Necromunda Scenery, Scotia Grendel Hatches – and a random bit of Resin Terrain (MechaNovember ’18)

Necromunda 2018 Sump Monster, Oldhammer Necromunda Escher, Scotia grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

This post is dedicated to (or blamed on) fellow Blogger, Wudugast and his recent terrain post Take Cover Part 3. Deep down on his post are a pair of hatches that are clearly from some sort of Necromunda-friendly kit. When I saw those, my “that would be quick and easy” sense perked up. I do like scenery bits that can be done simply like that.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then it turned out that they’re from a set that I don’t yet own Citadel Ryza Ruins set.

Scotia Grendel 10040 - Sci-Fi Accessories Hatches, Necromunda Terrain, Kill-Team Scenery

But then I remembered that I have these – like the crates I posted a couple of days ago, I picked this set up in the 1990’s and have done literally nothing with them since. So I grabbed them out and painted them up. Naturally, they’re still available from Scotia Grendel. Funny thing was that the crates I finished a few days ago were in the same storage box that these hatches were in, and it was when I got these out that I got the crates out. Painted them after the hatches, but before the other stuff in this post was done. And three hatches hardly warrants a post, so they had to wait.

Actually, let’s take a quick aside now – I do now finally know what colour to paint the floors which was one of the reasons they’ve sat untouched for two decades – my custom Necromunda Blue mix. What about the lockers? Military Green? Bright Red? Muted Blue? Plain (weathered) Iron? I should probably try to get the rest of these painted in the next couple of months…

Necromunda 2018 Sump Monster

Almost last but not least, the sump-monster which lies in wait for unwary gangers. Another pair of models that got clipped, assembled and painted straight from seeing Wudugast’s post – I really liked his pale and sickly looking renditions of these tentacles, so I did something similar, though using a deep turquoise and an ivory with a slight yellowish tinge. They don’t look great in these photos, admittedly – they’ve come up a bit too stark here – not sure if the shiny gloss varnish on them is helping a lot with that, to be honest. The pic at the top looks a lot more true to how they look in hand.

Necromunda Terrain, Kill-Team Scenery

Finally, there’s this thing. I’m not exactly sure what it is, or who made it. I got it with a whole lot of other secondhand stuff back in the 1990’s. I suspect that it was originally some homemade terrain that was cast, as it doesn’t have the fine detail of the other pieces I have from the same era, like the various Grendel pieces, or some of the other random bits I have that date back to the same period.

Necromunda Terrain, Kill-Team Scenery

It was also cast in a pretty horrible yellow resin. As you can see, there’s quite a few holes and bubbles on the thing. Some of the black paint I’d spray-primed it with back int he day had even flaked off. It does look very much like a homemade piece, though – cobbled together from various household items in an interesting manner. I think that’s a highlighter pen lid on the side.

Necromunda Terrain, Kill-Team Scenery

Anyway, I sprayed it with a beaten dark metal Krylon spray, drybrushed the thing in dark metallics, added my Necromunda Blue around the base, then considered adding some coloured metals and calling it a day – but then I had the bright idea of deciding to use it as an experimental piece for some of my GW scenery that I need to get working on properly. So it was time to break out the Vallejo Model Colour Iraqui Sand and Pale Sand, get chipping with Metal Black and Plate Mail Metal, get rusty with Rust Wash and get dirty and streaky with Dirt Brown Wash. The chipping medium that I added was a complete failure, as you can see. Or can’t see. I guess if I don’t mention it, you won’t know I tried to use it – but then, that’s what experimental pieces are for!

Necromunda Terrain, Kill-Team Scenery

A few decals before the weathering, heavier damage where there were more bubbles and miscast resin bits, and another piece of terrain that’s been sitting around here for literally two decades is finally ready for the table. Better yet, a badly cast piece that seemed to flake the paint appears to be stable (thank you, Krylon!) and will now look quite decent on the tabletop. Sure, it still ain’t pretty. It’s still ugly. Could I do better with it? Sure – but I have better things to spend my time on than this badly-cast thing, so it’s very much “good enough”.

What’s this piece got to do with Wudugast? I spotted it sitting on a table as I moved from one place to another while varnishing the hatches – and because I’ve been doing scenery – thought: “I should paint that fucking thing.” So I did.

Zvezda KV-1 Platoon (MechaNovember ’18)

Zvezda Soviet KV-1 Tanks 1/100

A quick one today. I’m still trying to do some painting some nights at home, but work is now in insano-mode – so most nights I have no energy to paint, let alone blog, let alone read blogs or go through comments – so that stuff is super-scattered at the moment. I’ll catch up when I can, but it’ll be a few weeks before work eases off, and no break until we finish on the 21st of December. At which point all that Christmas junk takes over, so no normalcy until perhaps a week after that when I can go to sleep for a week or so and not have to deal with people…

The models are from Zvezda, which is (appropriately) a Russian company. I got five of them – probably in a set of five. I know tank platoon sizes varied by nation, time and even size of tanks during the war, so I’ve just painted the five of these as a set, with consecutive numbers. Speaking of markings, I have managed to learn a little about Soviet tank markings, so I’m quite aware that these wold not be accurate. (Often Soviet armour had no markings, the red hull star was not especially common, I’ve got guards icons on one side, etc) – but like my T-34/85 platoon, I’m okay with going with “easily recognisable as Russian tanks by my non-modeller or treadhead wife & friends even if there are also American/British/German tanks all over the table.” Which we can call “Hollywood WWII”, if you like.

