Marvel Zombies: Mariko Yashida and Cosmo the Spacedog

Marvel Zombies: Mariko Yashida and Cosmo the Spacedog

The next… fair few posts will be a bit out of paint sequence as I try to sort out as best I can all of the stuff that’s been painted over my most recent period of blog-inactivity. As such, we might also have daily posts in certain stretches. So today we’ll start with a pair of models painted months ago and months apart. Both from the Marvel Zombies games by CMON, we have Mariko Yashida, who is a character who was at one point Logan/Wolverine’s fiancée but died, got resurrected and a bunch of other ridiculous stuff because superhero comic writers seem obsessed with just bringing dead characters back to life in alternative forms. (waves at Jean Grey, Gwenpool, Spider-Gwen ad infinitum)

Marvel Zombies: Mariko Yashida and Cosmo the Spacedog

I hate to see Mariko go, but I love to watch her leave!

With this in mind, it’s just easier to paint the models, be like “oh yeah, that’s Mariko at some indeterminite point in time” and not worry about the rest. I really do like the sense of motion that the sculptor has captured here as well. Our second character today is Cosmo the Spacedog. Seen in the Guardians’ corner of the MCU, Cosmo was created by Dan Abnett – yes, the very same Dan Abnett of Gaunt’s Ghosts. Cosmo is a a psychic dog of Soviet origin, based on the historical Soviet Space Dogs. Cosmo is apparently also a member of something called the “Pet Avengers”. John of Justneedsvarnish spotted Cosmo’s cameo in March’s Round-Up, but I was waiting for an appropriate figure to post alongside him.

Marvel Zombies: Mariko Yashida and Cosmo the Spacedog

Both of these figures are counted as “bystanders” in Marvel Zombies – so not all that much more than tokens – but I guess you can say the same about any board game model if we’re being realistic. At some stage I’ll attempt to make character cards for them so we can use them in Zombicide proper, as with most of my other bystanders.

Warhammer 40,000 Kill Team Terrain: Barricades (Season of Scenery ’24)

Warhammer 40,000 Kill Team Terrain: Barricades

Another quick post with some terrain painted in a timely manner for Dave Stone’s annual Season of Scenery challenge. I actually had the first half of these sprayed and washed, but then I lost them for several months, found them again, lost them again, found the second batch, and then found the first batch.

Warhammer 40,000 Kill Team Terrain: Barricades

As you can see, I went for a pretty basic rough and weathered look. I saw a set of these on (I think) reddit that looked good so went with a similar “desert yellow” kind of scheme.

Warhammer 40,000 Kill Team Terrain: Barricades

I ended up finishing them in the better part of two evenings. Just assembly line painting with time for the different stages to dry. I probably have too many of them for a normal Kill Team game, but better too many than too little I guess – especially if they don’t take up much space!