May 2023 Monthly Round-Up & Monster MAYhem Challenge

Here’s May’s Round-Up! I wanted to get this one up closer to the first of the month, but had that thing happen where there was a lull in getting models finished, followed by a flood at the end – and I prefer to have more individual posts for a model type or two over larger volumes – makes it much easier for me to find my stuff later. So now that you’ve had several days of non-stop D&D Boardgame models, we get the round-up and in a couple of days we can get back to the D&D models (and hopefully some other stuff!)

Looking at this picture I actually noticed that there’s a total of zero Warhammer/Games Workshop models here. I’m not even sure how unusual that’s become. The funny thing is that I really don’t feel that in my painting sessions, but perhaps that’s because I’m actually regularly working on some GW models, even if they don’t hit the finish line every month while I concentrate on these various boardgame projects.

The breakdown of the month’s efforts comes down to 6 D&D Heroes (2 of which are good models from GF9), 10 D&D Boardgame enemies and 2 Villains. A pair of Gricks from Nolzurs as well as a Slaad and Dire/Hell Board from Reaper’s Bones. 2 more Investigators from Cthulhu: Death May Die and 2 Mythos Creatures for them to battle. 2 more of the Zombicide 2nd Edition KS Bonus Abominations and one from Black Plague. And finally, the Basilisk/Giant Snake from Mythic Battles Panthenon. Emphasis on finally for that one.

The model-finish count then is 30 models for a month of 31 days – FAILSAUCE! Don’t worry son, I’m not angry, just disappointed.

But not very. May was looking like this from the start. Blame Dead Island 2. Getting to 30 given the number of Zombies that Marouda and I slaughtered last month was actually pretty good in my opinion. Anyway, we’ll add that 30 to the 87 I had at the end of April and we’re at 117 at the end of May, the 151st day of the year – looks like I’ve got some serious catching up to do! Will it be 15mm WWII models or tons of tiny bits of scatter terrrain that artificually pumps up my numbers? 😀

ahem.

May was also the month of the Monster MAYhem challenge, once again hosted by The Angry Piper (who seems much more pleasant than his moniker would suggest) at Dead Dick’s Tavern and Temporary Lodging. If you’re so inclined, I’d recommend that you pop over there to see some very nice models. There’s quite a few on Instagram as well, but given that bots kept trying to log into my account last time I had one, I had to nuke the whole thing from orbit, so I don’t get to see a lot of those models unfortunately. Then again, fuck Mark Zuckerberg and Meta/Facebook. 😀

I always find the two monster painting monthly challenges – Monster March and then Monster MAYhem each year to be incredibly useful for motivating me to get these larger models done – they essentiually work as a team for me mentally in a three month block to finally get models finished and new models started. There’s always tons more than I can get done, of course – games like the Zombicide Series and now Death May Die have an endless swarm of giant beasts – and I’ve got another of the giant Mythic Battles monsters in a box that I shelved last year due to lack of motivation to finish during these challenges, I’ve got the Marauder Giant still in pieces because that Patchwork tunic has been cockblocking me mentally for several decades, a trio of Forgeworld horribles that I based and primed for last year’s challenges and didn’t get beyond that, and then didn’t work on at all this year, and at least three Citadel Ogres of various kinds that I did a little on, but not enough to get through.

So yeah, getting through eight of these models in a month is something that I can definitely credit Monster MAYhem with having a big positive impact on – especially on that bloody Basilisk/Snake and Wolverine Scissorhands there – both of which have been hanging around for a LONG time (a year and years – plural).

This month (June) I’ll be trying to finish off a few of the Monsters that didn’t make the month’s end -which still gets me more of these bigger bastards finished and potentially onto the table – so the tail of the Monster March-MAYhem challenges also helps my painting for the following month.

Anyway, that’s enough blather from me for the time being. Stay tuned in a couple of days for another post filled with trashy D&D boardgame models unless I manage to finish something more interesting before then!

D&D ̶M̶o̶n̶s̶t̶e̶r̶ Hero Manual 93: Tomb of Annihilation – Dragonbait, Saurial Paladin & Birdsong, Tabaxi Bard

Dungeons and Dragons, D&D Tomb of Annihilation Heroes - Dragonbait, Saurial Paladin & Birdsong, Tabaxi Bard

My final pair of D&D models for the month are a pair of heroes from the Tomb of Annihilation Dungeons and Dragons Adventure Boardgame.

Dungeons and Dragons, D&D Tomb of Annihilation Heroes - Dragonbait, Saurial Paladin & Birdsong, Tabaxi Bard

Well, technically we have the final D&D model I completed in May (Dragonbait). That’s the lizard man in case you hadn’t already guessed! Alongside the first model I completed in June (Birdsong). Birdsong is the Tabaxi (cat-man) Bard, because of course a cat would have a name like Birdsong… :/

Dungeons and Dragons, D&D Tomb of Annihilation Heroes - Dragonbait, Saurial Paladin & Birdsong, Tabaxi Bard

The painting state of my D&D Adventure Boardgame boxed set painting is in an odd spot right now –

The next of these games chronologically – Temple of Elemental Evil has:

All heroes completed

5/7 Villains completed (just the Ettin and Black Dragon to go)

and 3/30 (28?) of the Monsters painted (those Hobgoblins)

So either 30 or 31 models still to be painted…

 

Following that is Tomb of Annihilation with:

2/6 heroes painted – (these two)

6/9 Villains completed (3 human-ish models to go)

and all 28 of the Monsters painted since I finished those Sheletons and Zombies the other week.

Leaving 7 more models to be painted.

 

Finally (not counting that Campaign expansion thing), there’s Dungeon of the Mad Mage with:

None of the 5 heroes painted.

8/10 Villains completed (2 human-ish ones left)

15/30 (26?) Monsters painted – the easy ones, though.

 

So.. kind of a mess. I feel like I should focus on the 7 ToA models since it’s the closest to completion and it scores me another completely painted boardgame, but maybe I should grind through the lower-effort monsters from ToEE first instead? Maybe mix in some of the monsters and heroes/villains from Mad Mage with whatever else I do here and there to just slowly get those numbers down?

And it’s probably time to try to find and paint the couple of ignored hero models from the first two games – Ravenloft and Ashardalon. For completeness sake if nothing else…