Captain Redbeard’s Pirate Dwarves: RPE Kickstarter (#3)

I don’t often pimp Kickstarters on this blog, but I’m happy to make an exception for this one. It’s RPE’s (Ral Partha Europe) s̶e̶c̶o̶n̶d̶ third Kickstarter, and like the first one, they’re keeping the scope quite small. A 14-day campaign with a £1,000 goal, with £775 pledged so far at the time of my writing, so success is pretty much a given at this stage. 

It’s a crew of pirate dwarves which fits perfectly well into a little project I’ve got lined up for the future. 9 models so far, with freebie stretch goals at £2,000 and £3,000, and (possibly) more if it gets higher. Delivery is set for August this year, so a plan for (roughly) a 4-month turnaround from completion to delivery.

RPE Dwarf Veterans, from the previous KS Campaign

I personally had a good experience with their previous campaign, the Dwarf Veteran Warband, with it delivering on time(!) and producing quality models – the sculpts being a nice throwback to the characterful “Oldhammer” Citadel style of the late 1980’s and early 1990’s and that of the satellite companies where ex-GW sculptors like Kev Adams and Tim Prow ended up.

Having said that, delivery was a little rougher for some others who backed as they had it set up for a la carte additions and such which they have said complicated matters on their end. To stop that from happening again, they’re making each pledge reward a set group of models – 1 of each without add-ons and duplicates and so forth.

So if piratical dwarves seems like the sort of thing that floats your boat, go and have a look at the Kickstarter campaign.

Tomorrow: Back to painted miniatures!

Kickstarter Experiences: Part 4 – 21 months on!

I haven’t done any KS updates for quite awhile. Mostly because I feel like they turn me into a raging angry arsehole when I look at just how much is owed me by various incompetent businesses and/or suppliers. I’ll do this one as I’ve had a couple of requests on them now.

From oldest to most recent:

Kings of War (Mantic Games): Delivered everything in the end. Their quality control was, frankly, awful. Bait-and-switch on things like the troll sculpts, which I’d gone in big on based on the concept art. Lots of mispacks and miscasts. More than a few shitty sculpts. The Plastic Men-at-Arms are particularly notorious. In the end I swapped out my trolls for way too many Ogres, which are still pretty average sculpts for anyone who wants to build an army with (I’ve talked about them a few times in my Ogre Army building posts). So now I don’t have a troll army, and have a pile of Ogres (way more than I’ll even use) in a box. Yay.

Sedition Wars (McVey Studios): Shitty game with bad rules. Nicely sculpted figures in a sub-par material (restic!) for the first wave. Shitty sculpts in restic for the second wave. Ended up destroying many of them in exchange for a partial refund from CMON in the end. Apparently there are now better rules somewhere on the net. Maybe somewhere on the McVey website. McVey and CMoN passively blamed one another for all of the problems, but McVey’s shit-awful communication has resulted in me not willing to buy anything from his company again. I hope he sticks to boutique resins from here on out. If he tries to go the board game route again I wouldn’t be upset if he went out of business after the line of bullshit he fed us and how much (of my) money essentially got flushed down the toilet.

Reaper Bones 1: Turned out to be a great deal, especially with the shipping. Their communication turned out to be worse than nothing once shipping started, and RoW backers got shunted to the back of the queue, despite all of their previous promises on shipping. ReaperBryan tried to do what he could, but whoever is actually in charge decided that communicating with their backers wasn’t really important. Still. A lot of models for cheap.

Stonehaven Miniatures Dwarven Adventurers: A solid deal, overall a bunch of nice miniatures, and genuinely nice people to deal with. Good communication and delivered on time (or close enough to it that I don’t remember them being late!)

Red Box Games KS1: This one has been well documented, I’m sure. Trollforged was the producer. It seems that poor communication between the two, poor quality checking of figures on both sides, and a rogue employee trying to defend Trollforged (but naturally stirring up even more shit) all led to this becoming a massive clusterfuck with pledges being delivered incredibly late. I got my figures in the end, but still haven’t QAed them to this day, since the whole thing turned me off bigtime. And no, Sky, I’m not fucking giving them to you for free.

