Zombicide 1st Edition: Zombie Walkers, Part 1 – The Suits

Zombicide 1st Edition: Zombie Walkers in Business Suits

Continuing the stuff I painted in November, we continue with the Zombicide models. In this particular case, we have a subset of the walkers – the Zombies in Suits (or at least shirts and pants).

Zombicide 1st Edition: Zombie Walkers in Business Suits Zombicide 1st Edition: Zombie Walkers in Business Suits

I had originally planned to work on the Toxic Zombies after completing the Berserkers, but instead pivoted to just regular walkers instead. I figured that while it would be very cool to play though the Toxic City Mall expansion with a fully-painted set of Toxic Zombies, they require a lot more work and mental effort to do that bog-standard walkers – something I was not in excess of during the hellscape of November.

Zombicide 1st Edition: Zombie Walkers in Business Suits Zombicide 1st Edition: Zombie Walkers in Business Suits

I did them 10 at a time, picking out only models wearing suits – basically leaning into the semi-uniformity of the “salaryman uniforms”. So I plucked out two each of five different sculpts and basically batch-painted them in two sets once I got them cleaned and primed. Black and dark grey were my first sets.

Zombicide 1st Edition: Zombie Walkers in Business Suits

It worked out pretty well – nice and quick – and looking good for faceless undead enemy mooks to be slaughtered by the score – so I then started on a second set of 5×2 pair. These next ones got dark blue suits, and painted up quickly as well.

Zombicide 1st Edition: Zombie Walkers in Business Suits Zombicide 1st Edition: Zombie Walkers in Business Suits

The final batch of this lot got silver-grey suits. Getting these models painted nice and quickly gives me models that look far better than grey plastic on the table while letting me spend a bit (or a lot!) more time on the survivors – the player characters of the piece. 

Zombicide 1st Edition: Zombie Walkers in Business Suits

I’ve since prepared a second mob of 20 more of these besuited bastards – some have even been started, and then a third mob of the final 18 or so of them still needing to have the mould lines cleaned up. And THEN I’ve still got the other walker sculpts – females in dresses, the punks, and the homeless-looking guys still to paint up. I’ll have the next batch of November models posted up again in a few days. Until then, see you in the comments!

Zombicide 2nd Edition: Urban Legends Abomination Pack Pt.1 – Area 51 Alien & Chupacabra.

Zombicide 2nd Edition: Urban Legends Abomination Pack Pt.1 - Area 51 Alien, Chupacabra.

Also in November, I started on a pair of Zombicide 2nd Edition models, mostly because I felt like painting something different to the Bog-standard Zombies and Berserkers that I’ve spent so much time on over the past few months and basicaly, because I liked the look of the box when sorting through my unpainted boardgame and Zombicide stuff. Out of the four models in the box, the two that were easiest to paint got finished pretty quickly (naturally) while the second pair still sit primed and based on my desk, waiting for the motivation to hit me.

Zombicide 2nd Edition: Urban Legends Abomination Pack Pt.1 - Area 51 Alien, Chupacabra.

I did find that the plain bases at this size looked WAY too plain without any texture and just paint, so I tried something new – I thinned down some Citadel Stirland Mud to see how it would turn out as a looser texture for ashphalt, and it turned out… pretty good, I reckon. It’s actually a little more subtle in hand than in these photos and I now have a new “recipe” – for larger models at least as I’ve got no interest or plans to go back and redo all of the human-sized Zombicide models I’ve painted over the years…