Zvezda Soviet KV-1 Tanks 1/100

The thing is that I find armour markings are a horrible minefield, even if you’re trying to get everything right. Soviets seeming like one of the easier ones to get right. I’ve got British tanks here where trying to work out the “correct” markings have cockblocked me for more than a year. There are people out there who definitely know their shit, but even with a guy online willing to answer questions, knowing exactly what to put onto (and not put onto) a tank so that it’s accurate is a bloody nightmare, especially when there are ones that you’d like to get right to a specific kind of vehicle in a specific unit in a specific theatre. “Hollywood WWII” is much easier…

Zvezda Soviet KV-1 Tanks 1/100

The painting on these was pretty straightforward. I assembled them months ago, and even sprayed them months ago, firstly with a custom spray can matched to an image of the “bottle green” type of Soviet Armour colour, then zenithally sprayed with a lighter shade of same. They then sat unloved for several months until 2 weekends ago, when I did everything else over the Sunday.

A couple of layers of drybrushing Reaper’s HD29812 Meadow Green over the entire things, then Vallejo Coloured Primer Dark Panzer Grey on the road wheels and tracks (the worst, most tedious part of painting any tank, IMO). Then added the decals (Zvezda tanks don’t come with any decals, so I picked up some from Battlefront, which were hard to find in stock). For their choice and placement, I pretty much followed the lead of the aforementioned T-34/85s. The main difference was that given these tanks are 1/100 rather than 1/56, I used decals for the crew’s graffiti and turret numbers.

Next up were two layers of sponge weathering across the hulls and turrets to represent paint chipping and general wear on the surface of the green paint. The first in Vallejo Model Colour 70.994 Dark Grey followed by Vallejo Game Colour 72.045 Charred Brown. I painted the stowage in Vallejo Model Air 71.017 Russian Green, gave the tracks a light drybrush with Model Air 71.072 Gun, then hit the whole lot with Vallejo Model Wash 76.514 Dark Brown, thinned down with “Dr Faust’s Magic Wash Base” – which you make yourself out of 1 part Pledge with Future Shine and 4 parts Distilled Water. (Keep it in a large dropper bottle).

Eventually, I’ll get to play with them. Need to get more armour in this scale done, first – but rulesets I own and would like to use with them include Flames of War, Bolt Action’s Tank War (shrunk down to 1″=1cm), TANKS!, and probably What a Tanker! in the future – as I continue to follow Mark Morin’s adventures with the game.

Done!

Mechanical November ’18: Monthly Hobby Challenge

So, something a little bit different for November, but hopefully something that’s still flexible enough to fit in with people’s existing projects (and half-painted/abandoned models).

The idea for this month’s theme is to paint mechanical models. Now, this might seem restricting, but the way I see it, the theme can be applied pretty broadly. Tanks and indeed, any kind of vehicles work, including Steam Tanks that Dwarfs or Renaissance humans might use. All manner of Droids and Robots, obviously.

Lots of terrain pieces work – particularly some of the new-ish stuff from Games Workshop (Sector Mechanicus) but then also a lot of other terrain works well also – Mantic’s Inductrial Battlezones for instance and of course no end of resin options from a hundred different companies.

Even smaller stuff like some of the Sci-fi terrain I’ve been doing lately can be shoehorned in there.

Not the crates here, but certainly the sci-fi automatic doors and the terminals.

Walkers of all types, obviously are appropriate. Star Wars, AT-43, DUST, Konflikt ’47, Martian walkers.. you get the idea – as well as the obvious 40k stuff.

Didn’t get your Dreadtober piece finished (or started?) No problem, finish it in November and post it up for this month’s challenge!

Some armies are obviously better served than others here. Necrons being a standout – but I’m happy to consider power armour of whatever kind to be mechanical.

Some things that don’t immediately come to mind as mechanical are absolutely that. Most fantasy war machines fit the bill and even moreso for historical ones – after all, what is a trebuchet, if not a mechanical device?

So have a look at your painting desk, your shelf of shame or even the grey hordes and see what you wanted to get done anyway that you could fit in here.

This challenge starts on the 1st of November and as always, runs until the end of the month. if you finish the model at 11:58pm on the final evening, that’s fine – just get it varnished and photographed in a few days and I’ll include it in the community round-up. I always give a few days grace period.

There’s also no special criteria as to who can or cannot participate. If you’d like to participate, then you can. Simples. Just link your post/models back to this post or leave a comment below with a link so I can find your stuff during the round-up time.

That’s pretty much it. If you might be interested, you’ve got a few days for thinking about it before the challenge starts – though if you’re keen there’s also no reason you can’t be working on your models. Because it’s only about completing models in November! 😉