Citadel Ryza Ruins: Hatches (Season of Scenery ’24)

Citadel Ryza Ruins: Hatches

No, I’m not dead (yet). I’ve just been busy. Got called back to Azeroth for Pandaria Remix (if you know, you know) and I’m good. The war room got so overwhelmed with junk over time that I couldn’t even photograph my monthly round-ups on the table anymore – especially with that game of Pandemic set up for three weeks. Combine that with work… and more recently a pretty intense week-long clean-up and rejigging/upgrade/clean out of the war room (still tons more boxes and crates in there to sort out, but the table is like 90% clear and we even got a rank & flank game in last weekend!) Anyway, I’ve been checking in on the odd blog post when I can, and in Faust’s latest post that I was reading yesterday, he mentions that Dave Stone’s annual Season of Scenery challenge was on again – which I’d missed due to not being super active.

Citadel Ryza Ruins: Hatches

A couple of hours later, while moving some stuff from one place to another, I spotted these five hatches in a litlte plastic tub along with some other stuff. I might ave separated them in order to have them for glue onto other pieces, or another project (typing this now I think I might(?) know what I’d intended to use them on….)

Anyway, I had that “I could paint these quickly” thought, blu-taced them to a spray stick, sprayed them in three different primer colours, let them dry, sprayed them in “proper” base coat colours (Desert Yellow, Gunmetal and Copper), gave them another hour or so, and then just worked on them on and off over the rest of the evening while farming bullion ingame, ending with spray varnishing them around 10:30pm in the cold outside. Nice to have that “started and finished in a day” feeling – even on something as simple as these pieces.

I figure I’ll be back posting regularly in a month or so (maybe two). Still got lots on to do in Azeroth, and getting my posts between the previous one and now in order will take a bit of time to figure out (that I don’t really have). If and when I finish more terrain stuff, I’ll just try to post them up as they come. See you then!

Archon Studios Ramparts – “Kazumi Extras”

Archon Studios Ramparts - "Kazumi Extras"

These small models technically just missed Dave Stone’s of Season of Scenery Challenge as I finished them on this last weekend, though I did have them on the go for awhile before that, so we’ll see if Dave decides to include them in his final round-up for the 2023 Season.

Archon Studios Ramparts - "Kazumi Extras"

Once I cleared the Taxis and Pimpmobiles, I was able to focus on getting these smaller pieces of scatter done. They really didn’t take all that long to get the painting done once I got going.

Archon Studios Ramparts - "Kazumi Extras"

Before the paint, I spent a bunch of time texturing them by stippling them with my faithful AK Easycast texture medium to get rid of the smooth plastic texture and add in that roughness.

Archon Studios Ramparts - "Kazumi Extras"

Paint process was painting them in dark green, then 3 successively lighter drybrushes of Khaki/Medium Stone through to off-white. Black-brown wash of “Marine Juice” and then some thinned green glazed over the bottom areas to add the mossy effect.

Archon Studios Ramparts - "Kazumi Extras"

These crystal things were painted in using off-white, then pale yellow before being hit with Tessaract Glow.

Archon Studios Ramparts - "Kazumi Extras"

Finally, here’s a trio of models from different game systems to provide scale shots. One more Season of Scenery post to come!