Catalyst Game Labs Battletech: Mad Cat/Timberwolf, Catapult, Commando, Jenner

Catalyst Game Labs Battletech: Mad Cat/Timberwolf, Catapult, Commando, Jenner

I’ve finally completed my second ..Lance? Squadron? of Battletech Mechs. I don’t know enough of the background to really know the parlance properly. The chosen colour scheme for this set were inspired by a painted model on reddit. I was looking for WWII-inspired aircraft schemes due to the front cockpit of the Mad Cat and found an image where a poster had painted a Mad Cat in a military green with a red-painted cockpit.

Catalyst Game Labs Battletech: Mad Cat/Timberwolf, Catapult

I can’t find the original image now, but I took it and then combined it with the yellow/hazard stripe trim which I’m quite fond of (and have been since the original Rogue Trader-era 40k Marine Teminator Power Gloves). The military green also fits perfectly with another semi-related future project I’ve got planned. I probably need to go re-highlight the red on these. It was looking a bit washed out due to the highlights, so I glazed it back down, which certainly resaturated the red – but at the cost of the highlights! I could shade that yellow on the rocket pods down as well, but it looks fine in hand compared to overly bright in photos, so maybe/maybe not.

Catalyst Game Labs Battletech: Mad Cat/Timberwolf, Catapult

I of course chose the Mat Cat as the start of this Lance(?) because it’s one of the few non-Robotech-associated Mechs I easily recognise, along with the Atlas and maybe a couple of others. Second on the scene was the Catapult, chosen entirely because of it’s visual similarity to the Mad Cat. I’m not building lists based on synergy or power. Just aesthetics and Alpha Strike Point Costs.

Catalyst Game Labs Battletech: Commando, Jenner

Alpha Strike Point Costs? Well, yes. Since my limited tabletop gaming time often happens at home, I’ll typically collect assemble and paint an OpFor for whatever I’m painting. I wanted to roughly match the points value for my first set of Mechs, and I wanted the Mad Cat and the Catapult, so adding two more mechs with a total cost that totalled to “close enough” to that group gave me a few choices, and I selected the sort-of-aircraft-ish-cockpit Jenner, and the “works OK as a green army man” Commando as my second pair.

Catalyst Game Labs Battletech: Commando, Jenner

I think decals add a lot to military figures on top of freehand, etc, and so these got a simple Allied Star each, and some swedish number decals from my stash of WWII and Team Yankee stuff. I’ve got plenty of German/SS and Soviet decals, but I’m not so fond of using those symbols and icons outside of the historical context. Perhaps one day I’ll use some of the more generic symbols from there on some mechs, but not today.

Catalyst Game Labs Battletech: Mad Cat/Timberwolf, Catapult, Commando, Jenner, Warhammer, Thunderbolt, Blackjack, Trebuchet

I now have two little forces with which to learn how to play Alpha Strike with. I’ve aquired the next pair that will go to the Desert Tan group – a Rifleman and an Archer – both of which also have the Robotech connection. Then again, the deep green of today’s group fit the Archer’s Robotech “Gladiator” scheme more closely, so maybe things will paint out a little differently?

One final little “Easter Egg” in my paint schemes for both is that they’re linked by the hazard stripes – so if I end up playing against other people, there’s a visual link between my figures even if they have broadly different colour schemes. Once again, these models count towards Dave Stone’s Paint What You Got Challenge 25-26, (Don’t worry, Anne! – I’ve got assembly stuff coming up!)

Catalyst Game Labs Battletech: Warhammer, Thunderbolt, Blackjack, Trebuchet

Catalyst Game Labs Battletech: Warhammer, Thunderbolt, Blackjack, Trebuchet

Today’s models are something that regular readers have probably been expecting for at least a little while, what with the unpainted “winter whitewash” mechs that have been standing in for scale of the “Epic Scale” terrain pieces the past couple of months, and now it’s finally happened – some painted Battlemechs!

Catalyst Game Labs Battletech: Blackjack, Trebuchet

My experience with Battletech has been limited over the years. I owned the first edition boxed set many years ago (not Battledroids) but the combination of confusing rules to my young mind (all those dots!) and the more alluring game with Space Marines happening around the same time caused me to abandon Battletech before I even really started.

Catalyst Game Labs Battletech: Blackjack, Trebuchet

I played a few of the PC games over the years, and we used to go down to The Jam Factory every so often to have a few goes on the Battletech Centre that they had there, with the enclosed networked cabinets. Despite all that, it’s only now in 2025 that the existence of Alpha Strike – a simpler, more accessible ruleset and version of BattleMechTech has caused me to become interested in the tabletop game again.

Catalyst Game Labs Battletech: Blackjack, Trebuchet

The plan, as it were – was to work out two Lances (or whatever) of around the same points value so we can play some simple games for dummies and learn to play. One in Tan/Desert Yellow and one in Green. I don’t know or honestly care about which Clan or Era or whatever, because frankly I’m too old and tired to pretend to want to care about another epic background that’s been ticking along for 30 years – so both are Mercenary Companies. Problem solved.

Catalyst Game Labs Battletech: Warhammer, Thunderbolt

This Unit, the “Desert Yellow” one was painted based on how I painted the Warhammer, which I’ve painted along the overall scheme, of the Robotech Tomahawk Destroid. Because my road to being interested in mechs (and to a lesser extent, Anime) was via Robotech. One of the old-school entry points.

Catalyst Game Labs Battletech: Warhammer, Thunderbolt

I’ve also added segments of hazard striping across some panels on the mechs as well, mostly on the shoulders and knees – just something besides the basic desert yellow and the brown chest panels to tie the group together. I’ve added some tufts to break them up from the base just a little. I might also add some weathering pigment down the line, but for that I’ll probably wait until I’ve “finished” all of the mechs that I’ll do in this particular scheme before moving onto something new entirely.

Catalyst Game Labs Battletech: Warhammer, Thunderbolt

Now that I’ve got some mechs painted, I feel much better about photographing a ton of the terrain pieces I’ve been holding back on showing for the past (almost) 2 months. Now it’d be better if I also had some smaller tanks and infantry from Legions Imperialis to show alongside, as well as an Imperial Knight or two or even a Titan. But Rome wasn’t built in a day! Expect a bit of a run of terrain posts for a while now as I photograph and clear that backlog!

Catalyst Game Labs Battletech: Warhammer, Thunderbolt, Blackjack, Trebuchet. Legions Imperialis Alpha Legion Glaive

Oh yeah. Mechs are vehicles, right? Walkers are vehicles? I think they’re vehicles. It means that these also count for Dave Stone’s Season of Scenery ’25. Hope you’re feeling okay, Dave – we all miss you!