Realm of Chaos: Nurgle’s Lost & Damned #1 – Ranged Cultists

Last week I read a post over on Hobgoblin Orange that reminded me of a project that I’d started and actually managed to finish back in the late 2000’s. A couple of units kitbashed from Chaos Marauders, plastic Catachans, and whatever other bits I found to suit (plastic Goliaths, bits from the Kroot Sprue, Mordheim guys, etc). I couldn’t even remember why I’d put them together at first, and it took digging them out and looking at some of the other figures near them for me to realise/remember why I’d started them – they were to be a part of a smallish Lost and the Damned force from Codex: Eye of Terror.

Kitbashed Chaos Cultists, Techno-Barbarians

Kitbashed Chaos Cultists – Lost and the Damned

The idea was that they were to be vaguely Nurgle-themed, but without the specific pustulence and decay that we typically see on Nurgle models. This was to keep them a little generic and flexible for potential use in other games, forces and scenarios. Besides, every cult needs some cleanskins …right?

Kitbashed Chaos Cultists, Techno-Barbarians

Rear View of Chaos Cultists.

I went with US Desert 3-colour camo and a military green for the armoured plates for a few reasons – I wanted to keep to the general colours of Nurgle, but also retain a kind of Military (or Paramilitary) feel to the models. Brass fixings because Chaos (and it looks good against the green) with red spot colours for leg wraps and headbands. As well as that, I enjoy painting real-world camo patterns, and the 3-colour desert both looks good and is also pretty easy to replicate.

Kitbashed Chaos Cultists, Techno-Barbarians

Riflemen and a flamer.

I also chose to paint them with plastic-looking pseudo-wooden furniture on their weapons in imitation to the garish look of those AKs we all saw plenty of throughout the ’80s and ’90s. The flamer guy naturally got the cigar-chomping head from the Sentinel kit. And flames on his bandanna.

Kitbashed Chaos Cultists, Techno-Barbarians

Rear View of Kitbashed Chaos Cultists

By keeping the “Chaos” on them slightly subtle (and even moreso compared to recent kits!), I figured I could also use them for various techno-barbarians, space pirates, deserters or even a militarised Body builder’s club-cum-Citi-Def/PDF unit (which is more of a weird Judge Dredd vibe kinda thing – but then, pseudo-Dredd has always been a core part of my 40k ethos going right back to Rogue Trader.)

Kitbashed Chaos Cultists, Techno-Barbarians

The Viking Muscle Power Gym Militia, ready for hot, buff, sweaty, oiled-up action. Or Nurgle Cultists. Whatever floats ya goat!

These guys are the Ranged “squad”. There’s also the Close Combat-themed “squad” which I’ll get a post up for soon. I’ve got to say that even now I remember how much I enjoyed building and painting these guys. Aside from the choice of kits and “one special weapon, one heavy weapon” IG squad thing, it was really liberating to just have a bunch of kits and bits, and to give myself free reign over how I put them together.

Realm of Chaos: Let the Bloodletting Begin!

The next few posts will feature a few callbacks to older figures I’ve painted and shown off here in the past. Don’t worry, there’s a point and context to it all, though.

Oldhammer 1988 Realm of Chaos Bloodletters of Khorne

Original 1988 Realm of Chaos Bloodletters of Khorne.

These were some of the very early figures I got. Bloodletters of Khorne from the original Slaves to Darkness volume of Realm of Chaos. Painted back in the day and touched up several times over the years. Pulled out of a storage case a couple of weeks ago to be rebased and lightly touched up again.

Oldhammer 1988 Realm of Chaos Bloodletters of Khorne

Bloodletters of Khorne in a Conga line.

The middle guy looks a bit odd in the front-on photo, but the profile shot helps him to make more sense. These early figures might not have been the greatest of sculpts, but they had a twisted physiology that made them work really well as Daemons. I’m glad that GW has returned to a design close to the original with the recent plastics after their iterations as cosplaying budybuilders and spiky beastmen in the interim.

Oldhammer 1988 Realm of Chaos Bloodletters of Khorne, C18 Night Horror Demon

C18 Night Horror, Bloodletter Conversion, Original Bloodletter.

I never had many of the original Bloodletters, and still don’t. Getting them up to an even 8 (or 10, or 12) is “on the list” but they’re not cheap or easily found on eBay. Back in the day, a C18 Night Horror Demon (I guess he could be a gargoyle, but the trident is telling) got roped into the gang and has been a part of the small unit ever since. I somehow ended up with a broken Bloodletter torso, and so ended up grafting it to a spare pair of Chaos Warrior legs I had lying around after an uninspired Bear Centaur conversion. The arm is off an early Jugger rider.

Oldhammer Realm of Chaos Bloodletters, Flesh Hounds of Khorne

A small warband of Khorne Daemons.

At some point these guys will hit the table again. I’ll use Abyssal rules for KoW, though it’s doubtful that I’ll run a full daemonic army, and instead ally them with “The Herd” (Beastmen) and whatever Non De Plume that Warriors of Chaos end up with. They might be willing to ally with Nurgle, but not with the hated Slannesh or the duplicitous Magicians of Nurgle. I’m sure they’ll also end up on a 40k table, after I get some more forces up to scratch and work out which version or combination of the rules my group will play with.