Fantasy Flight – Lord of the Rings: Journeys in Middle-Earth Spreading War Heroes – Beorn (Beorning and Bear-Form) and Calaminth Took

Fantasy Flight - Lord of the Rings: Journeys in Middle-Earth Spreading War Heroes - Beorn (Beorning and Bear-Form) and Calaminth Took

Today we have another pair of heroes from FFG’s Journeys in Middle Earth board game. Since the last few posts of models from this game have been from the Forces of Shadow, I felt it was time to do another couple of player characters.

Fantasy Flight - Lord of the Rings: Journeys in Middle-Earth Spreading War Heroes - Beorn (Beorning and Bear-Form)

So first up we have the Chieftain of the Beornings himself, Beorn – in both his human and bear forms.

Beorn was one of those models that was hard to get started on, but then once I sat down and concentrated on working on him after the initial skin and fur coats, really almost painted himself in what turned out to be a pleasant morning and early afternoon where I got both forms completed.

Fantasy Flight - Lord of the Rings: Journeys in Middle-Earth Spreading War Heroes - Beorn (Beorning and Bear-Form)

There’s not a lot else to say here really, Naturalistic colours for both models, some pleasant blending, and they were done pretty simply and easily.

Fantasy Flight - Lord of the Rings: Journeys in Middle-Earth Spreading War Heroes - Calaminth Took

The second character for today is another one of the many (created) Heroes from Journeys in Middle-Earth board game in the form of Calaminth Took, presumably a relative of Pippin. I guess she provides the game with the same role for hobbits that Tauriel provides for the Hobbit films since there – as I mentioned when I posted my painted Elena and Beravor there aren’t a whole lot of canon female characters in Tolkien’s writings, and even fewer when it comes to adventurer-protagonist-type characters. Calaminth was cleaned and primed as I’d initially hoped to get her painted for Fembuary this year, but it didn’t end up happening at the time, so as a model that seemed relatively straightforward to get painted, I’ve gotten her done now, bit by bit over a few days.

Of course, this same expansion includes artwork for a female Rohirrim with African features and an Asian Elf, but I’ll have more to say regarding my thoughts on those models once I have them painted.

Fantasy Flight - Lord of the Rings: Journeys in Middle-Earth Spreading War Heroes - Calaminth Took

As far as painting Calaminth, there’s really not a lot to go on, so I took inspiration from the character card (as seen above). A bit of a cross between sterotypical Ye Olde Matronly English Inkeeper and “Hobbit”. (Complete with a somehow-immaculate apron even in the midst of adventuring in the wilds!) Another model that was a bit hard to get started on but went pretty smoothly and quickly once I did start work. And that’s that! Now I need to decide whether to paint another pair of heroes, or do some more villains. I’ve got plenty of both all ready and prepped for painting…

Fantasy Flight – Lord of the Rings: Journeys in Middle-Earth Wights

Fantasy Flight - Lord of the Rings: Journeys in Middle-Earth Wights

My next completed models of April are from Fantasy Flight’s Journeys in Middle-Earth board game are this trio of Wights. These are very “flat/2D” sculpts, and in a pretty uninspiring pose to boot. I mean, they’d have been fine – good in fact – as a Skeleton Command model from GW in about 1991, but even as someone with deep roots in the whole “Oldhammer” thing, getting three of this sculpt in a modern board game isn’t especially inspiring.

Fantasy Flight - Lord of the Rings: Journeys in Middle-Earth Wights

I did put a little effort into making their clothing slightly distinct from one another while maintaining a dark and dull palette. I did hit them with a matte varnish, but I may have to bring them back in for a shot of the old AK Interactive paint-on Matte to tone the sheen of those cloaks down. I decided against adding glowy bits to them, as I wanted to keep more to the dusty, decayed look – the Oathbreakers I’ll get to painting later will provide enough glowiness for this game’s models. Not much more to add really – another three done and we’re now that much closer to trying out the game on the tabletop!