Dreamforge Leviathans (Dreamforge Games): still owes me a shitload of stuff and haven’t shipped anything since September last year – so over a full year since they shipped anything. Imperial Guard? Well, with my declining interest in 40k, they’re just models at this point. Wargames Factory make quality stuff, but they’re completely fucking incompetent in getting anything out on any kind of timeframe. Result is any KS getting stuff by WGF is an automatic no-go for me. Mark tries to update every so often with information on new shipping dates from WGF, but it always turns out to be bullshit that they’ve fed him. WGF are also inflexible in terms of part-shipping stuff for backers, offering some sort of coupon etc to make up for the inordinate delays or anything else.  It’s become a bit of a meme with the guys I talk to about it. China says No.

Wargames Factory customer service.

Dreadball Season 1 (Mantic): Got all my stuff in the end, over 2 waves. Got some of it after retail, but that’s par for the course, apparently. Apparently it’s a very good game. Unfortunately, I spent an awful lot of money on what turned out to be shitty figures made of restic garbage, which basically destroyed all interest I have of ever playing it. (When I look at it, it just makes me want to play proper Blood Bowl instead). Shelf fodder.

Bombshell Babes (Bombshell Miniatures): Got the figures. They were sub-par. My postcard also got fucked up since they used the cheapest packaging possible (stuff all the metal models into one zip-lock bag, then stuff that tightly into a padded envelope with no protection whatsoever for the postcards. One was broken. Then send internationally. Then don’t reply to my email that was actually quite polite by anyone’s standards. That’s the kind of customer service that $150+ gets you from Pat Keith, apparently.

Judge Dredd Miniatures (Mongoose Games): Figures still trickling in every so often 2 years after the fulfilment date. Sculpt quality varies, though Matt is personable when fixing up mispacks, etc.

Project Eternity (Videogame): No idea. I kinda lost interest and forgot about this one. I’d track it down, but I find I don’t care much, and being a videogame it’s probably another 2 years off or asking for “founders packs” or some other bullshit. I guess I should track it down sometime.

Assimilation Alien Host (Trollforged): 18 months late. He’s started to deliver on some stuff in the last few months, but no doubt it’ll be another 4-6 months before he gets up to Queen level, and even then it’ll take him months to fulfil those. My lack of interest in new 40k makes them probably not going to be a Tyranid Army anymore, so they’ll end up being some sort of greeblies. The worm-things are mostly nice, but the humanoids are a big disappointment after the excellent concept art.

Imbrian Arts: Boy I dodged a bullet with this one. Jody is a talented sculptor, but seems to be a terrible business owner, and possibly a terrible human being as well. I’m sure he’s got his “you can’t rush art” sycophants, but he really hasn’t shown any responsibility or acted like an adult to the people who gave him $63 thousand dollars. (He hasn’t updated for 4 months, again). 21 months overdue. He tried to start up another game with alternate figures while claiming that those figures weren’t Imbrian Arts figures since they belonged to another game (of his). Apparently he decided to redefine IA as a line, rather than his brand/company. He’s got an endless series of excuses, and while I have no financial loss to this shitheel, I would like to say Fuck that Piece of Shit right in his ear. Fuck you, Jody! And to anyone who feels like defending him – fuck you, too! 🙂

Hell Dorado (Kai Nesbit): This one was – as usual – a number of months late. There was talk about an illustrator having broken his hand, but apparently there’s also some connection to Ninja Division/Soda Pop Games, which no doubt had some connection to this one becoming clusterfucked. The French Language version still hasn’t fully shipped due to some kind of chain of events that I tuned out of months ago now. I bought a bunch of extra HD figures to play this with when it looked like delivering vaguely on time (and I had some free time off work to learn and play it in!), but as with many other KS, when it finally arrived, it was during a busy time at work, and now it’s all in a box somewhere. Figures do look nice, though.

