Continuing the stuff I painted in November, we continue with the Zombicide models. In this particular case, we have a subset of the walkers – the Zombies in Suits (or at least shirts and pants).
I had originally planned to work on the Toxic Zombies after completing the Berserkers, but instead pivoted to just regular walkers instead. I figured that while it would be very cool to play though the Toxic City Mall expansion with a fully-painted set of Toxic Zombies, they require a lot more work and mental effort to do that bog-standard walkers – something I was not in excess of during the hellscape of November.
I did them 10 at a time, picking out only models wearing suits – basically leaning into the semi-uniformity of the “salaryman uniforms”. So I plucked out two each of five different sculpts and basically batch-painted them in two sets once I got them cleaned and primed. Black and dark grey were my first sets.
It worked out pretty well – nice and quick – and looking good for faceless undead enemy mooks to be slaughtered by the score – so I then started on a second set of 5×2 pair. These next ones got dark blue suits, and painted up quickly as well.
The final batch of this lot got silver-grey suits. Getting these models painted nice and quickly gives me models that look far better than grey plastic on the table while letting me spend a bit (or a lot!) more time on the survivors – the player characters of the piece.
I’ve since prepared a second mob of 20 more of these besuited bastards – some have even been started, and then a third mob of the final 18 or so of them still needing to have the mould lines cleaned up. And THEN I’ve still got the other walker sculpts – females in dresses, the punks, and the homeless-looking guys still to paint up. I’ll have the next batch of November models posted up again in a few days. Until then, see you in the comments!









