Age of Sigmar: Malign Sorcery – Prismatic Palisade & Chronomatic Cogs

Age of Sigmar: Malign Sorcery - Prismatic Palisade & Chronomatic Cogs

Today I’m showing a pair of Endless Spells that I’ve had sitting around since I got the big box, several years ago. The Prismatic Palisade had been started a couple of years ago, while the Chronomatic Cogs were painted quickly in the last few days.

Age of Sigmar: Malign Sorcery - Prismatic Palisade

The Palisade was largely an early Contrast Paint experiment, while I was still very much learning to blend it into an existing base, so it’s a little rough in the finer blends, which frustrated me at the time. But you know what’s better than an infinitely stalled, imperfect model? A finished, table-ready model – even if it’s imperfect. Especially for something like this that’s almost scenery. So when I dug out the Beastgrave scenic elements, I also dug out this thing, and made a mental committment to getting it finished.

Age of Sigmar: Malign Sorcery - Prismatic Palisade

There’s another I didn’t get done, but it should hopefully be done and dusted in the next week or so. Anyway, the rainbow colours at the ends of the crystals aren’t perfectly blended in, but the piece is good enough to drop down on a table for a couple of turns, is a decent size to stand out on the table which sort of minimises the blending issues, and so I’m calling it “good enough”, and I’m also calling it another down for Dave Stone’s annual Season of Scenery challenge.

Age of Sigmar: Malign Sorcery - Chronomatic Cogs

This next piece. Chronomatic Cogs was a quick one. I’d not started it due to not quiet being sure how to paint the blend from dark metallics into a ghostly colour. It was actually one of those “laying in bed it came to me” things to use the same paint to represent both verdigris into a more typical “contrast paint” effect into the ghostly smoke-ectoplasm …stuff. In the end I just used Citadel’s Nihilakh Oxide, mostly because I like the colour. So.. that was that!

Age of Sigmar: Malign Sorcery - Chronomatic Cogs

This one was completed this past weekend, so misses out narrowly on the Season of Scenery, but that sort of thing is always going to happen with so many little projects on the go. Still, another pair of Endless Spells done! Will I get the introductory box done before 2022 ends? Probably not, but I can always hope.,.

Warhammer Underworlds: Beastgrave Primal Lair

Warhammer Underworlds: Beastgrave Primal Lair

Back in February 2019 I completed the Nightvault Arcane Hazards for Warhammer Underworlds. I picked up this second set of Underworlds terrain shortly after release around September-October 2019 and got started on it pretty quickly. And then, of course, the usual happened and they got put away into a plastic tub, partially painted.

Warhammer Underworlds: Beastgrave Primal Lair

With this year’s Season of Scenery challenge over at Dave Stone’s Wargames Terrain Workshop blog, I decided to finally try to complete this set. As it happened, I got four of the six pieces done in time – as seen above!

Warhammer Underworlds: Beastgrave Primal Lair

The final two didn’t get completed until a few days into September – the draconic skeleton just a little while before posting. The fire effects were finicky to paint, and I’m not especially a fan of things like sculpted flames or smoke at the best of times. I also had to assemble and paint the giant drake skull in bits and pieces, and then use spue goo to combine the two halves of the skull before re-base coating the most of it and then shading & highlighting.

Warhammer Underworlds: Beastgrave Primal Lair

The other annoying part of the large draconic skeleton was the fact that I’ve lost the shoulderblade piece. If I ever find it, I’ll attach and paint it – but bloody annoying! All of the pieces have some form of Contrast used on them, though none used in the “official” way of slapping it onto a basic undercoat.

Warhammer Underworlds: Beastgrave Primal Lair

Since I still haven’t finished an Underworlds Warband, I’ve subbed in some WHFB/AoS models to show scale. Obviously these can also be used in all manner of Fantasy games as well as smaller bits of scatter… just featuring odd hexagonal stone elements.. As it happens, just as I was working on the final elements of these last two pieces, I got a blog notification that The Responsible One had just completed his set of these and has done a great job on them – go check his set out! So it seems that great minds think alike – and so do we!