Squad: March – Personal Round-Up.

I haven’t posted in a few days. I needed a break after a month of daily posts. So now I’m back, and here’s my own personal Squad: March round-up. I managed to complete five squads, based on needing to finish various numbers of models. I had another squad almost finished, but getting sick put the kibosh on that, as well as another that I’d hoped to finish, as well as two others I did a little bit of work on. I guess I’ll have plenty to work on for the next Squad Month in June.

Shagrat, Mordor Black Uruk Commander, Mordor Black Uruk-Hai Banner, Mordor Uruk-Hai - Lord of the Rings: SBG

Space Ork Boyz Mob

Uruk-Hai Berserkers of Isengard - Lord of the Rings: SBG

Flesh Tearers Space Marines Assault Squad

DUST Tactics: Axis Gorilla Kampfaffen, Marcus, Reaper Bones 80001 Ape-X

Space Ork Boyz Mob

In the end, the squads I ended up painting being almost a case of squad-based neglected models as well. A bunch of the ones I’m hoping to knock out next Squad-month also fit that bill.

I’ll post up a Squad:March community round-up with everyone else’s models shortly. Hopefully I don’t forget anyone’s stuff. 😮

Flesh Tearers Space Marines Assault Squad (Squad: March ’18)

Flesh Tearers Space Marines Assault Squad

Here’s another squad, finally completed. I dug these guys out of a figure case several months ago and have been slowly plugging away at them pretty much ever since. I’d completed them except for the Jump Packs in January, so with the squad-based focus this month, I was able to get motivated to finally finish them off!

My Flesh Tearers take a few deviations from the official scheme. This is because these models were initially planned to represent an option for me to use them as either a Blood Angels successor chapter, or as a models that could be used in a Khornare/World Eaters Chaos Marine force (probably as Khornate Raptors). The models are built from a mixture of what was readily available back in that 2005-2008 time period, so Tactical Marine, Assault Marine and Khorne Berserker parts. I think they work just as well (or better) with the black chest and bone aquila.

Flesh Tearers Space Marines Assault Squad

The skull-helmet is a Khorne berserker helm with the “bunny ears” trimmed off. The bare head is the one with the canines, that I figured would work well enough for a non-Blood-Angels-handsome vampire or a chaos marine. The Power fist is from the 2nd Edition chaos close combat sprue. The loyalist purity seals were added later.

Flesh Tearers Space Marines Assault Squad

This squad all feature metal “Death Company” shoulder pads from the 2nd edition metal box set from the Codex: Angels of Death release in 1996, so I’d had them for quite some time before this. When I originally planned this dual-use force out in 2005 or 2006 or whenever it was, I wanted to use metal shoulder pads for chapter icons, in much the way I’m now using 3D-printed icons. Because I value consistency for Marine models. The Saltire (cross) on the pads was to be part of the Chapter Icon, rather than something to represent the Death Company. These guys got the saltire with skull, another squad type would get saltire-only, another squad type would get skull -only. Of course, in the intervening decade, I’ve forgotten the entire system I had worked out, so I’m simply calling the Saltire-with-Skull an “Assault” designation.

Flesh Tearers Space Marines Assault Squad

Despite the use of Melta Guns being (briefly) removed as an option for Blood Angels in the 8th Edition index, they’re back in the new Codex, so they’re legal again. (I’d have just used them anyway.) I had some fun with the barrels experimenting with a nice heat discolouration look on the barrels.

Flesh Tearers Space Marines Assault Squad

Another change from the initial models was a change to their Jump Packs. With new products available, I swapped out the original “two thruster” backpacks with these ones which tie them in more strongly with many of the Blood Angels models – particularly the Sanguinary Guard.

Flesh Tearers Space Marines Assault Squad

Chainaxes obviously have no standard place in a Blood Angels force, though they’re very much a weapon that is in character for the Flesh Tearers. In friendly games, I’ll just use the stats taken from the Khorne Berserker entry, and should it ever be an issue, they can just be fancy-looking chainswords instead.

Flesh Tearers Space Marines Assault Squad

The eventual plan for the Flesh Tearers is for them to be combined with the “proper” Blood Angels as a combined Sons of Sanguinius army. I’m going to completely ignore GW’s rather arbitrary rules on which heroes can influence which troops and eventually paint all of my metal BA characters in their own livery – as well as Gabriel Seth – and simply use them together as one. In the meantime, I do want to get the Flesh Tearers to a 2+1 stage on their own before doing the same with the Blood Angels, and them combining the two. I’ve got a Rhino/Razorback in progress that I picked up off Nerdfest on Dakka, and also a hero in progress. So hopefully those both get finished in the next couple of months so I can then begin on the second FT squad (Tactical, probably) and then take it from there!