February Terrain Challenge – Sector Mechanicus #3

I have the final piece of this first wave of my Mechanicus Terrain this evening. A piece based on the core of the same pieces as the first one. And of course, the “family photo”, as I’m about to become much busier on Monday, which will slow down my production again no doubt.

As you can see, this piece has a mixture of the techniques used on both of the previous ones. The same “off-white” scheme as the dome, with the grime streaking combined with the rust effect, occasional bit of model-gouging and chipped paint of the first piece. I’ve also managed to get the crackle paint to work properly on this one as well, which gives the chipped paint a nicer, worn effect.

I still have three more “test” Mechanicus pieces that are still WIP, and they’ll have to be my “second wave” of models for these, as I need to clean up where I was working on them now – and none of them are particularly far along. I’m pretty happy with this one overall, but I feel like I also need to mix up the colours further. I’m not going to “skittles” these things, but a bit of Necromunda blue and Industrial Green for some of these pieces I think will work well enough. The trick will be simply to deploy them in “clusters” of the same colour as often as possible, so they look like a cohesive collection of machinery/objects in different areas of the table rather than the mess that will be if I mix them. I’ll probably have to have a few “silver/metal” pieces that I can use to unify everything and intersperse with the coloured pieces.

February Terrain Challenge – Sector Mechanicus #2

As with the first piece of this Mechanicus Terrain, this piece served(serves?) as one of my initial tests – as does the one that will follow this, and the other three that are still WIP. I wasn’t so sure about this piece, so I decided to mount it on a base for extra stability – in this case, an old CD. I guess the drawback of the base is that the piece becomes that little bit less versatile, as it’s now a bit harder to stick on top of a larger piece. With my luck, it’d just get knocked off the table and end up shattering anyway!

The photos are a bit higher-contrast than IRL, as the base colour of the panels is a light, cream-toned off-white. I thought it’d look good with this as a base, and then given the whole “streaky grime” treatment with that Vallejo Wash, rather than going with the chipped paint look. This kind of “painted” look to the machinery and terrain obviously takes a lot longer than going with bare or rusted metal, so I’m not entirely sure how I will proceed in future once I get past the test pieces that have been started. I do like/prefer this kind of look, but the time investment is pretty huge by comparison. I’ve got one more piece done similarly to this one, with the “cracked/chipped paint” thing from the previous one happening as well, as well as another medium and two larger pieces still in the “metal” stage before I get to assembling any more of this stuff – so I guess I don’t have to worry about deciding too quickly now…

February Terrain Challenge – Sector Mechanicus #1

As part of February’s terrain challenge, I’d hoped to get a ton of Sector Mechanicus terrain done. Clearly, that hasn’t happened, but I have gotten a few smaller test pieces done so far. Here’s the first one I completed. I used the crackle medium again, to see what kinds of effects I could get on this stuff after the recent Ork debris pieces. I also used some Ryza Rust to give some texture to the rust effects in spots. I also used different washes to add to both the rusted and grimy effects (thanks to Dave Kay for the heads-up on those 200ml Vallejo Wash jars!)

On the downside, the spray cans weren’t especially kind to the test pieces that I worked on, with some puckering occurring here and there on some of the pieces (my own damn fault – don’t prime heavy at night!), and I’m not entirely happy with the “speckled” effects of the different layers of the metallic sprays. Even though it’s a bit nitpicky, it’s just something for me to be aware of. On grungy terrain pieces like this one, it all fits in well enough and passes for good enough.

Realm of Chaos – Nurgle’s Children 2018 #15: WarZone 1st Edition Dark Legion Undead Legionnaires (as Poxwalkers): TG9511PB & TG9505PB (Unit-Ed October ’18) (Zom’tober?)

TG9511PB: Warzone Dark Legion Undead Legionnaires, TG9505PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

Yeah, another bloody mouthful of a post title. Maybe the worst yet. Still, there’s a lot of crossover with the content of this post.

Firstly, the models themselves. They’re 7 of the 8 models from the two old-school WarZone blisters, TG9505PB: Warzone Dark Legion Undead Legionnaires and TG9511PB: Warzone Dark Legion Undead Legionnaires. Clicking those links will take you to Prince August’s site where both are still available from original stock after all these years. Pretty good sci-fi zombies, to be quite honest. Old-school WarZone collectors often get in contact with me and ask if I have anything to sell so I like to point out when the figures on show are still available where possible. (If I ever do sell any, I’ll post them up here – I promise!)

TG9511PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

The missing eighth of the models was actually painted a few years ago. Now, I haven’t played WarZone for many, many years at this point – but some of the models were real crackers (some were awful as well, no argument there!) These sci-fi zombies with guns were always pretty cool looking, but I never really had much of a use for them. Still, I did a bunch of Blessed Legionnaires when I gave the Nurgle Cult army a first-go-round back in 2015 or so. Need to rebase that Spawn of Demnogonis as well onto a proper 32mm base.