Zombicide Season 2: Shipping in Wave 1 was an absolute clusterfuck. When they finally shipped my stuff, more than half of my stuff was missing. Their CS was worse than useless. In the end I was lucky enough to have a fellow forum member kindly help me out with a personal contact, and my missing stuff got delivered. Wave 2 simply arrived on time, complete, and with no drama. Good stuff. The game is great, as well.

Loka (Mantic Games): I only backed for the “River Horse” model, as a bit of support. It was, of course, miscast (the halves of the metal model would not fit together properly). I got in contact with Mantic and asked for just the two pieces – and please make sure they fit together properly. They sent me: Another full model, with the exact same miscast. Into a tub with the first one it went, along with the knowledge that no-one should back Mantic for multipart metal models, either.

DeadZone (Mantic Games): Mantic were good in letting me add a lot to the second survey. Unfortunately they forgot to send me all of the rulebooks, and the models turned out to have the same quality control that we can expect from Mantic’s restic offerings, so instead of spending my week and a bit off work learning to play DeadZone, I almost set the fucking box on fire, and did other things instead while the whole lot sits in a couple of boxes. Wave 3 is of course, horribly delayed at this point in time, but they’re apparently going to start shipping it in December. So I’ll most likely see mine in January, if I’m lucky. Apparently it’s a good game. I dunno. I’ll find out for myself sometime next year when I can possibly make myself give enough of a shit to find out.

Secret Weapon Miniatures: Tablescapes: I actually got my SWM stuff a week and a bit ago (how late? 6 months? a year?), though it’s the middle of a super busy time at work right now, so I haven’t even had the time/inclination to look at them in any kind of detail, and sadly won’t have the time to work on then until the mid-end of December. With the spacers that at least one of the delays were related to not being a thing anymore – until maybe after? – I’m not sure about painting them since trying to store the painted tiles without causing severe damage to them is going to be a real bitch. Remember what I said about Wargames Factory earlier? Yeah.

Robotech RPG Tactics (Palladium Books): “To help ensure realistic deadlines, we have completed the vast majority of our development before launching the Kickstarter. Sculpts for the game pieces are almost entirely complete. The rulebook and game components are deep in development and will be ready for layout soon. Our manufacturers are also ready and have reserved factory time for the project. This means that as soon as the project is funded, we can lock down a timeline with our manufacturers to get the game produced.” Fulfilment date was December 2013. I Understand that some people have started to receive part of their first wave items. Of course, the figures are awful, too many pieces, and no dates projected for Waves 2 or 3… (waves only became a thing around February 2014, as I recall)

 

More in the next update.

And in response to the obvious reply/comments about backing KS being a risk, etc.

You’re (largely) correct. KS at this stage isn’t for me. Despite a few of the projects above having been backed before “lolkickstarter – expect it 6 or 12 months late at minimum” was really a thing – so blaming backers for being pissed off at multi-year delays because the creators turn out to be in competent in various ways isn’t exactly kosher. Still, when we get up to things like Palladium and Raging Heroes, I think Victim Blaming of the backers is pretty poor form. While companies like SWM and DFG got fucked around royally by their Chinese suppliers, companies that have outright lied to us in order to secure funding deserve the derision that they receive. I’ll talk a little about some of my “$1 projects” in another KS update at some point, and talk about why I pulled my pledge down to the $1 value, and/or never got back on board via pledge managers.

For the majority of things at this point – I’ve recently decided that I’m pretty much done with KS at this point. I may back rare campaigns run by those who have shown competence, or have something I really want – but for the rest of them, I’m happy to pass and just buy retail items from Perry and Warlord and a variety of other small producers and occasionally from GW and FW (and videogames) for the 2 years they’ll take to come to market.

 

 

Impact Miniatures Fantasy Football Kickstarter – Blood Bowl friendly!

Clearly, these figures can be used for a range of Fantasy Football games, including Blood Bowl as the big one. While they obviously can’t mention Blood Bowl, I certainly can, and I do so in exactly the same way that I might talk about using My Judge Dredd figures as Adeptus Arbites, or my many Warhammer Fantasy Battles Ogres, High and Dark Elves to play Kings of War.

