D&D Monster Manual 90: Dungeon of the Mad Mage – Zalthar Shadowdusk & Dezmyr Shadowdusk

Dungeons and Dragons D&D Dungeon of the Mad Mage – Zalthar Shadowdusk &; Dezmyr Shadowdusk Painted Miniatures

We’re back to the trashy D&D models today, this time both models are completely awful sculpts – to the level where if I wasn’t tracking everything that I paint with the blog I wouldn’t post them at all, and even then I’d not be posting them if I had some other monster models from the same set to bundle them in with. But with the days of May at their end, I’m just treating the blogging process for these two models the same way I had to treat the painting process – like ripping off a Band-Aid! Now apparently the Shadowdusk clan feature somewhat in the fiction of D&D, though I’m entirely ignorant of how important or how featured they are across the media, particularly this pair of siblings. Apparently they’re Death Knights and most likely undead by the point in the timeline that we’ll be encountering them in the aforementioned Dungeon.

Dungeons and Dragons D&D Dungeon of the Mad Mage – Zalthar Shadowdusk &; Dezmyr Shadowdusk Painted Miniatures

It’s hard to understand how a company with any level of art editing would let these two sculpts through for anything beyond shitty grunts – let alone a pair of named characters of any importance. Even Gary Morley’s original Nagash sculpt was an imposing model! With that in mind, along with these sculpts being absolutely shit-awful, I decided to ignore the worn, rusted metal that they’re depicted as having and go straight to colourful plate. A little inspired by World of Warcraft in some ways, but equally since they’re supposed to be bosses of some description in the game, and plain armour with shitty underwhelming sculpts would just make them look like a pair of unimportant grunts. So to make them stand out, they both got metallic armour in different shades of purple, so they can both stand out from the grunts in the game while also being able to tell them apart.

Aaaand that’s pretty much it for these two…

16 thoughts on “D&D Monster Manual 90: Dungeon of the Mad Mage – Zalthar Shadowdusk & Dezmyr Shadowdusk

  1. The armour looks great… the figures themselves… no! The heads/helmets are horrible. I had to look up the names since I’d never heard of them and was surprised to see that Dezmyr (whichever one she is) is female!

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    • I guess that’s the one realistic aspect of them – no boob armour! The female character is the one in Magenta Armour, as opposed to the Darker Purple.

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    • Thanks mate – I used either Contrasts or GSW’s Dipping Inks (basically Contrasts) on them – One in Magenta and the other in Purple before drybrushing over the top with a bit of silver.

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  2. I don’t want to insult the sculptor but these are probably the roughest sculpts I’ve seen you paint in a while, if not, ever. Good on you for getting ’em done and doing so in a way that minimizes pain and frustration for you, mate.

    Liked by 2 people

    • Yeah, they’re pure trash. These models deserved and receieved little effort to get painted. Spray Black then Gunmetal, Wash with purple contrasts. Pick out the chainmail, wash that with black, drybrush, two reds for the plumes and that was most of it done.
      At arm’s length on a boardgame tile, though – they’ll be fit for purpose and still better than unpainted shiny dark blue plastic.

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