Citadel WHFB Dwarven Giant Slayers (1993-4)

Citadel Giant Slayers 1993-1994

The first two of the new batch of Slayers.

While wandering around the house the other week while on the phone with my sister, I spotted a few Dwarven Slayer figures on a bookshelf, primed black as I’d gotten them from eBay and left them there a year or more ago. I had one of those “Huh, maybe I’ll paint these.” thoughts as I picked them up and looked at them, moving them to the painting desk. I hadn’t painted for a while, and just couldn’t stomach working on the Zombies that I showed last update. Looking at them, I figured that they’re mostly beards and flesh and axes, so not too hard – and most importantly, were something quite different to both the Undead and Gondor that I’ve been painting since January or February when I started the current painting challenge.

I got the first guy done – the one on the left with a single axe and open palm, and to be honest, I really enjoyed painting him so I pushed on and finished his mate. I then realised I hadn’t done done any warpaint/tattoos. I wasn’t sure if I wanted to do them, since I was pretty happy with the figures as-is, but in the end decided to go with it – and so decided to do a bit of a melange of Celtic/Maori/Polynesian/90’s-style “tribal”. Mostly because “Braveheart”*-style woad is too easy/boring for models like these.

Citadel Giant Slayers 1993-1994

The first two Giant Slayers, reversed.

After painting the tattoos in with dark blue, I glazed over them with the paint base coat – a very old Dwarf Flesh (hex-style pots with white lids) to give that “tattoos under the skin” look. The bright orangey red is a little more muted than these photos indicate, but they’re still very bright. I considered adding some stubble at the shaved points of their heads, but went instead with a clean look under the tattooed skin. Besides, people who shave their heads regularly end up with normal-looking skin in that space anyway.

Citadel Giant Slayers 1993-1994

The second pair of Giant Slayers.

These models date from the 4th-5th edition period of WHFB. So after I’d stopped playing. They’re actually “Giant Slayers” – so from that point in time when GW decided to split them off from regular old Troll Slayers, and did so by giving them bigger hair, as opposed to “simple” old giant mohawks. Hence the 4-lane mohawks these guys have. To be quite honest, I never really liked these models. I wasn’t a big fan of the Marauder ones that pre-dated them either – really only being a fan of specific models in the range (like this guy) and of course, the original sometimes-norse dwarf berserkers from WHFB and before – sadly, I only have the one. As it happens, and just as with Denethor (who I finished after these guys) – after painting them, I’m now quite fond of them.

Citadel Giant Slayers 1993-1994

Rear view of the second two.

Despite all this, I picked these up a couple of years ago to paint one day for my Dwarven KoW army. Which I guess I’ve now started in some form – at least for a small, legal “ally” sized force. I’ve got some ideas for these guys once they become a unit, but I’ll talk about that later. I picked up a ton of plastics from a mate in Tasmania last year for this army, so they’ll finally be getting some love after I get more of these orange-haired guys done. Probably.

Citadel Giant Slayers 1993-1994, Dragon Slayer

My “modern” slayers so far, all together.

This pic perfectly demonstrates what happens when figures from a similar range are painted in different batches. Beard-shade variance!

Aside from that, they’re painted in a style evocative of the White Dwarf magazines from the period of when they were released, rather than especially realistically. Bright orangey-reddish hair and beards, clean, stripey trousers, dark blue tattoos. Let’s face it, these models are far from realistic in their proportions or gear. I’ve always appreciated the Perry’s style of dwarves, which these and pretty much all GW and GW-alike dwarves followed in – but the proportions are horribly deformed compared to anything realistic. I figure I’m happy to just embrace it!

Besides, it’s not like GW has moved on from the 90’s Dwarf Ethos, either. If anything they’ve just gone further over the top

*Yeah, I know Braveheart is an absolute mess of historical anachronism – but everyone knows what Mel Gibson looks like with half a blue face, so it’s an effective visual reference point.

Citadel Oldhammer Dwarfs – Adventurer and Advanced HeroQuest Dwarf

And now the last post to show off my older, previously-unseen Dwarves. I’ll have to paint new ones from here on in!

Citadel Dwarf Adventurer, Map Reader

Dwarf Adventurer, reading Map.

This bloke is an Adventurer from the late 1980’s. He’s in the ’88 catalogue, but may predate that as some of the others have. He’s also a good example of why old-timers often talk about the “character” that many older models have. Instead of almost all of the models from that era simply growling as they charge into combat, you get models like this, where he’s pushed his helmet back onto his head while he reads the document with an intent/beguiled/confused look on his face.

Citadel Dwarf Adventurer, Map Reader

Dwarf Adventurer, rear view.

The rear view really displays the “RPG elements” that were a part of the ethos of this line back in the day. A big Adventurer’s pack, axe stowed and a sword for backup. Rather in contrast to the more “military” look of other Dwarfs from the same time period like those found in the Regiments of Renown of the day.

Citadel Dwarf Adventurer, Map Reader

Dwarf Adventurer moonlighting as Artillery Engineer

When I painted him I briefly considered trying to paint in an elf centerfold, but instead went with a map with diagrams and arrows for units and movement. He’s either reading a really old-school Battle Report in White Dwarf, or as I decided, looking at battle plans for the coming battle as part of Artillery Crew, which is where I always pictured him on the tabletop – and where he will soon(ish) have a place in my nascent Dwarf Army.

Citadel Advenced HeroQuest Dwarf

Advenced HeroQuest Dwarf

The Advanced HeroQuest Dwarf happens to be the only one of the sculpts for that game that I ever got around to painting. He’s nothing amazing, and if a secondary function to this blog wasn’t a form of (slowly) archiving everything I’ve painted that I still have, I probably wouldn’t show him off. Since he fits the current “Dwarf Theme” though, he gets a guernsey.

Citadel Advenced HeroQuest Dwarf

Advanced HeroQuest Dwarf – Shield view.

It’s not that I’m embarrassed by the paint on him, just that the model itself really isn’t anything special, and neither is the paint (though I’m still happy with the runes on his shield, as plain as it otherwise is). I guess it has a place for many due to the AHQ connection. Speaking of that sort of thing – Man, I wish I still had some of the original Plastic Dwarves from the Warhammer Armies boxed set. Those cool old white plastics.

Warhammer Fantasy Regiments

Remember these? Yeah, nostalgia fuels my want for them, but it’d kick all sorts of arse if I manage to complete a unit or two of each of these guys for my “modern” armies.

Citadel Advenced HeroQuest Dwarf, Dwarf Adventurer, Map Reader

Citadel AHQ Dwarf and Dwarf Adventurer

AHQ guy handles the head-cracking, while his partner works out where they need to go next!

(Damn, I typoed the heading. Fixed now but embarrassing. I shouldn’t publish new posts at 1am on a Friday night…