Something both familiar yet new today – it’s another Fallen Dark Angel, though this time it’s the first (almost) entire model I’ve made from my Betrayal at Calth stash. At this point I think I’ll put together two squads of Fallen – one made of old-school Rogue Trader-era metal models, and one made of more modern plastics and resins – clearly, this guy is the test model for the latter group.
The shoulder comes from Forge World’s Horus Heresy Dark Angels add-ons. Yeah, the chapter icon should be dinged and shipped as well, but I took some artistic licence here to leave it looking old but undamaged. I’d potentially use some other parts, such as the Forge World DA torsos and helms amongst the squad as well.
I have a concern that there’s just too much chipped armour on this guy. I think it’d be fine if he was not wearing a helm, because then we’d still have his head as a focal point, but with him wearing the helmet – even with the eyes and the old-school stripe there, it disappears a little – at least in these photos. It could be poor photography, I guess?
This squad will be loaded up with a bunch of combi-weapons and/or special weapons. I haven’t decided between plasma or melta yet, and I need to check the rules again to see how many they can take. In my mind I see this particular group being aligned to The Emperor, if not The Imperium, so unless they’re fighting Dark Angels, they won’t be teaming with my Chaos armies. Well, maybe against Xenos, but only with not-chaos-chaos, such as Iron Warriors. Not bloody Death Guard or Word Bearers.
Here he is, alongside his Oldhammer brethren. As can plainly be seen, he towers above these older models – I must say – not helped at all by the fact that every one of them is rather hunched over for some reason.
I’ve recently painted the second of my “Oldhammer” style Fallen Dark Angels. “Brother Napier” this time – as named in the old catalogue. Unlike many other models, this guy wasn’t really started. Having some black on the model doesn’t really count as part-painted, unless I’m doing a drive of “only finishing models that have been started in some way”, but either way I needed to re-prime him anyway.
For his markings, I’ve applied some really old (RT-era, natch) transfers. I could have tried to freehand, but I do like my chapter iconography to be perfect. He’s rocking the old-school RT-sergeant’s stripes on his pauldron, which I did colour-fill from the transfer’s original plain white. Full chapter bade on his (understated by today’s standards) powerfist – power glove in those days!
Something I really noticed on this figure is just how easy it was to paint. Seriously. Black armour, a grey lining, then careful sort-of drybrushing on wear points and the odd thin line for scratches over the armour. Really quick and easy, and it looks effective. Just got to keep the messiness looking neat and focused rather than like the model’s simply been randomly drybrushed with silver. I likely will continue to keep most of my marine models “clean”, but I’ll retain this colour scheme across all of my Fallen and it should be a doddle to get the painting done while giving them a unique look amongst all my power armoured models.
What’s not old, scratched-up armour is a dark brown leather. A less-glowing skin tone with some scar tissue and requisite 5-o-clock shadow, and black-to-greying hair completes the look. The greying sides is a particular note to the original Brother Napier.
Since I only have the pair of these done so far, I thought a 2-shot was in order. Both of these guys have rather hunched postures, something that was common to the original RT-101 line. I’ve got a few other original metals to allocate here and there. The hardest part is working out which ones to use in which army. I’d love to set up a full squad of RT-101 marines for The Fallen, but I’ve got a couple of them earmarked for Legion of the Damned and Iron Warriors, as well as my RT-inspired Crimson Fists project. There’s just not enough to go around – I need some more old metal beakies!