So anyway, the campaign is over on Kickstarter right now, and it’s just on the edge of funding. It was funded, but a couple of people who appear to be Kickstarter trolls pulled some huge pledges right after it was funded. Casting is being done by Ed Forte of Trollforged, which I have to admit does make me a little nervous, since the abortion that Tre Manor’s Red Box Games Kickstarter turned into, not to mention his own Alien Assimilation Host which I’m expecting I might have my figures from early next year at this rate.

So with this in mind, why am I interested enough in this KS to pimp it on my blog?

 

Well, Impact are one of the groups that are still keeping the Blood Bowl flag flying after years of neglect and worse by Games Workshop (though credit to them for keeping the LRB up for quite a long time until the recent revamp of their website). The teams are a real mix. From figures that I wouldn’t ever put down on a table I own, to some decent ones to a couple that look quite nice indeed. Not sure why “looks like the 90’s” is such a popular insult – Jes Goodwin’s 1988 Blood bowl figures look better than almost any of the ones that came later or since!

So back to why I give a shit about these. Well, the main reason is this:

Impact Miniatures Chaotic Alliance Team

This team is based on Phil Lewis’ Chaos All-Stars team that was featured in White Dwarf

Phil Lewis’ Chaos All-Stars

Now, before you ask – the figures offered by Impact are not recasts of the Citadel models. They are newer sculpts based on those original Phil Lewis conversions. Now before anyone starts getting up in arms about “ripping off GW”, I’ll just quickly say HR Giger (RIP), Michael Moorcock, Broo. Now, because people are whiny bitches, we can’t always have nice things, and so some of the above resculpts were sold as limited editions in metal some time ago, and now a couple of the above-mentioned KS trolls have cited them being recast in a different material as the reason for their thousands of dollars worth of dropped pledges. The result is that Impact are resculpting the figures in question, and some other cool stuff won’t be sculpted at all (since sculpting isn’t free).

 

So anyway, if you have a passing interest in Blood Bowl or Fantasy Football, I’d suggest you check this one out. There’s quite a few figures in there that could have …other uses besides.

 

Mantic Ogre Shooters in WIP-form. Batch two.

I had a form of “painter’s block” for awhile – partly because work has been incredibly full-on for the past …3? months and just increasing, and partly because painting the Mantic Ogre Shooters was such an un-fun experience that I really haven’t been incredibly keen on revisiting it.

Same colour scheme and steps as last time, with the slight difference of going with muted red tabards this time. If I do a third set, I’ll either go green, blue-and-white, red-and-white, or most likely, blue-and-red. 

Here’s the second unit of Crossbowmen, WIP:

Hot water assembly and bending of parts (straightened up the central guy’s stance a little with widened feet), some GW 40mm bases and a shot of Army Painter grey. The amphora-style jugs came from some dollhouse accessory seller on eBay for a couple of dollars – they’re here to represent the magic item “Jar of the Four Winds” which in the context of Ogres is clearly going to mean some kind of magically-imbued alcoholic beverage.

With some base colours and washes added, they start to take shape. You might notice that the head on the middle guy isn’t a Mantic head and is in fact an Ogre Kingdoms head – it’s one of the very smallest of those, and while slightly larger than the Mantic ones, not excessively so – especially since the Mantic Ogres are a bit disproportionate across their various body parts anyway in a Johnny Bravo kinda way.

As they are now. The brass/gold trim on their weapons obviously needs to be toned down, their armour needs a slight highlight, and the skin is barely and very roughly basecoated. I’m trying a bit of an experiment on the Jars, which I’ll show in more detail once it either fails miserably or works decently.

…and the second unit of Blunderbusses, WIP:

Because these sculpts rapidly become – let’s face it – boring when you need to paint a bunch of them (6 of each is already too many for my sanity) I tried to make this unit a bit distinctive and different from the first Blunderbuss troop. I did this by changing the pose of the leader, and adding a shield in his off-hand. I originally had pictured him to be holding one of the Jars of the four winds with his other hand (which is doable with some kitbashing) but then it turned out that the crossbow unit were the ones getting boozed up. So he got a shield instead.

