Classic C23 Citadel Ogres for Kings of War – Unit 3: Warriors with 2-Handed Weapons

After last weekend, the latest unit of my old-school Ogres finally got finished, with the completion of “Bounty Hunter”, who like so many other models I’ve been completing recently was started 10+ years ago. Without too much chatter, here they are:

C23 Ogre “Bounty Hunter”

C23 Ogre "Bounty Hunter"

As I said, this guy had been part-painted and in a minis case for some amount of time probably approaching 20 years – sometime around when the others were started and the initial ones were painted, in any case. I’ve kept as much of the original paint I started with him and worked on the rest. Still, I had one hell of a mental block to overcome in order to finish him.

C23 Ogre – Gutlagg, Ogre Executioner

C23 Ogre - Gutlagg, Ogre Executioner

Rear view of Gutlagg – showing his tattoos.

Gutlagg here was basically finished years ago. I may have even shown him off on these pages before, but now his unit is finished, and he’s been promoted to the unit leader. So hey!

C23 “Ogre Thug”

C23 "Ogre Thug"

This guy has a name, but he’s usually just referred to as “Ogre Thug”. There are two versions of this guy with just a small variation between them. This one has a small pouch attached to his chest, while the other has a small armoured disc. Since I somehow ended up with three of this guy, including both variants, I ended up converting two of them. One can be seen here, with the original mace head replaced by a hammer head and the spike on his helmet removed. The guy showcased on this page was originally painted in an embarrassingly garish scheme. (Yes, how he appears here is heavily toned down). His weapon mod was also embarrassingly bad. So bad in fact that I don’t think I took any photos of him at all before reworking him. His mace head had been replaced with an Advanced HeroQuest (Or Dark World? Something like that, anyway) Ogre’s Big ugly tree-club with a spike added to it. It looked awful. I ended up adding a Mantic Ogre’s 2-hander blade to it, and it looks roughly a million times better now.

 

Ogre Index:

Jes Goodwin Classic Citadel Ogres #1

Jes Goodwin Classic Citadel Ogres #2 – Berserkers!

Bob Olley’s Classic Citadel Ogres

Golfag’s Ogre Mercenaries

Mantic’s Ogre Shooters: Units 1 and 2.  And Based.

Mantic’s Ogre Shooters: Units 3 and 4.

Mantic Ogre WIP 1 (and army concepts/some of the other ogres pre-touchup and rebasing)

Mantic Ogre WIP 2

Citadel Night Goblin Fanatics (Plastics)

As part of my continuing push to clear off my painting desk via actually finishing off models, I gathered together these three Goblin Fanatics a couple of weekends ago. I got them either from eBay, or WAU, or something like that at least a couple of years ago. I can’t even remember, to tell the truth. It was certainly before we bought this house and moved in. They had been assembled, sprayed black, had their bases painted goblin green, and parts of their skin had also been painted goblin green. Unless that last part was me. Anyway, they’d just kind of floated around since I got here, and had been separated, and one of them had suffered a fall from the shelf due to Leonard the Cat going “fishing” from the top of the bookshelf – snapping the chain, which was hanging by a thin thread of plastic.

Citadel Night Goblin Fanatics

Citadel’s latest version of Night Goblin Fanatics

So anyway. I saw a couple of them taking up space and decided to finish them as a quick weekend project. The plan was to get them entirely done in the one weekend. It ended up taking two, but close enough. Glued the chain back together and off I went. It took a bit to decide what to do with their clothing. I feel that while Night Goblins can be dark as you like, it’s nice to make their “special” models pop in some way. I also hate checked patterns on goblinoids, so I went with flames. Initially using an off-white, I decided they’d look better with a bit more colour, so I went with the brighter flames.

Citadel Night Goblin Fanatics

Rear View of the Night Goblin Fanatics

Yes, I know that the base of the flames “should be” yellow as it’s the hottest part, and the red at the edges. These flames, of course, are made of paint representing a pattern on cloth rather than actual flames, so I’m fine with the red being adjacent to the green of their faces, and the yellow against the black of their hoods. It’s all about contrast and “pop” here, but without over highlighting black cloth or green skin up to white, which always bothers me a little. I also experimented a little with the balls and chains. I wanted them to look like worn and rusted metal.

While they took a little longer than I’d planned, I’m quite happy with the final outcome. Now, on to the next models.