TG9511PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

Obviously, this lot fits in with my own monthly challenge – that of Unit-Ed October. Because it’s a unit of models. A unit of 7 in fact – Nurgle’s (un)holy number! Coincidence, yes – but a fitting one. Paint scheme-wise, I painted 6 of them in the same Auscam as the main elements of my Imperial Guard force – the 11th Terror Australis Regiment. The 7th has his carapace armour painted in greys in a nod to his Warzone Bauhaus roots.

TG9505PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

And finally, I found out via Rantingsfromunder’s blog that there’s a thing called Zom’tober in the minis blogging community – though it’s one of those Blgospot ones, and we know that WordPress and Blogspot are a pain in the arse when it comes to getting on with one another. Unfortunately, it seems that Zom’tober has some pretty specific rules about completion that rule me out participating  …pretty much ever.

To take part you just need to paint one Zombie or Survivor (or more!) each week, in any scale you like, posting it to your blog by that week’s Sunday (we use Sunday’s as the end of each Zomtober week). So that means posting one or more newly painted Zombie or Survivor minis each week on or before the 7th, 14th, 21st and 28th this year.

Doesn’t really work for me. I finished 4 of these suckers at once 2 weekends ago, and then the final three last weekend – with the blood effects across all of them applied yesterday evening in two sittings. I mean, they’re zombies! Are there any other figures that lend themselves so well to batch painting?

TG9505PB: Warzone Dark Legion Undead Legionnaires, Poxwalkers

So while they don’t exactly fit into the Nurgle Daemons army, I’m sure that nobody reasonable would complain about a bunch of poxwalkers thrown in there as well. I’ll have to figure out where I’ve stashed the Blessed Legionnaires and that other zombie and pool the lot of them together for the next time I do an “army in progress” type shot for the Nurglites.

Oh. And after taking the above photos, I found the 8th model. While he’s fully painted, he does need a bit of touch-up to get him to the point where he’ll nicely fit in with the rest of his cohort here. I might attempt to get him done before the month ends, so I can bump my monthly total up that little bit more towards the 31 I want to have done…

Edit – Got that last one touched up, retook three of the photos tonight (following night to original post) and replaced the original pics of three with the four.

WAAAAGH! Pt.13: Keelhaul, Orc Warboss – and his faithful squghound, Muttley. (Neglected Model May ’18)

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks, Squighound

Another pair of Brian Nelson classics here today. These figures are relevant to me for quite a few reasons. More relevant in fact than anything I’ve painted since the initial pair of Celestial Lions last December – and with a personal backstory that goes way beyond then. Firstly, and probably least importantly, they’re another pair of Neglected Models – though I have to credit that particular challenge with being a strong motivation that drove me to get over my mental block on the Warboss and complete him – the very same can be said for the snotlings I completed very recently.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

As I mentioned in the Lions post linked above, I’ve only gotten back to painting the Orks last year, as a tribute to my brother who was the biggest single influence on my life and who is responsible for all of these geek interests. This pair of models mark the final models that were part of that original Ork warband that I was painting when he passed away over 10 years ago that I was only able to start again in on last year. There’s still more to come for the Ork army over time, but that entire first small force is now complete.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

My brother had three pseudonyms that he used over his life. Keelhaul was one that surfaced during his time playing PBM (play-by-mail) games, which were very much a thing before the internets arrived. He kept that one up in various games up until the end, and it fits in well enough with Orks, so this big bad bastard is now Keelhaul. Sure, he doesn’t look like a freebooter, nor does he have a pirate’s tricorne hat, but he’ll still happily keelhaul you using whatever is to hand. With or without water. Squggoth, Wartrukk, Battlewagon, Megatank, Kill-bursta. Moving or not. Doesn’t matter to him. A second dates back to his biker days, and fits perfectly with the Squighound – Muttley. I don’t think I need to say more on that one’s appropriateness.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

In terms of the modelling, I believe I swapped the head out from the original from another Warboss kit. I can’t remember if the cables from his head onto the torso were part of the torso (ie, a head AND torso swap) or if I sculpted them there. They look a bit rough when you get close, so it may well be the latter. I did have a metal “iron gob” from another kit carved and ready to glue in, but I couldn’t find it originally, and now don’t feel like I really need to add it, even if I did find it.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

As far as painting goes, we’ve got the usual camoflague patterns on his clothing, along with the usual dark metal. I decided to “skin” some of the parts that I’ve left as plain metal on the other Orks – speficially his shoulder pads and weapons. I went with the heavily weathered bone colour, since it worked so well with the Nob I painted a little while ago and also fit in well with the whole “desert camo” look of the force. The red lines are something I added to add some structure of sorts to his gear, kinda reflective of the stripes I often give to the weapons on Imperial and Iron Warriors models. Marouda said that it reminded her of a set of skins from a videogame, so there might well be a subconscious influence there as well.