So after I’d assembled the leader, I needed to work out which head to give him. Since the GW Ogre Kingdoms head had worked okay on the crossbowman, I found another couple of heads that might work, and gave the less impressive of the two helmeted heads to this guy, saving the better one for another model down the line. It still works, and makes him a bit more imposing than his peers.

After all that, and just before undercoating them, I had the idea of adding a couple of small shields to the grunts. I pictured the perfect small metal buckler that I remembered was in my bits box. It took me about 30 minutes to dig around and find it, and I wasn’t even sure if I still had it. I have no idea where it came from, but it worked just fine for the leftmost Ogre’s forearm. I then poked about until I found something suitable for the last guy, and ironically, it came from some OK bits I’d picked up off eBay almost randomly a year or two ago. Now all three had shields, and their boss, a helmet with a slightly more interesting (less boring?) pose.

Obviously the brass on their weapons looks hideous right now, but as stated, it’s not finished. But let’s face it, while I want these guys to look good, they’re not going to be competition pieces – they’re going to be tabletop wargame models. And being some of many, many pretty-much identical Mantic restic Ogre models that I have, they’re not going to get the same love, care and affection that my old individual Jes Goodwin metals do. Still, I’m basically happy with the way they’re coming along. And once they’re finished, I can start working on the fun stuff. You see, I’m holding the real cool and fun stuff hostage to finishing off these guys.

A Small Ogre Update

Not really much to show this time really. Certainly not an exciting update! It’s been a bit slow going as I’m not really enjoying painting these Ogres because of the arms and weapons going across and obscuring the chests – I’m sure I’ll like painting the regular ones with 1-handed weapons eventually. Pretty sure I said that at least once before, but hey!

Have put down a GW Ratskin Flesh base on their skin, given it a targetted wash of thinned down Coat D’Arms Red Brown paint, then blended back up (only on a couple so far) to the Ratskin Flesh. I notice that it’s not coming up especially stark or obvious in the pictures, but I prefer a more subtle/realistic highlight and shade on flesh, while I can go the other way on things like cloth when appropriate. I’ll give the flesh another layer of highlights (after I finish bringing them back up to the Ratskin tone) and see if they need a second highlight layer when I get there.

Added some VMA Bright Brass with a bit of VGC Glorious Gold to the brass elements on their weapons. I was tossing up whether to give the armour some brass elements, but I really do like the way they look with just plain, slightly tarnished steel without any brass/copper/gold filigree. I’m not going to add rust to them as GW has done with many of their OK figures. I eventually went with blue for the tabards, since I wanted to avoid more reds and browns due to the fleshtones and brown pants I’ve given some of them. I used Reaper’s MSP Denim Blue, with a wash of AP Strong Tone (aka Devlan Mud) since I want the tabards to look dirty and haggard, rather than highlighting them and shading to a bright shade of blue. I figure that military-minded Ogres (and the Mantic ones are clearly quite uniform) would maintain their weapons and armour reasonably well, while not being too fussed about keeping their denims bright and clean.

My Hoard O Bits order arrived with some banner pieces and such. So after I finish these six, I can finally (re)start on the Chariot(s) for the army.

Ogre Index:

Jes Goodwin Classic Citadel Ogres #1

Bob Olley’s Classic Citadel Ogres

Golfag’s Ogre Mercenaries

Mantic’s Ogre Shooters: Units 1 and 2.  And Based.

Mantic Ogre WIP 1 (and army concepts/some of the other ogres pre-touchup and rebasing)

Mantic Ogre WIP 2

 

Well, *that* worked well, didn’t it? So anyway, here’s some Ogres!

