Fabricator’s Lair X nonPareil Institute 3D Prints: 1×2 Medium A & Power Generator

Fabricator's Lair X nonPareil Institute 3D Prints: 1x2 Medium A & Power Generator

More 3d printed terrain pieces as per usual today – though this time we have two small prints – one each from nonPareil Institute and one from Fabricator’s Lair. Basically, while I was playing around with these two printed elements, I found that the Generator clicked into place quite firmly on the roof of the small Fabricator’s lair piece, and actually looked pretty good for a small building. What could I do? I made it so!

Fabricator's Lair X nonPareil Institute 3D Prints: 1x2 Medium A & Power Generator

Fabricator's Lair X nonPareil Institute 3D Prints: 1x2 Medium A & Power Generator

Deciding on a paint scheme was pretty straightforward – I’ve always been a fan of Adeptus Mechanicus in Red since the Rogue Trader days, though I will say that edging this building was a bit of a nightmare – one only made bearable by my AK Interactive Paint Pens (not sponsored, but look at all them lines!) Luckily the generator element was much more straightforward. I like to do “plasma” coils in copper tones, and then only add some bluish glow if they’re activated. Which these ones are presently not. Clearly.

Fabricator's Lair X nonPareil Institute 3D Prints: 1x2 Medium A & Power Generator Fabricator's Lair X nonPareil Institute 3D Prints: 1x2 Medium A & Power Generator

Here’s a scale shot of them for both Epic and 32/40mm scale. As long as you’re happy to “read” those mesh grids as windows in one scale and vents in the other, I think this piece will do just fine. And we have another (pair of) model(s) that count for Dave Stone’s Season of Scenery ’25 – Extended Edition.

Fabricator’s Lair 3D Prints- Epic Sector: Industry – Generators

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

Back to Fabricator’s Lair‘s prints today. These little pieces can be found in the Epic Sector: Industry bundle and were something I kept printing as little “fill-in” pieces to make a print run last a little longer – for example, if I was printing something larger overnight or while I was at work and didn’t want Flippy to be sitting idle after finishing the main thing, I’d add one or two of these to the plate in order to have an extra little piece ready when I got back.

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

They’re pretty simple, but have a bit of detail on them. The little skull-in-a-cog icon made me want to edge that section with red (for some reason), and so I ended up extending that motif along the rest of the similar panels. I used an AK Interactive Paint hard-tipped marker (from the “military” set, not the “fantasy/sci fi brush” set) for the red and it was pretty quick and painless to apply. I also used black from those cheap Sharpie paint markers on Amazon, etc to base coat the cog and skull areas in black before drybrushing in silver and then using a white AK marker from the “brush” for the halved iconography. I was going to add some brass to the “cogs” on each generator but decided that there were already enough colours on these things and I didn’t want to turn them into warm-toned skittles.

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

They’re pretty well fit for purpose as Epic-scale terrain – just LOS-blockers for infantry and movement blockers for most vehicles.

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

They also work fine as more generic “flavour” scatter terrain for larger scale games. I guess as a bonus, MCP models can throw them at each other as well!

Fabricator's Lair 3D Prints- Epic Sector: Industry - Generators

Once again, these models count for Dave Stone’s Season of Scenery ’25 – Extended Edition.