
So. Here’s the Round-up for March. Yes, more than a touch late, but I’ve had a fair bit going on and so it is what it is. You’ll note that scenery has a big part to show in March’s output. That’s both because of Flippy and his work ethic amd also the fact that March was when I sliced my finger open real good, which pretty much put the kibosh on painting for a good few weeks following.
The scenery then, is largely for 6-8mm “Epic” scale games, and while I’d have loved to show some things aside these buildings, we’re just not quite there yet – even now, a month later down the road from when this post should have been posted.
You can see just how much larger the Fabricator’s Lair building is when compared to everything else. It seems to me that while there’s always abstraction involved with wargame scenery and models, and infantry and vehicles, it’s a wider gap between the Battletech ones and the Epic 40k/Imperialis ones.

You know, the whole “so how exactly do 10 marines fit in a Rhino?” and then looking at the size of an actual house or apartment building compared to those in our games (any of our games). They’re always so tiny. Your typical 28mm 6×4 table (or whatever measurement 40k uses now) covered in terrain, bunkers, and L-shaped ruins would probably fit comfortably inside the car park of your local supermarket. The “Battletech” buildings seem much “worse” at this than the “Imperialis” ones.
I had 120 models of various kinds finished at the end of February. Not a lot in terms of numbers here, but 11 Buildings of various sizes, 3 Tyranid Spires, 8 Zombies, 4 Survivors/Zombivors and 3 Beastmen gets us a total of… huh. 29 models. Not nearly as bad as I thought it was going to be. So at the end of March, I had 149 models painted.
Onto April’s models! (also a month late!)