Brian Nelson, Warhammer 40k, Squighound Brian Nelson, Warhammer 40k, Squighound Brian Nelson, Warhammer 40k, Squighound

I actually had the Warboss finished when I suddenly remembered that I originally had this specific Squig as his pet. This led to spending literally half of the day last Sunday looking for it and delayed this post by several days. Once again, Marouda came to the rescue when she got home and she found it in a tub that I’d only looked through about three times already, not seeing it repeatedly. With that, I was able to rebase and then paint Muttley over a couple of days, drawn out further by the cold weather making the spray varnish take forever to dry. I added some blood effects to his maw because he should be a slightly terrifying looking guard “dog” for his master, after all.

Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks, Brian Nelson, Ork Warboss, Blood Axe, Warhammer 40k, Orks,

I’ll get photos of the whole force up sometime soon. Hopefully I’ll be able to take some photos this weekend.

Realm of Chaos – Nurgle’s Children 2018 #13: Malifaux Killjoy (Metal Version) as Herald of Nurgle

OK, no pretence here – I picked this model up a few years ago both because it looked like a cool model, and like something that would drop perfectly nicely in with my Nurgle forces. I know that Malifaux is supposed to be a rather excellent skirmish game, but I’ve already got a ton of games I’m not actively playing, so I’m not about to dive down that particular rabbit hole right now.

I figure that this guy fits perfectly well in a Daemonic Nurgle force for either 40k or AoS as a Herald. I’m pretty happy with how well this model turned out. It’s a great sculpt, and I guess that’s the thing that really inspires taking it that bit further. Could I have converted him slightly by sticking a monohorn on top of his head. Sure. Does he need it? I don’t think he does. He’s more of a small Great Unclean One than a large Plague Bearer.

Beyond the use as a Herald in the Warhammer games, he also fits well into the Kings of War Undead army as a Flesh Golem or some such using the Undead Troll stats, or could optionally drop into a Renegades and Heretics 40k force alongside the Bones Flesh Golem as a Renegade Marauder Brute. Along with that, there’s obviously the D&D-ish role-playing options along with potential use as a Zombicide Abomination. Quite a cool model with a lot of versatility.

WAAAAGH! Pt.12: GorkaMorka Snotz as 40k Gretchin. (Brian Nelson, 1999) (Neglected Model May ’18)

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999

These little fellas have been on the go since 2005. They were part of the Ork Combat Patrol force that I was working on when my brother passed away, which got boxed away until last year when I was ready to start working on them again – which almost all of these WAAAAGH! series posts are. I’m very happy to have finally finished them off over the past few days, which included rebasing all of them. These figures aren’t “proper” gretchin, in fact (as the post title has already told you) “Snotz” from GorkaMorka in 1999. Which means I started painting them only about 6 years after buying them, which for me is actually pretty good.

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999

They’re based on little 20mm round bases. While rebasing them from their original GorkaMorka “football” grot bases, I did briefly try one out on a regular 25mm base, but it looked absolutely ridiculous, but fine on a 20mm base. I did have to order some more of them, as I only had a few from a Red Box Games order a couple of years ago. I’m sure they’re legal enough in the current version of 40k, as GW doesn’t seem too fussed about base size anymore.

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999I do recall when I showed the WIP versions of these models many years ago (must have been on DA-WAAGH forums) one guy told me that I had them on illegal bases, and then another guy chimed in stating that GW had said that any model could always be used on either the bases they came with, a larger base than that, or whatever the current base size was. Clearly a way to grandfather in things like the Rogue Trader-era terminators, or Abaddon the Despoiler, who originally came on a 25mm base. (I should really paint one of mine!)

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999

Now one thing that’s hard to miss is just how bloody luminous they are. Something that was a part of older Orc/Ork fluff was that essentially, the bigger and tougher an Ork was, the darker their skin became. Obviously the pinnacle of this sort of thing were Warbosses in 40k, and Black Orcs in Fantasy. On the other end of this spectrum was that goblins/gretchin tended to be lighter and brighter, and obviously snotlings are even moreso.

GorkaMorka Snotz, 40k Gretchin, Brian Nelson, 1999

Why so many photos of the 4 sculpts x4? Because look at them! They’re snotlings! No-one is ever going to look at them as much as a few people online have just looked at them right here right now. Certainly not on the table when there’s other big and eye-catching stuff there, but at the same time there’s a lot of work here. This is their brief moment in the sun. At some point I’ll get onto the “proper” gretchin models that I have from Rogue Trader and 2nd Edition, as well as the tidy collection of GorkaKorka gretchin, vehicles and of course Da Red Gobbo.

GorkaMorka Snotz, 40k Gretchin, Runtherd, Brian Nelson, 1999

In the meantime, here they are with their Runtherd, also from the GorkaMorka range. Having completed these models, I’m left with only one more figure from that original warband – the Warboss. He’s been on the painting table again for the last few days, so my hope is to finish him off in the next few days and then get him posted up here. varnishing him is going to be a problem with the current UK weather that has somehow made its way down here to Australia (actually, today’s downpour and cold comes from Antarctica). Wish me luck!