So anyway, a combination of life factors combined to completely torpedo my grand idea of getting a couple of small armies painted on my break.  I got as far as clearing off all of the half-painted figures off the painting desk. Despite this, a combination of painting burnout, work stresses, exhaustion, friends and late nights (and the smashed mornings that they lead to), spring cleaning, more spring cleaning, a new bike and riding along the river in spring, getting sick for a few days and the releases of Grand Theft Auto V and Grand Theft Auto Online all conspired to me not doing a damned thing on this until the last day or two of my break. When I cleaned, heat-straightened and assembled six Mantic ogres. I suppose, I did also ring up GW and ask them if they could help me with the bits that were broken when I opened up my IoB box for the Elves. I should be receiving those replacement parts later today.

When I was painting those Wardancers a few posts ago, I decided to pick up some more, and try to get a bunch of the figures that I’d never owned. This in turn led to picking up a bunch of old-school High Elves and a few Dark Elves as well.  What got me started and motivated for this thing about a month ago was looking at all these High Elf figures I’d been buying off eBay. I’d always kinda liked the models, and had a small stockpile (a small army’s worth) from days gone by.  I’ve also had an idea for an Army scheme to use with them for close to 7 years now, excepting the fact that I hadn’t actually painted any of them.

The Ogres were kind of an afterthought, based on the fact that many of my choices from the Mantic Kings of War Kickstarter got changed to Ogres when photo reveals turned out to show us that things like those awesome looking trolls:

Mantic Armoured Troll Concept Art

Mantic Troll Concept Art

instead ended up being misshapen lumps of shit with little to no relationship to the original art which was the basis of people like me throwing money at our monitors:

The now-infamous finished product.

So anyway, my wife and I ended up shelving the planned Troll horde of Mordor for the various LotR games, and instead got the next best thing (and something that turned out quite decently) – Ogres.

So now, with a shitload of Ogres incoming, and a period of discovery showing that I had quite a few old-school Citadel Ogres painted up from years ago, I worked out roughly what I had, give him the caveat that I didn’t want any goblins/gnoblar proxies and sent the list off to JudgeDoug, and in reply I got three army lists for KoW – 600, 1200 and 2000points, which it turns out, I can put together with just a little effort. Old-School Warhammer/Oldhammer devotees may or may not have much of an interest in Kings of War, but I’m sure will like the old-school Citadel Ogres.

Anyway, this blog is nothing without pictures, so here goes:

600-point Ogre Army
only 13 models!

115 Ogre Warriors Troop
[3x Ogres] solid unit

Citadel Bob Olley Ogres, Tin Prow Ogre

Citadel Bob Olley Ogres, Tin Prow Ogre

The two fellows on the ends are Bob Olley sculpts. While Bob is in many ways one of those Vegemite (or Marmite) sculptors (you’ll love him or hate him) his Ogres manage to be pretty well liked by most people. And with good reason, as they’re excellent sculpts that still stand up extremely well today. This pair were painted pretty much when they were released, so aside from rebasing them in my current style, will be left intact. The middle Ogre I believe is a Tim Prow sculpt which was released by Grenadier or Ral Partha or the like. I cut the integral metal base off him and based him on a 40mm, painting him in the style of Empire Ogres of the day. He must be a good 10-years old as well. I may tone that bright yellow down to an ochre, but otherwise I won’t be messing with him much either. All three are certainly table-ready right now, after all!

115 Ogre Warriors Troop with Two-Handed Weapons
[3x Ogres] solid unit

Jes Goodwin Citadel C23 Ogres

Jes Goodwin Citadel C23 Ogres

Once again, three classic Citadel Ogres, painted a long, long time ago. I think these three still hold up very well today, with the exception of the horribly garish red-green-blue of the guy on the end. Even back in the day it didn’t quite work for me, so he’ll be having some paint surgery to tone that the hell down. I’m still quite happy with the other two, especially with the skinhead ogre with the bag of loot and flagon of ale. I’m also very happy with the freehand tattoos on the “woodsman” ogre. As can plainly be seen from these six figures, I always chose to paint almost all of my Ogres as individuals, with different skin tones (and where appropriate, tattoos) to go with their unique sculpts. As this ogre army expands, I’ll continue to do the same with the models that are clearly individuals, while those with a more uniform appearance, like the Mantic models, will be painted in a more “regimented” manner. Obviously these guys don’t have the crazily-oversized 2handers that the newer GW Ogre Kingdoms models or the Mantic ones have, but they’re all a more than acceptable size for 2-handers, and besides, these classic Jes Goodwin Ogres trump all other Ogre sculpts, in my opinion.

