Reaper 50153: Berkeley, Zombie Survivor

Reaper Miniatures 50153 Berkeley Zombie Survivor

A kind of random model today. This was one that Marouda and I picked up from a gaming store a few years ago because it looked cool on the peg. Then it naturally sat around for a long time, before evventually being opened, started, and Neglected for …I dunno. A couple of years?

Anyhow, I found it recently, and so stuck it amongst the masses of models on the painting desk, and there, it stood. Still neglected as I worked on other models. A couple of weeks ago, I wasn’t feeling much on the models I was working on, so I asked Marouda to pick out a couple of models for me to finish from anything on the table (with the caveat that I can always say “nope, not painting that one right now” if I don’t like the choices). The two that she picked were Berkeley, and one other model that’s still WIP.

Reaper Miniatures 50153 Berkeley Zombie Survivor

Pretty straightforward model, all things considered. I went for a nice triad of main colours with red for the hair, white for the top and blue for her jeans. A couple of shades of brown for her other kit for a more realistic overall look compared to a lot of the Warhammer stuff. In particular, I’m really happy with how her jeans came out (especially in hand). I was in two minds about adding tattoos, since the model’s arms are really fine, and I didn’t want to muddy them up. On the other hand, she looks like she’d have some ink, so I compromised and kept it to a couple of really subtle, part-hidden ones on her person. I wanted the chainsaw to be realistic, and wanted to go for orange for the plastic casing rather than use red or yellow. That’s also where I used some Contrast paint as well with thinned Gryph-Hound Orange over VMC Light Orange. For me, this is how I see the most use of Contrast paints working for me. After I was happy with the orange, I had to figure out something to do with the chain cover, since the plain off-white looked boring, so it was google time to find a brand that fit, since the names I’d most likely use have their own standard colours (Stanley uses Yellow, Bosch uses green.. that sort of thing). I found Echo, and they also use a font that I was able to reasonably replicate at that scale, so that’s where the branding came from.

It wasn’t until the model was completed that I actually noticed that the long strip of torn denim hanging from her leg to the ground that kept annoying me was in fact, a dismembered zombie hand. At that point I wasn’t willing to clip it off and have to repaint the mess it’d make of part of her jeans, so yeah. Long strip of ripped denim. Just unsee it! 😉

Zombicide: Black Plague – Broken Walls

Another real quick one today – it seems I forgot to post these back in April, though I did take the photo at the time. These are broken walls from the Zombicide Black Plague accessories pack (plastic tokens and whatnot).

I actually painted most of these last year sometime, and then (naturally) found two that had gotten missed. I don’t know how that sort of thing always manages to happen. (Those Shadows of Brimstone Tentacles had another bunch turn up recently, FFS!)

Anyway, they’re pretty simple. Too simple in fact, so I added some cat-litter-and-sand additional rubble. I left them all in grey to keep them nice and generic, and because adding weathering powders to this sort of glorified tokens would be a bit too far on the side of insane uses of my time. Here’s a photo to show the scale of these, in case I ever decide to use them in wargames, for which they’d be okay as movement-obstructing terrain or soft/light cover.

Zombicide Survivor: Red Cap Ben (Jewel of July ’18)

Zombicide Survivor: Red Cap Ben

Well, how do I followup yesterday’s post? With Zombicide, I guess. I finished this pair yesterday – Red Cap Ben in both his living and Zombvivor forms. Ben comes from the Zombicide Karl Kopinski Special Guest Box that also included Angry Mary, who got painted almost three years ago  …probably not far off when I started on Ben. It’s been awhile…

I wanted to try something a bit different for Ben’s pants. Going for both some splatter as well as bloodstaining. I think it turned out quite well, though the light colour of his trousers helped immeasurably. (If it were August, I could have counted that!)

Ben is… just some guy. We spent a bit of time when we first opened up that box speculating about if he was supposed to “be” somebody, or a reference to something, but nope. He appears to just be some guy who looks slightly backwoodsy and slightly homeless – but appears to be pretty well set for zombie survivalist expeditions. I might have gone for a machete rather than a hatchet (or better yet, both!) but I see the practicality of having an axe in a survivalist setting. Firewood doesn’t chop itself, after all.

Zombicide Survivor: Red Cap Ben

I need some new brush-on varnish, as his jacket and backpack have turned out a bit more shiny in the photos than IRL. I’ll probably need to bring him back in and do that as a touch-up. You know how this stuff really stands out in the photographs when the figure is blown up so much! You can kind of make out the blood trail and the smearing of blood on his base, though until I get a tripod for my phone (sadly, my new camera’s phone is now better than my Canon camera at miniatures photography!) – so I’m taking photos with the phone on the table (mostly) rather than elevated.

