller rune of Khorne on its forehead. Once again, these two needed just a little cleaning up in spots redoing the belt on one and the axe on the other – and following the same general colour notes as the previous two models.

Oldhammer Realm of Chaos Beastmen

Reader view of Bulldog-faced Khorngor

Realm of Chaos – Skaven Champion of Khorne (and follower!)

Back in the olden days, when I was just a pup, I played a bit of the Chaos Warbands variant of WHFB. My very first champion was a Skaven. Since at that time I had a Skaven army (which I later sold, keeping only a few figures) I did manage to pluck out an appropriate figure for use, with the sword, dagger, and a crest of evil-looking spines. This guy had a very, very old paintjob, and so I’ve gone over most of it as well as rebasing him. The biggest changes were reversing the colours on his Skaven-style lorica segmentata, and a repaint over his clothing in order to brighten it a little, and getting rid of his yellow pouch.

Skaven Champion of Khorne and Follower.

I don’t remember the story behind his little mate, but I do remember having Khorne in mind when I painted up his shield, so I figure he can stand in for now as a follower of the first guy. he just needed as bit of a touch-up and tone down to bring him up to scratch.

Oldhammer Skaven

For the time being, I’m still a long way off building and painting my Skaven army, which will see the field under the Kings of War “Ratkin” list in the future. Until then, the odd Skaven that I may paint will be dropped into either my “Chaos” Army with my Realm of Chaos beastmen, or my “Beastmen” Army for any “cleaner” looking Skaven.

Classic C23 Citadel Ogres for Kings of War – Unit 3: Warriors with 2-Handed Weapons

After last weekend, the latest unit of my old-school Ogres finally got finished, with the completion of “Bounty Hunter”, who like so many other models I’ve been completing recently was started 10+ years ago. Without too much chatter, here they are:

C23 Ogre

C23 Ogre “Bounty Hunter”

C23 Ogre

The rear view of the Bounty Hunting Ogre

As I said, this guy had been part-painted and in a minis case for some amount of time probably approaching 20 years – sometime around when the others were started and the initial ones were painted, in any case. I’ve kept as much of the original paint I started with him and worked on the rest. Still, I had one hell of a mental block to overcome in order to finish him.

C23 Ogre - Gutlagg, Ogre Executioner

C23 Ogre – Gutlagg, Ogre Executioner

C23 Ogre - Gutlagg, Ogre Executioner

Rear view of Gutlagg – showing his tattoos.

 

Gutlagg here was basically finished years ago. I may have even shown him off on these pages before, but now his unit is finished, and he’s been promoted to the unit leader. So hey!

C23

C23 “Ogre Thug”

C23

Rear View of converted C23 “Ogre Thug”

This guy has a name, but he’s usually just referred to as “Ogre Thug”. There are two versions of this guy with just a small variation between them. This one has a small pouch attached to his chest, while the other has a small armoured disc. Since I somehow ended up with three of this guy, including both variants, I ended up converting two of them. One can be seen here, with the original mace head replaced by a hammer head and the spike on his helmet removed. The guy showcased on this page was originally painted in an embarrassingly garish scheme. (Yes, how he appears here is heavily toned down). His weapon mod was also embarrassingly bad. So bad in fact that I don’t think I took any photos of him at all before reworking him. His mace head had been replaced with an Advanced HeroQuest (Or Dark World? Something like that, anyway) Ogre’s Big ugly tree-club with a spike added to it. It looked awful. I ended up adding a Mantic Ogre’s 2-hander blade to it, and it looks roughly a million times better now.

C23 Ogres in a Kings of War regiment.

C23 Ogres in a Kings of War regiment.

Here’s the final, completed unit of these Ogres. I’m getting down to the last few of these old models now to paint and finish, which is both heartening and also a little sad.

 

Ogre Index:

Jes Goodwin Classic Citadel Ogres #1

Jes Goodwin Classic Citadel Ogres #2 – Berserkers!

Bob Olley’s Classic Citadel Ogres

Golfag’s Ogre Mercenaries

Mantic’s Ogre Shooters: Units 1 and 2.  And Based.

Mantic’s Ogre Shooters: Units 3 and 4.

Mantic Ogre WIP 1 (and army concepts/some of the other ogres pre-touchup and rebasing)

Mantic Ogre WIP 2

 

Classic C23 Citadel Ogres for Kings of War – Unit 2: Ogre Berserkers!

