Back to 3D printed terrain for the next few posts – this print is of a free sample (where I predictably started my 6-8mm journey) from a maker called Shiaic3D. This one is their free sample/Example Building from their Game Box Storage Terrain line. I believe the concept of the non-sample pieces is that they’re mostly box shaped hollow pieces with slots so you can “slot in” your based Battletech models. Even this non-hollow model is pretty easy to store as it’s basically just a detailed cube.
These were some of the first terrain pieces I printed at this scale, way back at the start of the year. I got started on painting them a few months ago, but got hung up on the best way to bring out the details of the subtle ins and outs of the building(s) – the raised portions and the ring of indented squares just below the roof which I elected to paint as an architectural feature rather than even more windows!
I finally achieved success with the Oil Wash Weekend at the start of July, where Marouda and I spent a couple of days making a mess on the War Room table using oil paints and leaving them and then coming back later for a big wipe session. These may not have come out “perfectly” but they ended up a lot better than they were before, and I think they work for weathered and somewhat gritty buildings in what’s going to be an endless series of warzones.
The windows on these give me the “feeling” of some kind of clinical series of research labs. Just a bit vaguely dystopian/cyberpunk-ish feel I get. As with pretty much everything I’ve been posting lately, these terrain prints work for Dave Stone’s Season of Scenery ’25.




They look neat! Really like the reflections on the windows. I really need to start using oils on terrain, I usually get a bit lazy and mix up some acrylic washes instead but the whole wiping off thing is very useful.
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Yeah I tried these with acrylics initially but I just couldn’t get a look I was happy with. So much easier with oils in this case.
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Those look great. The windows in particular are very effective.
👍
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Thanks mate – anyuthing that’s (most importantly) simple – and also effective for things like mini windows is super useful when dealing with so many windows on these bloody things!
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Nicely done! 🙂 I think not making those smaller indentations at the top windows was the right call!
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Thanks John – yeah, they make the building more intreresting architectirally and less painful to paint as well!
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These look great mate – spot on!
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Thanks Alex – simple but effective is the aim 👍
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Nice work again Az
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Thanks mate 👍
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Vrey effective buildings given what they are. Nicely sized for Battletech!
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Thanks! Hopefully I can get a bunch more of these things completed shortly. 🤪
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I like the textures/sculpting on the roof and I get a similar vibe of dystopian/cyberpunk feel too. These will look great on the Battletech battlefield (say that five times fast…) and you’ve got me thinking about how I’m going to paint some Monsterpocalypse buildings in the future too!
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Thanks mate. Hopefully if I can get some stuff photographed this weekend(!) you’ll have a few more buildings to look at or possibly take some inspiration from!
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Sounds good to me 🙂
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Neat work again Aza👍🏻, and I’m with Tankboy in regards to the windows.
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Cheers Pat – as I say, KISS works for me!
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