Zombicide Survivor: Red Cap Ben

Finally, I thought a comparison shot was in order, using a Space Marine – which is a handy guide for most people (yeah, not everyone!) to give a sense of scale and size for many of these boardgame figures I’ve been working on over the last month. Height-wise they’re much the same (taller even, once the bases are taken into account) but much more realistically proportioned, and what we call “truescale”. Which means annoyingly tiny heads when it comes to eyes and all those other small details. Oh, and I’ve heat-reset the Zombivor’s warped/bent shotgun several times. It just keeps going back…

If you’re planning on submitting a model for the Jewel of July Community Challenge, get them in ASAP – you’ve still got a couple of days to get the model done, and then a couple more to get them photographed and posted. Please ensure your model’s post(s) are linked to the comments in there so I can find them. Trust me, even if I’ve read and commented on your models, I’ll still bloody well forget when I’m sitting here assembling the post. Happened in the June Round-Up, it’s happened before then and it’ll happen again.

The next two days (June 30 and 31) should be Marouda’s and my own entries for the Painting Challenge/Contest of The 1,000,000 Visits to the Temple over at The Temple of Morikun. The deadline to which is the 31st of July.

Following that I have three more (so far) of my own July models to share, as I had a nice productive spurt yesterday morning after a couple of days off, and we’ll see if I can finish anything additional in the final two days. Then my own July Round-Up & my Jewel of July Round-Up, then the Jewel of July Community Round-Up.

Zombicide “Jesse” (Gordon Ramsey) and “Doug” (Michael Douglas: Falling Down) (Jewel of July ’18)

Zombicide "Jesse" aka Gordon Ramsey, Zombicide "Doug" aka Michael Douglas as William Foster from Falling Down.

I almost titled this post “Where the fuck do you think you are? Get out of my fucking kitchen you fucking clueless muppet!” but then went with something simpler and more descriptive. And just slightly less Ramsey.

Zombicide “Jesse” aka Gordon Ramsey.

Today’s models are a pair of Zombicide survivors, the first is the kickstarter exclusive model, “Jesse”.

Zombicide “Jesse” aka Gordon Ramsey.

I’ve obviously painted both the Survivor and the Zombvivor versions of the character here, even though when we’ve played the game we really haven’t used the Zombivor rules.

The second pair of models from today’s batch are one of the starting characters from the Zombicide Season 1 Core set, as well as his Zombivor version that is included in the Toxic City Mall expansion.

Zombicide “Doug” aka Michael Douglas as William Foster from Falling Down.

Doug, being from the original set is a much rougher sculpt than the later ones (especially the eyeglasses). The zombivor sculpt is sadly even worse. At least from the neck up. So I’ve obscured it quite a bit with blood.

Zombicide “Doug” aka Michael Douglas as William Foster from Falling Down.

Sometimes the Zombivor models just end up looking like wounded versions of their “live” counterparts – Doug’s model being a good example of same. If I hadn’t bloodied him up this much, he’d look even less so.

Doug was always a favourite character when we played Zombicide regularly. His skills were pretty useful, and was a lot of fun. We never got to the point of breaking out the “Heroic” versions of the Season 1 survivors.

Zombicide: Green Horde – Hedges

Zombicide: Green Horde Hedges

I know that title sounds super-exciting, right? Basically, Wave 2 of my Zombicide Green Horde Kickstarter pledge finally arrived a week or so ago, and after having a look and poke around, I found that I’d ordered 2 sets of the 3D Plastic Hedges, as well as 2 sets of the 3D Plastic Obstacles.

Obviously, these will make games of Zombicide nicer looking (which I haven’t played in more than a year now – though to be fair we did play it weekly for a year or more). More obviously, these have a lot of potential use outside of the singular board game. Which even more completely obviously, is why I bought so many of the things.

Zombicide: Green Horde - Hedges

A Marine, Survivor and Reiksgard provide scale.

They looked pretty decent right out of the box – certainly good enough for boardgamers to enjoy. But that doesn’t cut it for us wargamers, so I sprayed them with a darker olive drab colour, then gave them a zenithal spray with a lighter green (both from my custom spray can collection). Marouda then told me that she didn’t think they were dark enough, so I decided to fix that with a dark wash. Since hitting 40 of these would use a bloody lot of wash (Athonian Camoshade, perhaps?) I decided to break out a couple of dropper bottles of my pre-mixed mediums and go the Les Bursley route of making my own – which is why I ended up posting Les’ tutorial here the other day.

Zombicide: Green Horde - Hedges

“Quantity has a quality all it’s own” – Uncle Joe (probably).

The first wash didn’t dry as dark as I would have liked, so I mixed up another, darker tone, and applied that to the lower-mid area of the hedges, and that seemed to do the job. Then a bright green drybrush, paint the rocks, dapple the rocks (I briefly considered the liquid greenstuff-dab technique to give them texture… but doing it on all those rocks across 40 hedges? – no thanks!

Zombicide: Green Horde - Hedges

There’s a decent amount of coverage with the hedges alone. Add in fences, buildings and scatter and there’s a good chunk of table sorted.

So then I gave them a dark wash, and called it a day after nixing the idea of another drybrush and then weathering powders. Again – commonsense. There’s 40 of these bloody things, and nobody is going to be staring too closely at the rocks on their bases.

Zombicide: Green Horde - Hedges

Enough to make a Hedge Maze, albeit a small one!