140 Ogre Shooters Troop with Heavy Crossbows
[3x Ogres] solid unit

140 Ogre Shooters Troop with Blunderbusses
[3x Ogres] solid unit

Both units of these guys are obviously, the Mantic KS Ogres, sculpted by Remy.  I’ve only built these ones so far, and clearly, they’re very WIP – but my thoughts on them.

1. They take a bit longer to assemble than the plastic GW ones, due to needing to wash them (I sometimes wash hard plastic, but not always, and it’s always fine). You will also need to immerse them in hot water to get their feet evenly flat for gluing to a base. You will need to use super glue, not plastic cement. You will also probably need to use a hairdryer to heat up 2-handed weapons (you definitely need to do so for both the crossbows and muskets) so you can get the two arms/weapons to join properly. This also means that you need to properly file/cut away the mould lines/flash before assembly. Heating the arms does allow you a fair bit more flexibility in poses though, compared to hard plastic kits. Oddly, I found I enjoyed the heating, gluing and cooling part of the model assembly.

2. I was pumped to start painting them, but I found that due to their arms and weapons crossing over their torsos, that the missile troops are annoying to paint for someone like me. I imagine the 2H weapons will also annoy me, but that I’ll be quite happy with the sword and board models, as well as any conversions I do using GW’s plastic Orc arms. This is because…

3. They’re nicely sculpted, nicely moulded models. I wish that there was more variety in heads and torsos, but that’s because I like to make larger models like ogres more individual. They are nice models, though. Detail is lovely.

4. On the missile troops, there’s no real need for GS. I did drop some liquid GS in a couple of wrist joints, and in the neck joints, but that’s largely because I reposed the arms (slightly) while heating and gluing. Otherwise they’re fine. Again, I imagine the 2H troops will be similar, and that the 1h/shield troops won’t need anything at all.

As we have something like 80 (eighty) of these Mantic models, I’m going to be giving them what I consider a good quality tabletop level of paint, but not going to town on them. The metal above has been painted with a simple layer of Vallejo Model Colour “Oily Steel” (70.865) washed with Army Painter Dark Tone (aka Badab Black). I think it’s come out bloody well, and with these guys being Ogres, I like the weather-worn, dulled look of it (which is why I used Oily Steel rather than a brighter metallic). They will also be, clearly, more uniform than the unique individuals that most of the Citadel Ogres are.

90 Ogre Army Standard on Chariot
* Mace of Crushing
[1x Ogre Banner guy on Chariot] hero/monster

No pic of this guy yet, as he’s not yet assembled. I’ve got many of the bits picked out. Mantic Chariot from the KS. Mantic Ogre torso – either the upright one or possibly the “general” one. Undecided on the head. Probably a conversion for the “reins” arm, and either a converted arm for the standard, or mounting it in some manner onto the chariot itself. Undecided on whether I’ll use the Mantic Boars, Citadel ones with metal heads, or even some other kind of beast(s). I’m pretty much still waiting on Hoard O Bitz to send out my bits order that I placed a week ago, then have it make it’s way across the Pacific to me.

Finally, a size comparison pic:

I don’t have any assembled OK models to add to this at the moment – the only assembled ones I’ve got are Ogryn conversions, and they’re still MIA from moving house right now. I’m sure there’s some other pics comparing the two elsewhere on the internets. Since I plan to use a couple of OK models in the larger versions of this army, I’ll eventually have some more comprehensive comparison shots.

 

Ogre Index:

Jes Goodwin Classic Citadel Ogres #1

Bob Olley’s Classic Citadel Ogres

Golfag’s Ogre Mercenaries

Mantic’s Ogre Shooters: Units 1 and 2.  And Based.

