Reaper 14405: Dwarf Miner (Tom Mason – Mo’vember ’21)

Reaper 14405: Dwarf Miner, Tom Mason

As readers will no doubt have noticed, my painting focus recently has been pretty well set in the Western Desert of World War II. While that’s going to continue for awhile yet, I will be dipping into other genres here and there again – and after realising that I’d entirely blanked on a couple of months worth of community painting challenges and finding out that Roger from Under the Wargames Table is running a “Mo’vember” painting challenge – where the focus is to paint model(s) featuring facial hair of some description, I scanned the overflowing tray on my painting desk for something that would be appropriate. This guy – alrteady half painted – fit the bill, so I dusted him off (literally) and got to finishing him!

Reaper 14405: Dwarf Miner, Tom Mason

I present you all with…. Dwarf Miner, from Reaper Miniatures. Such an evocative and interesting name! Despite this, when I first saw it, I thought the model’s sculpt looked pretty nice while being something quitre different to the typical Games Workshop-style depiction of Dwarf Miners – not that there’s anything wrong with that – but yeah, I liked the look of this guy. I painted his armour some time ago when GW released their new metallic paint – Canoptek Alloy – and wash – Cryptek Arourshade Gloss – (that’s a mouthful!) alongside 40k 9th Edition Indomitus because I liked the look of them and wanted to try them out on something that was essentially an inconsequential model – so the steel armour I’d been working on previously became the base coat for the new paints. I call the model inconsequential as it’s not part of a unit of similar models and is very much an individual, I did still use the same basic cloth colours that I’ve used on previous Dwarf individial “adventurer” types, so aside from RPGs and Board Games, I’ll potentially use him in a unit of “adventurers” in WH/AoS/KoW/etc.

Kings of War: Vanguard – Battlefield Objectives Runestones/Standing Stones

Mantic Games Kings of War: Vanguard – Battlefield Objectives Runestones/Standing Stones

I did manage to paint a small amount of actual terrain in August – I managed to leverage Dave Stone’s Season of Scenery Challenge enough to get me to finish this set of 12 Runestone/Standing Stones/Menhirs. I painted them in greys and then added both browns and greens via both paint and weathering powders to give them some visual interest by representing dirt, moss and other outdoorsy muck

Mantic Games Kings of War: Vanguard – Battlefield Objectives Runestones/Standing Stones

Or perhaps they’re better described as two sets of six? Here you can see both sides of each of the three sculpts. The interesting thing is I can’t for the life of me remember where they came from. I mean, it’s pretty obvious that they came from a Kicjstarter, especially since they’re made from PVC. It’s the pretty good PVC that CMoN tends to use, rather than the cheap, sticky, garbage PVC often used by Mantic or Reaper, but I’m still not sure where they came from. I did check the campaign pages for HATE, Blood Rage and even Mantic’s Terraincrate, but couldn’t see them in any of those, which doesn’t mean I didn’t just miss seeing them… but if you recognise these, please do let me know in the comments and I’ll be able to amend the post title. 🙂

edit – thanks to Kuribo who recognised them from Mantic’s Kings of War Vanguard Kickstarter – so they’re Terrain Crate-adjacent. Here’s the current bundle that they’re available from at retail.

Mantic Games Kings of War: Vanguard – Battlefield Objectives Runestones/Standing Stones

My Vikings are a tad inaccessable to me at the moment, so Kirashi kindly helped me by grabbing some Barbarian types to pose with the stones and provide scale. As with a lot of other scatter, these are pretty versatile for use in both fantasy and historical games, as well as the more fantastic side of sci-fi, such as 40k… There’s a little more of August’s stuff to post up yet, which I should get done over the next week or so.