Gloss spray varnish, let cure for a day, then satin spray varnish – now they’re done! When you see me talk about a “significant” amount of scatter terrain as a project goal shortly, this is the sort of thing I envision. A couple of these isn’t much, but this many is a worthy task.

Zombicide: Green Horde - Hedges

Pretending to be the Bocage…

What I like is the fact that they can easily work across many genres and locales. Modern, Historical, 40k, urban, rural and well-maintained gardens. I can even see them being used for 15mm Bocage hedgerows as needed, since those Normandy hedgerows are huge!

Zombicide “Rick” and Angry Mary

A couple more Zombicide survivors today – the last two from the previous batch.

Rick” is a homage to Jason Statham as Chev Chelios from the 2009 Film “Crank 2: High Voltage“.

aka Jason Statham as Chev Chelios from Crank 2, Zombicide

Zombicide “Rick” and Zombivor version.

It seems that Statham’s outfit from Crank is a somewhat popular “costume” for people to wear. I guess it’s pretty flexible and a lot more subtle than going somewhere dressed as a Jedi. Turns out that in the second film, he had some fairly distinctive shoes because product placement. No matter to me, and as they have a look I can replicate on the model, so much the better

 

Angry Mary is an original Zombicide survivor, from the Karl Kopinski guest artist box.

Angry Mary – a Karl Kopinski Original Survivor for Zombicide

Mary is a popular character whenever one of us manages to draw her, and from our early games kind of defaulted to Marouda’s Zombpocalypse proxy, especially since Marouda managed to draw Angry Mary pretty regularly. So Mary has her combat boots painted as Marouda’s purple Doc Martens in a semi-subtle nod.

Zombicide Jason Statham as Chev Chelios from Crank 2, Angry Mary by Karl Kopinski

Orez and Marouda’s favourite survivors, ready for action.

Zombicide Jason Statham as Chev Chelios from Crank 2, Angry Mary by Karl Kopinski

…and the results of a couple of unfortunate Zombie Spawn draws.

Zombicide figures are odd ducks. They have some really well done, subtle truescale details like the folds in clothing while at the same time often having soft details on faces and weapons. It’s a limitation of the PVC that they are made from, and while they’re pretty much the best boardgame models I’ve used or painted, I still don’t entirely enjoy painting them in the same way that I do with a metal, HIPS or resin model. Still, they get a lot of use on my tabletop, so if anything deserves to keep a priority rating in my painting (such as it is), then these figures do.

Mary’s black fatigues and gloves are pretty dark, though they are highlighted subtly, and in a way to preserve them being black as opposed to grey. I’m just not fond of the whole “shade to white” thing that’s very popular on my own models. Statham’s dark blue jacket gave me the same kind of difficulty. For a change, the photography seems to have picked both out decently.

 

Zombicide “Will” and “Helen”

I’ve finally finished some of the second batch of Zombicide survivors (and Zombivors) that I started bloody ages ago.

Will” is a homage to Simon Helberg as Howard Wolowitz from the popular Television program “The Big Bang Theory“.

aka Simon Helberg as Howard Walowitz from The Big Bang Theory

Zombicide “Will” and Zombivor Version.

I went for one of Howard’s less outrageous outfits for this figure, partly for ease of painting and partly because we actually have to play as him, so… you know.

Howard Walowitz’ shoes. One pair of them, anyway.

I also googled Howard’s shoes, so that I’d have appropriate footwear for him to wear. I think I did a pretty good job of replicating his Vans sneakers. I also attempted to give his belt buckle the impression of Howard’s NES controller belt buckle, but it’s hard because we’re talking pretty bloody small at this stage.

 

Helen” is a homage to Jodie Foster as Clarice Starling from The Silence of the Lambs (1992).

I think there’s a touch of Ally Walker as June Stahl from Sons of Anarchy in there as well. Particularly on the artwork.

aka Jodie Foster as Clarice Starling from The Silence of the Lambs - or Ally Walker as June Stahl from Sons of Anarchy

Zombicide “Helen” and Zombivor Version.

Zombicide’s Helen. Possibly.

I think Jodie/Clarice is the more obvious influence, especially with “Achilles” being a clear Anthony Hopkins as Hannibal Lecter, but there’s still a solid similarity there, and I probably would still have painted the model in the brown late 80’s/early ’90s style suit, but if I had a second figure to paint, I’d definitely paint her as Stahl.

Zombicide Simon Helberg as Howard Walowitz from The Big Bang Theory, Jodie Foster as Clarice Starling from The Silence of the Lambs - or Ally Walker as June Stahl from Sons of Anarchy

Our Brave Survivors…

Zombicide Simon Helberg as Howard Walowitz from The Big Bang Theory, Jodie Foster as Clarice Starling from The Silence of the Lambs - or Ally Walker as June Stahl from Sons of Anarchy

…and their unpleasant eventual fate.

With a bit of luck, I’ll have two more finished in a week or two. I’ll probably have the last of the dogs finished before then, though – so they’ll likely be shown first.