Another of the figures that I’ve just finished this week after initially being started years ago, restarted a couple of years ago, and re-restarted several months ago – the C32 Chaos Ogre from the mid 1980s. He nicely provided the final figure in another unit of three – my Berserkers. I think I may have originally been planning to use him as one of my two single-Ogre units – since he looks like the kind of complete nutjob that Ogres might allow to fight alongside them, but, you know, don’t get too close to me – but since they’ll be removed as an option in the new edition of Kings of War, I’ve just dropped him onto the Base with the other two C23 Ogres that I’m using as Berserkers for now.

C23 “Chaos Ogre”. See what I mean about looking like a nutjob?

It took awhile to work out a skintone that would work well with the armour. The ruddy tones for his face and horrid pink and purple for his lower jaw seem to provide enough contrast without looking too garish. Red-browns for his leathergoods, and bronze for the metal trim again provide enough contrast without overwhelming the model or making it too busy.

C23 “Chaos Ogre” – Side View

As you can see, I decided to go with a Nurgle-themed look to him in the end, though not so completely over the top as so many of the current models. A green tinge to his beaten-up and damaged armour, and some glistening, oozing pustules on his shield were enough to match the model’s aesthetic. He’s much more “Chaos Warrior” than “Chaos Spawn”, after all.

C23 “Chaos Ogre” …I see you baby.

Unsurprisingly, the rear of the model is the least interesting side. Armour plates are as armour plates do, after all. I used brass/bronze chain to break up the endless green a little.

C23 “Ogre Berserker” How appropriate!

I really thought I’d shown off the other two, but I can’t find them in my archives, so here goes. These guys were both painted a long time ago in the early 1990’s. Last year I cleaned them up a little while maintaining as much of the original work as possible. In practice this really just came down to smoothing the blends in their flesh and brightening up things like metal that had become dull, rather than any kind of major repaints.

This guy was (is) actually called “Ogre Berserker”, so how appropriate for his current role in my collection. The mono-horn predates the whole Nurgle aspect by several years, but I admit does fit in thematically with his fellow here. I’ve got some “proper” Forge World Chaos Ogres somewhere, but their time will come later on down the line. I want to finish all of my old-school Ogre models before starting on newer ones like those.

C23 “Ogre Berserker” Rear view.

Nothing special on his rear view, though you can tell that he was painted in the same general timeframe as the Dark Angels Scouts I posted the other day as his pants are in “choc chip” desert camo and his loincloth in woodland. I think this might have been the figure that inspired me to paint my Marine Scouts in Desert Storm camouflage.

C23 “Ogre Berserker” – a nasty glare!

I’ve got to say – I really love the mean expressions and character that Jes Goodwin put into these Ogres. I’m pretty sure I’ve said it before, and I’m sure it won’t be the last time, either!

C23 “Matthog, Ogre Mercenary”

This next Ogre has clearly seen better days. With a peg leg, an eyepatch and a hook-hand, he’s got the pirate battle-wound triptych down. All he needs is a parrot and a tricorne hat (or bandanna) to complete the look completely into self-parody. SA clear forerunner and inspiration for many of the Maneaters that came decades later (as are many of the Original Ogres). This particular figure is quite special to me, for reasons you’re about to see.

C23 “Matthog, Ogre Mercenary” Rear View

There’s a nice glimpse of it. When I painted this one, it must have been 1991 or 1992, and I was working in the fringes of the music industry, taking home a lot of CDs each week.

C23 Ogre Mercenary

Search and Destroy – Life is Pain – I Want to be Insane

More Than Soul – Death Trip

Creepy Crawl – Wash This Out of Your Life

Yeah, once I finished the skin on this guy, I just started painting Henry Rollins’ tattoos onto him. Not planned or anything, it just happened. If I’d planned it, I would have chosen a much more suitable figure to be the canvas for it, with a fully-exposed back, visible forearms, etc. Maybe even exposed legs. I’m planning to do another Ogre in the semi-near future with Rollins’ tattoos on him, and do a better job. But for work that’s more than 20 years old, this guy still stands the test of time for me and remains one of my special favourites from all of my painted models.

C23 Ogres – Berserker Unit!

C23 Ogre Berserkers – The side of them you’d rather see.

These guys should make an impressively scary unit on the table, each figure an individual you wouldn’t want to fuck with combined into a very nasty unit. Now to get onto finishing their Shaman…

 

Ogre Index:

Jes Goodwin Classic Citadel Ogres #1

Bob Olley’s Classic Citadel Ogres

Golfag’s Ogre Mercenaries

Mantic’s Ogre Shooters: Units 1 and 2.  And Based.

Mantic’s Ogre Shooters: Units 3 and 4.

Mantic Ogre WIP 1 (and army concepts/some of the other ogres pre-touchup and rebasing)

Mantic Ogre WIP 2