Mantic Ogre WIP 1 (and army concepts/some of the other ogres pre-touchup and rebasing)

Mantic Ogre WIP 2

 

D&D Monster Manual 2: Iron Golem and Troll – aka 77168: Bones Battleguard Golem / 77004: Bones Cave Troll

A couple more painted Bones this time. One from the Kickstarter, the Battleguard (Iron) Golem, and another pre-KS model – the Troll.

When painting the “Iron” Golem (as he’s commonly known), I wanted to play with warm metallics (copper, bronze) and verdigris, so I happily disregarded the “Iron” portion of the model.

77168: Reaper Bones Battleguard Golem, Iron Golem

77168: Reaper Bones Battleguard Golem, Iron Golem

Much of the model was actually fun to work with. I utilised a lot of heavy drybrushing that worked well on the model to bring out all the slight imperfections of the cast, and helped to create a bit of a pitted, cast-metal look, which was perfect for my ends. The rear shot of the left forearm shows it pretty well. While I’m not especially happy with the way the sword blade turned out, being a cheap Bones model, I’m happy to call it good enough. The plastic of the blade was uneven and frankly an unpleasant pain to work with. The face was a bit of a mess. To sort of salvage it, I just painted it gold in the end, and gave it a hit of ink and a small highlight. The gems on the back of the shoulders and sword blade, and also the eyes were done using the usual GW-style gem technique and hit with gloss varnish. For what it’s worth, I think the glowing OSL effect on the Reaper website looks better, and if I’d seen it earlier I probably would have ripped it off, but c’est la vie.

77168: Reaper Bones Battleguard Golem, Iron Golem

77168: Reaper Bones Battleguard Golem, Iron Golem

The bags and chain on the back of his butt were a badly-cast mess, and so they got a very quick “good enough” job. The real highlight of the model to me was playing with some new mixes of paint washes along with the layered drybrushing to create the aged verdigris effect, which will no doubt make a reappearance later down the line on some venerable space marines of some description. I also did some dungeon furniture at the same time, which I’ll have to photograph down the line and show here as well. Base is my usual for this kind of thing – Proxie models 40mm round base with the plastic Bones base glued on top and a bit of acrylic putty to flatten it all out before sand and Army Painter tufts.

Anyway, as a low-stress learning experience and relatively fast model to paint, I consider this guy to be a success. Now he can sit on the shelf until Pathfinder calls him to duty!

77004: Bones Cave Troll

77004: Bones Cave Troll

This guy, like the Purple Worms from the last post, was a Bones figure I picked up before the Kickstarter campaign who spent most of the last year part-painted until I finally finished him properly more recently. The “learning experience” with this guy was to practice blending from unnatural skin tones (ie, the green) to more natural ones (the flesh). I saw some fine work done in this manner on Citadel Dragon Ogres many years ago, and it’s also been used to some extent on the LotR trolls – which is one of the places this guy can do duty, along with Pathfinder and wargames like Warhammer and Kings of War.

77004: Bones Cave Troll

77004: Bones Cave Troll

77004: Bones Cave Troll

The paint was originally a bit nicer, but it got severely messed up (in my opinion) when I hit the finished model with Army Painter’s spray (matt!) varnish. The model got a nasty shine, some sandy “frosting” on his limbs, and it also attracted a bunch of tiny little hairs. I’ve gone over it with paint-on Vallejo, but it’s still not quite right. The base used the same techniques as listed above for the golem, but not as successful, and being a cheap bones model I’d prefer to buy another one and do it again then spend the time to rework the whole base – ie “good enough”. His claws are badly defined, and the facial details are a bit soft and sloppy – picking out the eyes was not easy. Blending the pustulent and infected looking boils into his skin was fun as always, but despite my misgivings about the casting of the figure overall and especially some specific parts of the model (claws, face) – and even the messed up finish thanks to the Spray and my sub-par job on the base, I find it to be another successful practice model. Good enough for Roleplaying and certainly tabletop quality for wargaming.