Zombicide Toxic City Mall Expansion: Toxic Fatties

Zombicide Toxic City Mall Expansion: Toxic Fatties

A (brief) interlude from the 15mm World War II stuff today, showing the first models I completed in December. These Toxic Fatties (sounds like a Twitter “faction”, doesn’t it!) are from the rather huge Zombicide project that I’ve been trying to keep on bubbling below whatever else I’m working on at any given time. I painted the first two of these some time ago, and had left all of these with only primer, and based (mostly) “paint-textured” so I had the urge to get them painted in November, and got them finished just as we eked into the start of December. Following my plan to amuse myself by being at least mildly offensive while having fun painting t-shirts, we’ve got a comic fan who can probably barely waddle across the room unironically wearing a “Flash” T-Shirt, a wrestling fan showing his love of athletic high-flying with his “AEW” shirt, and a fan of some obscure metal band that nobody except Napster fans have probably ever heard of.

Zombicide Toxic City Mall Expansion: Toxic Fatties

No back prints for these lads – too many tears in those shirts to make it worthwhile, unfortunately. You’ll notice that all three are carrying cola bottles, but the DC fan has the diet version. Gotta watch the weight!

Zombicide Toxic City Mall Expansion: Toxic Fatties

The other five are a lot more bland. Those shirts are pretty much disintegrated, so I just varied their clothing colours while continuing to vary the skin tones slightly. As long as they’re all visibly toxic, it still works for me. I’ll just have to avoid glaringly and overwhelmingly green skin tones on my “regular” zombies when I get to them. For some reason this sculpt features a lanyard with ID tag on it, so I went with a kinda generic look rather than looking for whatever a comic-con or NASA lanyard looks like.

Zombicide Toxic City Mall Expansion: Toxic Fatties

Backsides once again. The fleshtones on all these models was largely done using Contrast paints, though using Contrast Medium, in different combinations and multiple layers at times and then picking out the buboes. I want them to look good, but these are all just boardgame models in the end, so I’m not going all out on them. Contrast paints on models like this take care of the flesh tones while letting me practise things like my freehand, texturing on blue jeans and whatnot while just having fun with it – though those bottles were a pain in the arse!

Zombicide Toxic City Mall Expansion: Toxic Fatties

And to finish – the usual! A group shot! This pic of all of the 10 in the set also features the Captain America and Dark Side of the Moon Fatties that I finished way back in May of this year. Now I’ve just started to work on the regular fatties, though I do need to go through the rather tedious base texturing before I can get to the more enjoyable stuff, and most of them aren’t dressed for as much painting fun as the t-shirt brigade of this lot…

Zombicide Toxic City Mall Expansion: Toxic Zombie Abominations (Squaddie September ’19, Contrast Paint Experiment #11)

Zombicide Toxic City Mall Expansion: Toxic Zombie Abominations

The next batch of three from my “I should paint those Zombicide Abominations” run, the Toxic Abominations from the Toxic City Mall expansion. These obviously closely follow the trio of Berserker Zombies from the other day, and were started immediately after those were completed. Like the previous batch, a lot of the work was done with Contrast paints, though I couldn’t resist combining them with “normal” painting techniques as well – which – let’s face it – is always going to give the best results. So after using different greens and combinations (because I mix my colours) from the Contrast range, these were all given a yellow glaze, and then the boils were goven some extra yellow and/or red to bring them to …the boil.

Zombicide Toxic City Mall Expansion: Toxic Zombie Abominations

Because Zombicide humour, the models are wearing undies or Speedos and wearing fluffy bunny slippers, as well as what may be tanning goggles, sunglasses or sleep masks. To keep it simple and make the three of them a little distinguishable, I went with different accessory schemes for the three of them – red/pink, “white”, and blue. Not sure why the models are covered in little squares, but they’re there on the artwork. I wasn’t sure what to do with them, as they’re a bit of a crappy detail of the sculpts – so I simply painted them flouro, as though they’re Post-Its. Again, because WTF else was there to do with them?

Zombicide, Toxic Zombie Abominations, Berserker Zombie Abominations

As with their Berserker brethren, these aren’t amazing models, but they’re quite decent, especially for boardgame monsters. These also have the benefit of fitting into the Nurgle force if need be as… I dunno? Plaguebeaers? Yeah, that’ll do it. They painted up pretty easily, were another fun (as opposed to shitty) experiment with the Contrast paints, and give me another trio “Squad” for September’s painting challenge. I’ll take that.

There’s a couple of little “Easter Eggs” on one of them for the sharp-eyed as well. Now that leaves me with the Orcish Abomination from Green Horde and the regular ones from the base game to do. And that’s before I get into the crazytown special ones from the later campaigns. If only I could get a break from dealing with other people’s needy and/or helpless bullshit for more than a scattered single day at a time…