D&D Monster Manual 12: Castle Ravenloft Howling Hag, Dark World Haunter

Another one of the Dungeons and Dragons Boardgame models today. The “Hag” from the Castle Ravenloft boxed boardgame was probably my least favourite model to paint from the entire set, which is why she’s taken this long to complete. At first she looked an easy model, and I attempted to knock it out quickly, but the soft detail and general …I dunno, unlikability? of the model led it to sit in half-painted limbo for literally years, including one (failed) attempt to try and get it out and just get it done.

Dungeons and Dragons Castle Ravenloft – “Howling Hag”

Ironically, it’s been the “Tale of Gamers Painting Challenge” that led me to fish the model out of one of the tubs it had been banished to in order to complete it. When I saw it, I thought “yeah, that’s undead” and with April being a very difficult month for me to to various personal reasons, I felt that it might be a way to achieve my self-imposed monthly target on the undead side. After all, I painted two units from scratch last month… Initially, my thought was to potentially use her as a character of some kind, as it’s essentially a boss character in the D&D boardgame, but the model just doesn’t deserve to be a character in a wargame. Not with so many other, better models at my disposal.

Dungeons and Dragons Castle Ravenloft - "Howling Hag"

Rear view of the Howling Hag

As you can see, I’ve really just tried to get a “good enough” tabletop level on the model. Looking at it in these photos, I can see how I’ve completely skipped higher level highlights on the edges of the robes and clothing. But meh. I dislike this model with it’s muddy, soft “detail” and so I’m calling it good enough. the reddish and black shawl is an attempt to add a little bit of colour to the model, and is also “good enough” should it ever be used as …something in the KoW army. Perhaps she could be stuck in amongst the Zombies. It’d work well enough with that giant gob. Perhaps as an (extra?) Necromancer in Zombicide: Black Plague.

Dark World – “Haunter”

Next up, a model started back in the early 1990’s, “finished” to a standard I was unhappy with for a long time, buried in a figure case, and recently exhumed and finished to what is again, a “good enough” tabletop standard. I’ve gone for what has become the more or less default “ethereal” paint style ever since the LotR Army of the Dead became a thing back in the early 2000’s.

This guy is the “Haunter” from the 1992 board game, “Dark World“. I managed to either save up my money or get gifted this HeroQuest-alike boardgame in my youth. It had to be awesome, right? Look at the cover art!

Look at the miniatures! There’s a definite Games Workshop stylistic thing happening there, which was very exciting back in ’92. The Mummies and, well, one of the Skeletons I still have, painted and set up with the undead army. No idea what became of much of the rest of the set, including the large temple that came as scenery in the set, which I started converting way back decades ago but never finished. If I ever do find it, I’ll finish it and show it here. Sadly, I never actually played the game. So, um.. yeah.

Dark World Haunter – Original “Official” paintjob (not mine!)

The Haunter is a relatively simple figure. Even back in the day I didn’t like the goofy face that they gave it, so I promptly threw it away and left what I thought was a much more evil looking ringwraith-style empty hood.

My version of the Dark World “Haunter”

The base made it a little awkward when renovating the old model recently but instead of cutting it off and mounting it on a normal GW style base, I just put the whole thing onto a Warmachine-style “rolled edge” base and built up around the rim with acrylic paste. Like the Howling Hag, I’m seeing this as more of a boardgame model, or perhaps role-playing or skirmish gaming than something that will go into a Kings of War army. In this case mostly because I have no idea what profile to use…

Haunter and Howling Hag

So these models might end up being April’s Undead entry into the Tale of Gamers challenge unless I can finish off something else. I guess I still have a couple of weeks, but I need a break from painting skeletons, so we’ll see what transpires. In any case, I’ve got another couple of monsters for D&D/Pathfinder/WFRP/etc.

D&D Monster Manual 11: Castle Ravenloft Wolves, Rats and Giant Spiders

I haven’t had much to show recently. A combination of work ramping up as we come to the middle of the year, new duties at work on top of my usual turning out to be a far heavier workload than expected and of course, the onset of winter – shorter days and bloody cold! All of these factors have combined to drastically reduce  my output and energy. This weekend I managed to finish some goblins, but it’s basically so cold right now that I’m concerned that spray varnish could wreck the figures, so they’ll remain 95% done and unphotographed until we get a day that’s both warm enough and one where I’m able to be home to spray.

So in lieu of something newly-painted, I have some more Dungeons and Dragons Boardgame models today. These three aren’t the most exciting or inspiring figures from the Ravenloft Boxed set, but hey – they’re done and they work on the table.

D&D Castle Ravenloft Giant Spiders

The Spiders. Well, they’re not amazing sculpts and didn’t exactly inspire me, so I decided to look to one of the “local heroes” of spiders – The Australian Redback spider. Of course, the sculpts look nothing like an actual Redback, but what can you do? These were simply painted to what I’d consider a basic boardgame standard.

D&D Castle Ravenloft Wolves

Next up we have the Wolves. These are also somewhat average sculpts – though better than the spiders. I tried to make them look a little bit realistic, though their awkward pose, soft detail and super-heroic-scale proportions don’t help. While I’ve given a little bit of extra effort to them in trying to give them somewhat realistic colouration and some facial markings. While it would have been easier to simply paint them black or brown, that would bore me to tears. Of course, when blown up this large, they look awful. Such is the price of zoom photography.

D&D Castle Ravenloft Wolves

D&D Castle Ravenloft Wolf Faces

Again, I’ve gotten to a point where I felt they were “good enough” – because again – boardgame models, not centrepiece wargaming or display models.

D&D Castle Ravenloft Rat Swarms

Finally, the bases of Rats. Or Rat Swarms. Whatever. They’re actually fine for what they are. But let’s face it – how much can you bring yourself to care about something like this? Once again – boardgame models that are “good enough“. I’m hardly going to detail the faces on these little ones, after all.