Zombicide: Green Horde – Barriers (Chevaux De Frise)

Zombicide: Green Horde - Barriers, Chevaux De Frise

About 2 years ago I painted and posted up the other half of these Zombicide 3D Obstacles – the Hedges. These “barriers” have sat around in a primed state ever since, mostly because painting all of those ropes looked like a hellish task.

I didn’t get any pics of them alongside the Zombicide: Black Plague models this time, but I can do that some other time in the future. I did get a couple of these sets, though – and it makes for a decent amount of table coverage as can be seen here alongside my Spartans.

Zombicide: Green Horde - Barriers, Chevaux De Frise

After putting them off for so long, I resolved to paint them last week and did so the day after I did those traffic cones – not too terrible a task in the end, though still not fun. I sprayed them a dull mid-brown, then painted the cut sharp ends with bone, dipped them into my jar of Vallejo Sepia Model Wash, then painted over the ropes using Citadel Contrast Wyldwood, a bit of weathering powder mixed in with matte varnish for the lower parts of the “legs”, then drybrushed the lot from top-down with Vallejo Bonewhite. Then Sprayed with Gloss, Satin and then Matte.

Zombicide: Green Horde - Barriers, Chevaux De Frise

As with so much of the terrain stuff I’ve been painting in the last couple of weeks, these spiked barriers will work in a variety of periods. Mark Morin has a rather interesting history lesson on these types of barriers, more correctly known today as Chevaux De Frise. Although there’s evidence of them being around as far back as the medieval period, I’ve been playing that 100% accurate historical document known as Assassins Creed: Odyssey, and they’re in plentiful evidence there, so we now know that these have been around since at least the days of Leonidas and Socrates!

And once again, these count towards Dave Stone’s Winter of Scenery Challenge!  My Challenge Round-up post for Dave’s Scenic challenge is going to be interesting for sure…

Zombicide Season 1 Core Set & Season 2 Bonus Abominations (Contrast Paint Experiment #23)

Zombicide Abominations

As a finale to the previous two sets of Zombicide Abominations, I’ve finally finished my “normal” set of them. I may be missing one of them, actually. I’m definitely missing a Berserker Fattie. But as it stands, these are the last of my Abominations for the modern versions of Zombicide, finally painted (until 2nd Edition arrives!)

Zombicide Abominations

Zombicide Abominations

The “tourist” sculpt (see the camera?) seems to be the one I’m missing an extra model of, though it shouldn’t be an issue in most normal games – where four A-Bombs will be way more than enough. The other sculpt seems to indicate that he used to be a tradie (or a tradesman) with the tool belt, rag, drill and safety goggles. With that in mind, I tried to use approriate colours for them and gave a couple of them flouros. I also gave these “vanilla” Abominations white street lines on their bases as opposed to the yellow on the exotic ones, just as a small visual distinction.

Zombicide Abominations

Zombicide Abominations

Much easier to get individual colour distinction on these models, as they’re not covered in Red Carapace like the Berserkers, or “Toxic Green” skin as with the, er, Toxic ones, as I’m able to vary both the clothing and the skin on these. I used various Contrast Paints on them, thinning, mixing and varying them, even across the same model to create some (hopefully) disgusting discolouration – even if they’re not quite as disgusting as Poxwalkers. What say you, John?

Zombicide Abominations

I’ve thrown in this size comparison shot with a GW Ogre, showing that they’re decently tall models, especially when you compare the smaller bases with the GW model. That’s because I’m thinking they might count for Ann’s Miniatures of Magnitude Challenge being run over May & June. (Hurry! Last Days!)

Zombicide Abominations, Toxic Abominations, Berserker Abominations

Finally, here’s a group shot with the other completed modern Abominations. Not 100% sure on my next Zombicide step right now, I’ve got a ton of Fatties of all three types, but perhaps some of the more exotic Abominations from Black Plague and Green Horde would be more fun to paint, even if they’re not as common on the board as regular zombies, runners and fatties…